![]() - Only prototype the interfaces which are subclassed (I overdid it last time!). - Implement Get/Set Texture and GetBackBuffer, plus device's GetDisplayMode / GetDeviceCaps. - Make some of the d3d9 skeleton code issue fixme's to highlight code which hasn't been migrated yet. - Correct the d3d9 headers for D3DSURFACE_DESC which caused stack corruption in demos. |
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.. | ||
.cvsignore | ||
debug.h | ||
exception.h | ||
library.h | ||
list.h | ||
mmsystem16.h | ||
port.h | ||
pthread.h | ||
rpcfc.h | ||
rpcss_shared.h | ||
server.h | ||
server_protocol.h | ||
test.h | ||
unicode.h | ||
winaspi.h | ||
winbase16.h | ||
windef16.h | ||
wine_common_ver.rc | ||
wined3d_gl.h | ||
wined3d_interface.h | ||
wined3d_types.h | ||
wingdi16.h | ||
winnet16.h | ||
winsock16.h | ||
winuser16.h | ||
wpp.h |