828 lines
24 KiB
C
828 lines
24 KiB
C
/* DirectSound
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*
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* Copyright 1998 Marcus Meissner
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* Copyright 1998 Rob Riggs
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* Copyright 2000-2002 TransGaming Technologies, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* Most thread locking is complete. There may be a few race
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* conditions still lurking.
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*
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* Tested with a Soundblaster clone, a Gravis UltraSound Classic,
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* and a Turtle Beach Tropez+.
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*
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* TODO:
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* Implement SetCooperativeLevel properly (need to address focus issues)
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* Implement DirectSound3DBuffers (stubs in place)
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* Use hardware 3D support if available
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* Add critical section locking inside Release and AddRef methods
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* Handle static buffers - put those in hardware, non-static not in hardware
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* Hardware DuplicateSoundBuffer
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* Proper volume calculation, and setting volume in HEL primary buffer
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* Optimize WINMM and negotiate fragment size, decrease DS_HEL_MARGIN
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/fcntl.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h> /* Insomnia - pow() function */
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#include "windef.h"
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#include "winbase.h"
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#include "winreg.h"
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#include "winuser.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "winerror.h"
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#include "mmsystem.h"
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#include "ntddk.h"
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#include "mmddk.h"
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#include "wine/windef16.h"
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#include "wine/winbase16.h"
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#include "wine/debug.h"
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#include "dsound.h"
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#include "dsdriver.h"
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#include "dsound_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dsound);
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/* these are eligible for tuning... they must be high on slow machines... */
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/* some stuff may get more responsive with lower values though... */
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#define DS_EMULDRIVER 0 /* some games (Quake 2, UT) refuse to accept
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emulated dsound devices. set to 0 ! */
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#define DS_HEL_MARGIN 5 /* HEL only: number of waveOut fragments ahead to mix in new buffers
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* (keep this close or equal to DS_HEL_QUEUE for best results) */
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#define DS_HEL_QUEUE 5 /* HEL only: number of waveOut fragments ahead to queue to driver
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* (this will affect HEL sound reliability and latency) */
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#define DS_SND_QUEUE_MAX 28 /* max number of fragments to prebuffer */
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#define DS_SND_QUEUE_MIN 12 /* min number of fragments to prebuffer */
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IDirectSoundImpl* dsound = NULL;
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static HRESULT mmErr(UINT err)
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{
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switch(err) {
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case MMSYSERR_NOERROR:
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return DS_OK;
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case MMSYSERR_ALLOCATED:
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return DSERR_ALLOCATED;
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case MMSYSERR_INVALHANDLE:
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return DSERR_GENERIC; /* FIXME */
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case MMSYSERR_NODRIVER:
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return DSERR_NODRIVER;
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case MMSYSERR_NOMEM:
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return DSERR_OUTOFMEMORY;
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case MMSYSERR_INVALPARAM:
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return DSERR_INVALIDPARAM;
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default:
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FIXME("Unknown MMSYS error %d\n",err);
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return DSERR_GENERIC;
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}
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}
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int ds_emuldriver = DS_EMULDRIVER;
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int ds_hel_margin = DS_HEL_MARGIN;
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int ds_hel_queue = DS_HEL_QUEUE;
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int ds_snd_queue_max = DS_SND_QUEUE_MAX;
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int ds_snd_queue_min = DS_SND_QUEUE_MIN;
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/*
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* Call the callback provided to DirectSoundEnumerateA.
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*/
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inline static void enumerate_devices(LPDSENUMCALLBACKA lpDSEnumCallback,
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LPVOID lpContext)
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{
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if (lpDSEnumCallback != NULL)
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if (lpDSEnumCallback(NULL, "Primary DirectSound Driver",
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"sound", lpContext))
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lpDSEnumCallback((LPGUID)&DSDEVID_WinePlayback,
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"WINE DirectSound", "sound",
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lpContext);
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}
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/*
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* Get a config key from either the app-specific or the default config
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*/
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inline static DWORD get_config_key( HKEY defkey, HKEY appkey, const char *name,
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char *buffer, DWORD size )
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{
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if (appkey && !RegQueryValueExA( appkey, name, 0, NULL, buffer, &size )) return 0;
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return RegQueryValueExA( defkey, name, 0, NULL, buffer, &size );
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}
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/*
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* Setup the dsound options.
