Sweden-Number/dlls/wined3d
Austin English 6e59cd2c34 Spelling fixes. 2008-04-22 12:20:12 +02:00
..
Makefile.in wined3d: Fragment processing using GL_ATI_fragment_shader. 2008-03-25 19:50:32 +01:00
arb_program_shader.c Spelling fixes. 2008-04-22 12:20:12 +02:00
ati_fragment_shader.c Spelling fixes. 2008-04-22 12:20:12 +02:00
baseshader.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
basetexture.c wined3d: Handle out of array bounds state. 2008-04-17 11:40:39 +02:00
clipper.c
context.c Spelling fixes. 2008-04-22 12:20:12 +02:00
cubetexture.c wined3d: Improve detection of device palette change. 2008-04-03 11:31:57 +02:00
device.c Spelling fixes. 2008-04-22 12:20:12 +02:00
directx.c Spelling fixes. 2008-04-22 12:20:12 +02:00
drawprim.c Spelling fixes. 2008-04-22 12:20:12 +02:00
glsl_shader.c Spelling fixes. 2008-04-22 12:20:12 +02:00
indexbuffer.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
palette.c wined3d: Don't store primary surface palette in device palettes. 2008-03-25 11:53:55 +01:00
pixelshader.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
query.c wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DOcclusionQueryImpl_Issue. 2008-04-07 21:18:18 +02:00
resource.c
state.c Spelling fixes. 2008-04-22 12:20:12 +02:00
stateblock.c Spelling fixes. 2008-04-22 12:20:12 +02:00
surface.c Spelling fixes. 2008-04-22 12:20:12 +02:00
surface_base.c Spelling fixes. 2008-04-22 12:20:12 +02:00
surface_gdi.c Spelling fixes. 2008-04-22 12:20:12 +02:00
swapchain.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
texture.c wined3d: Improve detection of device palette change. 2008-04-03 11:31:57 +02:00
utils.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
vertexbuffer.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
vertexdeclaration.c
vertexshader.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c wined3d: Update copyright lines. 2008-04-02 20:22:42 +02:00
wined3d_private.h Spelling fixes. 2008-04-22 12:20:12 +02:00
wined3d_private_types.h wined3d: Also move the rendertarget capability to the formats table. 2008-03-29 10:31:50 +01:00