985 lines
38 KiB
C
985 lines
38 KiB
C
/* IDirectMusicLoaderImpl
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*
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* Copyright (C) 2003-2004 Rok Mandeljc
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "dmloader_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmloader);
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/*****************************************************************************
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* IDirectMusicLoaderImpl implementation
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*/
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/* IUnknown/IDirectMusicLoader(8) part: */
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HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_QueryInterface (LPDIRECTMUSICLOADER8 iface, REFIID riid, LPVOID *ppobj) {
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ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
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TRACE("(%p, %s, %p)\n",This, debugstr_dmguid(riid), ppobj);
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if (IsEqualIID (riid, &IID_IUnknown) ||
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IsEqualIID (riid, &IID_IDirectMusicLoader) ||
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IsEqualIID (riid, &IID_IDirectMusicLoader8)) {
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IDirectMusicLoaderImpl_IDirectMusicLoader_AddRef (iface);
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*ppobj = This;
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return S_OK;
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}
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WARN(": not found\n");
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return E_NOINTERFACE;
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}
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ULONG WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_AddRef (LPDIRECTMUSICLOADER8 iface) {
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ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
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TRACE("(%p): AddRef from %ld\n", This, This->dwRef);
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return InterlockedIncrement (&This->dwRef);
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}
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ULONG WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_Release (LPDIRECTMUSICLOADER8 iface) {
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ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
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DWORD dwRef = InterlockedDecrement (&This->dwRef);
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TRACE("(%p): ReleaseRef to %ld\n", This, This->dwRef);
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if (dwRef == 0) {
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DMUSIC_DestroyDirectMusicLoaderImpl (iface);
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HeapFree (GetProcessHeap(), 0, This);
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}
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return dwRef;
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}
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HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject (LPDIRECTMUSICLOADER8 iface, LPDMUS_OBJECTDESC pDesc, REFIID riid, LPVOID* ppv) {
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ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
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HRESULT result = S_OK;
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HRESULT ret = S_OK; /* used at the end of function, to determine whether everything went OK */
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry = NULL;
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LPSTREAM pStream;
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IPersistStream* pPersistStream = NULL;
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LPDIRECTMUSICOBJECT pObject;
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DMUS_OBJECTDESC GotDesc;
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BOOL bCache;
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TRACE("(%p, %p, %s, %p): pDesc:\n%s", This, pDesc, debugstr_dmguid(riid), ppv, debugstr_DMUS_OBJECTDESC(pDesc));
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/* sometimes it happens that guidClass is missing... which is a BadThingTM */
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if (!(pDesc->dwValidData & DMUS_OBJ_CLASS)) {
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ERR(": guidClass not valid but needed\n");
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*ppv = NULL;
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return DMUS_E_LOADER_NOCLASSID;
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}
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/* OK, first we iterate thru the list of objects we know about; these are either loaded (GetObject, LoadObjectFromFile)
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or set via SetObject; */
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TRACE(": looking if we have object in the cache or if it can be found via alias\n");
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LIST_FOR_EACH(pEntry, This->pObjects) {
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LPWINE_LOADER_ENTRY pExistingEntry = LIST_ENTRY(pEntry, WINE_LOADER_ENTRY, entry);
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if ((pDesc->dwValidData & DMUS_OBJ_OBJECT) &&
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(pExistingEntry->Desc.dwValidData & DMUS_OBJ_OBJECT) &&
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IsEqualGUID (&pDesc->guidObject, &pExistingEntry->Desc.guidObject)) {
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TRACE(": found it by object GUID\n");
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/* I suppose such stuff can happen only when GUID for object is given (GUID_DefaultGMCollection) */
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if (pExistingEntry->bInvalidDefaultDLS) {
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TRACE(": found faulty default DLS collection... enabling M$ compliant behaviour\n");
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return DMUS_E_LOADER_NOFILENAME;
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}
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if (pExistingEntry->Desc.dwValidData & DMUS_OBJ_LOADED) {
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TRACE(": already loaded\n");
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return IDirectMusicObject_QueryInterface (pExistingEntry->pObject, riid, ppv);
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} else {
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TRACE(": not loaded yet\n");
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pObjectEntry = pExistingEntry;
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}
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}
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else if ((pDesc->dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) &&
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(pExistingEntry->Desc.dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) &&
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!strncmpW (pDesc->wszFileName, pExistingEntry->Desc.wszFileName, DMUS_MAX_FILENAME)) {
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TRACE(": found it by fullpath filename\n");
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if (pExistingEntry->Desc.dwValidData & DMUS_OBJ_LOADED) {
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TRACE(": already loaded\n");
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return IDirectMusicObject_QueryInterface (pExistingEntry->pObject, riid, ppv);
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} else {
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TRACE(": not loaded yet\n");
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pObjectEntry = pExistingEntry;
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}
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}
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else if ((pDesc->dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) &&
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(pExistingEntry->Desc.dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) &&
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!strncmpW (pDesc->wszName, pExistingEntry->Desc.wszName, DMUS_MAX_NAME) &&
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!strncmpW (pDesc->wszCategory, pExistingEntry->Desc.wszCategory, DMUS_MAX_CATEGORY)) {
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TRACE(": found it by name and category\n");
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if (pExistingEntry->Desc.dwValidData & DMUS_OBJ_LOADED) {
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TRACE(": already loaded\n");
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return IDirectMusicObject_QueryInterface (pExistingEntry->pObject, riid, ppv);
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} else {
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TRACE(": not loaded yet\n");
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pObjectEntry = pExistingEntry;
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}
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}
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else if ((pDesc->dwValidData & DMUS_OBJ_NAME) &&
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(pExistingEntry->Desc.dwValidData & DMUS_OBJ_NAME) &&
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!strncmpW (pDesc->wszName, pExistingEntry->Desc.wszName, DMUS_MAX_NAME)) {
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TRACE(": found it by name\n");
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if (pExistingEntry->Desc.dwValidData & DMUS_OBJ_LOADED) {
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TRACE(": already loaded\n");
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return IDirectMusicObject_QueryInterface (pExistingEntry->pObject, riid, ppv);
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} else {
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TRACE(": not loaded yet\n");
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pObjectEntry = pExistingEntry;
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}
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}
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else if ((pDesc->dwValidData & DMUS_OBJ_FILENAME) &&
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(pExistingEntry->Desc.dwValidData & DMUS_OBJ_FILENAME) &&
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!strncmpW (pDesc->wszFileName, pExistingEntry->Desc.wszFileName, DMUS_MAX_FILENAME)) {
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TRACE(": found it by filename\n");
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if (pExistingEntry->Desc.dwValidData & DMUS_OBJ_LOADED) {
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TRACE(": already loaded\n");
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return IDirectMusicObject_QueryInterface (pExistingEntry->pObject, riid, ppv);
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} else {
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TRACE(": not loaded yet\n");
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pObjectEntry = pExistingEntry;
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}
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}
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}
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/* basically, if we found alias, we use its descriptor to load...