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*/
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inline static void setup_dsound_options(void)
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{
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char buffer[MAX_PATH+1];
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HKEY hkey, appkey = 0;
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buffer[MAX_PATH]='\0';
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if (RegCreateKeyExA( HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\dsound", 0, NULL,
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REG_OPTION_VOLATILE, KEY_ALL_ACCESS, NULL, &hkey, NULL ))
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{
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ERR("Cannot create config registry key\n" );
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ExitProcess(1);
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}
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if (GetModuleFileNameA( 0, buffer, MAX_PATH ))
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{
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HKEY tmpkey;
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if (!RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Wine\\Wine\\Config\\AppDefaults", &tmpkey ))
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{
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char appname[MAX_PATH+16];
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char *p = strrchr( buffer, '\\' );
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if (p!=NULL) {
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appname[MAX_PATH]='\0';
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strncpy(appname,p+1,MAX_PATH);
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strcat(appname,"\\dsound");
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TRACE("appname = [%s] \n",appname);
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if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
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RegCloseKey( tmpkey );
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}
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}
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}
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/* get options */
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if (!get_config_key( hkey, appkey, "EmulDriver", buffer, MAX_PATH ))
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ds_emuldriver = strcmp(buffer, "N");
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if (!get_config_key( hkey, appkey, "HELmargin", buffer, MAX_PATH ))
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ds_hel_margin = atoi(buffer);
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if (!get_config_key( hkey, appkey, "HELqueue", buffer, MAX_PATH ))
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ds_hel_queue = atoi(buffer);
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if (!get_config_key( hkey, appkey, "SndQueueMax", buffer, MAX_PATH ))
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ds_snd_queue_max = atoi(buffer);
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if (!get_config_key( hkey, appkey, "SndQueueMin", buffer, MAX_PATH ))
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ds_snd_queue_min = atoi(buffer);
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if (appkey) RegCloseKey( appkey );
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RegCloseKey( hkey );
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if (ds_emuldriver != DS_EMULDRIVER )
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WARN("ds_emuldriver = %d (default=%d)\n",ds_emuldriver, DS_EMULDRIVER);
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if (ds_hel_margin != DS_HEL_MARGIN )
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WARN("ds_hel_margin = %d (default=%d)\n",ds_hel_margin, DS_HEL_MARGIN );
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if (ds_hel_queue != DS_HEL_QUEUE )
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WARN("ds_hel_queue = %d (default=%d)\n",ds_hel_queue, DS_HEL_QUEUE );
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if (ds_snd_queue_max != DS_SND_QUEUE_MAX)
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WARN("ds_snd_queue_max = %d (default=%d)\n",ds_snd_queue_max ,DS_SND_QUEUE_MAX);
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if (ds_snd_queue_min != DS_SND_QUEUE_MIN)
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WARN("ds_snd_queue_min = %d (default=%d)\n",ds_snd_queue_min ,DS_SND_QUEUE_MIN);
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}
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/***************************************************************************
