Sweden-Number/tools/winebuild/build.h

214 lines
7.8 KiB
C

/*
* Copyright 1993 Robert J. Amstadt
* Copyright 1995 Martin von Loewis
* Copyright 1995, 1996, 1997 Alexandre Julliard
* Copyright 1997 Eric Youngdale
* Copyright 1999 Ulrich Weigand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_BUILD_H
#define __WINE_BUILD_H
#ifndef __WINE_CONFIG_H
# error You must include config.h to use this header
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef enum
{
TYPE_VARIABLE, /* variable */
TYPE_PASCAL, /* pascal function (Win16) */
TYPE_ABS, /* absolute value (Win16) */
TYPE_STUB, /* unimplemented stub */
TYPE_STDCALL, /* stdcall function (Win32) */
TYPE_CDECL, /* cdecl function (Win32) */
TYPE_VARARGS, /* varargs function (Win32) */
TYPE_EXTERN, /* external symbol (Win32) */
TYPE_NBTYPES
} ORD_TYPE;
typedef enum
{
SPEC_WIN16,
SPEC_WIN32
} SPEC_TYPE;
typedef struct
{
int n_values;
int *values;
} ORD_VARIABLE;
typedef struct
{
char arg_types[21];
} ORD_FUNCTION;
typedef struct
{
int value;
} ORD_ABS;
typedef struct
{
ORD_TYPE type;
int ordinal;
int offset;
int lineno;
int flags;
char *name; /* public name of this function */
char *link_name; /* name of the C symbol to link to */
char *export_name; /* name exported under for noname exports */
union
{
ORD_VARIABLE var;
ORD_FUNCTION func;
ORD_ABS abs;
} u;
} ORDDEF;
typedef struct
{
char *file_name; /* file name of the dll */
char *dll_name; /* internal name of the dll */
char *owner_name; /* name of the 32-bit dll owning this one */
char *init_func; /* initialization routine */
SPEC_TYPE type; /* type of dll (Win16/Win32) */
int base; /* ordinal base */
int limit; /* ordinal limit */
int stack_size; /* exe stack size */
int heap_size; /* exe heap size */
int nb_entry_points; /* number of used entry points */
int alloc_entry_points; /* number of allocated entry points */
int nb_names; /* number of entry points with names */
unsigned int nb_resources; /* number of resources */
int characteristics; /* characteristics for the PE header */
int subsystem; /* subsystem id */
int subsystem_major; /* subsystem version major number */
int subsystem_minor; /* subsystem version minor number */
ORDDEF *entry_points; /* dll entry points */
ORDDEF **names; /* array of entry point names (points into entry_points) */
ORDDEF **ordinals; /* array of dll ordinals (points into entry_points) */
struct resource *resources; /* array of dll resources (format differs between Win16/Win32) */
} DLLSPEC;
/* entry point flags */
#define FLAG_NORELAY 0x01 /* don't use relay debugging for this function */
#define FLAG_NONAME 0x02 /* don't import function by name */
#define FLAG_RET16 0x04 /* function returns a 16-bit value */
#define FLAG_RET64 0x08 /* function returns a 64-bit value */
#define FLAG_I386 0x10 /* function is i386 only */
#define FLAG_REGISTER 0x20 /* use register calling convention */
#define FLAG_PRIVATE 0x40 /* function is private (cannot be imported) */
#define FLAG_FORWARD 0x80 /* function is a forwarded name */
/* Offset of a structure field relative to the start of the struct */
#define STRUCTOFFSET(type,field) ((int)&((type *)0)->field)
/* Offset of register relative to the start of the CONTEXT struct */
#define CONTEXTOFFSET(reg) STRUCTOFFSET(CONTEXT86,reg)
/* Offset of register relative to the start of the STACK16FRAME struct */
#define STACK16OFFSET(reg) STRUCTOFFSET(STACK16FRAME,reg)
/* Offset of register relative to the start of the STACK32FRAME struct */
#define STACK32OFFSET(reg) STRUCTOFFSET(STACK32FRAME,reg)
/* Offset of the stack pointer relative to %fs:(0) */
#define STACKOFFSET (STRUCTOFFSET(TEB,cur_stack))
#define MAX_ORDINALS 65535
/* global functions */
#ifndef __GNUC__
#define __attribute__(X)
#endif
extern void *xmalloc (size_t size);
extern void *xrealloc (void *ptr, size_t size);
extern char *xstrdup( const char *str );
extern char *strupper(char *s);
extern void fatal_error( const char *msg, ... )
__attribute__ ((__format__ (__printf__, 1, 2)));
extern void fatal_perror( const char *msg, ... )
__attribute__ ((__format__ (__printf__, 1, 2)));
extern void error( const char *msg, ... )
__attribute__ ((__format__ (__printf__, 1, 2)));
extern void warning( const char *msg, ... )
__attribute__ ((__format__ (__printf__, 1, 2)));
extern void output_standard_file_header( FILE *outfile );
extern FILE *open_input_file( const char *srcdir, const char *name );
extern void close_input_file( FILE *file );
extern void dump_bytes( FILE *outfile, const unsigned char *data, int len,
const char *label, int constant );
extern int remove_stdcall_decoration( char *name );
extern DLLSPEC *alloc_dll_spec(void);
extern void free_dll_spec( DLLSPEC *spec );
extern const char *make_c_identifier( const char *str );
extern int get_alignment(int alignBoundary);
extern void add_import_dll( const char *name, int delay );
extern void add_ignore_symbol( const char *name );
extern void read_undef_symbols( char **argv );
extern int resolve_imports( DLLSPEC *spec );
extern int output_imports( FILE *outfile, DLLSPEC *spec );
extern int load_res32_file( const char *name, DLLSPEC *spec );
extern void output_resources( FILE *outfile, DLLSPEC *spec );
extern void load_res16_file( const char *name, DLLSPEC *spec );
extern int output_res16_data( FILE *outfile, DLLSPEC *spec );
extern int output_res16_directory( unsigned char *buffer, DLLSPEC *spec );
extern void output_dll_init( FILE *outfile, const char *constructor, const char *destructor );
extern void BuildRelays16( FILE *outfile );
extern void BuildRelays32( FILE *outfile );
extern void BuildSpec16File( FILE *outfile, DLLSPEC *spec );
extern void BuildSpec32File( FILE *outfile, DLLSPEC *spec );
extern void BuildDef32File( FILE *outfile, DLLSPEC *spec );
extern void BuildDebugFile( FILE *outfile, const char *srcdir, char **argv );
extern int parse_spec_file( FILE *file, DLLSPEC *spec );
extern int parse_def_file( FILE *file, DLLSPEC *spec );
extern int parse_debug_channels( const char *srcdir, const char *filename );
/* global variables */
extern int current_line;
extern int UsePIC;
extern int debugging;
extern int nb_debug_channels;
extern int nb_lib_paths;
extern int nb_errors;
extern int display_warnings;
extern int kill_at;
extern char *input_file_name;
extern char *spec_file_name;
extern const char *output_file_name;
extern char **debug_channels;
extern char **lib_path;
extern char *ld_command;
extern char *nm_command;
#endif /* __WINE_BUILD_H */