485 lines
15 KiB
C
485 lines
15 KiB
C
/*
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* Win32 debugger functions
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*
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* Copyright (C) 1999 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include <stdio.h>
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#include <string.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "winerror.h"
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#include "wine/server.h"
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#include "kernel_private.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(debugstr);
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/******************************************************************************
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* WaitForDebugEvent (KERNEL32.@)
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*
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* Waits for a debugging event to occur in a process being debugged before
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* filling out the debug event structure.
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*
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* PARAMS
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* event [O] Address of structure for event information.
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* timeout [I] Number of milliseconds to wait for event.
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*
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* RETURNS
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*
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* Returns true if a debug event occurred and false if the call timed out.
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*/
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BOOL WINAPI WaitForDebugEvent(
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LPDEBUG_EVENT event,
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DWORD timeout)
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{
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BOOL ret;
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DWORD res;
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int i;
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for (;;)
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{
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HANDLE wait = 0;
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debug_event_t data;
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SERVER_START_REQ( wait_debug_event )
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{
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req->get_handle = (timeout != 0);
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wine_server_set_reply( req, &data, sizeof(data) );
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if (!(ret = !wine_server_call_err( req ))) goto done;
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if (!wine_server_reply_size(reply)) /* timeout */
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{
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wait = wine_server_ptr_handle( reply->wait );
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ret = FALSE;
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goto done;
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}
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event->dwDebugEventCode = data.code;
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event->dwProcessId = (DWORD)reply->pid;
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event->dwThreadId = (DWORD)reply->tid;
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switch(data.code)
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{
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case EXCEPTION_DEBUG_EVENT:
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event->u.Exception.dwFirstChance = data.exception.first;
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event->u.Exception.ExceptionRecord.ExceptionCode = data.exception.exc_code;
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event->u.Exception.ExceptionRecord.ExceptionFlags = data.exception.flags;
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event->u.Exception.ExceptionRecord.ExceptionRecord = wine_server_get_ptr( data.exception.record );
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event->u.Exception.ExceptionRecord.ExceptionAddress = wine_server_get_ptr( data.exception.address );
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event->u.Exception.ExceptionRecord.NumberParameters = data.exception.nb_params;
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for (i = 0; i < data.exception.nb_params; i++)
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event->u.Exception.ExceptionRecord.ExceptionInformation[i] = data.exception.params[i];
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break;
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case CREATE_THREAD_DEBUG_EVENT:
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event->u.CreateThread.hThread = wine_server_ptr_handle( data.create_thread.handle );
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event->u.CreateThread.lpThreadLocalBase = wine_server_get_ptr( data.create_thread.teb );
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event->u.CreateThread.lpStartAddress = wine_server_get_ptr( data.create_thread.start );
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break;
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case CREATE_PROCESS_DEBUG_EVENT:
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event->u.CreateProcessInfo.hFile = wine_server_ptr_handle( data.create_process.file );
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event->u.CreateProcessInfo.hProcess = wine_server_ptr_handle( data.create_process.process );
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event->u.CreateProcessInfo.hThread = wine_server_ptr_handle( data.create_process.thread );
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event->u.CreateProcessInfo.lpBaseOfImage = wine_server_get_ptr( data.create_process.base );
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event->u.CreateProcessInfo.dwDebugInfoFileOffset = data.create_process.dbg_offset;
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event->u.CreateProcessInfo.nDebugInfoSize = data.create_process.dbg_size;
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event->u.CreateProcessInfo.lpThreadLocalBase = wine_server_get_ptr( data.create_process.teb );
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event->u.CreateProcessInfo.lpStartAddress = wine_server_get_ptr( data.create_process.start );
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event->u.CreateProcessInfo.lpImageName = wine_server_get_ptr( data.create_process.name );
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event->u.CreateProcessInfo.fUnicode = data.create_process.unicode;
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break;
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case EXIT_THREAD_DEBUG_EVENT:
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event->u.ExitThread.dwExitCode = data.exit.exit_code;
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break;
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case EXIT_PROCESS_DEBUG_EVENT:
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event->u.ExitProcess.dwExitCode = data.exit.exit_code;
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break;
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case LOAD_DLL_DEBUG_EVENT:
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event->u.LoadDll.hFile = wine_server_ptr_handle( data.load_dll.handle );
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event->u.LoadDll.lpBaseOfDll = wine_server_get_ptr( data.load_dll.base );
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event->u.LoadDll.dwDebugInfoFileOffset = data.load_dll.dbg_offset;
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event->u.LoadDll.nDebugInfoSize = data.load_dll.dbg_size;
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event->u.LoadDll.lpImageName = wine_server_get_ptr( data.load_dll.name );
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event->u.LoadDll.fUnicode = data.load_dll.unicode;
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break;
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case UNLOAD_DLL_DEBUG_EVENT:
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event->u.UnloadDll.lpBaseOfDll = wine_server_get_ptr( data.unload_dll.base );
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break;
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case OUTPUT_DEBUG_STRING_EVENT:
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event->u.DebugString.lpDebugStringData = wine_server_get_ptr( data.output_string.string );
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event->u.DebugString.fUnicode = FALSE;
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event->u.DebugString.nDebugStringLength = data.output_string.length;
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break;
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case RIP_EVENT:
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event->u.RipInfo.dwError = data.rip_info.error;
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event->u.RipInfo.dwType = data.rip_info.type;
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break;
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}
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done:
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/* nothing */ ;
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}
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SERVER_END_REQ;
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if (ret) return TRUE;
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if (!wait) break;
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res = WaitForSingleObject( wait, timeout );
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CloseHandle( wait );
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if (res != STATUS_WAIT_0) break;
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}
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SetLastError( ERROR_SEM_TIMEOUT );
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return FALSE;
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}
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/**********************************************************************
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* ContinueDebugEvent (KERNEL32.@)
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*
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* Enables a thread that previously produced a debug event to continue.
