457 lines
24 KiB
Plaintext
457 lines
24 KiB
Plaintext
The Wine development release 2.5 is now available.
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What's new in this release (see below for details):
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- Support for message-mode named pipes.
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- Translation of version resources through po files.
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- Transform feedback support in Direct3D.
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- Scheduler classes in C++ runtime.
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- Better scrolling in popup menus.
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- More improvements to the XML reader.
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- Various bug fixes.
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The source is available from the following locations:
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http://dl.winehq.org/wine/source/2.x/wine-2.5.tar.xz
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http://mirrors.ibiblio.org/wine/source/2.x/wine-2.5.tar.xz
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 2.5 (total 30):
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17195 Multiple applications and games need support for named pipe message mode (NamedPipe datagrams need to be _really_ datagrams)
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23302 Not standard background color in Wine configuration
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32925 WinUAE 2.5.1 beta crashes on unimplemented function KERNEL32.dll.GetVolumeInformationByHandleW
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33899 Mouse moves screen in fullscreen.
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34676 Gas Guzzlers Combat Carnage Demo needs msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ
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37402 WideCharToMultiByte is supposed to reject invalid flags
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37887 SteuerSparErklärung 2015: crashes when importing a receipt on unimplemented function msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXABU_GUID@@EW4ConcRT_EventType@1@@Z
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38526 QTravel, part of Qstarz PC Suite (Q2000) v3.x crashes on startup
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40328 Rayman 3 Crashes loading 2nd level.
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40465 The sting demo is mainly black
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40480 Skyrim crashes with "wined3d_texture_load Failed to load location (srgb 0)."
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40789 Rayman 3 Crashes on first lv.
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41213 Elder Scrolls Online requires more than 16 samplers in pixel shaders with D3D11 renderer
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41757 Natsuiro Asagao Residence (demo): fails to detect Japanese environment.
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42017 Silence d3d11_immediate_context_OMSetBlendState spam at console
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42050 wine-mono 4.6.4 System.argumentException (APB Reloaded)
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42271 Final Fantasy X needs msvcr110.dll.__crtUnhandledException
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42621 Unimplemented function msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXAEBU_GUID@@EW4ConcRT_EventType@1@@Z
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42626 unimplemented function msvcr110.dll.__crtUnhandledException
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42629 Galactic Civilization 3 fails to run
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42656 ACDSee Pro 10 needs msvcp140.dll.?_Schedule_chore@details@Concurrency@@YAHPEAU_Threadpool_chore@12@@Z
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42657 ACDSee Pro 9 needs msvcr120.dll.?Alloc@Concurrency@@YAPEAX_K@Z
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42658 Playstation Now needs msvcr120.dll.?Alloc@Concurrency@@YAPAXI@Z
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42665 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaLookupId)
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42670 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaGetReservedMixedAttributeValue)
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42671 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaGetReservedNotSupportedValue)
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42684 Steep (Ubisoft) needs iphlpapi.dll. GetUnicastIpAddressTable
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42688 Native Acces crashes on unimplemented msvcp140.dll.?__ExceptionPtrCompare@@YA_NPBX0@Z
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42700 Mafia III stops after launching (needs api-ms-win-core-quirks-l1-1-0.dll.QuirkIsEnabled3)
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42703 Excel 2010 does not work: unimplemented function oleaut32.dll.GetAltMonthNames
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----------------------------------------------------------------
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Changes since 2.4:
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Akihiro Sagawa (7):
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regsvr32: Use neutral language for the version resource.
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explorer: Use neutral language for the version resource.
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winemac.drv: Use neutral language for the version resource.
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wrc: Add support for translating version info through po files.
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version/tests: Check the translation resource before testing.
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version: Add support for FILE_VER_GET_LOCALISED flag.
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kernel32: Add localized version resource.
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Alex Henrie (5):
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ntdll: Don't report false memory statistics for other processes.
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ntdll: Implement ProcessVmCounters for Linux.
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kernel32: Simplify Linux implementation of GlobalMemoryStatusEx.
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winecfg: Paint text on About tab with the right background color.
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kernel32: Check for invalid flags in codepage conversion functions.
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Alexandre Julliard (1):
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po: Regenerate the po files.
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Alistair Leslie-Hughes (5):
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odbccp32: Implement SQLRemoveDriver/SQLRemoveDriverW.
