..
.cvsignore
.spec.c files are no longer used for 32-bit dlls.
2004-03-24 03:36:44 +00:00
Makefile.in
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
basetexture.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
cubetexture.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
device.c
- Handle failures to allocate storage more gracefully.
2005-01-18 11:42:29 +00:00
directx.c
- Handle failures to allocate storage more gracefully.
2005-01-18 11:42:29 +00:00
drawprim.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
indexbuffer.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
resource.c
Add render target support, and ensure there is a front and back buffer
2005-01-09 17:37:02 +00:00
stateblock.c
Use only stored result of Interlocked* in AddRef/Release.
2005-01-12 19:50:22 +00:00
surface.c
- Handle failures to allocate storage more gracefully.
2005-01-18 11:42:29 +00:00
texture.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
utils.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
vertexbuffer.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
vertexshader.c
Create a wined3d interface, and generate a wined3d object in the d3d9
2004-09-23 04:34:27 +00:00
volume.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
volumetexture.c
- Add texture support for all the texture types for d3d9->wined3d.
2005-01-17 13:44:57 +00:00
wined3d.spec
Create a wined3d interface, and generate a wined3d object in the d3d9
2004-09-23 04:34:27 +00:00
wined3d_main.c
- Implement SetStreamSource
2004-11-23 13:52:46 +00:00
wined3d_private.h
- Handle failures to allocate storage more gracefully.
2005-01-18 11:42:29 +00:00