521 lines
14 KiB
C
521 lines
14 KiB
C
/*
|
|
* Server-side thread management
|
|
*
|
|
* Copyright (C) 1998 Alexandre Julliard
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <fcntl.h>
|
|
#include <signal.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <sys/types.h>
|
|
#include <sys/uio.h>
|
|
#include <unistd.h>
|
|
#include <stdarg.h>
|
|
|
|
|
|
#include "winbase.h"
|
|
#include "winerror.h"
|
|
#include "server.h"
|
|
#include "server/thread.h"
|
|
|
|
|
|
/* thread queues */
|
|
|
|
struct wait_queue_entry
|
|
{
|
|
struct wait_queue_entry *next;
|
|
struct wait_queue_entry *prev;
|
|
struct object *obj;
|
|
struct thread *thread;
|
|
};
|
|
|
|
struct thread_wait
|
|
{
|
|
int count; /* count of objects */
|
|
int flags;
|
|
struct timeval timeout;
|
|
struct wait_queue_entry queues[1];
|
|
};
|
|
|
|
/* asynchronous procedure calls */
|
|
|
|
struct thread_apc
|
|
{
|
|
void *func; /* function to call in client */
|
|
void *param; /* function param */
|
|
};
|
|
#define MAX_THREAD_APC 16 /* Max outstanding APCs for a thread */
|
|
|
|
|
|
/* thread operations */
|
|
|
|
static void dump_thread( struct object *obj, int verbose );
|
|
static int thread_signaled( struct object *obj, struct thread *thread );
|
|
static void destroy_thread( struct object *obj );
|
|
|
|
static const struct object_ops thread_ops =
|
|
{
|
|
dump_thread,
|
|
add_queue,
|
|
remove_queue,
|
|
thread_signaled,
|
|
no_satisfied,
|
|
no_read_fd,
|
|
no_write_fd,
|
|
no_flush,
|
|
no_get_file_info,
|
|
destroy_thread
|
|
};
|
|
|
|
static struct thread *first_thread;
|
|
|
|
|
|
/* create a new thread */
|
|
struct thread *create_thread( int fd, void *pid, int *thread_handle,
|
|
int *process_handle )
|
|
{
|
|
struct thread *thread;
|
|
struct process *process;
|
|
|
|
if (!(thread = mem_alloc( sizeof(*thread) ))) return NULL;
|
|
|
|
if (pid) process = get_process_from_id( pid );
|
|
else process = create_process();
|
|
if (!process)
|
|
{
|
|
free( thread );
|
|
return NULL;
|
|
}
|
|
|
|
init_object( &thread->obj, &thread_ops, NULL );
|
|
thread->client_fd = fd;
|
|
thread->process = process;
|
|
thread->unix_pid = 0; /* not known yet */
|
|
thread->name = NULL;
|
|
thread->mutex = NULL;
|
|
thread->wait = NULL;
|
|
thread->apc = NULL;
|
|
thread->apc_count = 0;
|
|
thread->error = 0;
|
|
thread->state = STARTING;
|
|
thread->exit_code = 0x103; /* STILL_ACTIVE */
|
|
thread->next = first_thread;
|
|
thread->prev = NULL;
|
|
thread->priority = THREAD_PRIORITY_NORMAL;
|
|
thread->affinity = 1;
|
|
thread->suspend = 0;
|
|
|
|
if (first_thread) first_thread->prev = thread;
|
|
first_thread = thread;
|
|
add_process_thread( process, thread );
|
|
|
|
*thread_handle = *process_handle = -1;
|
|
if (current)
|
|
{
|
|
if ((*thread_handle = alloc_handle( current->process, thread,
|
|
THREAD_ALL_ACCESS, 0 )) == -1)
|
|
goto error;
|
|
}
|
|
if (current && !pid)
|
|
{
|
|
if ((*process_handle = alloc_handle( current->process, process,
|
|
PROCESS_ALL_ACCESS, 0 )) == -1)
|
|
goto error;
|
|
}
|
|
|
|
if (add_client( fd, thread ) == -1) goto error;
|
|
|
|
return thread;
|
|
|
|
error:
|
|
if (current)
|
|
{
|
|
close_handle( current->process, *thread_handle );
|
|
close_handle( current->process, *process_handle );
|
|
}
|
|
remove_process_thread( process, thread );
|
|
release_object( thread );
|
|
return NULL;
|
|
}
|
|
|
|
/* destroy a thread when its refcount is 0 */
|
|
static void destroy_thread( struct object *obj )
|
|
{
|
|
