1262 lines
40 KiB
C
1262 lines
40 KiB
C
/* Wine Vulkan ICD implementation
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*
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* Copyright 2017 Roderick Colenbrander
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "vulkan_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(vulkan);
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/* For now default to 4 as it felt like a reasonable version feature wise to support.
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* Don't support the optional vk_icdGetPhysicalDeviceProcAddr introduced in this version
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* as it is unlikely we will implement physical device extensions, which the loader is not
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* aware of. Version 5 adds more extensive version checks. Something to tackle later.
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*/
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#define WINE_VULKAN_ICD_VERSION 4
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/* All Vulkan structures use this structure for the first elements. */
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struct wine_vk_structure_header
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{
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VkStructureType sType;
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void *pNext;
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};
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#define wine_vk_find_struct(s, t) wine_vk_find_struct_((void *)s, VK_STRUCTURE_TYPE_##t)
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static void *wine_vk_find_struct_(void *s, VkStructureType t)
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{
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struct wine_vk_structure_header *header;
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for (header = s; header; header = header->pNext)
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{
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if (header->sType == t)
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return header;
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}
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return NULL;
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}
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static void *wine_vk_get_global_proc_addr(const char *name);
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static const struct vulkan_funcs *vk_funcs;
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static VkResult (*p_vkEnumerateInstanceVersion)(uint32_t *version);
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void WINAPI wine_vkGetPhysicalDeviceProperties(VkPhysicalDevice physical_device,
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VkPhysicalDeviceProperties *properties);
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static void wine_vk_physical_device_free(struct VkPhysicalDevice_T *phys_dev)
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{
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if (!phys_dev)
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return;
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heap_free(phys_dev->extensions);
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heap_free(phys_dev);
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}
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static struct VkPhysicalDevice_T *wine_vk_physical_device_alloc(struct VkInstance_T *instance,
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VkPhysicalDevice phys_dev)
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{
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struct VkPhysicalDevice_T *object;
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uint32_t num_host_properties, num_properties = 0;
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VkExtensionProperties *host_properties = NULL;
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VkResult res;
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unsigned int i, j;
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if (!(object = heap_alloc_zero(sizeof(*object))))
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return NULL;
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object->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
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object->instance = instance;
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object->phys_dev = phys_dev;
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res = instance->funcs.p_vkEnumerateDeviceExtensionProperties(phys_dev,
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NULL, &num_host_properties, NULL);
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if (res != VK_SUCCESS)
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{
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ERR("Failed to enumerate device extensions, res=%d\n", res);
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goto err;
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}
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host_properties = heap_calloc(num_host_properties, sizeof(*host_properties));
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if (!host_properties)
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{
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ERR("Failed to allocate memory for device properties!\n");
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goto err;
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}
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res = instance->funcs.p_vkEnumerateDeviceExtensionProperties(phys_dev,
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NULL, &num_host_properties, host_properties);
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if (res != VK_SUCCESS)
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{
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ERR("Failed to enumerate device extensions, res=%d\n", res);
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goto err;
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}
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/* Count list of extensions for which we have an implementation.
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* TODO: perform translation for platform specific extensions.
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*/
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for (i = 0; i < num_host_properties; i++)
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{
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if (wine_vk_device_extension_supported(host_properties[i].extensionName))
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{
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TRACE("Enabling extension '%s' for physical device %p\n", host_properties[i].extensionName, object);
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num_properties++;
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}
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else
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{
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TRACE("Skipping extension '%s', no implementation found in winevulkan.\n", host_properties[i].extensionName);
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}
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}
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TRACE("Host supported extensions %u, Wine supported extensions %u\n", num_host_properties, num_properties);
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if (!(object->extensions = heap_calloc(num_properties, sizeof(*object->extensions))))
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{
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ERR("Failed to allocate memory for device extensions!\n");
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goto err;
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}
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for (i = 0, j = 0; i < num_host_properties; i++)
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{
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if (wine_vk_device_extension_supported(host_properties[i].extensionName))
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{
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object->extensions[j] = host_properties[i];
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j++;
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}
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}
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object->extension_count = num_properties;
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heap_free(host_properties);
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return object;
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err:
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wine_vk_physical_device_free(object);
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heap_free(host_properties);
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return NULL;
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}
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static void wine_vk_free_command_buffers(struct VkDevice_T *device,
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struct wine_cmd_pool *pool, uint32_t count, const VkCommandBuffer *buffers)
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{
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unsigned int i;
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for (i = 0; i < count; i++)
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{
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if (!buffers[i])
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continue;
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device->funcs.p_vkFreeCommandBuffers(device->device, pool->command_pool, 1, &buffers[i]->command_buffer);
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list_remove(&buffers[i]->pool_link);
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heap_free(buffers[i]);
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}
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}
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static struct VkQueue_T *wine_vk_device_alloc_queues(struct VkDevice_T *device,
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uint32_t family_index, uint32_t queue_count, VkDeviceQueueCreateFlags flags)
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{
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VkDeviceQueueInfo2 queue_info;
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struct VkQueue_T *queues;
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unsigned int i;
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if (!(queues = heap_calloc(queue_count, sizeof(*queues))))
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{
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ERR("Failed to allocate memory for queues\n");
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return NULL;
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}
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for (i = 0; i < queue_count; i++)
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{
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struct VkQueue_T *queue = &queues[i];
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queue->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
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queue->device = device;
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queue->flags = flags;
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/* The Vulkan spec says:
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*
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* "vkGetDeviceQueue must only be used to get queues that were created
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* with the flags parameter of VkDeviceQueueCreateInfo set to zero."
