Sweden-Number/dlls/ddraw
Henri Verbeet f30248f336 ddraw: Use wined3d_bit_scan() in viewport_alloc_active_light_index().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-01 14:40:44 +02:00
..
tests wined3d: Drop support for WINED3DFMT_D32_UNORM. 2019-06-25 08:27:56 +02:00
Makefile.in
clipper.c ddraw: Don't operate on stored invalid clippers. 2019-03-22 20:31:54 +01:00
ddraw.c ddraw: Properly set DDCAPS.ddsOldCaps in ddraw7_GetCaps(). 2019-06-11 09:46:13 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Store _TEXTUREMAPBLEND state instead of guessing it from wined3d states. 2019-06-21 08:04:58 +02:00
device.c ddraw: Set _TSS_ALPHA_OP to _SELECT_ARG1 in case of NULL texture in fixup_texture_alpha_op(). 2019-06-24 13:01:58 +02:00
executebuffer.c ddraw: Enable lighting only if material is set in d3d_execute_buffer_execute(). 2019-05-16 20:54:23 +02:00
light.c ddraw: Always activate the light when requested replacing some previous light. 2019-06-11 23:24:47 +02:00
main.c ddraw: Avoid passing invalid device type to wined3d. 2019-04-05 22:16:31 +02:00
material.c
palette.c
surface.c ddraw: Don't operate on stored invalid clippers. 2019-03-22 20:31:54 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Support D3DVOP_LIGHT in d3d_vertex_buffer7_ProcessVertices(). 2019-06-04 19:23:12 +02:00
viewport.c ddraw: Use wined3d_bit_scan() in viewport_alloc_active_light_index(). 2019-07-01 14:40:44 +02:00