Sweden-Number/dlls/d3drm
Michael Stefaniuc c45fa61d75 d3drm/tests: Use the available ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 17:13:05 +02:00
..
tests d3drm/tests: Use the available ARRAY_SIZE() macro. 2018-05-29 17:13:05 +02:00
Makefile.in d3drm: Don't import libdxguid and libuuid. 2016-11-10 16:29:56 +01:00
d3drm.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
d3drm.spec d3drm: Add DllCanUnloadNow, DllGetClassObject stubs. 2015-07-07 20:31:53 +09:00
d3drm_main.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
d3drm_private.h d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
device.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
face.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
frame.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
light.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
material.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
math.c d3drm: Define NONAMELESSUNION and NONAMELESSSTRUCT in d3drm_private.h. 2016-11-10 16:29:42 +01:00
meshbuilder.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
texture.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
version.rc
viewport.c d3drm: Add viewport to the device before setting viewport parameters. 2018-04-20 14:06:31 +02:00