Sweden-Number/include/wine
Jason Edmeades 33025b203c - Handle failures to allocate storage more gracefully.
- Only prototype the interfaces which are subclassed (I overdid it
  last time!).
- Implement Get/Set Texture and GetBackBuffer, plus device's
  GetDisplayMode / GetDeviceCaps.
- Make some of the d3d9 skeleton code issue fixme's to highlight code
  which hasn't been migrated yet.
- Correct the d3d9 headers for D3DSURFACE_DESC which caused stack
  corruption in demos.
2005-01-18 11:42:29 +00:00
..
.cvsignore
debug.h Use a new DLLDEFS variable in configure/Makefiles to actually remove 2004-10-19 23:06:11 +00:00
exception.h
library.h Added missing declarations in some headers. 2005-01-11 10:46:58 +00:00
list.h Add a LIST_FOR_EACH_ENTRY list helper. 2005-01-14 15:11:07 +00:00
mmsystem16.h
port.h Added missing declarations in some headers. 2005-01-11 10:46:58 +00:00
pthread.h
rpcfc.h
rpcss_shared.h
server.h Const correctness fixes. 2004-11-30 21:38:57 +00:00
server_protocol.h - got rid of include/async.h 2005-01-14 19:54:38 +00:00
test.h
unicode.h
winaspi.h
winbase16.h
windef16.h
wine_common_ver.rc Update copyright info for the new year. 2005-01-03 16:53:50 +00:00
wined3d_gl.h Move the GetDeviceCaps into the wined3d library and call from d3d9. 2004-10-06 00:05:29 +00:00
wined3d_interface.h - Handle failures to allocate storage more gracefully. 2005-01-18 11:42:29 +00:00
wined3d_types.h
wingdi16.h
winnet16.h
winsock16.h
winuser16.h
wpp.h