Sweden-Number/dlls/d3d9
Henri Verbeet 3115f3357f d3d9/tests: Use color_match() in a few more places. 2009-07-10 12:13:32 +02:00
..
tests d3d9/tests: Use color_match() in a few more places. 2009-07-10 12:13:32 +02:00
Makefile.in
cubetexture.c wined3d: Get rid of the pointers in WINED3DSURFACE_DESC. 2009-06-15 13:42:29 +02:00
d3d9.spec
d3d9_main.c
d3d9_private.h d3d: Limit d3d8 and d3d9 vshader constants to 256. 2009-04-27 13:23:36 +02:00
device.c d3d9: Fix variable type in reset_enum_callback(). 2009-06-26 12:02:59 +02:00
directx.c wined3d: Get rid of some pointers in WINED3DADAPTER_IDENTIFIER. 2009-07-07 11:50:30 +02:00
indexbuffer.c
pixelshader.c wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register. 2009-05-11 12:43:00 +02:00
query.c
stateblock.c
surface.c wined3d: Get rid of the pointers in WINED3DSURFACE_DESC. 2009-06-15 13:42:29 +02:00
swapchain.c
texture.c wined3d: Get rid of the pointers in WINED3DSURFACE_DESC. 2009-06-15 13:42:29 +02:00
version.rc
vertexbuffer.c
vertexdeclaration.c
vertexshader.c wined3d: Remove the "declaration" parameter to IWineD3DDeviceImpl_CreateVertexShader(). 2009-05-28 12:42:18 +02:00
volume.c wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC. 2009-06-09 17:01:14 +02:00
volumetexture.c wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC. 2009-06-09 17:01:14 +02:00