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include/lmserver.h: Add missing SV_TYPE_* defines.
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oledb32/tests: Add convert to DBTYPE_NUMERIC tests.
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ole32: Add CoRegisterSurrogate/Ex stubs.
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dpnet: Share message handler between IDirectPlay8ThreadPool objects.
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Andrey Gusev (12):
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uiautomationcore: Add UiaLookupId stub.
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uiautomationcore: Add UiaGetReservedMixedAttributeValue stub.
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uiautomationcore: Add UiaGetReservedNotSupportedValue stub.
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api-ms-win-security-systemfunctions-l1-1-0: Add dll.
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api-ms-win-core-winrt-roparameterizediid-l1-1-0: Add dll.
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api-ms-win-core-quirks-l1-1-0: Add dll.
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api-ms-win-core-threadpool-private-l1-1-0: Add dll.
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api-ms-win-security-grouppolicy-l1-1-0: Add dll.
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api-ms-win-core-registry-l2-1-0: Add dll.
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kernelbase: Add QuirkIsEnabled3 stub.
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api-ms-win-mm-misc-l1-1-1: Add dll.
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api-ms-win-mm-mme-l1-1-0: Add dll.
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André Hentschel (1):
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iphlpapi: Implement GetUnicastIpAddressTable.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Austin English (4):
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kernel32: Add GetVolumeInformationByHandleW stub.
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kernelbase: Sync spec file to Windows 10.
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advapi32: Sync spec file to Windows 10.
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d3d10: Sync spec file to Windows 10.
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Bas Weelinck (1):
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start: Ignore multiple quoted arguments as title.
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Can Taşan (3):
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po: Turkish translation update.
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wine.desktop: Add Turkish translation.
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kernel32: Add Unicode character for Turkish lira.
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Daniel Lehman (6):
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msvcrt: Add _Trace_ppl_function stub.
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msvcrt: Implement Concurrency::event.
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msvcrt100/tests: Add tests for concurrency::event.
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msvcrt: Call unwind handlers on intermediate frames during virtual unwind.
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mshtml: Decrement refcount in nsWeakReference::Release (Valgrind).
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msxml3/tests: Free ready state BSTR (Valgrind).
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François Gouget (5):
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wined3d: Fix a trailing new-line in an ERR() message.
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ddraw: Make ddraw_surface_release_iface() static.
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readme: Note that Wine may also use Mac APIs.
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readme: Adjust a couple of section separators.
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readme: Update and rewrap the French translation.
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Gijs Vermeulen (3):
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msvcrt: Add stub for Concurrency::Alloc.
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msvcrt: Add stub for Concurrency::Free.
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msvcp100: Add stub for Concurrency::is_current_task_group_canceling.
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Hans Leidekker (15):
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odbccp32/tests: RegGetValueA is not available on Windows XP.
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mpr/tests: Try other drive letters if J: is already assigned.
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winhttp: Fix a memory leak in insert_header (Valgrind).
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wbemprox: Also free data for tables that don't have a fill function (Valgrind).
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advpack: Don't trace the contents of an output buffer (Valgrind).
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advapi32/tests: Fix a memory leak (Valgrind).
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advapi32/tests: Initialize input parameters (Valgrind).
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msi: Avoid zero size allocations (Valgrind).
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webservices: No longer prefer native.
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webservices: Use a table in get_header_name.
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webservices: Move error support to a separate file.
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webservices: Move heap support to a separate file.
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webservices: Implement WS_CHANNEL_PROPERTY_CHANNEL_TYPE.
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webservices: Don't allocate an XML buffer until it is needed.
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webservices: Implement WsResetMessage.
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Henri Verbeet (50):
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usp10/tests: Explicitly skip tests when required fonts are not available.
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usp10: Pass const metrics to GPOS_convert_design_units_to_device().
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usp10: Make the script cache parameter to GPOS_apply_MarkToBase() const.
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usp10: Make the script cache parameter to get_opentype_script() const.
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usp10: Avoid LPOUTLINETEXTMETRICW.
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wined3d: Inline surface_blt_to_drawable() into ffp_blit_blit_surface().
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wined3d: Get rid of the (now) redundant "alpha_test" parameter to surface_blt_to_drawable().