struct thread *thread = (struct thread *)obj;
|
|
assert( obj->ops == &thread_ops );
|
|
|
|
release_object( thread->process );
|
|
if (thread->next) thread->next->prev = thread->prev;
|
|
if (thread->prev) thread->prev->next = thread->next;
|
|
else first_thread = thread->next;
|
|
if (thread->name) free( thread->name );
|
|
if (thread->apc) free( thread->apc );
|
|
if (debug_level) memset( thread, 0xaa, sizeof(thread) ); /* catch errors */
|
|
free( thread );
|
|
}
|
|
|
|
/* dump a thread on stdout for debugging purposes */
|
|
static void dump_thread( struct object *obj, int verbose )
|
|
{
|
|
struct thread *thread = (struct thread *)obj;
|
|
assert( obj->ops == &thread_ops );
|
|
|
|
fprintf( stderr, "Thread pid=%d fd=%d name='%s'\n",
|
|
thread->unix_pid, thread->client_fd, thread->name );
|
|
}
|
|
|
|
static int thread_signaled( struct object *obj, struct thread *thread )
|
|
{
|
|
struct thread *mythread = (struct thread *)obj;
|
|
return (mythread->state == TERMINATED);
|
|
}
|
|
|
|
/* get a thread pointer from a thread id (and increment the refcount) */
|
|
struct thread *get_thread_from_id( void *id )
|
|
{
|
|
struct thread *t = first_thread;
|
|
while (t && (t != id)) t = t->next;
|
|
if (t) grab_object( t );
|
|
return t;
|
|
}
|
|
|
|
/* get a thread from a handle (and increment the refcount) */
|
|
struct thread *get_thread_from_handle( int handle, unsigned int access )
|
|
{
|
|
return (struct thread *)get_handle_obj( current->process, handle,
|
|
access, &thread_ops );
|
|
}
|
|
|
|
/* get all information about a thread */
|
|
void get_thread_info( struct thread *thread,
|
|
struct get_thread_info_reply *reply )
|
|
{
|
|
reply->pid = thread;
|
|
reply->exit_code = thread->exit_code;
|
|
reply->priority = thread->priority;
|
|
}
|
|
|
|
|
|
/* set all information about a thread */
|
|
void set_thread_info( struct thread *thread,
|
|
struct set_thread_info_request *req )
|
|
{
|
|
if (req->mask & SET_THREAD_INFO_PRIORITY)
|
|
thread->priority = req->priority;
|
|
if (req->mask & SET_THREAD_INFO_AFFINITY)
|
|
{
|
|
if (req->affinity != 1) SET_ERROR( ERROR_INVALID_PARAMETER );
|
|
else thread->affinity = req->affinity;
|
|
}
|
|
}
|
|
|
|
/* suspend a thread */
|
|
int suspend_thread( struct thread *thread )
|
|
{
|
|
int old_count = thread->suspend;
|
|
if (thread->suspend < MAXIMUM_SUSPEND_COUNT)
|
|
{
|
|
if (!thread->suspend++)
|
|
{
|
|
if (thread->unix_pid) kill( thread->unix_pid, SIGSTOP );
|
|
}
|
|
}
|
|
return old_count;
|
|
}
|
|
|
|
/* resume a thread */
|
|
int resume_thread( struct thread *thread )
|
|
{
|
|
int old_count = thread->suspend;
|
|
if (thread->suspend > 0)
|
|
{
|
|
if (!--thread->suspend)
|
|
{
|
|
if (thread->unix_pid) kill( thread->unix_pid, SIGCONT );
|
|
}
|
|
}
|
|
return old_count;
|
|
}
|
|
|
|
/* send a reply to a thread */
|
|
int send_reply( struct thread *thread, int pass_fd, int n,
|
|
... /* arg_1, len_1, ..., arg_n, len_n */ )
|
|
{
|
|
struct iovec vec[16];
|
|
va_list args;
|
|
int i;
|
|
|
|
assert( n < 16 );
|
|
va_start( args, n );
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
vec[i].iov_base = va_arg( args, void * );
|
|
vec[i].iov_len = va_arg( args, int );
|
|
}
|
|
va_end( args );
|
|
return send_reply_v( thread->client_fd, thread->error, pass_fd, vec, n );
|
|
}
|
|
|
|
/* add a thread to an object wait queue; return 1 if OK, 0 on error */
|
|
int add_queue( struct object *obj, struct wait_queue_entry *entry )
|
|
{
|
|
grab_object( obj );
|
|
entry->obj = obj;
