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tests
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ddraw/tests: Fix compilation on systems that don't support nameless unions.
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2011-11-21 11:01:10 +01:00 |
Makefile.in
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ddraw: Just pass NULL as swapchain parent.
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2011-03-08 12:28:20 +01:00 |
clipper.c
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ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
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2011-11-14 15:25:21 +01:00 |
ddraw.c
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ddraw: We can't render to the desktop window either.
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2011-11-18 14:26:16 +01:00 |
ddraw.spec
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…
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ddraw_classes.idl
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…
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ddraw_private.h
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ddraw: We can't render to the desktop window either.
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2011-11-18 14:26:16 +01:00 |
device.c
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wined3d: Get rid of the WINED3DMATERIAL typedef.
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2011-11-21 11:01:02 +01:00 |
executebuffer.c
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wined3d: Get rid of the WINED3DMATRIX typedef.
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2011-11-18 14:26:16 +01:00 |
light.c
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ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
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2011-11-14 15:25:21 +01:00 |
main.c
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ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
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2011-11-14 15:25:21 +01:00 |
material.c
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ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
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2011-11-14 15:25:21 +01:00 |
palette.c
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ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
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2011-11-14 15:25:21 +01:00 |
surface.c
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ddraw: We can't render to the desktop window either.
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2011-11-18 14:26:16 +01:00 |
utils.c
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ddraw: Get rid of some ERRs in PixelFormat_DD2WineD3D().
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2011-09-13 09:19:40 +02:00 |
version.rc
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…
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vertexbuffer.c
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ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
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2011-11-14 15:25:21 +01:00 |
viewport.c
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wined3d: Get rid of the WINED3DMATRIX typedef.
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2011-11-18 14:26:16 +01:00 |