69 lines
1.8 KiB
C
69 lines
1.8 KiB
C
/*
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* Emulation of processor ioports.
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*
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* Copyright 1995 Morten Welinder
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* Copyright 1998 Andreas Mohr, Ove Kaaven
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "windef.h"
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#include "dosexe.h"
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#include "vga.h"
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/**********************************************************************
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* DOSVM_inport
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*/
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BOOL WINAPI DOSVM_inport( int port, int size, DWORD *res )
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{
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switch (port)
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{
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case 0x60:
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*res = DOSVM_Int09ReadScan(NULL);
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break;
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case 0x3ba:
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case 0x3da:
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*res = (DWORD)VGA_ioport_in( port );
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break;
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default:
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return FALSE; /* not handled */
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}
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return TRUE; /* handled */
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}
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/**********************************************************************
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* DOSVM_outport
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*/
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BOOL WINAPI DOSVM_outport( int port, int size, DWORD value )
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{
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switch (port)
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{
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case 0x20:
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DOSVM_PIC_ioport_out( port, (BYTE)value );
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break;
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case 0x3c8:
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case 0x3c9:
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VGA_ioport_out( port, (BYTE)value );
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break;
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default:
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return FALSE; /* not handled */
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}
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return TRUE; /* handled */
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}
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