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else we use info we were given */
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if (pObjectEntry) {
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TRACE(": found alias entry for requested object... using stored info\n");
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/* I think in certain cases it can happen that entry's descriptor lacks info
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where to load from (e.g.: if we loaded from stream and then released object
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from cache; then only it's CLSID, GUID and perhaps name are left); so just
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overwrite info entry has (since it ought to be 100% correct) */
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DMUSIC_CopyDescriptor (pDesc, &pObjectEntry->Desc);
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/*pDesc = &pObjectEntry->Desc; */ /* FIXME: is this OK? */
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} else {
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TRACE(": no cache/alias entry found for requested object\n");
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}
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if (pDesc->dwValidData & DMUS_OBJ_URL) {
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TRACE(": loading from URLs not supported yet\n");
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return DMUS_E_LOADER_FORMATNOTSUPPORTED;
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}
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else if (pDesc->dwValidData & DMUS_OBJ_FILENAME) {
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/* load object from file */
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/* generate filename; if it's full path, don't add search
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directory path, otherwise do */
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WCHAR wszFileName[MAX_PATH];
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if (pDesc->dwValidData & DMUS_OBJ_FULLPATH) {
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lstrcpyW(wszFileName, pDesc->wszFileName);
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} else {
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WCHAR *p, wszSearchPath[MAX_PATH];
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DMUSIC_GetLoaderSettings (iface, &pDesc->guidClass, wszSearchPath, NULL);
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lstrcpyW(wszFileName, wszSearchPath);
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p = wszFileName + lstrlenW(wszFileName);
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if (p > wszFileName && p[-1] != '\\') *p++ = '\\';
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strcpyW(p, pDesc->wszFileName);
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}
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TRACE(": loading from file (%s)\n", debugstr_w(wszFileName));
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/* create stream and associate it with file */
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result = DMUSIC_CreateDirectMusicLoaderFileStream ((LPVOID*)&pStream);
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if (FAILED(result)) {
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ERR(": could not create file stream\n");
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return result;
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}
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result = IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, iface);
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if (FAILED(result)) {
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ERR(": could not attach stream to file\n");
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IStream_Release (pStream);
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return result;
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}
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}
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else if (pDesc->dwValidData & DMUS_OBJ_MEMORY) {
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/* load object from resource */
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TRACE(": loading from resource\n");
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/* create stream and associate it with given resource */
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result = DMUSIC_CreateDirectMusicLoaderResourceStream ((LPVOID*)&pStream);
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if (FAILED(result)) {
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ERR(": could not create resource stream\n");
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return result;
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}
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result = IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, iface);
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if (FAILED(result)) {
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ERR(": could not attach stream to resource\n");
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IStream_Release (pStream);
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return result;
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}
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}
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else if (pDesc->dwValidData & DMUS_OBJ_STREAM) {
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/* load object from stream */
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TRACE(": loading from stream\n");
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/* create universal stream and associate it with given one */
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result = DMUSIC_CreateDirectMusicLoaderGenericStream ((LPVOID*)&pStream);
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if (FAILED(result)) {
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ERR(": could not create generic stream\n");
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return result;
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}
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result = IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, iface);
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if (FAILED(result)) {
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ERR(": failed to attach stream\n");
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IStream_Release (pStream);
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return result;
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}
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} else {
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/* nowhere to load from */
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FIXME(": unknown/unsupported way of loading\n");
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return DMUS_E_LOADER_NOFILENAME; /* test shows this is returned */
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}
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/* create object */
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result = CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject);
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if (FAILED(result)) {
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ERR(": could not create object\n");
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return result;
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}
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/* acquire PersistStream interface */
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result = IDirectMusicObject_QueryInterface (pObject, &IID_IPersistStream, (LPVOID*)&pPersistStream);
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if (FAILED(result)) {
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ERR("failed to Query\n");
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return result;
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}
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/* load */
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result = IPersistStream_Load (pPersistStream, pStream);
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if (result != S_OK) {
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WARN(": failed to (completely) load object (%s)\n", debugstr_dmreturn(result));
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ret = DMUS_S_PARTIALLOAD /*result*/;
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}
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/* get descriptor */
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DM_STRUCT_INIT(&GotDesc);
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result = IDirectMusicObject_GetDescriptor (pObject, &GotDesc);
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/* set filename (if we loaded via filename) */
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if (pDesc->dwValidData & DMUS_OBJ_FILENAME) {
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GotDesc.dwValidData |= (pDesc->dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH));
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strcpyW (GotDesc.wszFileName, pDesc->wszFileName);
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}
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if (FAILED(result)) {
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ERR(": failed to get descriptor\n");
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return result;
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}
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/* release all loading related stuff */
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IStream_Release (pStream);
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IPersistStream_Release (pPersistStream);
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/* add object to cache/overwrite existing info (if cache is enabled) */
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DMUSIC_GetLoaderSettings (iface, &pDesc->guidClass, NULL, &bCache);
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if (bCache) {
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if (!pObjectEntry) {
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pObjectEntry = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(WINE_LOADER_ENTRY));
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DM_STRUCT_INIT(&pObjectEntry->Desc);
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if (pObject) {
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DMUSIC_CopyDescriptor (&pObjectEntry->Desc, &GotDesc);
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pObjectEntry->pObject = pObject;
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pObjectEntry->bInvalidDefaultDLS = FALSE;
