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tests
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ddraw/tests: Use the available ARRAY_SIZE() macro.
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2018-02-21 12:40:52 +01:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
clipper.c
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ddraw: Use the global memory allocation helpers.
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2018-02-13 20:23:26 +01:00 |
ddraw.c
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ddraw: Use the available ARRAY_SIZE() macro.
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2018-02-21 12:40:54 +01:00 |
ddraw.spec
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ddraw: Implement GetSurfaceFromDC().
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2017-02-10 21:29:40 +01:00 |
ddraw_classes.idl
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…
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ddraw_private.h
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ddraw: Explicitly translate resource map flags.
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2018-02-16 14:24:58 +01:00 |
device.c
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ddraw: Use the available ARRAY_SIZE() macro.
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2018-02-21 12:40:54 +01:00 |
executebuffer.c
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wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W.
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2018-02-19 13:43:52 +01:00 |
light.c
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ddraw: Use the global memory allocation helpers.
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2018-02-13 20:23:26 +01:00 |
main.c
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ddraw: Use the available ARRAY_SIZE() macro.
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2018-02-21 12:40:54 +01:00 |
material.c
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ddraw: Use the global memory allocation helpers.
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2018-02-13 20:23:26 +01:00 |
palette.c
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ddraw: Use the global memory allocation helpers.
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2018-02-13 20:23:26 +01:00 |
surface.c
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ddraw: Compare with the correct view in ddraw_surface_delete_attached_surface().
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2018-02-19 16:55:08 +01:00 |
utils.c
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ddraw: Use the available ARRAY_SIZE() macro.
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2018-02-21 12:40:54 +01:00 |
version.rc
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…
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vertexbuffer.c
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wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W.
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2018-02-19 13:43:52 +01:00 |
viewport.c
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ddraw: Use the global memory allocation helpers.
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2018-02-13 20:23:26 +01:00 |