Sweden-Number/dlls/ddraw
Matteo Bruni b963c73abb wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
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tests wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
Makefile.in
clipper.c
ddraw.c wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
device.c ddraw: Enable WINED3D_RS_NORMALIZENORMALS on d3d versions older than d3d7. 2015-03-31 18:49:29 +09:00
executebuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
light.c ddraw: Cleanup d3d_light_SetLight() a bit. 2015-04-23 15:14:03 +09:00
main.c wined3d: Introduce D3D7+ normal matrix computation. 2015-04-24 19:07:52 +09:00
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c wined3d: Set palettes on the swapchain. 2014-06-30 22:04:53 +02:00
surface.c ddraw: Update the palette before presents to the NULL window. 2015-03-23 22:59:14 +09:00
utils.c ddraw: Remove support for V16U16. 2015-03-11 22:09:29 +09:00
version.rc
vertexbuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
viewport.c ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00