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* DirectSoundEnumerateA [DSOUND.2]
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*
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* Enumerate all DirectSound drivers installed in the system
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*
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* RETURNS
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* Success: DS_OK
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* Failure: DSERR_INVALIDPARAM
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*/
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HRESULT WINAPI DirectSoundEnumerateA(
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LPDSENUMCALLBACKA lpDSEnumCallback,
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LPVOID lpContext)
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{
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WAVEOUTCAPSA wcaps;
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unsigned devs, wod;
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TRACE("lpDSEnumCallback = %p, lpContext = %p\n",
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lpDSEnumCallback, lpContext);
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devs = waveOutGetNumDevs();
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for (wod = 0; wod < devs; ++wod) {
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waveOutGetDevCapsA(wod, &wcaps, sizeof(wcaps));
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if (wcaps.dwSupport & WAVECAPS_DIRECTSOUND) {
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TRACE("- Device %u supports DirectSound\n", wod);
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enumerate_devices(lpDSEnumCallback, lpContext);
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return DS_OK;
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}
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}
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return DS_OK;
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}
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/***************************************************************************
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* DirectSoundEnumerateW [DSOUND.3]
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*
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* Enumerate all DirectSound drivers installed in the system
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*
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* RETURNS
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* Success: DS_OK
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* Failure: DSERR_INVALIDPARAM
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*/
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HRESULT WINAPI DirectSoundEnumerateW(
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LPDSENUMCALLBACKW lpDSEnumCallback,
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LPVOID lpContext )
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{
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FIXME("lpDSEnumCallback = %p, lpContext = %p: stub\n",
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lpDSEnumCallback, lpContext);
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return DS_OK;
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}
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static void _dump_DSBCAPS(DWORD xmask) {
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struct {
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DWORD mask;
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char *name;
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} flags[] = {
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#define FE(x) { x, #x },
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FE(DSBCAPS_PRIMARYBUFFER)
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FE(DSBCAPS_STATIC)
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FE(DSBCAPS_LOCHARDWARE)
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FE(DSBCAPS_LOCSOFTWARE)
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FE(DSBCAPS_CTRL3D)
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FE(DSBCAPS_CTRLFREQUENCY)
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FE(DSBCAPS_CTRLPAN)
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FE(DSBCAPS_CTRLVOLUME)
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FE(DSBCAPS_CTRLPOSITIONNOTIFY)
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FE(DSBCAPS_CTRLDEFAULT)
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FE(DSBCAPS_CTRLALL)
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FE(DSBCAPS_STICKYFOCUS)