|
|
entry->prev = obj->tail;
|
|
entry->next = NULL;
|
|
if (obj->tail) obj->tail->next = entry;
|
|
else obj->head = entry;
|
|
obj->tail = entry;
|
|
return 1;
|
|
}
|
|
|
|
/* remove a thread from an object wait queue */
|
|
void remove_queue( struct object *obj, struct wait_queue_entry *entry )
|
|
{
|
|
if (entry->next) entry->next->prev = entry->prev;
|
|
else obj->tail = entry->prev;
|
|
if (entry->prev) entry->prev->next = entry->next;
|
|
else obj->head = entry->next;
|
|
release_object( obj );
|
|
}
|
|
|
|
/* finish waiting */
|
|
static void end_wait( struct thread *thread )
|
|
{
|
|
struct thread_wait *wait = thread->wait;
|
|
struct wait_queue_entry *entry;
|
|
int i;
|
|
|
|
assert( wait );
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
entry->obj->ops->remove_queue( entry->obj, entry );
|
|
if (wait->flags & SELECT_TIMEOUT) set_select_timeout( thread->client_fd, NULL );
|
|
free( wait );
|
|
thread->wait = NULL;
|
|
}
|
|
|
|
/* build the thread wait structure */
|
|
static int wait_on( struct thread *thread, int count,
|
|
int *handles, int flags, int timeout )
|
|
{
|
|
struct thread_wait *wait;
|
|
struct wait_queue_entry *entry;
|
|
struct object *obj;
|
|
int i;
|
|
|
|
if ((count < 0) || (count > MAXIMUM_WAIT_OBJECTS))
|
|
{
|
|
SET_ERROR( ERROR_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
if (!(wait = mem_alloc( sizeof(*wait) + (count-1) * sizeof(*entry) ))) return 0;
|
|
thread->wait = wait;
|
|
wait->count = count;
|
|
wait->flags = flags;
|
|
if (flags & SELECT_TIMEOUT)
|
|
{
|
|
gettimeofday( &wait->timeout, 0 );
|
|
if (timeout)
|
|
{
|
|
wait->timeout.tv_usec += (timeout % 1000) * 1000;
|
|
if (wait->timeout.tv_usec >= 1000000)
|
|
{
|
|
wait->timeout.tv_usec -= 1000000;
|
|
wait->timeout.tv_sec++;
|
|
}
|
|
wait->timeout.tv_sec += timeout / 1000;
|
|
}
|
|
}
|
|
|
|
for (i = 0, entry = wait->queues; i < count; i++, entry++)
|
|
{
|
|
if (!(obj = get_handle_obj( thread->process, handles[i],
|
|
SYNCHRONIZE, NULL )))
|
|
{
|
|
wait->count = i - 1;
|
|
end_wait( thread );
|
|
return 0;
|
|
}
|
|
entry->thread = thread;
|
|
if (!obj->ops->add_queue( obj, entry ))
|
|
{
|
|
wait->count = i - 1;
|
|
end_wait( thread );
|
|
return 0;
|
|
}
|
|
release_object( obj );
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* check if the thread waiting condition is satisfied */
|
|
static int check_wait( struct thread *thread, int *signaled )
|
|
{
|
|
int i;
|
|
struct thread_wait *wait = thread->wait;
|
|
struct wait_queue_entry *entry = wait->queues;
|
|
|
|
assert( wait );
|
|
if (wait->flags & SELECT_ALL)
|
|
{
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
if (!entry->obj->ops->signaled( entry->obj, thread )) goto other_checks;
|
|
/* Wait satisfied: tell it to all objects */
|
|
*signaled = 0;
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
if (entry->obj->ops->satisfied( entry->obj, thread ))
|
|
*signaled = STATUS_ABANDONED_WAIT_0;
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
|
{
|
|
if (!entry->obj->ops->signaled( entry->obj, thread )) continue;
|
|
/* Wait satisfied: tell it to the object */
|
|
*signaled = i;
|
|
if (entry->obj->ops->satisfied( entry->obj, thread ))
|
|
*signaled += STATUS_ABANDONED_WAIT_0;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
other_checks:
|
|
if ((wait->flags & SELECT_ALERTABLE) && thread->apc)
|
|
{
|
|
*signaled = STATUS_USER_APC;
|
|
return 1;
|
|
}
|
|
if (wait->flags & SELECT_TIMEOUT)
|
|
{
|
|
struct timeval now;
|
|