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*/
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if (flags && device->funcs.p_vkGetDeviceQueue2)
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{
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queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2;
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queue_info.pNext = NULL;
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queue_info.flags = flags;
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queue_info.queueFamilyIndex = family_index;
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queue_info.queueIndex = i;
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device->funcs.p_vkGetDeviceQueue2(device->device, &queue_info, &queue->queue);
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}
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else
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{
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device->funcs.p_vkGetDeviceQueue(device->device, family_index, i, &queue->queue);
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}
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}
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return queues;
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}
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static VkDeviceGroupDeviceCreateInfo *convert_VkDeviceGroupDeviceCreateInfo(const void *src)
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{
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const VkDeviceGroupDeviceCreateInfo *in = src;
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VkDeviceGroupDeviceCreateInfo *out;
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VkPhysicalDevice *physical_devices;
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unsigned int i;
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if (!(out = heap_alloc(sizeof(*out))))
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return NULL;
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*out = *in;
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if (!(physical_devices = heap_calloc(in->physicalDeviceCount, sizeof(*physical_devices))))
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{
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heap_free(out);
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return NULL;
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}
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for (i = 0; i < in->physicalDeviceCount; ++i)
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physical_devices[i] = in->pPhysicalDevices[i]->phys_dev;
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out->pPhysicalDevices = physical_devices;
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return out;
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}
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static VkResult wine_vk_device_convert_create_info(const VkDeviceCreateInfo *src,
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VkDeviceCreateInfo *dst)
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{
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unsigned int i;
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*dst = *src;
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/* Application and loader can pass in a chain of extensions through pNext.
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* We can't blindly pass these through as often these contain callbacks or
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* they can even be pass structures for loader / ICD internal use.
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*/
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if (src->pNext)
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{
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const struct wine_vk_structure_header *header;
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dst->pNext = NULL;
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for (header = src->pNext; header; header = header->pNext)
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{
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switch (header->sType)
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{
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case VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO:
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/* Used for loader to ICD communication. Ignore to not confuse
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* host loader.
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*/
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break;
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case VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO:
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if (!(dst->pNext = convert_VkDeviceGroupDeviceCreateInfo(header)))
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return VK_ERROR_OUT_OF_HOST_MEMORY;
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break;
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default:
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FIXME("Application requested a linked structure of type %#x.\n", header->sType);
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}
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}
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}
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/* Should be filtered out by loader as ICDs don't support layers. */
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dst->enabledLayerCount = 0;
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dst->ppEnabledLayerNames = NULL;
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TRACE("Enabled extensions: %u.\n", dst->enabledExtensionCount);
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for (i = 0; i < dst->enabledExtensionCount; i++)
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{
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TRACE("Extension %u: %s.\n", i, debugstr_a(dst->ppEnabledExtensionNames[i]));
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}
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return VK_SUCCESS;
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}
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static void wine_vk_device_free_create_info(VkDeviceCreateInfo *create_info)
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{
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VkDeviceGroupDeviceCreateInfo *group_info;
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if ((group_info = wine_vk_find_struct(create_info, DEVICE_GROUP_DEVICE_CREATE_INFO)))
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{
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heap_free((void *)group_info->pPhysicalDevices);
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heap_free(group_info);
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}
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create_info->pNext = NULL;
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}
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/* Helper function used for freeing a device structure. This function supports full
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* and partial object cleanups and can thus be used for vkCreateDevice failures.
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*/
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static void wine_vk_device_free(struct VkDevice_T *device)
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{
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if (!device)
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return;
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if (device->queues)
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{
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unsigned int i;
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for (i = 0; i < device->max_queue_families; i++)
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{
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heap_free(device->queues[i]);
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}
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heap_free(device->queues);
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device->queues = NULL;
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}
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if (device->device && device->funcs.p_vkDestroyDevice)
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{
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device->funcs.p_vkDestroyDevice(device->device, NULL /* pAllocator */);
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}
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heap_free(device);
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}
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static BOOL wine_vk_init(void)
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{
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HDC hdc;
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hdc = GetDC(0);
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vk_funcs = __wine_get_vulkan_driver(hdc, WINE_VULKAN_DRIVER_VERSION);
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ReleaseDC(0, hdc);
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if (!vk_funcs)
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{
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ERR("Failed to load Wine graphics driver supporting Vulkan.\n");
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return FALSE;
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}
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p_vkEnumerateInstanceVersion = vk_funcs->p_vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceVersion");
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return TRUE;
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}
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/* Helper function for converting between win32 and host compatible VkInstanceCreateInfo.
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* This function takes care of extensions handled at winevulkan layer, a Wine graphics
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* driver is responsible for handling e.g. surface extensions.
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*/
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static void wine_vk_instance_convert_create_info(const VkInstanceCreateInfo *src,
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VkInstanceCreateInfo *dst)
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{
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unsigned int i;
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*dst = *src;
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if (dst->pApplicationInfo)
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{
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const VkApplicationInfo *app_info = dst->pApplicationInfo;
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TRACE("Application name %s, application version %#x\n",
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debugstr_a(app_info->pApplicationName), app_info->applicationVersion);
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TRACE("Engine name %s, engine version %#x\n", debugstr_a(app_info->pEngineName),
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app_info->engineVersion);
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TRACE("API version %#x\n", app_info->apiVersion);
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}
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/* Application and loader can pass in a chain of extensions through pNext.
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* We can't blindly pass these through as often these contain callbacks or
|
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* they can even be pass structures for loader / ICD internal use. For now
|
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* we ignore everything in pNext chain, but we print FIXMEs.
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*/
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if (src->pNext)
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{
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const struct wine_vk_structure_header *header;
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for (header = src->pNext; header; header = header->pNext)
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{
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switch (header->sType)
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{
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case VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO:
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/* Can be used to register new dispatchable object types
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* to the loader. We should ignore it as it will confuse the
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* host its loader.
