Sweden-Number/dlls/d3dx9_36/volume.c

41 lines
1.7 KiB
C

/*
* Copyright 2010 Christian Costa
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#include "d3dx9_36_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
HRESULT WINAPI D3DXLoadVolumeFromMemory(LPDIRECT3DVOLUME9 destvolume,
CONST PALETTEENTRY* destpalette,
CONST D3DBOX* destbox,
LPCVOID srcmemory,
D3DFORMAT srcformat,
UINT srcrowpitch,
UINT srcslicepitch,
CONST PALETTEENTRY* srcpalette,
CONST D3DBOX* srcbox,
DWORD filter,
D3DCOLOR colorkey)
{
FIXME("(%p, %p, %p, %p, %x, %u, %u, %p, %p, %x, %x): stub\n", destvolume, destpalette, destbox, srcmemory, srcformat,
srcrowpitch, srcslicepitch, srcpalette, srcbox, filter, colorkey);
return E_NOTIMPL;
}