Sweden-Number/dlls/d2d1
Giovanni Mascellani abbffd2ee2 d2d1: Fix outline join drawing.
Calling d2d_outline_vertex_set(x, y, 0, 0, 0, 0) causes a normalize() to
be invoked with a zero vector in the vertex shader
vs_code_bezier_outline. This gives rise to an undefinite result, that in
some cases causes the join triangles to be dropped.

Tested on Debian unstable.

Signed-off-by: Giovanni Mascellani <g.mascellani@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-09 09:52:36 +02:00
..
tests d2d1/tests: A test to show that DC is validated on BindDC(). 2017-12-15 18:55:41 +01:00
Makefile.in d2d1: Introduce a registry key to limit the maximum supported factory version. 2018-01-22 22:26:46 +01:00
bitmap.c d2d1: Replace d2d_calloc() with a global heap_calloc() helper. 2018-02-01 22:24:49 +01:00
bitmap_render_target.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
brush.c d2d1: Replace d2d_calloc() with a global heap_calloc() helper. 2018-02-01 22:24:49 +01:00
d2d1.spec d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
d2d1_private.h d2d1: Replace d2d_calloc() with a global heap_calloc() helper. 2018-02-01 22:24:49 +01:00
dc_render_target.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
factory.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
geometry.c d2d1: Fix outline join drawing. 2018-04-09 09:52:36 +02:00
hwnd_render_target.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
layer.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
mesh.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
render_target.c d2d1: Replace d2d_calloc() with a global heap_calloc() helper. 2018-02-01 22:24:49 +01:00
state_block.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00
stroke.c d2d1: Replace d2d_calloc() with a global heap_calloc() helper. 2018-02-01 22:24:49 +01:00
version.rc
wic_render_target.c d2d1: Use the global memory allocation helpers. 2018-01-30 20:42:06 +01:00