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*/
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break;
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default:
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FIXME("Application requested a linked structure of type %#x.\n", header->sType);
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}
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}
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}
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/* For now don't support anything. */
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dst->pNext = NULL;
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/* ICDs don't support any layers, so nothing to copy. Modern versions of the loader
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* filter this data out as well.
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*/
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dst->enabledLayerCount = 0;
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dst->ppEnabledLayerNames = NULL;
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TRACE("Enabled extensions: %u\n", dst->enabledExtensionCount);
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for (i = 0; i < dst->enabledExtensionCount; i++)
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{
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TRACE("Extension %u: %s\n", i, debugstr_a(dst->ppEnabledExtensionNames[i]));
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}
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}
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/* Helper function which stores wrapped physical devices in the instance object. */
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static VkResult wine_vk_instance_load_physical_devices(struct VkInstance_T *instance)
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{
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VkPhysicalDevice *tmp_phys_devs;
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uint32_t phys_dev_count;
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unsigned int i;
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VkResult res;
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res = instance->funcs.p_vkEnumeratePhysicalDevices(instance->instance, &phys_dev_count, NULL);
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if (res != VK_SUCCESS)
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{
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ERR("Failed to enumerate physical devices, res=%d\n", res);
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return res;
|
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}
|
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if (!phys_dev_count)
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return res;
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|
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if (!(tmp_phys_devs = heap_calloc(phys_dev_count, sizeof(*tmp_phys_devs))))
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return VK_ERROR_OUT_OF_HOST_MEMORY;
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res = instance->funcs.p_vkEnumeratePhysicalDevices(instance->instance, &phys_dev_count, tmp_phys_devs);
|
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if (res != VK_SUCCESS)
|
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{
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heap_free(tmp_phys_devs);
|
|
return res;
|
|
}
|
|
|
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instance->phys_devs = heap_calloc(phys_dev_count, sizeof(*instance->phys_devs));
|
|
if (!instance->phys_devs)
|
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{
|
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heap_free(tmp_phys_devs);
|
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return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
}
|
|
|
|
/* Wrap each native physical device handle into a dispatchable object for the ICD loader. */
|
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for (i = 0; i < phys_dev_count; i++)
|
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{
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struct VkPhysicalDevice_T *phys_dev = wine_vk_physical_device_alloc(instance, tmp_phys_devs[i]);
|
|
if (!phys_dev)
|
|
{
|
|
ERR("Unable to allocate memory for physical device!\n");
|
|
heap_free(tmp_phys_devs);
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
}
|
|
|
|
instance->phys_devs[i] = phys_dev;
|
|
instance->phys_dev_count = i + 1;
|
|
}
|
|
instance->phys_dev_count = phys_dev_count;
|
|
|
|
heap_free(tmp_phys_devs);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static struct VkPhysicalDevice_T *wine_vk_instance_wrap_physical_device(struct VkInstance_T *instance,
|
|
VkPhysicalDevice physical_device)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < instance->phys_dev_count; ++i)
|
|
{
|
|
struct VkPhysicalDevice_T *current = instance->phys_devs[i];
|
|
if (current->phys_dev == physical_device)
|
|
return current;
|
|
}
|
|
|
|
ERR("Unrecognized physical device %p.\n", physical_device);
|
|
return NULL;
|
|
}
|
|
|
|
/* Helper function used for freeing an instance structure. This function supports full
|
|
* and partial object cleanups and can thus be used for vkCreateInstance failures.
|
|
*/
|
|
static void wine_vk_instance_free(struct VkInstance_T *instance)
|
|
{
|
|
if (!instance)
|
|
return;
|
|
|
|
if (instance->phys_devs)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < instance->phys_dev_count; i++)
|
|
{
|
|
wine_vk_physical_device_free(instance->phys_devs[i]);
|
|
}
|
|
heap_free(instance->phys_devs);
|
|
}
|
|
|
|
if (instance->instance)
|
|
vk_funcs->p_vkDestroyInstance(instance->instance, NULL /* allocator */);
|
|
|
|
heap_free(instance);
|
|
}
|
|
|
|
VkResult WINAPI wine_vkAllocateCommandBuffers(VkDevice device,
|
|
const VkCommandBufferAllocateInfo *allocate_info, VkCommandBuffer *buffers)
|
|
{
|
|
struct wine_cmd_pool *pool;
|
|
VkResult res = VK_SUCCESS;
|
|
unsigned int i;
|
|
|
|
TRACE("%p, %p, %p\n", device, allocate_info, buffers);
|
|
|
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pool = wine_cmd_pool_from_handle(allocate_info->commandPool);
|
|
|
|
memset(buffers, 0, allocate_info->commandBufferCount * sizeof(*buffers));
|
|
|
|
for (i = 0; i < allocate_info->commandBufferCount; i++)
|
|
{
|
|
#if defined(USE_STRUCT_CONVERSION)
|
|
VkCommandBufferAllocateInfo_host allocate_info_host;
|
|
#else
|
|
VkCommandBufferAllocateInfo allocate_info_host;
|
|
#endif
|
|
/* TODO: future extensions (none yet) may require pNext conversion. */
|
|
allocate_info_host.pNext = allocate_info->pNext;
|
|
allocate_info_host.sType = allocate_info->sType;
|
|
allocate_info_host.commandPool = pool->command_pool;
|
|
allocate_info_host.level = allocate_info->level;
|
|
allocate_info_host.commandBufferCount = 1;
|
|
|
|
TRACE("Allocating command buffer %u from pool 0x%s.\n",
|
|
i, wine_dbgstr_longlong(allocate_info_host.commandPool));
|
|
|
|
if (!(buffers[i] = heap_alloc_zero(sizeof(**buffers))))
|
|
{
|
|
res = VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
break;
|
|
}
|
|
|
|
buffers[i]->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
|
|
buffers[i]->device = device;
|
|
list_add_tail(&pool->command_buffers, &buffers[i]->pool_link);
|
|
res = device->funcs.p_vkAllocateCommandBuffers(device->device,
|
|
&allocate_info_host, &buffers[i]->command_buffer);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
ERR("Failed to allocate command buffer, res=%d.\n", res);
|
|
buffers[i]->command_buffer = VK_NULL_HANDLE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
wine_vk_free_command_buffers(device, pool, i + 1, buffers);
|
|
memset(buffers, 0, allocate_info->commandBufferCount * sizeof(*buffers));
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
void WINAPI wine_vkCmdExecuteCommands(VkCommandBuffer buffer, uint32_t count,
|
|
const VkCommandBuffer *buffers)
|
|
{
|
|
VkCommandBuffer *tmp_buffers;
|
|
unsigned int i;
|
|
|
|
TRACE("%p %u %p\n", buffer, count, buffers);
|
|
|
|
if (!buffers || !count)
|
|
return;
|
|
|
|
/* Unfortunately we need a temporary buffer as our command buffers are wrapped.