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*
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* PARAMS
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* pid [I] The id of the process to continue.
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* tid [I] The id of the thread to continue.
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* status [I] The rule to apply to unhandled exeptions.
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*
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* RETURNS
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*
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* True if the debugger is listed as the processes owner and the process
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* and thread are valid.
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*/
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BOOL WINAPI ContinueDebugEvent(
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DWORD pid,
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DWORD tid,
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DWORD status)
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{
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BOOL ret;
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SERVER_START_REQ( continue_debug_event )
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{
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req->pid = pid;
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req->tid = tid;
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req->status = status;
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ret = !wine_server_call_err( req );
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}
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SERVER_END_REQ;
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return ret;
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}
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/**********************************************************************
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* DebugActiveProcess (KERNEL32.@)
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*
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* Attempts to attach the debugger to a process.
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*
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* PARAMS
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* pid [I] The process to be debugged.
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*
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* RETURNS
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*
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* True if the debugger was attached to process.
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*/
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BOOL WINAPI DebugActiveProcess( DWORD pid )
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{
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BOOL ret;
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SERVER_START_REQ( debug_process )
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{
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req->pid = pid;
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req->attach = 1;
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ret = !wine_server_call_err( req );
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}
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SERVER_END_REQ;
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return ret;
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}
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/**********************************************************************
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* DebugActiveProcessStop (KERNEL32.@)
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*
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* Attempts to detach the debugger from a process.
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*
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* PARAMS
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* pid [I] The process to be detached.
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*
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* RETURNS
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*
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* True if the debugger was detached from the process.
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*/
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BOOL WINAPI DebugActiveProcessStop( DWORD pid )
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{
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BOOL ret;
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SERVER_START_REQ( debug_process )
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{
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req->pid = pid;
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req->attach = 0;
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ret = !wine_server_call_err( req );
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}
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SERVER_END_REQ;
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return ret;
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}
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/***********************************************************************
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* OutputDebugStringA (KERNEL32.@)
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*
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* Output by an application of an ascii string to a debugger (if attached)
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* and program log.
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*
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* PARAMS
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* str [I] The message to be logged and given to the debugger.
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*
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* RETURNS
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*
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* Nothing.
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*/
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void WINAPI OutputDebugStringA( LPCSTR str )
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{
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static HANDLE DBWinMutex = NULL;
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static BOOL mutex_inited = FALSE;
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if (!str) str = "";
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/* send string to attached debugger */
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SERVER_START_REQ( output_debug_string )
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{
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req->string = wine_server_client_ptr( str );
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req->length = strlen(str) + 1;
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wine_server_call( req );
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}
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SERVER_END_REQ;
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WARN("%s\n", debugstr_a(str));
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/* send string to a system-wide monitor */
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/* FIXME should only send to monitor if no debuggers are attached */
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if (!mutex_inited)
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{
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/* first call to OutputDebugString, initialize mutex handle */
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static const WCHAR mutexname[] = {'D','B','W','i','n','M','u','t','e','x',0};
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HANDLE mutex = CreateMutexExW( NULL, mutexname, 0, SYNCHRONIZE );
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if (mutex)
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{
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if (InterlockedCompareExchangePointer( &DBWinMutex, mutex, 0 ) != 0)
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{
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/* someone beat us here... */
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CloseHandle( mutex );
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}
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}
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mutex_inited = TRUE;
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}
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if (DBWinMutex)
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{
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static const WCHAR shmname[] = {'D','B','W','I','N','_','B','U','F','F','E','R',0};
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static const WCHAR eventbuffername[] = {'D','B','W','I','N','_','B','U','F','F','E','R','_','R','E','A','D','Y',0};
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static const WCHAR eventdataname[] = {'D','B','W','I','N','_','D','A','T','A','_','R','E','A','D','Y',0};
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HANDLE mapping;
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mapping = OpenFileMappingW( FILE_MAP_WRITE, FALSE, shmname );
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if (mapping)
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{
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LPVOID buffer;
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HANDLE eventbuffer, eventdata;
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buffer = MapViewOfFile( mapping, FILE_MAP_WRITE, 0, 0, 0 );
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eventbuffer = OpenEventW( SYNCHRONIZE, FALSE, eventbuffername );
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eventdata = OpenEventW( EVENT_MODIFY_STATE, FALSE, eventdataname );
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if (buffer && eventbuffer && eventdata)
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{
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/* monitor is present, synchronize with other OutputDebugString invocations */
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WaitForSingleObject( DBWinMutex, INFINITE );
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/* acquire control over the buffer */
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if (WaitForSingleObject( eventbuffer, 10000 ) == WAIT_OBJECT_0)
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{
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int str_len;
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struct _mon_buffer_t {
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DWORD pid;
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char buffer[1];
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} *mon_buffer = (struct _mon_buffer_t*) buffer;
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str_len = strlen( str );
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if (str_len > (4096 - sizeof(DWORD) - 1))
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str_len = 4096 - sizeof(DWORD) - 1;
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mon_buffer->pid = GetCurrentProcessId();
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memcpy( mon_buffer->buffer, str, str_len );
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mon_buffer->buffer[str_len] = 0;
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/* signal data ready */
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SetEvent( eventdata );
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}
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ReleaseMutex( DBWinMutex );
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}
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if (buffer)
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UnmapViewOfFile( buffer );
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if (eventbuffer)
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CloseHandle( eventbuffer );
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if (eventdata)
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CloseHandle( eventdata );
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CloseHandle( mapping );
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}
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}
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}
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/***********************************************************************
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* OutputDebugStringW (KERNEL32.@)
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*
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* Output by an application of a unicode string to a debugger (if attached)
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* and program log.
