Sweden-Number/dlls/wined3d
Jason Edmeades 33025b203c - Handle failures to allocate storage more gracefully.
- Only prototype the interfaces which are subclassed (I overdid it
  last time!).
- Implement Get/Set Texture and GetBackBuffer, plus device's
  GetDisplayMode / GetDeviceCaps.
- Make some of the d3d9 skeleton code issue fixme's to highlight code
  which hasn't been migrated yet.
- Correct the d3d9 headers for D3DSURFACE_DESC which caused stack
  corruption in demos.
2005-01-18 11:42:29 +00:00
..
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Makefile.in - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
basetexture.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
cubetexture.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
device.c - Handle failures to allocate storage more gracefully. 2005-01-18 11:42:29 +00:00
directx.c - Handle failures to allocate storage more gracefully. 2005-01-18 11:42:29 +00:00
drawprim.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
indexbuffer.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
resource.c Add render target support, and ensure there is a front and back buffer 2005-01-09 17:37:02 +00:00
stateblock.c Use only stored result of Interlocked* in AddRef/Release. 2005-01-12 19:50:22 +00:00
surface.c - Handle failures to allocate storage more gracefully. 2005-01-18 11:42:29 +00:00
texture.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
utils.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
vertexbuffer.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
vertexshader.c Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00
volume.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
volumetexture.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
wined3d.spec Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00
wined3d_main.c - Implement SetStreamSource 2004-11-23 13:52:46 +00:00
wined3d_private.h - Handle failures to allocate storage more gracefully. 2005-01-18 11:42:29 +00:00