|
|
* This call is called often and if a performance concern, we may want to use
|
|
* alloca as we shouldn't need much memory and it needs to be cleaned up after
|
|
* the call anyway.
|
|
*/
|
|
if (!(tmp_buffers = heap_alloc(count * sizeof(*tmp_buffers))))
|
|
{
|
|
ERR("Failed to allocate memory for temporary command buffers\n");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < count; i++)
|
|
tmp_buffers[i] = buffers[i]->command_buffer;
|
|
|
|
buffer->device->funcs.p_vkCmdExecuteCommands(buffer->command_buffer, count, tmp_buffers);
|
|
|
|
heap_free(tmp_buffers);
|
|
}
|
|
|
|
VkResult WINAPI wine_vkCreateDevice(VkPhysicalDevice phys_dev,
|
|
const VkDeviceCreateInfo *create_info,
|
|
const VkAllocationCallbacks *allocator, VkDevice *device)
|
|
{
|
|
VkDeviceCreateInfo create_info_host;
|
|
uint32_t max_queue_families;
|
|
struct VkDevice_T *object;
|
|
unsigned int i;
|
|
VkResult res;
|
|
|
|
TRACE("%p, %p, %p, %p\n", phys_dev, create_info, allocator, device);
|
|
|
|
if (allocator)
|
|
FIXME("Support for allocation callbacks not implemented yet\n");
|
|
|
|
if (TRACE_ON(vulkan))
|
|
{
|
|
VkPhysicalDeviceProperties properties;
|
|
|
|
wine_vkGetPhysicalDeviceProperties(phys_dev, &properties);
|
|
|
|
TRACE("Device name: %s.\n", debugstr_a(properties.deviceName));
|
|
TRACE("Vendor ID: %#x, Device ID: %#x.\n", properties.vendorID, properties.deviceID);
|
|
TRACE("Driver version: %#x.\n", properties.driverVersion);
|
|
}
|
|
|
|
if (!(object = heap_alloc_zero(sizeof(*object))))
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
|
|
object->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
|
|
|
|
res = wine_vk_device_convert_create_info(create_info, &create_info_host);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
ERR("Failed to convert VkDeviceCreateInfo, res=%d.\n", res);
|
|
wine_vk_device_free(object);
|
|
return res;
|
|
}
|
|
|
|
res = phys_dev->instance->funcs.p_vkCreateDevice(phys_dev->phys_dev,
|
|
&create_info_host, NULL /* allocator */, &object->device);
|
|
wine_vk_device_free_create_info(&create_info_host);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
ERR("Failed to create device.\n");
|
|
wine_vk_device_free(object);
|
|
return res;
|
|
}
|
|
|
|
/* Just load all function pointers we are aware off. The loader takes care of filtering.
|
|
* We use vkGetDeviceProcAddr as opposed to vkGetInstanceProcAddr for efficiency reasons
|
|
* as functions pass through fewer dispatch tables within the loader.
|
|
*/
|
|
#define USE_VK_FUNC(name) \
|
|
object->funcs.p_##name = (void *)vk_funcs->p_vkGetDeviceProcAddr(object->device, #name); \
|
|
if (object->funcs.p_##name == NULL) \
|
|
TRACE("Not found %s\n", #name);
|
|
ALL_VK_DEVICE_FUNCS()
|
|
#undef USE_VK_FUNC
|
|
|
|
/* We need to cache all queues within the device as each requires wrapping since queues are
|
|
* dispatchable objects.