gettimeofday( &now, NULL );
|
|
if ((now.tv_sec > wait->timeout.tv_sec) ||
|
|
((now.tv_sec == wait->timeout.tv_sec) &&
|
|
(now.tv_usec >= wait->timeout.tv_usec)))
|
|
{
|
|
*signaled = STATUS_TIMEOUT;
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* send the select reply to wake up the client */
|
|
static void send_select_reply( struct thread *thread, int signaled )
|
|
{
|
|
struct select_reply reply;
|
|
reply.signaled = signaled;
|
|
if ((signaled == STATUS_USER_APC) && thread->apc)
|
|
{
|
|
struct thread_apc *apc = thread->apc;
|
|
int len = thread->apc_count * sizeof(*apc);
|
|
thread->apc = NULL;
|
|
thread->apc_count = 0;
|
|
send_reply( thread, -1, 2, &reply, sizeof(reply),
|
|
apc, len );
|
|
free( apc );
|
|
}
|
|
else send_reply( thread, -1, 1, &reply, sizeof(reply) );
|
|
}
|
|
|
|
/* attempt to wake up a thread */
|
|
/* return 1 if OK, 0 if the wait condition is still not satisfied */
|
|
static int wake_thread( struct thread *thread )
|
|
{
|
|
int signaled;
|
|
|
|
if (!check_wait( thread, &signaled )) return 0;
|
|
end_wait( thread );
|
|
send_select_reply( thread, signaled );
|
|
return 1;
|
|
}
|
|
|
|
/* sleep on a list of objects */
|
|
void sleep_on( struct thread *thread, int count, int *handles, int flags, int timeout )
|
|
{
|
|
assert( !thread->wait );
|
|
if (!wait_on( thread, count, handles, flags, timeout ))
|
|
{
|
|
/* return an error */
|
|
send_select_reply( thread, -1 );
|
|
return;
|
|
}
|
|
if (!wake_thread( thread ))
|
|
{
|
|
/* we need to wait */
|
|
if (flags & SELECT_TIMEOUT)
|
|
set_select_timeout( thread->client_fd, &thread->wait->timeout );
|
|
}
|
|
}
|
|
|
|
/* timeout for the current thread */
|
|
void thread_timeout(void)
|
|
{
|
|
assert( current->wait );
|
|
end_wait( current );
|
|
send_select_reply( current, STATUS_TIMEOUT );
|
|
}
|
|
|
|
/* attempt to wake threads sleeping on the object wait queue */
|
|
void wake_up( struct object *obj, int max )
|
|
{
|
|
struct wait_queue_entry *entry = obj->head;
|
|
|
|
while (entry)
|
|
{
|
|
struct wait_queue_entry *next = entry->next;
|
|
if (wake_thread( entry->thread ))
|
|
{
|
|
if (max && !--max) break;
|
|
}
|
|
entry = next;
|
|
}
|
|
}
|
|
|
|
/* queue an async procedure call */
|
|
int thread_queue_apc( struct thread *thread, void *func, void *param )
|
|
{
|
|
struct thread_apc *apc;
|
|
if (!func)
|
|
{
|
|
SET_ERROR( ERROR_INVALID_PARAMETER );
|
|
return 0;
|
|
}
|
|
if (!thread->apc)
|
|
{
|
|
if (!(thread->apc = mem_alloc( MAX_THREAD_APC * sizeof(*apc) )))
|
|
return 0;
|
|
thread->apc_count = 0;
|
|
}
|
|
else if (thread->apc_count >= MAX_THREAD_APC) return 0;
|
|
thread->apc[thread->apc_count].func = func;
|
|
thread->apc[thread->apc_count].param = param;
|
|
thread->apc_count++;
|
|
wake_thread( thread );
|
|
return 1;
|
|
}
|
|
|
|
/* kill a thread on the spot */
|
|
void kill_thread( struct thread *thread, int exit_code )
|
|
{
|
|
if (thread->state == TERMINATED) return; /* already killed */
|
|
if (thread->unix_pid) kill( thread->unix_pid, SIGTERM );
|
|
remove_client( thread->client_fd, exit_code ); /* this will call thread_killed */
|
|
}
|
|
|
|
/* a thread has been killed */
|
|
void thread_killed( struct thread *thread, int exit_code )
|
|
{
|
|
thread->state = TERMINATED;
|
|
thread->exit_code = exit_code;
|
|
if (thread->wait) end_wait( thread );
|
|
abandon_mutexes( thread );
|
|
remove_process_thread( thread->process, thread );
|
|
wake_up( &thread->obj, 0 );
|
|
release_object( thread );
|
|
}
|