Sweden-Number/dlls/d3d9
Henri Verbeet c568916f9e wined3d: Implicit depth/stencil surfaces don't have a container.
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
..
tests d3d9/tests: Fix compilation on systems that don't support nameless unions or structs. 2010-08-30 11:26:46 +02:00
Makefile.in dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
cubetexture.c
d3d9.spec
d3d9_main.c
d3d9_private.h wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
device.c wined3d: Implicit depth/stencil surfaces don't have a container. 2010-08-31 14:23:47 +02:00
directx.c
indexbuffer.c
pixelshader.c
query.c
stateblock.c wined3d: The stateblock doesn't have a parent. 2010-07-30 11:36:03 +02:00
surface.c
swapchain.c
texture.c
version.rc
vertexbuffer.c
vertexdeclaration.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
vertexshader.c
volume.c wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
volumetexture.c