|
|
*/
|
|
phys_dev->instance->funcs.p_vkGetPhysicalDeviceQueueFamilyProperties(phys_dev->phys_dev,
|
|
&max_queue_families, NULL);
|
|
object->max_queue_families = max_queue_families;
|
|
TRACE("Max queue families: %u\n", object->max_queue_families);
|
|
|
|
object->queues = heap_calloc(max_queue_families, sizeof(*object->queues));
|
|
if (!object->queues)
|
|
{
|
|
wine_vk_device_free(object);
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
}
|
|
|
|
for (i = 0; i < create_info_host.queueCreateInfoCount; i++)
|
|
{
|
|
uint32_t flags = create_info_host.pQueueCreateInfos[i].flags;
|
|
uint32_t family_index = create_info_host.pQueueCreateInfos[i].queueFamilyIndex;
|
|
uint32_t queue_count = create_info_host.pQueueCreateInfos[i].queueCount;
|
|
|
|
TRACE("queueFamilyIndex %u, queueCount %u\n", family_index, queue_count);
|
|
|
|
object->queues[family_index] = wine_vk_device_alloc_queues(object, family_index,
|
|
queue_count, flags);
|
|
if (!object->queues[family_index])
|
|
{
|
|
ERR("Failed to allocate memory for queues\n");
|
|
wine_vk_device_free(object);
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
}
|
|
}
|
|
|
|
object->quirks = phys_dev->instance->quirks;
|
|
|
|
*device = object;
|
|
TRACE("Created device %p (native device %p).\n", object, object->device);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkCreateInstance(const VkInstanceCreateInfo *create_info,
|
|
const VkAllocationCallbacks *allocator, VkInstance *instance)
|
|
{
|
|
VkInstanceCreateInfo create_info_host;
|
|
const VkApplicationInfo *app_info;
|
|
struct VkInstance_T *object;
|
|
VkResult res;
|
|
|
|
TRACE("create_info %p, allocator %p, instance %p\n", create_info, allocator, instance);
|
|
|
|
if (allocator)
|
|
FIXME("Support for allocation callbacks not implemented yet\n");
|
|
|
|
if (!(object = heap_alloc_zero(sizeof(*object))))
|
|
{
|
|
ERR("Failed to allocate memory for instance\n");
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
}
|
|
object->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
|
|
|
|
wine_vk_instance_convert_create_info(create_info, &create_info_host);
|
|
|
|
res = vk_funcs->p_vkCreateInstance(&create_info_host, NULL /* allocator */, &object->instance);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
ERR("Failed to create instance, res=%d\n", res);
|
|
wine_vk_instance_free(object);
|
|
return res;
|
|
}
|
|
|
|
/* Load all instance functions we are aware of. Note the loader takes care
|
|
* of any filtering for extensions which were not requested, but which the
|
|
* ICD may support.
|
|
*/
|
|
#define USE_VK_FUNC(name) \
|
|
object->funcs.p_##name = (void *)vk_funcs->p_vkGetInstanceProcAddr(object->instance, #name);
|
|
ALL_VK_INSTANCE_FUNCS()
|
|
#undef USE_VK_FUNC
|
|
|
|
/* Cache physical devices for vkEnumeratePhysicalDevices within the instance as
|
|
* each vkPhysicalDevice is a dispatchable object, which means we need to wrap
|
|
* the native physical devices and present those to the application.
|
|
* Cleanup happens as part of wine_vkDestroyInstance.
|
|
*/
|
|
res = wine_vk_instance_load_physical_devices(object);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
ERR("Failed to load physical devices, res=%d\n", res);
|
|
wine_vk_instance_free(object);
|
|
return res;
|
|
}
|
|
|
|
if ((app_info = create_info->pApplicationInfo) && app_info->pApplicationName)
|
|
{
|
|
if (!strcmp(app_info->pApplicationName, "DOOM")
|
|
|| !strcmp(app_info->pApplicationName, "Wolfenstein II The New Colossus"))
|
|
object->quirks |= WINEVULKAN_QUIRK_GET_DEVICE_PROC_ADDR;
|
|
}
|
|
|
|
*instance = object;
|
|
TRACE("Created instance %p (native instance %p).\n", object, object->instance);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void WINAPI wine_vkDestroyDevice(VkDevice device, const VkAllocationCallbacks *allocator)
|
|
{
|
|
TRACE("%p %p\n", device, allocator);
|
|
|
|
if (allocator)
|
|
FIXME("Support for allocation callbacks not implemented yet\n");
|
|
|
|
wine_vk_device_free(device);
|
|
}
|
|
|
|
void WINAPI wine_vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks *allocator)
|
|
{
|
|
TRACE("%p, %p\n", instance, allocator);
|
|
|
|
if (allocator)
|
|
FIXME("Support allocation allocators\n");
|
|
|
|
wine_vk_instance_free(instance);
|
|
}
|
|
|
|
VkResult WINAPI wine_vkEnumerateDeviceExtensionProperties(VkPhysicalDevice phys_dev,
|
|
const char *layer_name, uint32_t *count, VkExtensionProperties *properties)
|
|
{
|
|
TRACE("%p, %p, %p, %p\n", phys_dev, layer_name, count, properties);
|
|
|
|
/* This shouldn't get called with layer_name set, the ICD loader prevents it. */
|
|
if (layer_name)
|
|
{
|
|
ERR("Layer enumeration not supported from ICD.\n");
|
|
return VK_ERROR_LAYER_NOT_PRESENT;
|
|
}
|
|
|
|
if (!properties)
|
|
{
|
|
*count = phys_dev->extension_count;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
*count = min(*count, phys_dev->extension_count);
|
|
memcpy(properties, phys_dev->extensions, *count * sizeof(*properties));
|
|
|
|
TRACE("Returning %u extensions.\n", *count);
|
|
return *count < phys_dev->extension_count ? VK_INCOMPLETE : VK_SUCCESS;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkEnumerateInstanceExtensionProperties(const char *layer_name,
|
|
uint32_t *count, VkExtensionProperties *properties)
|
|
{
|
|
uint32_t num_properties = 0, num_host_properties;
|
|
VkExtensionProperties *host_properties;
|
|
unsigned int i, j;
|
|
VkResult res;
|
|
|
|
TRACE("%p, %p, %p\n", layer_name, count, properties);
|
|
|
|
if (layer_name)
|
|
{
|
|
WARN("Layer enumeration not supported from ICD.\n");
|
|
return VK_ERROR_LAYER_NOT_PRESENT;
|
|
}
|
|
|
|
res = vk_funcs->p_vkEnumerateInstanceExtensionProperties(NULL, &num_host_properties, NULL);
|
|
if (res != VK_SUCCESS)
|
|
return res;
|
|
|
|
if (!(host_properties = heap_calloc(num_host_properties, sizeof(*host_properties))))
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
|
|
res = vk_funcs->p_vkEnumerateInstanceExtensionProperties(NULL, &num_host_properties, host_properties);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
ERR("Failed to retrieve host properties, res=%d.\n", res);
|
|
heap_free(host_properties);
|
|
return res;
|
|
}
|
|
|
|
/* The Wine graphics driver provides us with all extensions supported by the host side
|
|
* including extension fixup (e.g. VK_KHR_xlib_surface -> VK_KHR_win32_surface). It is
|
|
* up to us here to filter the list down to extensions for which we have thunks.
