df0566d531
This shows that the runtime uses COM aggregation to provide the IGameController and IGameControllerBatteryInfo implementation, while expecting the custom controller to implement several other interfaces depending on the type of provider used as a backend. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
tests | ||
Makefile.in | ||
ansi.c | ||
config.c | ||
data_formats.c | ||
device.c | ||
device_private.h | ||
dinput.rc | ||
dinput.spec | ||
dinput_classes.idl | ||
dinput_main.c | ||
dinput_private.h | ||
joystick_hid.c | ||
keyboard.c | ||
mouse.c | ||
resource.h | ||
version.rc |