9d95637994
Note that we use D3DLOCK_READONLY instead of D3DLOCK_DISCARD. The latter doesn't appear to be valid for d3d8 backbuffers. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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Makefile.in | ||
device.c | ||
stateblock.c | ||
visual.c |