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FE(DSBCAPS_GLOBALFOCUS)
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FE(DSBCAPS_GETCURRENTPOSITION2)
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FE(DSBCAPS_MUTE3DATMAXDISTANCE)
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#undef FE
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};
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int i;
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for (i=0;i<sizeof(flags)/sizeof(flags[0]);i++)
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if ((flags[i].mask & xmask) == flags[i].mask)
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DPRINTF("%s ",flags[i].name);
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}
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/*******************************************************************************
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* IDirectSound
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*/
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static HRESULT WINAPI IDirectSoundImpl_SetCooperativeLevel(
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LPDIRECTSOUND8 iface,HWND hwnd,DWORD level
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) {
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ICOM_THIS(IDirectSoundImpl,iface);
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FIXME("(%p,%08lx,%ld):stub\n",This,(DWORD)hwnd,level);
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This->priolevel = level;
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return DS_OK;
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}
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static HRESULT WINAPI IDirectSoundImpl_CreateSoundBuffer(
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LPDIRECTSOUND8 iface,LPDSBUFFERDESC dsbd,LPLPDIRECTSOUNDBUFFER8 ppdsb,LPUNKNOWN lpunk
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) {
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ICOM_THIS(IDirectSoundImpl,iface);
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LPWAVEFORMATEX wfex;
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TRACE("(%p,%p,%p,%p)\n",This,dsbd,ppdsb,lpunk);
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if ((This == NULL) || (dsbd == NULL) || (ppdsb == NULL))
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return DSERR_INVALIDPARAM;
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if (TRACE_ON(dsound)) {
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TRACE("(structsize=%ld)\n",dsbd->dwSize);
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TRACE("(flags=0x%08lx:\n",dsbd->dwFlags);
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_dump_DSBCAPS(dsbd->dwFlags);
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DPRINTF(")\n");
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TRACE("(bufferbytes=%ld)\n",dsbd->dwBufferBytes);
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TRACE("(lpwfxFormat=%p)\n",dsbd->lpwfxFormat);
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}
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wfex = dsbd->lpwfxFormat;
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if (wfex)
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TRACE("(formattag=0x%04x,chans=%d,samplerate=%ld,"
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"bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",
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wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec,
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wfex->nAvgBytesPerSec, wfex->nBlockAlign,
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wfex->wBitsPerSample, wfex->cbSize);
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if (dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)
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return PrimaryBuffer_Create(This, (PrimaryBufferImpl**)ppdsb, dsbd);
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else
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return SecondaryBuffer_Create(This, (IDirectSoundBufferImpl**)ppdsb, dsbd);
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}
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static HRESULT WINAPI IDirectSoundImpl_DuplicateSoundBuffer(
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LPDIRECTSOUND8 iface,LPDIRECTSOUNDBUFFER8 pdsb,LPLPDIRECTSOUNDBUFFER8 ppdsb
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) {
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ICOM_THIS(IDirectSoundImpl,iface);
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IDirectSoundBufferImpl* ipdsb=(IDirectSoundBufferImpl*)pdsb;
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IDirectSoundBufferImpl** ippdsb=(IDirectSoundBufferImpl**)ppdsb;