|
|
*/
|
|
for (i = 0; i < num_host_properties; i++)
|
|
{
|
|
if (wine_vk_instance_extension_supported(host_properties[i].extensionName))
|
|
num_properties++;
|
|
else
|
|
TRACE("Instance extension '%s' is not supported.\n", host_properties[i].extensionName);
|
|
}
|
|
|
|
if (!properties)
|
|
{
|
|
TRACE("Returning %u extensions.\n", num_properties);
|
|
*count = num_properties;
|
|
heap_free(host_properties);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
for (i = 0, j = 0; i < num_host_properties && j < *count; i++)
|
|
{
|
|
if (wine_vk_instance_extension_supported(host_properties[i].extensionName))
|
|
{
|
|
TRACE("Enabling extension '%s'.\n", host_properties[i].extensionName);
|
|
properties[j++] = host_properties[i];
|
|
}
|
|
}
|
|
*count = min(*count, num_properties);
|
|
|
|
heap_free(host_properties);
|
|
return *count < num_properties ? VK_INCOMPLETE : VK_SUCCESS;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkEnumerateInstanceLayerProperties(uint32_t *count, VkLayerProperties *properties)
|
|
{
|
|
TRACE("%p, %p\n", count, properties);
|
|
|
|
if (!properties)
|
|
{
|
|
*count = 0;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
return VK_ERROR_LAYER_NOT_PRESENT;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkEnumerateInstanceVersion(uint32_t *version)
|
|
{
|
|
VkResult res;
|
|
|
|
TRACE("%p\n", version);
|
|
|
|
if (p_vkEnumerateInstanceVersion)
|
|
{
|
|
res = p_vkEnumerateInstanceVersion(version);
|
|
}
|
|
else
|
|
{
|
|
*version = VK_API_VERSION_1_0;
|
|
res = VK_SUCCESS;
|
|
}
|
|
|
|
TRACE("API version %u.%u.%u.\n",
|
|
VK_VERSION_MAJOR(*version), VK_VERSION_MINOR(*version), VK_VERSION_PATCH(*version));
|
|
*version = min(WINE_VK_VERSION, *version);
|
|
return res;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkEnumeratePhysicalDevices(VkInstance instance, uint32_t *count,
|
|
VkPhysicalDevice *devices)
|
|
{
|
|
unsigned int i;
|
|
|
|
TRACE("%p %p %p\n", instance, count, devices);
|
|
|
|
if (!devices)
|
|
{
|
|
*count = instance->phys_dev_count;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
*count = min(*count, instance->phys_dev_count);
|
|
for (i = 0; i < *count; i++)
|
|
{
|
|
devices[i] = instance->phys_devs[i];
|
|
}
|
|
|
|
TRACE("Returning %u devices.\n", *count);
|
|
return *count < instance->phys_dev_count ? VK_INCOMPLETE : VK_SUCCESS;
|
|
}
|
|
|
|
void WINAPI wine_vkFreeCommandBuffers(VkDevice device, VkCommandPool pool_handle,
|
|
uint32_t count, const VkCommandBuffer *buffers)
|
|
{
|
|
struct wine_cmd_pool *pool = wine_cmd_pool_from_handle(pool_handle);
|
|
|
|
TRACE("%p, 0x%s, %u, %p\n", device, wine_dbgstr_longlong(pool_handle), count, buffers);
|
|
|
|
wine_vk_free_command_buffers(device, pool, count, buffers);
|
|
}
|
|
|
|
PFN_vkVoidFunction WINAPI wine_vkGetDeviceProcAddr(VkDevice device, const char *name)
|
|
{
|
|
void *func;
|
|
TRACE("%p, %s\n", device, debugstr_a(name));
|
|
|
|
/* The spec leaves return value undefined for a NULL device, let's just return NULL. */
|
|
if (!device || !name)
|
|
return NULL;
|
|
|
|
/* Per the spec, we are only supposed to return device functions as in functions
|
|
* for which the first parameter is vkDevice or a child of vkDevice like a
|
|
* vkCommandBuffer or vkQueue.
|
|
* Loader takes care of filtering of extensions which are enabled or not.
|
|
*/
|
|
func = wine_vk_get_device_proc_addr(name);
|
|
if (func)
|
|
return func;
|
|
|
|
/* vkGetDeviceProcAddr was intended for loading device and subdevice functions.
|
|
* idTech 6 titles such as Doom and Wolfenstein II, however use it also for
|
|
* loading of instance functions. This is undefined behavior as the specification
|
|
* disallows using any of the returned function pointers outside of device /
|
|
* subdevice objects. The games don't actually use the function pointers and if they
|
|
* did, they would crash as VkInstance / VkPhysicalDevice parameters need unwrapping.
|
|
* Khronos clarified behavior in the Vulkan spec and expects drivers to get updated,
|
|
* however it would require both driver and game fixes.