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}
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list_add_head (This->pObjects, &pObjectEntry->entry);
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} else {
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if (pObject) {
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DMUSIC_CopyDescriptor (&pObjectEntry->Desc, &GotDesc);
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pObjectEntry->pObject = pObject;
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pObjectEntry->bInvalidDefaultDLS = FALSE;
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}
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}
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TRACE(": filled in cache entry\n");
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} else TRACE(": caching disabled\n");
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#if 0
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/* for debug purposes (e.g. to check if all files are cached) */
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TRACE("*** Loader's cache ***\n");
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int i = 0;
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LIST_FOR_EACH (pEntry, This->pObjects) {
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i++;
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pObjectEntry = LIST_ENTRY(pEntry, WINE_LOADER_ENTRY, entry);
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TRACE(": entry nr. %i:\n%s - bInvalidDefaultDLS = %i\n - pObject = %p\n", i, debugstr_DMUS_OBJECTDESC(&pObjectEntry->Desc), pObjectEntry->bInvalidDefaultDLS, pObjectEntry->pObject);
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}
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#endif
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result = IDirectMusicObject_QueryInterface (pObject, riid, ppv);
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if (!bCache) IDirectMusicObject_Release (pObject); /* since loader's reference is not needed */
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/* if there was trouble with loading, and if no other error occurred,
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we should return DMUS_S_PARTIALLOAD; else, error is returned */
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if (result == S_OK)
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return ret;
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else
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return result;
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}
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HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject (LPDIRECTMUSICLOADER8 iface, LPDMUS_OBJECTDESC pDesc) {
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ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
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LPSTREAM pStream;
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LPDIRECTMUSICOBJECT pObject;
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DMUS_OBJECTDESC Desc;
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry, pNewEntry;
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HRESULT hr;
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TRACE("(%p, %p): pDesc:\n%s\n", This, pDesc, debugstr_DMUS_OBJECTDESC(pDesc));
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/* create stream and load additional info from it */
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if (pDesc->dwValidData & DMUS_OBJ_FILENAME) {
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/* generate filename; if it's full path, don't add search
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directory path, otherwise do */
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WCHAR wszFileName[MAX_PATH];
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if (pDesc->dwValidData & DMUS_OBJ_FULLPATH) {
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lstrcpyW(wszFileName, pDesc->wszFileName);
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} else {
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WCHAR *p;
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WCHAR wszSearchPath[MAX_PATH];
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DMUSIC_GetLoaderSettings (iface, &pDesc->guidClass, wszSearchPath, NULL);
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lstrcpyW(wszFileName, wszSearchPath);
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p = wszFileName + lstrlenW(wszFileName);
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if (p > wszFileName && p[-1] != '\\') *p++ = '\\';
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strcpyW(p, pDesc->wszFileName);
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}
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/* create stream */
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hr = DMUSIC_CreateDirectMusicLoaderFileStream ((LPVOID*)&pStream);
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if (FAILED(hr)) {
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ERR(": could not create file stream\n");
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return DMUS_E_LOADER_FAILEDOPEN;
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}
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/* attach stream */
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hr = IDirectMusicLoaderFileStream_Attach (pStream, wszFileName, iface);
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if (FAILED(hr)) {
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ERR(": could not attach stream to file\n");
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IStream_Release (pStream);
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return DMUS_E_LOADER_FAILEDOPEN;
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}
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}
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else if (pDesc->dwValidData & DMUS_OBJ_STREAM) {
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/* create stream */
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hr = DMUSIC_CreateDirectMusicLoaderGenericStream ((LPVOID*)&pStream);
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if (FAILED(hr)) {
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ERR(": could not create generic stream\n");
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return DMUS_E_LOADER_FAILEDOPEN;
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}
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/* attach stream */
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hr = IDirectMusicLoaderGenericStream_Attach (pStream, pDesc->pStream, iface);
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if (FAILED(hr)) {
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ERR(": could not attach stream\n");
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IStream_Release (pStream);
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return DMUS_E_LOADER_FAILEDOPEN;
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}
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}
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else if (pDesc->dwValidData & DMUS_OBJ_MEMORY) {
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/* create stream */
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hr = DMUSIC_CreateDirectMusicLoaderResourceStream ((LPVOID*)&pStream);
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if (FAILED(hr)) {
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ERR(": could not create resource stream\n");
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return DMUS_E_LOADER_FAILEDOPEN;
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}
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/* attach stream */
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hr = IDirectMusicLoaderResourceStream_Attach (pStream, pDesc->pbMemData, pDesc->llMemLength, 0, iface);
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if (FAILED(hr)) {
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ERR(": could not attach stream to resource\n");
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IStream_Release (pStream);
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return DMUS_E_LOADER_FAILEDOPEN;
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}
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}
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else {
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ERR(": no way to get additional info\n");
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return DMUS_E_LOADER_FAILEDOPEN;
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}
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/* create object */
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CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject);
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/* *sigh*... some ms objects have lousy implementation of ParseDescriptor that clears input descriptor :( */
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#ifdef NOW_WE_ARE_FREE
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/* parse descriptor: we actually use input descriptor; fields that aren't available from stream remain,
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otherwise real info is set */
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IDirectMusicObject_ParseDescriptor (pObject, pStream, pDesc);
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#endif
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/* hmph... due to some trouble I had with certain tests, we store current position and then set it back */
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DM_STRUCT_INIT(&Desc);
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if (FAILED(IDirectMusicObject_ParseDescriptor (pObject, pStream, &Desc))) {
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ERR(": couldn't parse descriptor\n");
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return DMUS_E_LOADER_FORMATNOTSUPPORTED;
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}
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/* copy elements from parsed descriptor into input descriptor; this sets new info, overwriting if necessary,
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but leaves info that's provided by input and not available from stream */
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DMUSIC_CopyDescriptor (pDesc, &Desc);
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/* release everything */
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IDirectMusicObject_Release (pObject);
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IStream_Release (pStream);
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/* sometimes it happens that twisted programs call SetObject for same object twice...