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TRACE("(%p,%p,%p)\n",This,ipdsb,ippdsb);
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if (ipdsb->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER) {
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ERR("trying to duplicate primary buffer\n");
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return DSERR_INVALIDCALL;
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}
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if (ipdsb->hwbuf) {
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FIXME("need to duplicate hardware buffer\n");
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}
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if (ipdsb->dsbd.dwFlags & DSBCAPS_CTRL3D) {
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FIXME("need to duplicate 3D buffer\n");
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}
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*ippdsb = (IDirectSoundBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBufferImpl));
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IDirectSoundBuffer8_AddRef(pdsb);
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memcpy(*ippdsb, ipdsb, sizeof(IDirectSoundBufferImpl));
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(*ippdsb)->ref = 1;
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(*ippdsb)->state = STATE_STOPPED;
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(*ippdsb)->playpos = 0;
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(*ippdsb)->buf_mixpos = 0;
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(*ippdsb)->dsound = This;
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(*ippdsb)->parent = ipdsb;
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(*ippdsb)->hwbuf = NULL;
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(*ippdsb)->ds3db = NULL; /* FIXME? */
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(*ippdsb)->iks = NULL; /* FIXME? */
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memcpy(&((*ippdsb)->wfx), &(ipdsb->wfx), sizeof((*ippdsb)->wfx));
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InitializeCriticalSection(&(*ippdsb)->lock);
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/* register buffer */
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RtlAcquireResourceExclusive(&(This->lock), TRUE);
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{
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IDirectSoundBufferImpl **newbuffers = (IDirectSoundBufferImpl**)HeapReAlloc(GetProcessHeap(),0,This->buffers,sizeof(IDirectSoundBufferImpl**)*(This->nrofbuffers+1));
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if (newbuffers) {
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This->buffers = newbuffers;
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This->buffers[This->nrofbuffers] = *ippdsb;
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This->nrofbuffers++;
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TRACE("buffer count is now %d\n", This->nrofbuffers);
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} else {
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ERR("out of memory for buffer list! Current buffer count is %d\n", This->nrofbuffers);
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/* FIXME: release buffer */
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}
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}
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RtlReleaseResource(&(This->lock));
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IDirectSound_AddRef(iface);
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return DS_OK;
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}
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static HRESULT WINAPI IDirectSoundImpl_GetCaps(LPDIRECTSOUND8 iface,LPDSCAPS caps) {
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ICOM_THIS(IDirectSoundImpl,iface);
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TRACE("(%p,%p)\n",This,caps);
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TRACE("(flags=0x%08lx)\n",caps->dwFlags);
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if (caps == NULL)
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return DSERR_INVALIDPARAM;
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/* We should check this value, not set it. See Inside DirectX, p215. */
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caps->dwSize = sizeof(*caps);
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caps->dwFlags = This->drvcaps.dwFlags;
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/* FIXME: copy caps from This->drvcaps */
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caps->dwMinSecondarySampleRate = DSBFREQUENCY_MIN;