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wined3d: Use blit_shader.blit_surface() in surface_blt_to_drawable().
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wined3d: Merge surface_blt_to_drawable() into surface_load_drawable().
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wined3d: Check for GL_FRONT before GL_BACK in wined3d_texture_get_gl_buffer().
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wordpad: Fall back to the default position if the saved position is off-screen.
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usp10: Avoid LPPOINT.
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usp10: Avoid LPWORD.
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usp10: Avoid LPBYTE.
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usp10: Avoid LPCWSTR.
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wined3d: Do not return GL_COLOR_ATTACHMENT0 for the back-buffer in wined3d_texture_get_gl_buffer().
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wined3d: Properly handle back-buffers in surface_translate_drawable_coords().
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wined3d: Properly handle back-buffers in context_get_rt_size().
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wined3d: Use draw_textured_quad() in swapchain_blit().
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wined3d: Pass the destination location to blit_shader.blit_surface().
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winex11: Use GLX_OML_sync_control to synchronise buffer swaps with X11DRV_FLUSH_GL_DRAWABLE requests.
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usp10: Avoid LPWSTR.
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usp10: Avoid LPCVOID.
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usp10: Avoid LPVOID.
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usp10: Introduce a helper function to lookup a script in the script cache.
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wined3d: Use blit_shader.blit_surface() in swapchain_blit().
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wined3d: Get rid of the redundant context_acquire() call in swapchain_blit().
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wined3d: Get rid of blit_shader.set_shader() and blit_shader.unset_shader().
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wined3d: Rename struct blit_shader to struct wined3d_blitter_ops.
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wined3d: Use WINED3D_BLT_SRC_CKEY to present the logo texture.
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usp10: Introduce a helper function to lookup a language in a LoadedScript structure.
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usp10: Double the scripts array size when growing it in GPOS_expand_script_cache().
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usp10: Double the languages array size when growing it in GPOS_expand_language_cache().
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usp10: Get rid of some code duplication in GPOS_expand_feature_cache().
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usp10: Get rid of the code duplication between GSUB_initialize_feature_cache() and GPOS_expand_feature_cache().
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wined3d: Create the logo texture with WINED3D_TEXTURE_CREATE_GET_DC.
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wined3d: Recreate the logo texture if needed in wined3d_device_reset().
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wined3d: Just print a message if loading the logo bitmap failed.
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wined3d: Introduce a separate function for doing colour fills in the CPU blitter.
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wined3d: Validate the rectangle in wined3d_device_clear_rendertarget_view().
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wined3d: Only drop WINED3D_MAP_DISCARD right before mapping the buffer object in wined3d_buffer_map().
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ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view().
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wined3d: Remove WINED3D_BLT_COLOR_FILL support from wined3d_texture_blit().
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wined3d: Remove WINED3D_BLT_DEPTH_FILL support from wined3d_texture_blit().
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wined3d: Pass a wined3d_rendertarget_view to surface_cpu_blt_colour_fill().
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wined3d: Get rid of the unused "priv" parameter to gen_p8_shader().
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wined3d: Get rid of the unused "priv" parameter to gen_yuv_shader().
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wined3d: Get rid of the unused "priv" argument to arbfp_gen_plain_shader().
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wined3d: Make the FBO blitter a proper blitter.
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wined3d: Use the blitter interface in swapchain_blit().
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Hugh McMaster (14):
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comctl32/tests: Move the WineTest subkey in toolbar.c into HKEY_CURRENT_USER\Software\Wine.
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regedit: Re-implement processRegLinesW().
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regedit/tests: Add missing ok() check after RegOpenKeyExA().
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regedit: Parse UTF-16 file header for validation.
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regedit: Re-implement processRegLinesA().
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regedit: Return success or failure from import functions.
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regedit: Accept various forms of "REGEDIT" with trailing characters.
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regedit/tests: Add mixed line concatenation and comment tests.
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reg/tests: Add mixed line concatenation and comment tests.
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regedit: Remove data types that cannot be imported and clean-up data_types array.
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regedit: Do not use REG_NONE as the default data type on import error.
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regedit: Do not select/highlight a listview item on refresh.
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regedit: Make "Unknown Type" translatable.
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regedit: Remove unused #define.
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Huw D. M. Davies (19):
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kernel32/tests: Always retrieve the output mode.
