744 lines
24 KiB
C
744 lines
24 KiB
C
/*
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* IDirect3D9 implementation
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*
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* Copyright 2002 Jason Edmeades
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* Copyright 2005 Oliver Stieber
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "d3d9_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
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}
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static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3D9)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
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*out = &d3d9->IDirect3D9Ex_iface;
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return S_OK;
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}
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if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
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{
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if (!d3d9->extended)
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{
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WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
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*out = NULL;
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return E_NOINTERFACE;
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}
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IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
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*out = &d3d9->IDirect3D9Ex_iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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ULONG refcount = InterlockedIncrement(&d3d9->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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return refcount;
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}
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static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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ULONG refcount = InterlockedDecrement(&d3d9->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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if (!refcount)
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{
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wined3d_mutex_lock();
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wined3d_decref(d3d9->wined3d);
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wined3d_mutex_unlock();
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heap_free(d3d9->wined3d_outputs);
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heap_free(d3d9);
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}
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return refcount;
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}
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static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, init_function %p.\n", iface, init_function);
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wined3d_mutex_lock();
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hr = wined3d_register_software_device(d3d9->wined3d, init_function);
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wined3d_mutex_unlock();
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return hr;
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}
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static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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TRACE("iface %p.\n", iface);
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return d3d9->wined3d_output_count;
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}
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static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
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DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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struct wined3d_adapter_identifier adapter_id;
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struct wined3d_adapter *wined3d_adapter;
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struct wined3d_output_desc output_desc;
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
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iface, adapter, flags, identifier);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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if (FAILED(hr = wined3d_output_get_desc(d3d9->wined3d_outputs[output_idx], &output_desc)))
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{
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wined3d_mutex_unlock();
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WARN("Failed to get output description, hr %#x.\n", hr);
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return hr;
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}
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WideCharToMultiByte(CP_ACP, 0, output_desc.device_name, -1, identifier->DeviceName,
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sizeof(identifier->DeviceName), NULL, NULL);
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adapter_id.driver = identifier->Driver;
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adapter_id.driver_size = sizeof(identifier->Driver);
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adapter_id.description = identifier->Description;
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adapter_id.description_size = sizeof(identifier->Description);
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wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
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if (SUCCEEDED(hr = wined3d_adapter_get_identifier(wined3d_adapter, flags, &adapter_id)))
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{
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identifier->DriverVersion = adapter_id.driver_version;
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identifier->VendorId = adapter_id.vendor_id;
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identifier->DeviceId = adapter_id.device_id;
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identifier->SubSysId = adapter_id.subsystem_id;
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identifier->Revision = adapter_id.revision;
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memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
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identifier->WHQLLevel = adapter_id.whql_level;
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}
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wined3d_mutex_unlock();
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return hr;
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}
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static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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unsigned int output_idx, count;
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TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return 0;
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/* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
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if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
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return 0;
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wined3d_mutex_lock();
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count = wined3d_output_get_mode_count(d3d9->wined3d_outputs[output_idx],
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wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
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wined3d_mutex_unlock();
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return count;
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}
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static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
