403 lines
13 KiB
C
403 lines
13 KiB
C
/*
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* IDirect3DSwapChain9 implementation
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*
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* Copyright 2002-2003 Jason Edmeades
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* Raphael Junqueira
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* Copyright 2005 Oliver Stieber
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "d3d9_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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static DWORD d3dpresentationinterval_from_wined3dswapinterval(enum wined3d_swap_interval interval)
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{
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switch (interval)
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{
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case WINED3D_SWAP_INTERVAL_IMMEDIATE:
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return D3DPRESENT_INTERVAL_IMMEDIATE;
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case WINED3D_SWAP_INTERVAL_ONE:
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return D3DPRESENT_INTERVAL_ONE;
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case WINED3D_SWAP_INTERVAL_TWO:
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return D3DPRESENT_INTERVAL_TWO;
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case WINED3D_SWAP_INTERVAL_THREE:
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return D3DPRESENT_INTERVAL_THREE;
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case WINED3D_SWAP_INTERVAL_FOUR:
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return D3DPRESENT_INTERVAL_FOUR;
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default:
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ERR("Invalid swap interval %#x.\n", interval);
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case WINED3D_SWAP_INTERVAL_DEFAULT:
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return D3DPRESENT_INTERVAL_DEFAULT;
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}
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}
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static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
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}
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static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IDirect3DSwapChain9Ex_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
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/* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
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* It doesn't matter with which function the device was created. */
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if (!device->d3d_parent->extended)
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{
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WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
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*out = NULL;
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return E_NOINTERFACE;
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}
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IDirect3DSwapChain9Ex_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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ULONG refcount = InterlockedIncrement(&swapchain->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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if (refcount == 1)
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{
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if (swapchain->parent_device)
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IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
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wined3d_swapchain_incref(swapchain->wined3d_swapchain);
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}
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return refcount;
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}
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static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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ULONG refcount;
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if (!swapchain->refcount)
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{
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WARN("Swapchain does not have any references.\n");
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return 0;
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}
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refcount = InterlockedDecrement(&swapchain->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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{
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IDirect3DDevice9Ex *parent_device = swapchain->parent_device;
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wined3d_swapchain_decref(swapchain->wined3d_swapchain);
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/* Release the device last, as it may cause the device to be destroyed. */
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if (parent_device)
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IDirect3DDevice9Ex_Release(parent_device);
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}
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return refcount;
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}
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static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
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const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
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const RGNDATA *dirty_region, DWORD flags)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
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TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
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iface, wine_dbgstr_rect(src_rect), wine_dbgstr_rect(dst_rect),
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dst_window_override, dirty_region, flags);
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if (device->device_state != D3D9_DEVICE_STATE_OK)
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return device->d3d_parent->extended ? S_PRESENT_OCCLUDED : D3DERR_DEVICELOST;
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if (dirty_region)
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FIXME("Ignoring dirty_region %p.\n", dirty_region);
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return wined3d_swapchain_present(swapchain->wined3d_swapchain,
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src_rect, dst_rect, dst_window_override, swapchain->swap_interval, flags);
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}
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static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
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HRESULT hr;
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TRACE("iface %p, surface %p.\n", iface, surface);
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wined3d_mutex_lock();
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hr = wined3d_swapchain_get_front_buffer_data(swapchain->wined3d_swapchain, dst->wined3d_texture, dst->sub_resource_idx);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
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UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_texture *wined3d_texture;
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struct d3d9_surface *surface_impl;
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HRESULT hr = D3D_OK;
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TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
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iface, backbuffer_idx, backbuffer_type, backbuffer);
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/* backbuffer_type is ignored by native. */
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if (!backbuffer)
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{
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WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n");
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return D3DERR_INVALIDCALL;
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}
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wined3d_mutex_lock();
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if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx)))
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{
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surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0);
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*backbuffer = &surface_impl->IDirect3DSurface9_iface;
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IDirect3DSurface9_AddRef(*backbuffer);
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}
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else
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{
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/* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */
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hr = D3DERR_INVALIDCALL;
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}
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, raster_status %p.\n", iface, raster_status);
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wined3d_mutex_lock();
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hr = wined3d_swapchain_get_raster_status(swapchain->wined3d_swapchain,
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(struct wined3d_raster_status *)raster_status);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_display_mode wined3d_mode;
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HRESULT hr;
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TRACE("iface %p, mode %p.\n", iface, mode);
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wined3d_mutex_lock();