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winedbg: Return after raising an exception.
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msi/tests: Clean up the registry in the correct order.
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user32: Explicitly set last error to ERROR_SUCCESS.
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user32: Rationalize the popup menu margin calculation.
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user32: Add a helper to retrieve the height of the scroll arrows.
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user32: Simplify GetMenuItemRect().
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user32: Add an items rect to the header and use it to fix scrolling down.
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user32: Store the item rects as relative to the items_rect.
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user32: Clip painting to the items_rect.
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user32: Don't fill the background when drawing the scroll arrows.
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user32: Scale the scroll arrows with the menu's font size.
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user32: Don't finish tracking when the menu borders or scroll arrows are clicked.
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user32: Disable scrolling for multi-column menus.
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user32: Limit the menu height to that of the work area.
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user32: Remove the height parameter from MENU_DrawMenuItem().
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user32: Pass a POPUPMENU ptr to MENU_DrawMenuItem().
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user32: Simplify the use of rectangles.
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user32: Don't bother drawing an item if it's outside the items_rect.
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Jacek Caban (46):
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xmllite: Return WC_E_SYNTAX if there is unexpected data in the end of the stream.
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xmllite: Fixed buffer handling in reader_parse_reference.
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server: Store connected pipe_end in pipe_end struct.
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server: Store buffer size in pipe_end.
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server: Introduce server-side I/O mode for named pipes.
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server: Use no_fd_queue_async for named pipe ends in server I/O mode.
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xmllite: Fixed ReadValueChunk implementation.
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xmllite: Replace crln in input buffer with nl.
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xmllite: Return empty value for end element and none nodes.
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xmllite/tests: Added more value tests.
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server: Introduce pipe message queue.
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server: Implement disconnecting message queue.
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server Introduce write queue for server-side named pipe I/O.
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server: Implement server-side named pipe write.
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server: Added server-side FSCTL_PIPE_PEEK implementation.
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server Introduce read queue for server-side named pipe I/O.
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server: Implement server-side named pipe read.
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server: Don't release client fd in do_disconnect for pipes in server-side I/O mode.
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server: Use server-side I/O for message mode named pipes.
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kernel32/tests: Added more named pipe tests.
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server: Added support for message mode named pipe reads.
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server: Added support for flushing client pipe.
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kernel32/tests: Added tests of pipe write cancelled on process termintation.
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ntdll/tests: Moved pipe read tests to pipe.c.
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xmllite/tests: Added set_input_string helper.
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xmllite: Don't fail in readerinput_detectencoding if input buffer has 3 bytes.
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ntdll/tests: Run read tests in all modes and directions.
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ntdll/tests: Added tests of partial reads and reads with invalid wait handle.
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xmllite/tests: Added read_node helper.
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xmllite/tests: Added next_attribute helper.
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xmllite/tests: Added reader_value helper.
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xmllite/tests: Added reader_name helper.
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xmllite/tests: Added reader_prefix helper.
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xmllite/tests: Added reader_namespace helper.
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xmllite/tests: Added reader_qname helper.
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xmllite/tests: Added read_value_char helper.
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xmllite: Clear all parser values in SetInput.
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xmllite/tests: Added tests for returned string pointers.
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kernel32: Use default buffer size in CreatePipe if 0 was passed.
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usp10: Check if corresponding headers are present before accessing their feature lists in _initialize_feature_cache.
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xmllite: Don't use StringValue_LocalName for element nodes.
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xmllite/tests: Added move_to_element helper.
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xmllite: Store allocated copy of local name in attribute struct and use that instead of StringValue_LocalName.
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xmllite: Allow reading from allocated strings in ReadValueChunk.
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xmllite: Allocate value in reader_add_attr.
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xmllite: Return local name stored in namespace for prefixed namespace attribute values.
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Jactry Zeng (2):
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devenum: Use RegQueryValueExW instead of RegQueryValueW.
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devenum: Implement IMoniker::IsEqual().
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Józef Kucia (50):
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wined3d: Make wined3d samplers usable when ARB_sampler_objects is not available.
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wined3d: Create wined3d sampler for default sampler.
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wined3d: Create wined3d sampler for NULL sampler.
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wined3d: Introduce wined3d_sampler_bind() helper function.