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*
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* PARAMS
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* str [I] The message to be logged and given to the debugger.
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*
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* RETURNS
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*
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* Nothing.
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*/
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void WINAPI OutputDebugStringW( LPCWSTR str )
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{
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UNICODE_STRING strW;
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STRING strA;
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RtlInitUnicodeString( &strW, str );
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if (!RtlUnicodeStringToAnsiString( &strA, &strW, TRUE ))
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{
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OutputDebugStringA( strA.Buffer );
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RtlFreeAnsiString( &strA );
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}
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}
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/***********************************************************************
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* DebugBreak (KERNEL32.@)
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*
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* Raises an exception so that a debugger (if attached)
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* can take some action.
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*/
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#if defined(__i386__) || defined(__x86_64__)
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__ASM_STDCALL_FUNC( DebugBreak, 0, "jmp " __ASM_NAME("DbgBreakPoint") )
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#else
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void WINAPI DebugBreak(void)
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{
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DbgBreakPoint();
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}
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#endif
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/***********************************************************************
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* DebugBreakProcess (KERNEL32.@)
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*
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* Raises an exception so that a debugger (if attached)
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* can take some action. Same as DebugBreak, but applies to any process.
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*
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* PARAMS
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* hProc [I] Process to break into.
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*
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* RETURNS
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*
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* True if successful.
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*/
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BOOL WINAPI DebugBreakProcess(HANDLE hProc)
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{
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BOOL ret, self;
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TRACE("(%p)\n", hProc);
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SERVER_START_REQ( debug_break )
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{
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req->handle = wine_server_obj_handle( hProc );
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ret = !wine_server_call_err( req );
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self = ret && reply->self;
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}
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SERVER_END_REQ;
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if (self) DbgBreakPoint();
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return ret;
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}
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/***********************************************************************
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* IsDebuggerPresent (KERNEL32.@)
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*
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* Allows a process to determine if there is a debugger attached.
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*
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* PARAMS
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*
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* RETURNS
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*
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* True if there is a debugger attached.
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*/
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BOOL WINAPI IsDebuggerPresent(void)
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{
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return NtCurrentTeb()->Peb->BeingDebugged;
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}
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/***********************************************************************
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* CheckRemoteDebuggerPresent (KERNEL32.@)
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*
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* Allows a process to determine if there is a remote debugger
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* attached.
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*
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* PARAMS
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*
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* RETURNS
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*
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* TRUE because it is a stub.
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*/
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BOOL WINAPI CheckRemoteDebuggerPresent(HANDLE process, PBOOL DebuggerPresent)
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{
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NTSTATUS status;
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DWORD_PTR port;
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if(!process || !DebuggerPresent)
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{
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SetLastError(ERROR_INVALID_PARAMETER);
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return FALSE;
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}
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status = NtQueryInformationProcess(process, ProcessDebugPort, &port, sizeof(port), NULL);
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if (status != STATUS_SUCCESS)
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{
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SetLastError(RtlNtStatusToDosError(status));
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return FALSE;
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}
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*DebuggerPresent = !!port;
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return TRUE;
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}
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/***********************************************************************
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* DebugSetProcessKillOnExit (KERNEL32.@)
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*
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* Let a debugger decide whether a debuggee will be killed upon debugger
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* termination.
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*
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* PARAMS
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* kill [I] If set to true then kill the process on exit.
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*
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* RETURNS
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* True if successful, false otherwise.
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*/
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BOOL WINAPI DebugSetProcessKillOnExit(BOOL kill)
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{
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BOOL ret = FALSE;
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SERVER_START_REQ( set_debugger_kill_on_exit )
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{
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req->kill_on_exit = kill;
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ret = !wine_server_call_err( req );
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}
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SERVER_END_REQ;
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return ret;
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}
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