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in such cases, native loader returns S_OK and does nothing... a sound plan */
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LIST_FOR_EACH (pEntry, This->pObjects) {
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pObjectEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
|
|
if (!memcmp (&pObjectEntry->Desc, pDesc, sizeof(DMUS_OBJECTDESC))) {
|
|
TRACE(": exacly same entry already exists\n");
|
|
return S_OK;
|
|
}
|
|
}
|
|
|
|
/* add new entry */
|
|
TRACE(": adding alias entry with following info: \n%s\n", debugstr_DMUS_OBJECTDESC(pDesc));
|
|
pNewEntry = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(WINE_LOADER_ENTRY));
|
|
/* use this function instead of pure memcpy due to streams (memcpy just copies pointer),
|
|
which is basically used further by app that called SetDescriptor... better safety than exception */
|
|
DMUSIC_CopyDescriptor (&pNewEntry->Desc, pDesc);
|
|
list_add_head (This->pObjects, &pNewEntry->entry);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_SetSearchDirectory (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, WCHAR* pwzPath, BOOL fClear) {
|
|
WCHAR wszCurrentPath[MAX_PATH];
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
TRACE("(%p, %s, %s, %d)\n", This, debugstr_dmguid(rguidClass), debugstr_w(pwzPath), fClear);
|
|
FIXME(": fClear ignored\n");
|
|
DMUSIC_GetLoaderSettings (iface, rguidClass, wszCurrentPath, NULL);
|
|
if (!strncmpW(wszCurrentPath, pwzPath, MAX_PATH)) {
|
|
return S_FALSE;
|
|
}
|
|
/* FIXME: check if path is valid; else return DMUS_E_LOADER_BADPATH */
|
|
return DMUSIC_SetLoaderSettings (iface, rguidClass, pwzPath, NULL);
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_ScanDirectory (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, WCHAR* pwzFileExtension, WCHAR* pwzScanFileName) {
|
|
static const WCHAR wszAny[] = {'*',0};
|
|
WIN32_FIND_DATAW FileData;
|
|
HANDLE hSearch;
|
|
WCHAR wszSearchString[MAX_PATH];
|
|
WCHAR *p;
|
|
HRESULT result;
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
TRACE("(%p, %s, %p, %p)\n", This, debugstr_dmguid(rguidClass), pwzFileExtension, pwzScanFileName);
|
|
if (IsEqualGUID (rguidClass, &GUID_DirectMusicAllTypes) || !DMUSIC_IsValidLoadableClass(rguidClass)) {
|
|
ERR(": rguidClass invalid CLSID\n");
|
|
return REGDB_E_CLASSNOTREG;
|
|
}
|
|
|
|
/* get search path for given class */
|
|
DMUSIC_GetLoaderSettings (iface, rguidClass, wszSearchString, NULL);
|
|
|
|
p = wszSearchString + lstrlenW(wszSearchString);
|
|
if (p > wszSearchString && p[-1] != '\\') *p++ = '\\';
|
|
*p++ = '*'; /* any file */
|
|
if (strcmpW (pwzFileExtension, wszAny)) *p++ = '.'; /* if we have actual extension, put a dot */
|
|
strcpyW (p, pwzFileExtension);
|
|
|
|
TRACE(": search string: %s\n", debugstr_w(wszSearchString));
|
|
|
|
hSearch = FindFirstFileW (wszSearchString, &FileData);
|
|
if (hSearch == INVALID_HANDLE_VALUE) {
|
|
TRACE(": no files found\n");
|
|
return S_FALSE;
|
|
}
|
|
|
|
do {
|
|
DMUS_OBJECTDESC Desc;
|
|
DM_STRUCT_INIT(&Desc);
|
|
Desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_DATE;
|
|
memcpy (&Desc.guidClass, rguidClass, sizeof(GUID));
|
|
strcpyW (Desc.wszFileName, FileData.cFileName);
|
|
FileTimeToLocalFileTime (&FileData.ftCreationTime, &Desc.ftDate);
|
|
IDirectMusicLoader8_SetObject (iface, &Desc);
|
|
|
|
if (!FindNextFileW (hSearch, &FileData)) {
|
|
if (GetLastError () == ERROR_NO_MORE_FILES) {
|
|
TRACE(": search completed\n");
|
|
result = S_OK;
|
|
} else {
|
|
ERR(": could not get next file\n");
|
|
result = E_FAIL;
|
|
}
|
|
FindClose (hSearch);
|
|
return result;
|
|
}
|
|
} while (1);
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_CacheObject (LPDIRECTMUSICLOADER8 iface, IDirectMusicObject* pObject) {
|
|
DMUS_OBJECTDESC Desc;
|
|
HRESULT result = DMUS_E_LOADER_OBJECTNOTFOUND;
|
|
struct list *pEntry;
|
|
LPWINE_LOADER_ENTRY pObjectEntry = NULL;
|
|
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
TRACE("(%p, %p)\n", This, pObject);
|
|
|
|
/* get descriptor */
|
|
DM_STRUCT_INIT(&Desc);
|
|
IDirectMusicObject_GetDescriptor (pObject, &Desc);
|
|
|
|
/* now iterate thru list and check if we have alias (without object), corresponding
|
|
to descriptor of input object */
|
|
LIST_FOR_EACH(pEntry, This->pObjects) {
|
|
pObjectEntry = LIST_ENTRY(pEntry, WINE_LOADER_ENTRY, entry);
|
|
if ((Desc.dwValidData & DMUS_OBJ_OBJECT) &&
|
|
(pObjectEntry->Desc.dwValidData & DMUS_OBJ_OBJECT) &&