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caps->dwMaxSecondarySampleRate = DSBFREQUENCY_MAX;
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caps->dwPrimaryBuffers = 1;
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caps->dwMaxHwMixingAllBuffers = 0;
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caps->dwMaxHwMixingStaticBuffers = 0;
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caps->dwMaxHwMixingStreamingBuffers = 0;
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caps->dwFreeHwMixingAllBuffers = 0;
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caps->dwFreeHwMixingStaticBuffers = 0;
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caps->dwFreeHwMixingStreamingBuffers = 0;
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caps->dwMaxHw3DAllBuffers = 0;
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caps->dwMaxHw3DStaticBuffers = 0;
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caps->dwMaxHw3DStreamingBuffers = 0;
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caps->dwFreeHw3DAllBuffers = 0;
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caps->dwFreeHw3DStaticBuffers = 0;
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caps->dwFreeHw3DStreamingBuffers = 0;
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caps->dwTotalHwMemBytes = 0;
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caps->dwFreeHwMemBytes = 0;
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caps->dwMaxContigFreeHwMemBytes = 0;
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caps->dwUnlockTransferRateHwBuffers = 4096; /* But we have none... */
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caps->dwPlayCpuOverheadSwBuffers = 1; /* 1% */
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return DS_OK;
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}
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static ULONG WINAPI IDirectSoundImpl_AddRef(LPDIRECTSOUND8 iface) {
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ICOM_THIS(IDirectSoundImpl,iface);
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return ++(This->ref);
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}
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static ULONG WINAPI IDirectSoundImpl_Release(LPDIRECTSOUND8 iface) {
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ICOM_THIS(IDirectSoundImpl,iface);
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TRACE("(%p), ref was %ld\n",This,This->ref);
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if (!--(This->ref)) {
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UINT i;
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timeKillEvent(This->timerID);
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timeEndPeriod(DS_TIME_RES);
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if (This->buffers) {
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for( i=0;i<This->nrofbuffers;i++)
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IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8)This->buffers[i]);
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}
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DSOUND_PrimaryDestroy(This);
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RtlDeleteResource(&This->lock);
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DeleteCriticalSection(&This->mixlock);
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if (This->driver) {
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IDsDriver_Close(This->driver);
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} else {
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unsigned c;
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for (c=0; c<DS_HEL_FRAGS; c++)
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HeapFree(GetProcessHeap(),0,This->pwave[c]);
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}
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if (This->drvdesc.dwFlags & DSDDESC_DOMMSYSTEMOPEN) {
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waveOutClose(This->hwo);
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}
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if (This->driver)
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IDsDriver_Release(This->driver);
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|
|
HeapFree(GetProcessHeap(),0,This);
|
|
dsound = NULL;
|
|
return 0;
|
|
}
|
|
return This->ref;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSoundImpl_SetSpeakerConfig(
|
|
LPDIRECTSOUND8 iface,DWORD config
|
|
) {
|
|
ICOM_THIS(IDirectSoundImpl,iface);
|
|
FIXME("(%p,0x%08lx):stub\n",This,config);
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSoundImpl_QueryInterface(
|
|
LPDIRECTSOUND8 iface,REFIID riid,LPVOID *ppobj
|
|
) {
|
|
ICOM_THIS(IDirectSoundImpl,iface);