|
|
* https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/issues/2323
|
|
* https://github.com/KhronosGroup/Vulkan-Docs/issues/655
|
|
*/
|
|
if (device->quirks & WINEVULKAN_QUIRK_GET_DEVICE_PROC_ADDR
|
|
&& (func = wine_vk_get_instance_proc_addr(name)))
|
|
{
|
|
WARN("Returning instance function %s.\n", debugstr_a(name));
|
|
return func;
|
|
}
|
|
|
|
WARN("Unsupported device function: %s.\n", debugstr_a(name));
|
|
return NULL;
|
|
}
|
|
|
|
void WINAPI wine_vkGetDeviceQueue(VkDevice device, uint32_t family_index,
|
|
uint32_t queue_index, VkQueue *queue)
|
|
{
|
|
TRACE("%p, %u, %u, %p\n", device, family_index, queue_index, queue);
|
|
|
|
*queue = &device->queues[family_index][queue_index];
|
|
}
|
|
|
|
void WINAPI wine_vkGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2 *info, VkQueue *queue)
|
|
{
|
|
const struct wine_vk_structure_header *chain;
|
|
struct VkQueue_T *matching_queue;
|
|
|
|
TRACE("%p, %p, %p\n", device, info, queue);
|
|
|
|
if ((chain = info->pNext))
|
|
FIXME("Ignoring a linked structure of type %#x.\n", chain->sType);
|
|
|
|
matching_queue = &device->queues[info->queueFamilyIndex][info->queueIndex];
|
|
if (matching_queue->flags != info->flags)
|
|
{
|
|
WARN("No matching flags were specified %#x, %#x.\n", matching_queue->flags, info->flags);
|
|
matching_queue = VK_NULL_HANDLE;
|
|
}
|
|
*queue = matching_queue;
|
|
}
|
|
|
|
PFN_vkVoidFunction WINAPI wine_vkGetInstanceProcAddr(VkInstance instance, const char *name)
|
|
{
|
|
void *func;
|
|
|
|
TRACE("%p, %s\n", instance, debugstr_a(name));
|
|
|
|
if (!name)
|
|
return NULL;
|
|
|
|
/* vkGetInstanceProcAddr can load most Vulkan functions when an instance is passed in, however
|
|
* for a NULL instance it can only load global functions.
|
|
*/
|
|
func = wine_vk_get_global_proc_addr(name);
|
|
if (func)
|
|
{
|
|
return func;
|
|
}
|
|
if (!instance)
|
|
{
|
|
WARN("Global function %s not found.\n", debugstr_a(name));
|
|
return NULL;
|
|
}
|
|
|
|
func = wine_vk_get_instance_proc_addr(name);
|
|
if (func) return func;
|
|
|
|
/* vkGetInstanceProcAddr also loads any children of instance, so device functions as well. */
|
|
func = wine_vk_get_device_proc_addr(name);
|
|
if (func) return func;
|
|
|
|
WARN("Unsupported device or instance function: %s.\n", debugstr_a(name));
|
|
return NULL;
|
|
}
|
|
|
|
void * WINAPI wine_vk_icdGetInstanceProcAddr(VkInstance instance, const char *name)
|
|
{
|
|
TRACE("%p, %s\n", instance, debugstr_a(name));
|
|
|
|
/* Initial version of the Vulkan ICD spec required vkGetInstanceProcAddr to be
|
|
* exported. vk_icdGetInstanceProcAddr was added later to separate ICD calls from
|
|
* Vulkan API. One of them in our case should forward to the other, so just forward
|
|
* to the older vkGetInstanceProcAddr.
|
|
*/
|
|
return wine_vkGetInstanceProcAddr(instance, name);
|
|
}
|
|
|
|
VkResult WINAPI wine_vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t *supported_version)
|
|
{
|
|
uint32_t req_version;
|
|
|
|
TRACE("%p\n", supported_version);
|
|
|
|
/* The spec is not clear how to handle this. Mesa drivers don't check, but it
|
|
* is probably best to not explode. VK_INCOMPLETE seems to be the closest value.
|
|
*/
|
|
if (!supported_version)
|
|
return VK_INCOMPLETE;
|
|
|
|
req_version = *supported_version;
|
|
*supported_version = min(req_version, WINE_VULKAN_ICD_VERSION);
|
|
TRACE("Loader requested ICD version %u, returning %u\n", req_version, *supported_version);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkQueueSubmit(VkQueue queue, uint32_t count,
|
|
const VkSubmitInfo *submits, VkFence fence)
|
|
{
|
|
VkSubmitInfo *submits_host;
|
|
VkResult res;
|
|
VkCommandBuffer *command_buffers;
|
|
unsigned int i, j, num_command_buffers;
|
|
|
|
TRACE("%p %u %p 0x%s\n", queue, count, submits, wine_dbgstr_longlong(fence));
|
|
|
|
if (count == 0)
|
|
{
|
|
return queue->device->funcs.p_vkQueueSubmit(queue->queue, 0, NULL, fence);
|
|
}
|
|
|
|
submits_host = heap_calloc(count, sizeof(*submits_host));
|
|
if (!submits_host)
|
|
{
|
|
ERR("Unable to allocate memory for submit buffers!\n");
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
}
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
memcpy(&submits_host[i], &submits[i], sizeof(*submits_host));
|
|
|
|
num_command_buffers = submits[i].commandBufferCount;
|
|
command_buffers = heap_calloc(num_command_buffers, sizeof(*submits_host));
|
|
if (!command_buffers)
|
|
{
|
|
ERR("Unable to allocate memory for comman buffers!\n");
|
|
res = VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
goto err;
|
|
}
|
|
|
|
for (j = 0; j < num_command_buffers; j++)
|
|
{
|
|
command_buffers[j] = submits[i].pCommandBuffers[j]->command_buffer;
|
|
}
|
|
submits_host[i].pCommandBuffers = command_buffers;
|
|
}
|
|
|
|
res = queue->device->funcs.p_vkQueueSubmit(queue->queue, count, submits_host, fence);
|
|
|
|
err:
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
heap_free((void *)submits_host[i].pCommandBuffers);
|
|
}
|
|
heap_free(submits_host);
|
|
|
|
TRACE("Returning %d\n", res);
|
|
return res;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo *info,
|
|
const VkAllocationCallbacks *allocator, VkCommandPool *command_pool)
|
|
{
|
|
struct wine_cmd_pool *object;
|
|
VkResult res;
|
|
|
|
TRACE("%p, %p, %p, %p\n", device, info, allocator, command_pool);
|
|
|
|
if (allocator)
|
|
FIXME("Support for allocation callbacks not implemented yet\n");
|
|
|
|
if (!(object = heap_alloc_zero(sizeof(*object))))
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
|
|
list_init(&object->command_buffers);
|
|
|
|
res = device->funcs.p_vkCreateCommandPool(device->device, info, NULL, &object->command_pool);
|
|
|
|
if (res == VK_SUCCESS)
|
|
*command_pool = wine_cmd_pool_to_handle(object);
|
|
else
|
|
heap_free(object);
|
|
|
|
return res;
|
|
}
|
|
|
|
void WINAPI wine_vkDestroyCommandPool(VkDevice device, VkCommandPool handle,
|
|
const VkAllocationCallbacks *allocator)
|
|
{
|
|
struct wine_cmd_pool *pool = wine_cmd_pool_from_handle(handle);
|
|
struct VkCommandBuffer_T *buffer, *cursor;
|
|
|
|
TRACE("%p, 0x%s, %p\n", device, wine_dbgstr_longlong(handle), allocator);
|
|
|
|
if (!handle)
|
|
return;
|
|
|
|
if (allocator)
|
|
FIXME("Support for allocation callbacks not implemented yet\n");
|
|
|
|
/* The Vulkan spec says:
|
|
*
|
|
* "When a pool is destroyed, all command buffers allocated from the pool are freed."