|
|
IsEqualGUID (&Desc.guidObject, &pObjectEntry->Desc.guidObject)) {
|
|
TRACE(": found it by object GUID\n");
|
|
if ((pObjectEntry->Desc.dwValidData & DMUS_OBJ_LOADED) && pObjectEntry->pObject)
|
|
result = S_FALSE;
|
|
else
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) &&
|
|
(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) &&
|
|
!strncmpW (Desc.wszFileName, pObjectEntry->Desc.wszFileName, DMUS_MAX_FILENAME)) {
|
|
TRACE(": found it by fullpath filename\n");
|
|
if ((pObjectEntry->Desc.dwValidData & DMUS_OBJ_LOADED) && pObjectEntry->pObject)
|
|
result = S_FALSE;
|
|
else
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) &&
|
|
(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) &&
|
|
!strncmpW (Desc.wszName, pObjectEntry->Desc.wszName, DMUS_MAX_NAME) &&
|
|
!strncmpW (Desc.wszCategory, pObjectEntry->Desc.wszCategory, DMUS_MAX_CATEGORY)) {
|
|
TRACE(": found it by name and category\n");
|
|
if ((pObjectEntry->Desc.dwValidData & DMUS_OBJ_LOADED) && pObjectEntry->pObject)
|
|
result = S_FALSE;
|
|
else
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & DMUS_OBJ_NAME) &&
|
|
(pObjectEntry->Desc.dwValidData & DMUS_OBJ_NAME) &&
|
|
!strncmpW (Desc.wszName, pObjectEntry->Desc.wszName, DMUS_MAX_NAME)) {
|
|
TRACE(": found it by name\n");
|
|
if ((pObjectEntry->Desc.dwValidData & DMUS_OBJ_LOADED) && pObjectEntry->pObject)
|
|
result = S_FALSE;
|
|
else
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & DMUS_OBJ_FILENAME) &&
|
|
(pObjectEntry->Desc.dwValidData & DMUS_OBJ_FILENAME) &&
|
|
!strncmpW (Desc.wszFileName, pObjectEntry->Desc.wszFileName, DMUS_MAX_FILENAME)) {
|
|
TRACE(": found it by filename\n");
|
|
if ((pObjectEntry->Desc.dwValidData & DMUS_OBJ_LOADED) && pObjectEntry->pObject)
|
|
result = S_FALSE;
|
|
else
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* if we found such alias, then set everything */
|
|
if (result == S_OK) {
|
|
pObjectEntry->Desc.dwValidData &= DMUS_OBJ_LOADED;
|
|
pObjectEntry->pObject = pObject;
|
|
IDirectMusicObject_AddRef (pObjectEntry->pObject);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_ReleaseObject (LPDIRECTMUSICLOADER8 iface, IDirectMusicObject* pObject) {
|
|
DMUS_OBJECTDESC Desc;
|
|
struct list *pEntry;
|
|
LPWINE_LOADER_ENTRY pObjectEntry = NULL;
|
|
HRESULT result = S_FALSE;
|
|
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
TRACE("(%p, %p)\n", This, pObject);
|
|
|
|
/* get descriptor */
|
|
DM_STRUCT_INIT(&Desc);
|
|
IDirectMusicObject_GetDescriptor (pObject, &Desc);
|
|
|
|
/* iterate thru the list of objects we know about; check only those with DMUS_OBJ_LOADED */
|
|
TRACE(": looking for the object in cache\n");
|
|
LIST_FOR_EACH(pEntry, This->pObjects) {
|
|
pObjectEntry = LIST_ENTRY(pEntry, WINE_LOADER_ENTRY, entry);
|
|
if ((Desc.dwValidData & DMUS_OBJ_OBJECT) &&
|
|
(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_OBJECT | DMUS_OBJ_LOADED)) &&
|
|
IsEqualGUID (&Desc.guidObject, &pObjectEntry->Desc.guidObject)) {
|
|
TRACE(": found it by object GUID\n%s", debugstr_DMUS_OBJECTDESC(&pObjectEntry->Desc));
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH)) &&
|
|
(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_LOADED)) &&
|
|
!strncmpW (Desc.wszFileName, pObjectEntry->Desc.wszFileName, DMUS_MAX_FILENAME)) {
|
|
TRACE(": found it by fullpath filename\n");
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY)) &&
|
|
(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_CATEGORY | DMUS_OBJ_LOADED)) &&
|
|
!strncmpW (Desc.wszName, pObjectEntry->Desc.wszName, DMUS_MAX_NAME) &&
|
|
!strncmpW (Desc.wszCategory, pObjectEntry->Desc.wszCategory, DMUS_MAX_CATEGORY)) {
|
|
TRACE(": found it by name and category\n");
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & DMUS_OBJ_NAME) &&
|
|
(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_NAME | DMUS_OBJ_LOADED)) &&
|
|
!strncmpW (Desc.wszName, pObjectEntry->Desc.wszName, DMUS_MAX_NAME)) {
|
|
TRACE(": found it by name\n");
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
else if ((Desc.dwValidData & DMUS_OBJ_FILENAME) &&
|
|
(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_FILENAME | DMUS_OBJ_LOADED)) &&
|
|
!strncmpW (Desc.wszFileName, pObjectEntry->Desc.wszFileName, DMUS_MAX_FILENAME)) {
|
|
TRACE(": found it by filename\n");
|
|
result = S_OK;
|
|
break;
|
|
}
|
|
}
|
|
if (result == S_OK) {
|
|