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hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode, NULL);
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wined3d_mutex_unlock();
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if (SUCCEEDED(hr))
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{
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mode->Width = wined3d_mode.width;
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mode->Height = wined3d_mode.height;
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mode->RefreshRate = wined3d_mode.refresh_rate;
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mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
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}
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = (IDirect3DDevice9 *)swapchain->parent_device;
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IDirect3DDevice9_AddRef(*device);
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TRACE("Returning device %p.\n", *device);
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return D3D_OK;
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}
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static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
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D3DPRESENT_PARAMETERS *parameters)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_swapchain_desc desc;
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DWORD presentation_interval;
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TRACE("iface %p, parameters %p.\n", iface, parameters);
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wined3d_mutex_lock();
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wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc);
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presentation_interval = d3dpresentationinterval_from_wined3dswapinterval(swapchain->swap_interval);
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wined3d_mutex_unlock();
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present_parameters_from_wined3d_swapchain_desc(parameters, &desc, presentation_interval);
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return D3D_OK;
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}
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static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
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UINT *last_present_count)
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{
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FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
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if (last_present_count)
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*last_present_count = 0;
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return D3D_OK;
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}
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static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
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D3DPRESENTSTATS *present_stats)
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{
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FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
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if (present_stats)
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memset(present_stats, 0, sizeof(*present_stats));
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return D3D_OK;
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}
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static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
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D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_display_mode wined3d_mode;
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HRESULT hr;
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TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
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if (mode->Size != sizeof(*mode))
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
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(enum wined3d_display_rotation *)rotation);
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wined3d_mutex_unlock();
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if (SUCCEEDED(hr))
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{
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mode->Width = wined3d_mode.width;
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mode->Height = wined3d_mode.height;
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mode->RefreshRate = wined3d_mode.refresh_rate;
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mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
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mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
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}
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return hr;
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}
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static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
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{
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/* IUnknown */
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d3d9_swapchain_QueryInterface,
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d3d9_swapchain_AddRef,
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d3d9_swapchain_Release,
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/* IDirect3DSwapChain9 */
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d3d9_swapchain_Present,
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d3d9_swapchain_GetFrontBufferData,
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d3d9_swapchain_GetBackBuffer,
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d3d9_swapchain_GetRasterStatus,
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d3d9_swapchain_GetDisplayMode,
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d3d9_swapchain_GetDevice,
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d3d9_swapchain_GetPresentParameters,
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/* IDirect3DSwapChain9Ex */
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d3d9_swapchain_GetLastPresentCount,
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d3d9_swapchain_GetPresentStatistics,
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d3d9_swapchain_GetDisplayModeEx
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};
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static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
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{
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heap_free(parent);
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}
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static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
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{
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d3d9_swapchain_wined3d_object_released,
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};
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static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_device *device,
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struct wined3d_swapchain_desc *desc, unsigned int swap_interval)
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{
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HRESULT hr;
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swapchain->refcount = 1;
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swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
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swapchain->swap_interval = swap_interval;
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if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
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&d3d9_swapchain_wined3d_parent_ops, &swapchain->wined3d_swapchain)))
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{
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WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
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return hr;
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}
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swapchain->parent_device = &device->IDirect3DDevice9Ex_iface;
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IDirect3DDevice9Ex_AddRef(swapchain->parent_device);
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return D3D_OK;
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}
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HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc,
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unsigned int swap_interval, struct d3d9_swapchain **swapchain)
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{
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struct d3d9_swapchain *object;
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HRESULT hr;
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if (!(object = heap_alloc_zero(sizeof(*object))))
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return E_OUTOFMEMORY;
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if (FAILED(hr = swapchain_init(object, device, desc, swap_interval)))
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{
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WARN("Failed to initialize swapchain, hr %#x.\n", hr);
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heap_free(object);
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return hr;
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}
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TRACE("Created swapchain %p.\n", object);
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*swapchain = object;
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return D3D_OK;
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}
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