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wined3d: Use wined3d samplers unconditionally for applying legacy sampler states.
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wined3d: Make wined3d samplers responsible for setting texture base level.
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wined3d: Abort state application when there is problem with newly created sampler object.
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wined3d: Remove irrelevant comment.
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d3d11: Avoid spurious FIXME messages about unhandled DXBC chunks.
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d3d11: Make extracting input signature more robust.
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d3d11: Avoid magic number in d3d10_device_SOSetTargets().
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wined3d: Do not generate FFP fragment shader when SM4 vertex shader is active.
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d3d11: Downgrade unknown DWORD FIXMEs() to WARN() messages.
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wined3d: Load core GL transform feedback functions.
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wined3d: Handle stream output buffer bind flag.
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wined3d: Generate geometry shader outputs when NULL pixel shader is used.
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wined3d: Introduce wined3d_stream_output_desc.
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d3d11: Factor out shader_find_signature_element() function.
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d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput().
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d3d11: Use ARRAY_SIZE() macro.
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wined3d: Do not compute color/NP2 fixup PS compile arguments for SM4+.
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wined3d: Allow creating shader resource views for cube map and rectangle textures.
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d3d10core/tests: Introduce get_resource_data() helper function.
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d3d11/tests: Introduce get_resource_data() helper function.
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d3d11: Try to avoid spurious blend state FIXMEs().
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d3d11: Correctly handle multiple stream output elements for single output register.
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d3d11: Validate stream output description.
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wined3d: Add ARB_transform_feedback2 extension.
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wined3d: Add ARB_transform_feedback3 extension.
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wined3d: Specify geometry shader outputs to record in stream output buffers.
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d3d11: Validate stream output buffer strides.
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wined3d: Consider buffer strides when generating transform feedback varyings.
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wined3d: Exit early in shader_glsl_init_transform_feedback() if stream output is disabled.
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wined3d: Acquire stream output buffers for draw calls.
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wined3d: Bind transform feedback buffers.
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d3d11: Replace another magic number with D3D10_SO_BUFFER_SLOT_COUNT.
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d3d11/tests: Use ARRAY_SIZE() macro.
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d3d11/tests: Add test for resuming stream output.
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d3d11: Validate stream output descriptions for feature level < 11_0.
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d3d11/tests: Add test for stream output descriptions.
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d3d11/tests: Add test for feature level 10 stream output descriptions.
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wined3d: Enable transform feedback if geometry shader with stream output is active.
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wined3d: Add support for rasterizer discard.
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wined3d: Pause transform feedback between draw calls.
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wined3d: Resume transform feedback after geometry shader switch.
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wined3d: Support simple stream output descriptions when ARB_TRANSFORM_FEEDBACK3 is not available.
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d3d11: Implement d3d10_device_CreateGeometryShaderWithStreamOutput().
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wined3d: Fix transform feedback primitive mode.
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d3d10core/tests: Add test for resuming stream output.
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d3d10core/tests: Use ARRAY_SIZE() macro.
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Marcus Meissner (1):
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kernel32/tests: Fixed incorrect buffer sizes.
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Matteo Bruni (4):
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d3dx9: Override d3dx9_get_param_value_ptr() return value only on array overflow.
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d3d10core/tests: Add a geometry shader test.
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d3d11/tests: Add a geometry shader test.
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wined3d: Get rid of the point sprite coordinate origin warning.
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Michael Stefaniuc (1):
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include: Use offsetof() instead of open coding it.
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Nikolay Sivov (16):
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xmllite/tests: Added missing return value check (Coverity).
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dwrite/tests: Initial test for HasKerningPairs().
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scrrun/tests: Skip some tests if drive is not ready.
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comctl32/taskdialog: Initial implementation of a minimal task dialog.
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dwrite: Handle allocation failure for main run bitmap.
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readme: Update Russian translation.
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msxml3: Support IPersistStream* as IXSLProcessor output.
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include: Fix IRequestDictionary and IResponse definition.
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oleaut32: Implement GetAltMonthNames().
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msxml3/tests: Added a test for IResponse processor output.
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msxml3: Added support for setting IResponse as xsl processor output.
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comctl32/tests: Fully initialize message tests data.
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dwrite: Simplify requested texture type validation in IDWriteGlyphRunAnalysis.
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dwrite: Allocate glyph buffer once per run rendering pass.