/*TRACE(": releasing: \n%s - bInvalidDefaultDLS = %i\n - pObject = %p\n", debugstr_DMUS_OBJECTDESC(&pObjectEntry->Desc), pObjectEntry->bInvalidDefaultDLS, pObjectEntry->pObject); */
|
|
IDirectMusicObject_Release (pObjectEntry->pObject);
|
|
pObjectEntry->pObject = NULL;
|
|
pObjectEntry->Desc.dwValidData &= ~DMUS_OBJ_LOADED;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_ClearCache (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass) {
|
|
struct list *pEntry;
|
|
LPWINE_LOADER_ENTRY pObjectEntry;
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
TRACE("(%p, %s)\n", This, debugstr_dmguid(rguidClass));
|
|
|
|
LIST_FOR_EACH (pEntry, This->pObjects) {
|
|
pObjectEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
|
|
|
|
if ((IsEqualGUID (rguidClass, &GUID_DirectMusicAllTypes) || IsEqualGUID (rguidClass, &pObjectEntry->Desc.guidClass)) &&
|
|
(pObjectEntry->Desc.dwValidData & DMUS_OBJ_LOADED)) {
|
|
/* basically, wrap to ReleaseObject for each object found */
|
|
IDirectMusicLoader8_ReleaseObject (iface, pObjectEntry->pObject);
|
|
}
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_EnableCache (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, BOOL fEnable) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
BOOL bCurrent;
|
|
TRACE("(%p, %s, %d)\n", This, debugstr_dmguid(rguidClass), fEnable);
|
|
DMUSIC_GetLoaderSettings (iface, rguidClass, NULL, &bCurrent);
|
|
if (bCurrent == fEnable)
|
|
return S_FALSE;
|
|
else
|
|
return DMUSIC_SetLoaderSettings (iface, rguidClass, NULL, &fEnable);
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_EnumObject (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, DWORD dwIndex, LPDMUS_OBJECTDESC pDesc) {
|
|
DWORD dwCount = 0;
|
|
struct list *pEntry;
|
|
LPWINE_LOADER_ENTRY pObjectEntry;
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
TRACE("(%p, %s, %ld, %p)\n", This, debugstr_dmguid(rguidClass), dwIndex, pDesc);
|
|
|
|
DM_STRUCT_INIT(pDesc);
|
|
|
|
LIST_FOR_EACH (pEntry, This->pObjects) {
|
|
pObjectEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
|
|
|
|
if (IsEqualGUID (rguidClass, &GUID_DirectMusicAllTypes) || IsEqualGUID (rguidClass, &pObjectEntry->Desc.guidClass)) {
|
|
if (dwCount == dwIndex) {
|
|
memcpy (pDesc, &pObjectEntry->Desc, sizeof(DMUS_OBJECTDESC));
|
|
/* we aren't supposed to reveal this info */
|
|
pDesc->dwValidData &= ~(DMUS_OBJ_MEMORY | DMUS_OBJ_STREAM);
|
|
pDesc->pbMemData = NULL;
|
|
pDesc->llMemLength = 0;
|
|
pDesc->pStream = NULL;
|
|
return S_OK;
|
|
}
|
|
dwCount++;
|
|
}
|
|
}
|
|
|
|
TRACE(": not found\n");
|
|
return S_FALSE;
|
|
}
|
|
|
|
void WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_CollectGarbage (LPDIRECTMUSICLOADER8 iface) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
FIXME("(%p): stub\n", This);
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_ReleaseObjectByUnknown (LPDIRECTMUSICLOADER8 iface, IUnknown* pObject) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
HRESULT result;
|
|
LPDIRECTMUSICOBJECT pObjectInterface;
|
|
|
|
TRACE("(%p, %p)\n", This, pObject);
|
|
|
|
if (IsBadReadPtr (pObject, sizeof(LPUNKNOWN))) {
|
|
ERR(": pObject bad write pointer\n");
|
|
return E_POINTER;
|
|
}
|
|
/* we simply get IDirectMusicObject interface */
|
|
result = IUnknown_QueryInterface (pObject, &IID_IDirectMusicObject, (LPVOID*)&pObjectInterface);
|
|
if (FAILED(result)) return result;
|
|
/* and release it in old-fashioned way */
|
|
result = IDirectMusicLoader8_ReleaseObject (iface, pObjectInterface);
|
|
IDirectMusicObject_Release (pObjectInterface);
|
|
|
|
return result;
|
|
}
|
|
|
|
HRESULT WINAPI IDirectMusicLoaderImpl_IDirectMusicLoader_LoadObjectFromFile (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClassID, REFIID iidInterfaceID, WCHAR* pwzFilePath, void** ppObject) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
DMUS_OBJECTDESC ObjDesc;
|
|
WCHAR wszLoaderSearchPath[MAX_PATH];
|
|
|
|
TRACE("(%p, %s, %s, %s, %p): wrapping to IDirectMusicLoaderImpl_GetObject\n", This, debugstr_dmguid(rguidClassID), debugstr_dmguid(iidInterfaceID), debugstr_w(pwzFilePath), ppObject);
|
|
|
|
DM_STRUCT_INIT(&ObjDesc);
|
|
ObjDesc.dwValidData = DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_CLASS; /* I believe I've read somewhere in MSDN that this function requires either full path or relative path */
|
|
memcpy (&ObjDesc.guidClass, rguidClassID, sizeof(CLSID));
|
|
/* OK, MSDN says that search order is the following:
|
|
- current directory (DONE)
|
|
- windows search path (FIXME: how do I get that?)
