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https://tempsmss.com/country/sweden-phone-number/
https://tempsmss.com/blog/
2d93d000a4
Tue May 21 14:06:07 1996 Alexandre Julliard <julliard@lrc.epfl.ch> * [controls/button.c] Made ButtonWndProc a 32-bit window procedure. * [controls/desktop.c] Made DesktopWndProc a 32-bit window procedure. Added handling of WM_SETCURSOR. * [controls/menu.c] Allocate menu items and strings on the 32-bit system heap. Implemented Win32 versions for ChangeMenu, InsertMenu, ModifyMenu, AppendMenu and LoadMenuIndirect. * [controls/widgets.c] Added possibility to have 32-bit built-in classes. * [files/drive.c] Implemented GetLogicalDrive() and GetLogicalDriveStrings(). * [misc/spy.c] [include/spy.h] Added support for spying Win32 messages. * [loader/builtin.c] Fixed bug in -dll option parsing. * [memory/local.c] Added back the change by Huw D. M. Davies to free the block in LocalRealloc() before allocating the new one. * [objects/bitmap.c] [objects/cursoricon.c] [objects/oembitmap.c] Fixed bug in bitmap size that caused memory corruption for 24bpp. * [windows/defwnd.c] Implemented Win32 version of DefWindowProc(). * [windows/dialog.c] Implemented Win32 version of SendDlgItemMessage, Get/SetDlgItemText and Get/SetDlgItemInt. * [windows/mdi.c] Implemented Win32 version of DefFrameProc() and DefMDIChildProc(). Don't make a copy of the OBM bitmaps for every MDI window. * [windows/message.c] Implemented Win32 version of SendMessage(). * [windows/winproc.c] [windows/class.c] [windows/win.c] New scheme for 32-bit window procedures to replace aliases. All 32-bit window procedure get a 16-bit address pointing to a WINDOWPROC structure. Implemented Ansi<->Unicode translation for CallWindowProc(). Added translation of WM_DRAWITEM between Win16 and Win32. * [windows/win.c] [include/callback.h] Added ugly hack to build CREATESTRUCT on the stack when sending WM_NCCREATE. Implemented Win32 version of Get/SetWindowWord/Long and Get/SetWindowText. Fri May 17 10:20:16 1996 Albrecht Kleine <kleine@ak.sax.de> * [controls/button.c] Avoid gray text on gray background in disabled push buttons using a b/w raster and some raster operations (PatBlt,BitBlt). * [objects/text.c] DrawText(): don't draw an underbar anymore if DT_CALCRECT is set. |
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if1632 | ||
include | ||
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library | ||
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loader | ||
memory | ||
misc | ||
miscemu | ||
multimedia | ||
objects | ||
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win32 | ||
windows | ||
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README | ||
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configure | ||
configure.in | ||
wine.ini | ||
wine.man |
README
1. INTRODUCTION Wine is a program that allows running MS-Windows programs under X11. It consists of a program loader, that loads and executes an MS-Windows binary, and of an emulation library that translates Windows API calls to their Unix/X11 equivalent. Wine is free software. See the file LICENSE for the details. Basically, you can do anything with it, except claim that you wrote it. 2. COMPILATION You must have one of: Linux version 0.99.13 or above NetBSD-current FreeBSD-current or FreeBSD 1.1 You also need to have libXpm installed on your system. The sources for it are probably available on the ftp site where you got Wine. They can also be found on ftp.x.org and all its mirror sites. To build Wine, first do a "./configure" and then a "make depend; make". The executable "wine" will be built. "wine" will load and run 16-bit Windows executables. To build Winelib, do a "./configure --with-library", and then a "make depend; make". The library "winelib.a" will be built, allowing to compile Windows source code under Unix. If you have an ELF compiler, you can use "./configure --with-dll" instead to build a shared library. To upgrade to a new release by using a patch file, first cd to the top-level directory of the release (the one containing this README file). Then do a "make clean", and patch the release with: gunzip -c patch-file | patch -p1 where "patch-file" is the name of the patch file (something like Wine-yymmdd.diff.gz). You can then re-run "./configure", and then run "make depend; make". 3. SETUP Once Wine has been built correctly, you can do "make install"; this will install the wine executable and the man page. Wine requires you to have a file /usr/local/etc/wine.conf (you can supply a different name when configuring wine) or a file called .winerc in your home directory. The format of this file is explained in the man page. The file wine.ini contains a config file example. 4. RUNNING PROGRAMS When invoking Wine, you must specify the entire path to the executable, or a filename only. For example: to run Windows' solitaire: wine sol (using the searchpath to locate the file) wine sol.exe wine c:\\windows\\sol.exe (using a dosfilename) wine /usr/windows/sol.exe (using a unixfilename) Note: the path of the file will also be added to the path when a full name is supplied on the commandline. Have a nice game of solitaire, but be careful. Emulation isn't perfect. So, occasionally it may crash. 5. GETTING MORE INFORMATION The best place to get help or to report bugs is the Usenet newsgroup comp.emulators.ms-windows.wine. The Wine FAQ is posted there every month. If you add something, or fix a bug, please send a patch ('diff -u' format preferred) to julliard@lrc.epfl.ch for inclusion in the next release. -- Alexandre Julliard julliard@lrc.epfl.ch