|
|
*/
|
|
LIST_FOR_EACH_ENTRY_SAFE(buffer, cursor, &pool->command_buffers, struct VkCommandBuffer_T, pool_link)
|
|
{
|
|
heap_free(buffer);
|
|
}
|
|
|
|
device->funcs.p_vkDestroyCommandPool(device->device, pool->command_pool, NULL);
|
|
heap_free(pool);
|
|
}
|
|
|
|
static VkResult wine_vk_enumerate_physical_device_groups(struct VkInstance_T *instance,
|
|
VkResult (*p_vkEnumeratePhysicalDeviceGroups)(VkInstance, uint32_t *, VkPhysicalDeviceGroupProperties *),
|
|
uint32_t *count, VkPhysicalDeviceGroupProperties *properties)
|
|
{
|
|
unsigned int i, j;
|
|
VkResult res;
|
|
|
|
res = p_vkEnumeratePhysicalDeviceGroups(instance->instance, count, properties);
|
|
if (res < 0 || !properties)
|
|
return res;
|
|
|
|
for (i = 0; i < *count; ++i)
|
|
{
|
|
VkPhysicalDeviceGroupProperties *current = &properties[i];
|
|
for (j = 0; j < current->physicalDeviceCount; ++j)
|
|
{
|
|
VkPhysicalDevice dev = current->physicalDevices[j];
|
|
if (!(current->physicalDevices[j] = wine_vk_instance_wrap_physical_device(instance, dev)))
|
|
return VK_ERROR_INITIALIZATION_FAILED;
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
VkResult WINAPI wine_vkEnumeratePhysicalDeviceGroups(VkInstance instance,
|
|
uint32_t *count, VkPhysicalDeviceGroupProperties *properties)
|
|
{
|
|
TRACE("%p, %p, %p\n", instance, count, properties);
|
|
return wine_vk_enumerate_physical_device_groups(instance,
|
|
instance->funcs.p_vkEnumeratePhysicalDeviceGroups, count, properties);
|
|
}
|
|
|
|
VkResult WINAPI wine_vkEnumeratePhysicalDeviceGroupsKHR(VkInstance instance,
|
|
uint32_t *count, VkPhysicalDeviceGroupProperties *properties)
|
|
{
|
|
TRACE("%p, %p, %p\n", instance, count, properties);
|
|
return wine_vk_enumerate_physical_device_groups(instance,
|
|
instance->funcs.p_vkEnumeratePhysicalDeviceGroupsKHR, count, properties);
|
|
}
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, void *reserved)
|
|
{
|
|
TRACE("%p, %u, %p\n", hinst, reason, reserved);
|
|
|
|
switch (reason)
|
|
{
|
|
case DLL_PROCESS_ATTACH:
|
|
DisableThreadLibraryCalls(hinst);
|
|
return wine_vk_init();
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static const struct vulkan_func vk_global_dispatch_table[] =
|
|
{
|
|
{"vkCreateInstance", &wine_vkCreateInstance},
|
|
{"vkEnumerateInstanceExtensionProperties", &wine_vkEnumerateInstanceExtensionProperties},
|
|
{"vkEnumerateInstanceLayerProperties", &wine_vkEnumerateInstanceLayerProperties},
|
|
{"vkEnumerateInstanceVersion", &wine_vkEnumerateInstanceVersion},
|
|
{"vkGetInstanceProcAddr", &wine_vkGetInstanceProcAddr},
|
|
};
|
|
|
|
static void *wine_vk_get_global_proc_addr(const char *name)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < ARRAY_SIZE(vk_global_dispatch_table); i++)
|
|
{
|
|
if (strcmp(name, vk_global_dispatch_table[i].name) == 0)
|
|
{
|
|
TRACE("Found name=%s in global table\n", debugstr_a(name));
|
|
return vk_global_dispatch_table[i].func;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* Wrapper around driver vkGetInstanceProcAddr implementation.
|
|
* Allows winelib applications to access Vulkan functions with Wine
|
|
* additions and native ABI.
|
|
*/
|
|
void *native_vkGetInstanceProcAddrWINE(VkInstance instance, const char *name)
|
|
{
|
|
return vk_funcs->p_vkGetInstanceProcAddr(instance, name);
|
|
}
|