|
|
- loader's search path (DONE)
|
|
*/
|
|
DMUSIC_GetLoaderSettings (iface, rguidClassID, wszLoaderSearchPath, NULL);
|
|
/* search in current directory */
|
|
if (!SearchPathW (NULL, pwzFilePath, NULL, sizeof(ObjDesc.wszFileName)/sizeof(WCHAR), ObjDesc.wszFileName, NULL) &&
|
|
/* search in loader's search path */
|
|
!SearchPathW (wszLoaderSearchPath, pwzFilePath, NULL, sizeof(ObjDesc.wszFileName)/sizeof(WCHAR), ObjDesc.wszFileName, NULL)) {
|
|
/* cannot find file */
|
|
TRACE(": cannot find file\n");
|
|
return DMUS_E_LOADER_FAILEDOPEN;
|
|
}
|
|
|
|
TRACE(": full file path = %s\n", debugstr_w (ObjDesc.wszFileName));
|
|
|
|
return IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject (iface, &ObjDesc, iidInterfaceID, ppObject);
|
|
}
|
|
|
|
static const IDirectMusicLoader8Vtbl DirectMusicLoader_Loader_Vtbl = {
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_QueryInterface,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_AddRef,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_Release,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_SetSearchDirectory,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_ScanDirectory,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_CacheObject,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_ReleaseObject,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_ClearCache,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_EnableCache,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_EnumObject,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_CollectGarbage,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_ReleaseObjectByUnknown,
|
|
IDirectMusicLoaderImpl_IDirectMusicLoader_LoadObjectFromFile
|
|
};
|
|
|
|
/* for ClassFactory */
|
|
HRESULT WINAPI DMUSIC_CreateDirectMusicLoaderImpl (LPCGUID lpcGUID, LPVOID *ppobj, LPUNKNOWN pUnkOuter) {
|
|
IDirectMusicLoaderImpl *obj;
|
|
DMUS_OBJECTDESC Desc;
|
|
LPWINE_LOADER_ENTRY pDefaultDLSEntry;
|
|
struct list *pEntry;
|
|
|
|
TRACE("(%s, %p, %p)\n", debugstr_dmguid(lpcGUID), ppobj, pUnkOuter);
|
|
obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicLoaderImpl));
|
|
if (NULL == obj) {
|
|
*ppobj = (LPDIRECTMUSICLOADER8)NULL;
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
obj->LoaderVtbl = &DirectMusicLoader_Loader_Vtbl;
|
|
obj->dwRef = 0; /* will be inited with QueryInterface */
|
|
/* init critical section */
|
|
/* init cache/alias list */
|
|
/*InitializeCriticalSection (&obj->CritSect); */
|
|
obj->pObjects = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(struct list));
|
|
list_init (obj->pObjects);
|
|
/* init settings */
|
|
obj->pClassSettings = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(struct list));
|
|
list_init (obj->pClassSettings);
|
|
DMUSIC_InitLoaderSettings ((LPDIRECTMUSICLOADER8)obj);
|
|
|
|
/* set default DLS collection (via SetObject... so that loading via DMUS_OBJ_OBJECT is possible) */
|
|
DM_STRUCT_INIT(&Desc);
|
|
Desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_OBJECT;
|
|
memcpy (&Desc.guidClass, &CLSID_DirectMusicCollection, sizeof(CLSID));
|
|
memcpy (&Desc.guidObject, &GUID_DefaultGMCollection, sizeof(GUID));
|
|
DMUSIC_GetDefaultGMPath (Desc.wszFileName);
|
|
IDirectMusicLoader_SetObject ((LPDIRECTMUSICLOADER8)obj, &Desc);
|
|
/* and now the workaroundTM for "invalid" default DLS; basically,
|
|
my tests showed that if GUID chunk is present in default DLS
|
|
collection, loader treats it as "invalid" and returns
|
|
DMUS_E_LOADER_NOFILENAME for all requests for it; basically, we check
|
|
if out input guidObject was overwritten */
|
|
pEntry = list_head (obj->pObjects);
|
|
pDefaultDLSEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
|
|
if (!IsEqualGUID(&Desc.guidObject, &GUID_DefaultGMCollection)) {
|
|
pDefaultDLSEntry->bInvalidDefaultDLS = TRUE;
|
|
}
|
|
|
|
/* increase number of instances */
|
|
InterlockedIncrement (&dwDirectMusicLoader);
|
|
|
|
return IDirectMusicLoaderImpl_IDirectMusicLoader_QueryInterface ((LPDIRECTMUSICLOADER8)obj, lpcGUID, ppobj);
|
|
}
|
|
|
|
HRESULT WINAPI DMUSIC_DestroyDirectMusicLoaderImpl (LPDIRECTMUSICLOADER8 iface) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
|
|
TRACE("(%p)\n", This);
|
|
|
|
/* firstly, release the cache */
|
|
IDirectMusicLoader8_ClearCache (iface, &GUID_DirectMusicAllTypes);
|
|
/* FIXME: release all allocated entries */
|
|
/* destroy critical section */
|
|
/*DeleteCriticalSection (&This->CritSect); */
|
|
|
|
/* decrease number of instances */
|
|
InterlockedDecrement (&dwDirectMusicLoader);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/* help function for DMUSIC_SetDefaultDLS */
|
|
HRESULT WINAPI DMUSIC_GetDefaultGMPath (WCHAR wszPath[MAX_PATH]) {
|
|
HKEY hkDM;
|
|
DWORD returnType, sizeOfReturnBuffer = MAX_PATH;
|
|
char szPath[MAX_PATH];
|
|
|
|
if ((RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic" , 0, KEY_READ, &hkDM) != ERROR_SUCCESS) ||
|
|
(RegQueryValueExA (hkDM, "GMFilePath", NULL, &returnType, (LPBYTE) szPath, &sizeOfReturnBuffer) != ERROR_SUCCESS)) {
|
|
WARN(": registry entry missing\n" );
|
|
return E_FAIL;
|
|
}
|
|
/* FIXME: Check return types to ensure we're interpreting data right */
