Sweden-Number/dlls/dplayx/dplayx_global.h

28 lines
846 B
C

#ifndef __WINE_DPLAYX_GLOBAL
#define __WINE_DPLAYX_GLOBAL
#include "dplay.h"
void DPLAYX_ConstructData(void);
void DPLAYX_DestructData(void);
HRESULT DPLAYX_GetConnectionSettingsA ( DWORD dwAppID, LPVOID lpData, LPDWORD lpdwDataSize );
HRESULT DPLAYX_GetConnectionSettingsW ( DWORD dwAppID, LPVOID lpData, LPDWORD lpdwDataSize );
HRESULT DPLAYX_SetConnectionSettingsA ( DWORD dwFlags, DWORD dwAppID, LPDPLCONNECTION lpConn );
HRESULT DPLAYX_SetConnectionSettingsW ( DWORD dwFlags, DWORD dwAppID, LPDPLCONNECTION lpConn );
BOOL DPLAYX_CreateLobbyApplication( DWORD dwAppID, HANDLE hReceiveEvent );
/* This is a hack to ensure synchronization during application spawn */
#if !defined( WORKING_PROCESS_SUSPEND )
DWORD DPLAYX_AquireSemaphoreHack( void );
DWORD DPLAYX_ReleaseSemaphoreHack( void );
#endif
#endif /* __WINE_DPLAYX_GLOBAL */