|
|
|
|
if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) {
|
|
ERR("app requested IDirectSound3DListener on dsound object\n");
|
|
*ppobj = NULL;
|
|
return E_FAIL;
|
|
}
|
|
|
|
FIXME("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSoundImpl_Compact(
|
|
LPDIRECTSOUND8 iface)
|
|
{
|
|
ICOM_THIS(IDirectSoundImpl,iface);
|
|
TRACE("(%p)\n", This);
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSoundImpl_GetSpeakerConfig(
|
|
LPDIRECTSOUND8 iface,
|
|
LPDWORD lpdwSpeakerConfig)
|
|
{
|
|
ICOM_THIS(IDirectSoundImpl,iface);
|
|
TRACE("(%p, %p)\n", This, lpdwSpeakerConfig);
|
|
*lpdwSpeakerConfig = DSSPEAKER_STEREO | (DSSPEAKER_GEOMETRY_NARROW << 16);
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSoundImpl_Initialize(
|
|
LPDIRECTSOUND8 iface,
|
|
LPCGUID lpcGuid)
|
|
{
|
|
ICOM_THIS(IDirectSoundImpl,iface);
|
|
TRACE("(%p, %p)\n", This, lpcGuid);
|
|
return DS_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI IDirectSoundImpl_VerifyCertification(
|
|
LPDIRECTSOUND8 iface,
|
|
LPDWORD pdwCertified)
|
|
{
|
|
ICOM_THIS(IDirectSoundImpl,iface);
|
|
TRACE("(%p, %p)\n", This, pdwCertified);
|
|
*pdwCertified = DS_CERTIFIED;
|
|
return DS_OK;
|
|
}
|
|
|
|
static ICOM_VTABLE(IDirectSound8) dsvt =
|
|
{
|
|
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
|
IDirectSoundImpl_QueryInterface,
|
|
IDirectSoundImpl_AddRef,
|
|
IDirectSoundImpl_Release,
|
|
IDirectSoundImpl_CreateSoundBuffer,
|
|
IDirectSoundImpl_GetCaps,
|
|
IDirectSoundImpl_DuplicateSoundBuffer,
|
|
IDirectSoundImpl_SetCooperativeLevel,
|
|
IDirectSoundImpl_Compact,
|
|
IDirectSoundImpl_GetSpeakerConfig,
|
|
IDirectSoundImpl_SetSpeakerConfig,
|
|
IDirectSoundImpl_Initialize,
|
|
IDirectSoundImpl_VerifyCertification
|
|
};
|
|
|
|
|
|
/*******************************************************************************
|
|
* DirectSoundCreate (DSOUND.1)
|
|
*/
|
|
HRESULT WINAPI DirectSoundCreate8(REFGUID lpGUID,LPDIRECTSOUND8 *ppDS,IUnknown *pUnkOuter )
|
|
{
|
|
IDirectSoundImpl** ippDS=(IDirectSoundImpl**)ppDS;
|
|
PIDSDRIVER drv = NULL;
|
|
WAVEOUTCAPSA wcaps;
|
|
unsigned wod, wodn;
|
|
HRESULT err = DS_OK;
|
|
|
|
if (lpGUID)
|
|
TRACE("(%p,%p,%p)\n",lpGUID,ippDS,pUnkOuter);
|
|
else
|
|
TRACE("DirectSoundCreate (%p)\n", ippDS);
|
|
|
|
if (ippDS == NULL)
|
|
return DSERR_INVALIDPARAM;
|
|
|
|
if (dsound) {
|
|
IDirectSound_AddRef((LPDIRECTSOUND)dsound);
|
|
*ippDS = dsound;
|
|
return DS_OK;
|
|
}
|
|
|
|
/* Get dsound configuration */
|
|
setup_dsound_options();
|
|
|
|
/* Enumerate WINMM audio devices and find the one we want */
|
|
wodn = waveOutGetNumDevs();
|
|
if (!wodn) return DSERR_NODRIVER;
|
|
|
|
/* FIXME: How do we find the GUID of an audio device? */
|
|
wod = 0; /* start at the first audio device */
|
|
|
|
/* Get output device caps */
|
|
waveOutGetDevCapsA(wod, &wcaps, sizeof(wcaps));
|
|
/* DRV_QUERYDSOUNDIFACE is a "Wine extension" to get the DSound interface */
|
|
waveOutMessage(wod, DRV_QUERYDSOUNDIFACE, (DWORD)&drv, 0);
|
|
|
|
/* Allocate memory */
|
|
*ippDS = (IDirectSoundImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundImpl));
|
|
if (*ippDS == NULL)
|
|
return DSERR_OUTOFMEMORY;
|
|
|
|
ICOM_VTBL(*ippDS) = &dsvt;
|
|
(*ippDS)->ref = 1;
|
|
|
|
(*ippDS)->driver = drv;
|
|
(*ippDS)->priolevel = DSSCL_NORMAL;
|
|
(*ippDS)->fraglen = 0;
|
|
(*ippDS)->hwbuf = NULL;
|
|
(*ippDS)->buffer = NULL;
|
|
(*ippDS)->buflen = 0;
|
|
(*ippDS)->writelead = 0;
|
|
(*ippDS)->state = STATE_STOPPED;
|
|
(*ippDS)->nrofbuffers = 0;
|
|
(*ippDS)->buffers = NULL;
|
|
/* (*ippDS)->primary = NULL; */
|
|
(*ippDS)->listener = NULL;
|
|
|
|
(*ippDS)->prebuf = ds_snd_queue_max;
|
|
|
|
/* Get driver description */
|
|
if (drv) {
|
|
IDsDriver_GetDriverDesc(drv,&((*ippDS)->drvdesc));
|
|
} else {
|
|
/* if no DirectSound interface available, use WINMM API instead */
|
|
(*ippDS)->drvdesc.dwFlags = DSDDESC_DOMMSYSTEMOPEN | DSDDESC_DOMMSYSTEMSETFORMAT;
|
|
(*ippDS)->drvdesc.dnDevNode = wod; /* FIXME? */
|
|
}
|
|
|
|
/* Set default wave format (may need it for waveOutOpen) */
|
|
(*ippDS)->wfx.wFormatTag = WAVE_FORMAT_PCM;
|
|
(*ippDS)->wfx.nChannels = 2;
|
|
(*ippDS)->wfx.nSamplesPerSec = 22050;
|
|
(*ippDS)->wfx.nAvgBytesPerSec = 44100;
|
|
(*ippDS)->wfx.nBlockAlign = 2;
|
|
(*ippDS)->wfx.wBitsPerSample = 8;
|
|
|
|
/* If the driver requests being opened through MMSYSTEM
|
|
* (which is recommended by the DDK), it is supposed to happen
|
|
* before the DirectSound interface is opened */
|
|
if ((*ippDS)->drvdesc.dwFlags & DSDDESC_DOMMSYSTEMOPEN)
|
|
{
|
|
/* FIXME: is this right? */
|
|
(*ippDS)->drvdesc.dnDevNode = 0;
|
|
err = DSERR_ALLOCATED;
|
|
|
|
/* if this device is busy try the next one */
|
|
while((err == DSERR_ALLOCATED) &&
|
|
((*ippDS)->drvdesc.dnDevNode < wodn))
|
|
{
|
|
err = mmErr(waveOutOpen(&((*ippDS)->hwo),
|
|