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dwrite/tests: Test glyph count for each DrawGlyphRun().
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dwrite: Fix off by one error in glyph count adjustment.
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Paul Gofman (4):
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d3dx9: Don't apply unmodified states in CommitChanges().
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d3dx9/tests: Factor out vertex shader constants check helper function from test_effect_preshader().
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d3dx9/tests: Add test for CommitChanges().
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d3dx9: Fix a warning output in preshader.
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|
|
Piotr Caban (43):
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msvcrt: Optimize Concurrency::event implementation.
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concrt140: Add missing i386 spec file entries.
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msvcp140: Add {_Schedule,_Reschedule,_Release}_chore implementation.
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user32: Don't call IsChild with NULL window in EnableWindow.
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msvcrt: Add Context class static functions stubs.
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msvcrt: Add ExternalContextBase class stub.
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msvcrt: Add ExternalContextBase::GetId implementation.
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msvcrt/tests: Add Context::Id tests.
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|
msvcrt: Add scheduler_resource_allocation_error class implementation.
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|
msvcrt: Move bad_alloc vtable definition into __asm_dummy_vtables function.
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|
msvcrt: Throw throw_scheduler_resource_allocation_error on Context tls index allocation error.
|
|
msvcp100: Improve is_current_task_group_canceling function stub.
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|
msvcrt: Add __ExceptionPtrCompare implementation.
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|
msvcrt: Implement caching in Concurrency::Alloc.
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|
msvcrt: Add improper_lock class implementation.
|
|
msvcrt: Add SchedulerPolicy class stub.
|
|
msvcrt: Add helper for exception throwing.
|
|
msvcrt: Add invalid_scheduler_policy_key class implementation.
|
|
msvcrt: Add invalid_scheduler_policy_value class implementation.
|
|
msvcrt: Add invalid_scheduler_policy_thread_specification class implementation.
|
|
msvcrt: Add SchedulerPolicy class implementation.
|
|
msvcrt: Throw improper_lock exception in critical_section::lock and try_lock_for.
|
|
msvcrt: Add Scheduler class stub.
|
|
msvcrt: Add Scheduler::Create implementation.
|
|
msvcrt: Add ThreadScheduler::GetPolicy implementation.
|
|
msvcrt: Add ThreadScheduler::Id implementation.
|
|
msvcrt: Add ThreadScheduler::GetNumberOfVirtualProcessors implementation.
|
|
msvcrt: Add ThreadScheduler::Release implementation.
|
|
msvcrt: Add ThreadScheduler::RegisterShutdownEvent implementation.
|
|
msvcrt: Add improper_scheduler_attach class implementation.
|
|
msvcrt: Add ThreadScheduler::Attach implementation.
|
|
msvcrt: Add CurrentScheduler class stub.
|
|
msvcrt: Add CurrentScheduler::Create implementation.
|
|
msvcrt: Add Scheduler::SetDefaultSchedulerPolicy implementation.
|
|
msvcrt: Add CurrentScheduler::Get implementation.
|
|
msvcrt: Add improper_scheduler_detach class implementation.
|
|
msvcrt: Attach context to default scheduler on creation.
|
|
msvcrt: Add CurrentScheduler::Detach implementation.
|
|
msvcrt: Add CurrentScheduler::Id implementation.
|
|
msvcr100: Fix ThreadScheduler virtual table.
|
|
msvcrt/tests: Add initial Scheduler tests.
|
|
msvcrt: Fix handling of unsigned chars in scanf format.
|
|
msvcr120: Add fesetround implementation.
|
|
|
|
Viktor Semykin (1):
|
|
shlwapi: Add SHCreateMemStream shlwapi.h.
|
|
|
|
Vitaly Lipatov (2):
|
|
include: Add PERF_DATA_BLOCK struct definition.
|
|
advapi32/tests: Add test prototype for RegQueryValueEx HKEY_PERFORMANCE_DATA.
|
|
|
|
Zebediah Figura (3):
|
|
user32/tests: Add tests for EnableWindow().
|
|
user32: Don't call ReleaseCapture() in EnableWindow().
|
|
user32: Always send WM_CANCELMODE when disabling a window.
|
|
|
|
Zhenbo Li (1):
|
|
quartz: Remove an unnecessary if.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|