Sweden-Number/dlls/windows.gaming.input
Rémi Bernon da745fee16 windows.gaming.input: Implement IGamepadStatics2_FromGameController.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-08 22:43:36 +01:00
..
tests
Makefile.in windows.gaming.input: Instantiate the WineGameControllerProvider runtimeclass. 2022-03-04 19:16:40 +01:00
classes.idl include: Add Windows.Gaming.Input.IGameControllerBatteryInfo interface definition. 2022-03-02 20:18:06 +01:00
controller.c windows.gaming.input: Implement IRawGameControllerStatics_FromGameController. 2022-03-08 22:43:36 +01:00
gamepad.c windows.gaming.input: Implement IGamepadStatics2_FromGameController. 2022-03-08 22:43:36 +01:00
main.c windows.gaming.input: Implement IRawGameControllerStatics_FromGameController. 2022-03-08 22:43:36 +01:00
manager.c windows.gaming.input: Check the controller type and create Gamepad instances. 2022-03-08 22:43:36 +01:00
private.h windows.gaming.input: Implement IRawGameControllerStatics_FromGameController. 2022-03-08 22:43:36 +01:00
provider.c windows.gaming.input: Check the controller type and create Gamepad instances. 2022-03-08 22:43:36 +01:00
provider.idl windows.gaming.input: Check the controller type and create Gamepad instances. 2022-03-08 22:43:36 +01:00
vector.c windows.gaming.input: Add a linefeed to a TRACE() message. 2022-03-07 16:31:36 +01:00
windows.gaming.input.spec