|
|
MultiByteToWideChar (CP_ACP, 0, szPath, -1, wszPath, MAX_PATH);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/* help function for retrieval of search path and caching option for certain class */
|
|
HRESULT WINAPI DMUSIC_GetLoaderSettings (LPDIRECTMUSICLOADER8 iface, REFGUID pClassID, WCHAR* wszSearchPath, LPBOOL pbCache) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
struct list *pEntry;
|
|
TRACE(": (%p, %s, %p, %p)\n", This, debugstr_dmguid(pClassID), wszSearchPath, pbCache);
|
|
|
|
LIST_FOR_EACH(pEntry, This->pClassSettings) {
|
|
LPWINE_LOADER_OPTION pOptionEntry = LIST_ENTRY(pEntry, WINE_LOADER_OPTION, entry);
|
|
if (IsEqualCLSID (pClassID, &pOptionEntry->guidClass)) {
|
|
if (wszSearchPath)
|
|
strcpyW(wszSearchPath, pOptionEntry->wszSearchPath);
|
|
if (pbCache)
|
|
*pbCache = pOptionEntry->bCache;
|
|
return S_OK;
|
|
}
|
|
}
|
|
return S_FALSE;
|
|
}
|
|
|
|
/* help function for setting search path and caching option for certain class */
|
|
HRESULT WINAPI DMUSIC_SetLoaderSettings (LPDIRECTMUSICLOADER8 iface, REFGUID pClassID, WCHAR* wszSearchPath, LPBOOL pbCache) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
struct list *pEntry;
|
|
HRESULT result = S_FALSE; /* in case pClassID != GUID_DirectMusicAllTypes and not a valid CLSID */
|
|
TRACE(": (%p, %s, %p, %p)\n", This, debugstr_dmguid(pClassID), wszSearchPath, pbCache);
|
|
|
|
LIST_FOR_EACH(pEntry, This->pClassSettings) {
|
|
LPWINE_LOADER_OPTION pOptionEntry = LIST_ENTRY(pEntry, WINE_LOADER_OPTION, entry);
|
|
/* well, either we have GUID_DirectMusicAllTypes and need to set it to all,
|
|
or specific CLSID is given and we set it only to it */
|
|
if (IsEqualGUID (pClassID, &GUID_DirectMusicAllTypes) ||
|
|
IsEqualCLSID (pClassID, &pOptionEntry->guidClass)) {
|
|
if (wszSearchPath)
|
|
strcpyW(pOptionEntry->wszSearchPath, wszSearchPath);
|
|
if (pbCache)
|
|
pOptionEntry->bCache = *pbCache;
|
|
result = S_OK;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
HRESULT WINAPI DMUSIC_InitLoaderSettings (LPDIRECTMUSICLOADER8 iface) {
|
|
ICOM_THIS_MULTI(IDirectMusicLoaderImpl, LoaderVtbl, iface);
|
|
|
|
/* hard-coded list of classes */
|
|
static REFCLSID classes[] = {
|
|
&CLSID_DirectMusicAudioPathConfig,
|
|
&CLSID_DirectMusicBand,
|
|
&CLSID_DirectMusicContainer,
|
|
&CLSID_DirectMusicCollection,
|
|
&CLSID_DirectMusicChordMap,
|
|
&CLSID_DirectMusicSegment,
|
|
&CLSID_DirectMusicScript,
|
|
&CLSID_DirectMusicSong,
|
|
&CLSID_DirectMusicStyle,
|
|
&CLSID_DirectMusicGraph,
|
|
&CLSID_DirectSoundWave
|
|
};
|
|
|
|
unsigned int i;
|
|
WCHAR wszCurrent[MAX_PATH];
|
|
|
|
TRACE(": (%p)\n", This);
|
|
GetCurrentDirectoryW (MAX_PATH, wszCurrent);
|
|
|
|
for (i = 0; i < sizeof(classes)/sizeof(REFCLSID); i++) {
|
|
LPWINE_LOADER_OPTION pNewSetting = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(WINE_LOADER_OPTION));
|
|
memcpy (&pNewSetting->guidClass, classes[i], sizeof(CLSID));
|
|
strcpyW (pNewSetting->wszSearchPath, wszCurrent);
|
|
pNewSetting->bCache = TRUE;
|
|
list_add_tail (This->pClassSettings, &pNewSetting->entry);
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI DMUSIC_CopyDescriptor (LPDMUS_OBJECTDESC pDst, LPDMUS_OBJECTDESC pSrc) {
|
|
TRACE(": copy \n%s", debugstr_DMUS_OBJECTDESC(pSrc));
|
|
/* copy field by field */
|
|
if (pSrc->dwValidData & DMUS_OBJ_CLASS) memcpy (&pDst->guidClass, &pSrc->guidClass, sizeof(CLSID));
|
|
if (pSrc->dwValidData & DMUS_OBJ_OBJECT) memcpy (&pDst->guidObject, &pSrc->guidObject, sizeof(GUID));
|
|
if (pSrc->dwValidData & DMUS_OBJ_DATE) memcpy (&pDst->ftDate, &pSrc->ftDate, sizeof(FILETIME));
|
|
if (pSrc->dwValidData & DMUS_OBJ_VERSION) memcpy (&pDst->vVersion, &pSrc->vVersion, sizeof(DMUS_VERSION));
|
|
if (pSrc->dwValidData & DMUS_OBJ_NAME) strcpyW (pDst->wszName, pSrc->wszName);
|
|
if (pSrc->dwValidData & DMUS_OBJ_CATEGORY) strcpyW (pDst->wszCategory, pSrc->wszCategory);
|
|
if (pSrc->dwValidData & DMUS_OBJ_FILENAME) strcpyW (pDst->wszFileName, pSrc->wszFileName);
|
|
if (pSrc->dwValidData & DMUS_OBJ_STREAM) IStream_Clone (pSrc->pStream, &pDst->pStream);
|
|
if (pSrc->dwValidData & DMUS_OBJ_MEMORY) {
|
|
pDst->pbMemData = pSrc->pbMemData;
|
|
pDst->llMemLength = pSrc->llMemLength;
|
|
}
|
|
/* set flags */
|
|
pDst->dwValidData |= pSrc->dwValidData;
|
|
return S_OK;
|
|
}
|
|
|
|
BOOL WINAPI DMUSIC_IsValidLoadableClass (REFCLSID pClassID) {
|
|
if (IsEqualCLSID(pClassID, &CLSID_DirectMusicAudioPathConfig) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicBand) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicContainer) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicCollection) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicChordMap) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicSegment) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicScript) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicSong) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicStyle) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectMusicGraph) ||
|
|
IsEqualCLSID(pClassID, &CLSID_DirectSoundWave) ||
|
|
IsEqualCLSID(pClassID, &GUID_DirectMusicAllTypes))
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|