(*ippDS)->drvdesc.dnDevNode, &((*ippDS)->wfx),
|
|
(DWORD)DSOUND_callback, (DWORD)(*ippDS),
|
|
CALLBACK_FUNCTION | WAVE_DIRECTSOUND));
|
|
(*ippDS)->drvdesc.dnDevNode++; /* next wave device */
|
|
}
|
|
|
|
(*ippDS)->drvdesc.dnDevNode--; /* take away last increment */
|
|
}
|
|
|
|
if (drv && (err == DS_OK))
|
|
err = IDsDriver_Open(drv);
|
|
|
|
/* FIXME: do we want to handle a temporarily busy device? */
|
|
if (err != DS_OK) {
|
|
HeapFree(GetProcessHeap(),0,*ippDS);
|
|
*ippDS = NULL;
|
|
return err;
|
|
}
|
|
|
|
/* the driver is now open, so it's now allowed to call GetCaps */
|
|
if (drv) {
|
|
IDsDriver_GetCaps(drv,&((*ippDS)->drvcaps));
|
|
} else {
|
|
unsigned c;
|
|
|
|
/* FIXME: look at wcaps */
|
|
(*ippDS)->drvcaps.dwFlags =
|
|
DSCAPS_PRIMARY16BIT | DSCAPS_PRIMARYSTEREO;
|
|
if (ds_emuldriver)
|
|
(*ippDS)->drvcaps.dwFlags |= DSCAPS_EMULDRIVER;
|
|
|
|
/* Allocate memory for HEL buffer headers */
|
|
for (c=0; c<DS_HEL_FRAGS; c++) {
|
|
(*ippDS)->pwave[c] = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(WAVEHDR));
|
|
if (!(*ippDS)->pwave[c]) {
|
|
/* Argh, out of memory */
|
|
while (c--) {
|
|
HeapFree(GetProcessHeap(),0,(*ippDS)->pwave[c]);
|
|
waveOutClose((*ippDS)->hwo);
|
|
HeapFree(GetProcessHeap(),0,*ippDS);
|
|
*ippDS = NULL;
|
|
return DSERR_OUTOFMEMORY;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
DSOUND_RecalcVolPan(&((*ippDS)->volpan));
|
|
|
|
InitializeCriticalSection(&((*ippDS)->mixlock));
|
|
RtlInitializeResource(&((*ippDS)->lock));
|
|
|
|
if (!dsound) {
|
|
dsound = (*ippDS);
|
|
DSOUND_PrimaryCreate(dsound);
|
|
timeBeginPeriod(DS_TIME_RES);
|
|
dsound->timerID = timeSetEvent(DS_TIME_DEL, DS_TIME_RES, DSOUND_timer,
|
|
(DWORD)dsound, TIME_PERIODIC | TIME_CALLBACK_FUNCTION);
|
|
}
|
|
return DS_OK;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
* DirectSound ClassFactory
|
|
*/
|
|
typedef struct
|
|
{
|
|
/* IUnknown fields */
|
|
ICOM_VFIELD(IClassFactory);
|
|
DWORD ref;
|
|
} IClassFactoryImpl;
|
|
|
|
static HRESULT WINAPI
|
|
DSCF_QueryInterface(LPCLASSFACTORY iface,REFIID riid,LPVOID *ppobj) {
|
|
ICOM_THIS(IClassFactoryImpl,iface);
|
|
|
|
FIXME("(%p)->(%s,%p),stub!\n",This,debugstr_guid(riid),ppobj);
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG WINAPI
|
|
DSCF_AddRef(LPCLASSFACTORY iface) {
|
|
ICOM_THIS(IClassFactoryImpl,iface);
|
|
return ++(This->ref);
|
|
}
|
|
|
|
static ULONG WINAPI DSCF_Release(LPCLASSFACTORY iface) {
|
|
ICOM_THIS(IClassFactoryImpl,iface);
|
|
/* static class, won't be freed */
|
|
return --(This->ref);
|
|
}
|
|
|
|
static HRESULT WINAPI DSCF_CreateInstance(
|
|
LPCLASSFACTORY iface,LPUNKNOWN pOuter,REFIID riid,LPVOID *ppobj
|
|
) {
|
|
ICOM_THIS(IClassFactoryImpl,iface);
|
|
|
|
TRACE("(%p)->(%p,%s,%p)\n",This,pOuter,debugstr_guid(riid),ppobj);
|
|
if ( IsEqualGUID( &IID_IDirectSound, riid ) ||
|
|
IsEqualGUID( &IID_IDirectSound8, riid ) ) {
|
|
/* FIXME: reuse already created dsound if present? */
|
|
return DirectSoundCreate8(riid,(LPDIRECTSOUND8*)ppobj,pOuter);
|
|
}
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static HRESULT WINAPI DSCF_LockServer(LPCLASSFACTORY iface,BOOL dolock) {
|
|
ICOM_THIS(IClassFactoryImpl,iface);
|
|
FIXME("(%p)->(%d),stub!\n",This,dolock);
|
|
return S_OK;
|
|
}
|
|
|
|
static ICOM_VTABLE(IClassFactory) DSCF_Vtbl = {
|
|
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
|
|
DSCF_QueryInterface,
|
|
DSCF_AddRef,
|
|
DSCF_Release,
|
|
DSCF_CreateInstance,
|
|
DSCF_LockServer
|
|
};
|
|
static IClassFactoryImpl DSOUND_CF = {&DSCF_Vtbl, 1 };
|
|
|
|
/*******************************************************************************
|
|
* DllGetClassObject [DSOUND.5]
|
|
* Retrieves class object from a DLL object
|
|
*
|
|
* NOTES
|
|
* Docs say returns STDAPI
|
|
*
|
|
* PARAMS
|
|
* rclsid [I] CLSID for the class object
|
|
* riid [I] Reference to identifier of interface for class object
|
|
* ppv [O] Address of variable to receive interface pointer for riid
|
|
*
|
|
* RETURNS
|
|
* Success: S_OK
|
|
* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
|
|
* E_UNEXPECTED
|
|
*/
|
|
DWORD WINAPI DSOUND_DllGetClassObject(REFCLSID rclsid,REFIID riid,LPVOID *ppv)
|
|
{
|
|
TRACE("(%p,%p,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
|
|
if ( IsEqualCLSID( &IID_IClassFactory, riid ) ) {
|
|
*ppv = (LPVOID)&DSOUND_CF;
|
|
IClassFactory_AddRef((IClassFactory*)*ppv);
|
|
return S_OK;
|
|
}
|
|
|
|
FIXME("(%p,%p,%p): no interface found.\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
|
|
return CLASS_E_CLASSNOTAVAILABLE;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
* DllCanUnloadNow [DSOUND.4] Determines whether the DLL is in use.
|
|
*
|
|
* RETURNS
|
|
* Success: S_OK
|
|
* Failure: S_FALSE
|
|
*/
|
|
DWORD WINAPI DSOUND_DllCanUnloadNow(void)
|
|
{
|
|
FIXME("(void): stub\n");
|
|
return S_FALSE;
|
|
}
|