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Makefile.in
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wined3d: Merge drawprim.c into context.c.
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2018-02-26 16:40:22 +01:00 |
arb_program_shader.c
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wined3d: Get rid of the dst_arg enum.
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2018-03-23 14:02:53 +01:00 |
ati_fragment_shader.c
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wined3d: Get rid of the dst_arg enum.
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2018-03-23 14:02:53 +01:00 |
buffer.c
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wined3d: Get rid of the "StrictDrawOrdering" setting.
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2018-03-22 11:41:50 +01:00 |
context.c
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wined3d: Get rid of ARB_vertex_blend support.
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2018-03-23 14:02:57 +01:00 |
cs.c
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wined3d: Limit clears to the size of the framebuffer.
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2018-03-29 16:06:04 +02:00 |
device.c
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wined3d: Only create back-buffer views for swapchains with WINED3DUSAGE_RENDERTARGET set.
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2018-03-27 16:13:14 +02:00 |
directx.c
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wined3d: Get rid of ARB_vertex_blend support.
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2018-03-23 14:02:57 +01:00 |
gl_compat.c
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…
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glsl_shader.c
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wined3d: Get rid of the dst_arg enum.
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2018-03-23 14:02:53 +01:00 |
nvidia_texture_shader.c
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…
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palette.c
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…
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query.c
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…
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resource.c
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wined3d: Simplify context_resource_released().
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2018-03-22 11:42:00 +01:00 |
sampler.c
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…
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shader.c
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wined3d: Pass fully initialized shader objects to CS.
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2018-03-26 21:04:11 +02:00 |
shader_sm1.c
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…
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shader_sm4.c
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…
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state.c
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wined3d: Get rid of ARB_vertex_blend support.
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2018-03-23 14:02:57 +01:00 |
stateblock.c
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…
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surface.c
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wined3d: Remove swap interval from swapchain description.
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2018-03-22 18:14:55 +01:00 |
swapchain.c
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wined3d: Avoid superfluous wglSwapIntervalEXT() calls.
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2018-03-23 16:23:21 +01:00 |
texture.c
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wined3d: Get rid of the "StrictDrawOrdering" setting.
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2018-03-22 11:41:50 +01:00 |
utils.c
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wined3d: Get rid of the dst_arg enum.
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2018-03-23 14:02:53 +01:00 |
version.rc
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…
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vertexdeclaration.c
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…
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view.c
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…
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wined3d.spec
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wined3d: Implement updating swap interval through wined3d_swapchain_present().
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2018-03-22 18:14:52 +01:00 |
wined3d_gl.h
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wined3d: Get rid of ARB_vertex_blend support.
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2018-03-23 14:02:57 +01:00 |
wined3d_main.c
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wined3d: Get rid of the "StrictDrawOrdering" setting.
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2018-03-22 11:41:50 +01:00 |
wined3d_private.h
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wined3d: Get rid of ARB_vertex_blend support.
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2018-03-23 14:02:57 +01:00 |