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D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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struct wined3d_display_mode wined3d_mode;
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
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iface, adapter, format, mode_idx, mode);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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hr = wined3d_output_get_mode(d3d9->wined3d_outputs[output_idx],
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wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx,
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&wined3d_mode);
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wined3d_mutex_unlock();
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if (SUCCEEDED(hr))
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{
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mode->Width = wined3d_mode.width;
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mode->Height = wined3d_mode.height;
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mode->RefreshRate = wined3d_mode.refresh_rate;
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mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
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}
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return hr;
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}
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static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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struct wined3d_display_mode wined3d_mode;
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode, NULL);
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wined3d_mutex_unlock();
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if (SUCCEEDED(hr))
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{
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mode->Width = wined3d_mode.width;
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mode->Height = wined3d_mode.height;
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mode->RefreshRate = wined3d_mode.refresh_rate;
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mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
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}
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return hr;
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}
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static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
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iface, adapter, device_type, display_format, backbuffer_format, windowed);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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/* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
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if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
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return WINED3DERR_NOTAVAILABLE;
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wined3d_mutex_lock();
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hr = wined3d_check_device_type(d3d9->wined3d, d3d9->wined3d_outputs[output_idx], device_type,
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wined3dformat_from_d3dformat(display_format),
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wined3dformat_from_d3dformat(backbuffer_format), windowed);
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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enum wined3d_resource_type wined3d_rtype;
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struct wined3d_adapter *wined3d_adapter;
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unsigned int bind_flags;
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
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iface, adapter, device_type, adapter_format, usage, resource_type, format);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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if (adapter_format != D3DFMT_X8R8G8B8 && adapter_format != D3DFMT_R5G6B5
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&& adapter_format != D3DFMT_X1R5G5B5)
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{
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WARN("Invalid adapter format.\n");
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return adapter_format ? D3DERR_NOTAVAILABLE : D3DERR_INVALIDCALL;
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}
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bind_flags = wined3d_bind_flags_from_d3d9_usage(usage);
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usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
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switch (resource_type)
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{
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case D3DRTYPE_CUBETEXTURE:
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usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
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case D3DRTYPE_TEXTURE:
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bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
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case D3DRTYPE_SURFACE:
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wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
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break;
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case D3DRTYPE_VOLUMETEXTURE:
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case D3DRTYPE_VOLUME:
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bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
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wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
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break;
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case D3DRTYPE_VERTEXBUFFER:
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case D3DRTYPE_INDEXBUFFER:
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wined3d_rtype = WINED3D_RTYPE_BUFFER;
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break;
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default:
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FIXME("Unhandled resource type %#x.\n", resource_type);
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return WINED3DERR_INVALIDCALL;
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}
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wined3d_mutex_lock();
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wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
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if (format == D3DFMT_RESZ && resource_type == D3DRTYPE_SURFACE && usage == D3DUSAGE_RENDERTARGET)
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{
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DWORD levels;
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hr = wined3d_check_device_multisample_type(wined3d_adapter, device_type,
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WINED3DFMT_D24_UNORM_S8_UINT, FALSE, WINED3D_MULTISAMPLE_NON_MASKABLE, &levels);
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if (SUCCEEDED(hr) && !levels)
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hr = D3DERR_NOTAVAILABLE;
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}
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else
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hr = wined3d_check_device_format(d3d9->wined3d, wined3d_adapter, device_type,
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wined3dformat_from_d3dformat(adapter_format), usage, bind_flags,
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wined3d_rtype, wined3dformat_from_d3dformat(format));
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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struct wined3d_adapter *wined3d_adapter;
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
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iface, adapter, device_type, format, windowed, multisample_type, levels);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
