Sweden-Number/dlls/d3d9
Paul Gofman 26fce5ed9e d3d9/tests: Test mismatched multisample quality with D3DMULTISAMPLE_NONE.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 22:43:00 +01:00
..
tests d3d9/tests: Test mismatched multisample quality with D3DMULTISAMPLE_NONE. 2019-02-07 22:43:00 +01:00
Makefile.in
buffer.c d3d9: Don't allow map read access to D3DUSAGE_WRITEONLY buffers. 2019-01-31 18:13:18 +01:00
d3d9.spec
d3d9_main.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
d3d9_private.h d3d9: Don't allow map read access to D3DUSAGE_WRITEONLY buffers. 2019-01-31 18:13:18 +01:00
device.c wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags. 2019-01-31 18:13:18 +01:00
directx.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
query.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
shader.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
stateblock.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
surface.c d3d9: Take usage flags into account when assigning map flags. 2019-01-31 00:12:57 +01:00
swapchain.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
texture.c d3d9: Refuse to create D3DUSAGE_WRITEONLY textures. 2019-02-05 19:27:03 +01:00
version.rc
vertexdeclaration.c wined3d: Move wined3d_bit_scan() to public header. 2019-01-25 23:09:07 +01:00
volume.c d3d9: Take usage flags into account when assigning map flags. 2019-01-31 00:12:57 +01:00