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hr = wined3d_check_device_multisample_type(wined3d_adapter, device_type,
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wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
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wined3d_mutex_unlock();
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if (hr == WINED3DERR_NOTAVAILABLE && levels)
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*levels = 1;
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return hr;
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}
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static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
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D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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struct wined3d_adapter *wined3d_adapter;
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
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iface, adapter, device_type, adapter_format, rt_format, ds_format);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
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hr = wined3d_check_depth_stencil_match(wined3d_adapter, device_type,
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wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
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wined3dformat_from_d3dformat(ds_format));
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
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D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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unsigned int output_idx;
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
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iface, adapter, device_type, src_format, dst_format);
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output_idx = adapter;
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if (output_idx >= d3d9->wined3d_output_count)
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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hr = wined3d_check_device_format_conversion(d3d9->wined3d_outputs[output_idx],
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device_type, wined3dformat_from_d3dformat(src_format),
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wined3dformat_from_d3dformat(dst_format));
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wined3d_mutex_unlock();
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return hr;
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}
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static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
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{
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struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
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struct wined3d_adapter *wined3d_adapter;
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struct wined3d_caps wined3d_caps;
|
|
unsigned int output_idx;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
|
|
|
|
output_idx = adapter;
|
|
if (output_idx >= d3d9->wined3d_output_count)
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
if (!caps)
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
memset(caps, 0, sizeof(*caps));
|
|
|
|
wined3d_mutex_lock();
|
|
wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
|
|
hr = wined3d_get_device_caps(wined3d_adapter, device_type, &wined3d_caps);
|
|
wined3d_mutex_unlock();
|
|
|
|
d3d9_caps_from_wined3dcaps(d3d9, adapter, caps, &wined3d_caps);
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
|
|
{
|
|
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
|
struct wined3d_output_desc desc;
|
|
unsigned int output_idx;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, adapter %u.\n", iface, adapter);
|
|
|
|
output_idx = adapter;
|
|
if (output_idx >= d3d9->wined3d_output_count)
|
|
return NULL;
|
|
|
|
wined3d_mutex_lock();
|
|
hr = wined3d_output_get_desc(d3d9->wined3d_outputs[output_idx], &desc);
|
|
wined3d_mutex_unlock();
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to get output desc, hr %#x.\n", hr);
|
|
return NULL;
|
|
}
|
|
|
|
return desc.monitor;
|
|
}
|
|
|
|
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
|
|
D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
|
|
IDirect3DDevice9 **device)
|
|
{
|
|
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
|
struct d3d9_device *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
|
|
iface, adapter, device_type, focus_window, flags, parameters, device);
|
|
|
|
if (!(object = heap_alloc_zero(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to initialize device, hr %#x.\n", hr);
|
|
heap_free(object);
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Created device %p.\n", object);
|
|
*device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
|
|
UINT adapter, const D3DDISPLAYMODEFILTER *filter)
|
|
{
|
|
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
|
unsigned int output_idx, count;
|
|
|
|
TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
|
|
|
|
output_idx = adapter;
|
|
if (output_idx >= d3d9->wined3d_output_count)
|
|
return 0;
|
|
|
|
if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
|
|
return 0;
|
|
|
|
wined3d_mutex_lock();
|
|
count = wined3d_output_get_mode_count(d3d9->wined3d_outputs[output_idx],
|
|
wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
|
|
wined3d_mutex_unlock();
|
|
|
|
return count;
|
|
}
|
|
|
|
static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
|
|
UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
|
|
{
|
|
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
|
struct wined3d_display_mode wined3d_mode;
|
|
unsigned int output_idx;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
|
|
iface, adapter, filter, mode_idx, mode);
|
|
|
|
output_idx = adapter;
|
|
if (output_idx >= d3d9->wined3d_output_count)
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
wined3d_mutex_lock();
|
|
hr = wined3d_output_get_mode(d3d9->wined3d_outputs[output_idx],
|
|
wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering, mode_idx,
|
|
&wined3d_mode);
|
|
wined3d_mutex_unlock();
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
mode->Width = wined3d_mode.width;
|
|
mode->Height = wined3d_mode.height;
|
|
mode->RefreshRate = wined3d_mode.refresh_rate;
|
|
mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
|
|
mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
|
|
UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
|
|
{
|
|
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
|
struct wined3d_display_mode wined3d_mode;
|
|
unsigned int output_idx;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
|
|
iface, adapter, mode, rotation);
|
|
|
|
output_idx = adapter;
|
|
if (output_idx >= d3d9->wined3d_output_count)
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
if (mode->Size != sizeof(*mode))
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
wined3d_mutex_lock();
|
|
hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode,
|
|
(enum wined3d_display_rotation *)rotation);
|
|
wined3d_mutex_unlock();
|
|
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
mode->Width = wined3d_mode.width;
|
|
mode->Height = wined3d_mode.height;
|
|
mode->RefreshRate = wined3d_mode.refresh_rate;
|
|
mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
|
|
mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
|
|
UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
|
|
D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
|
|
{
|
|
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
|
struct d3d9_device *object;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
|
|
iface, adapter, device_type, focus_window, flags, parameters, mode, device);
|
|
|
|
if (!(object = heap_alloc_zero(sizeof(*object))))
|
|
return E_OUTOFMEMORY;
|
|
|
|
hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
|
|
if (FAILED(hr))
|
|
{
|
|
WARN("Failed to initialize device, hr %#x.\n", hr);
|
|
heap_free(object);
|
|
return hr;
|
|
}
|
|
|
|
TRACE("Created device %p.\n", object);
|
|
*device = &object->IDirect3DDevice9Ex_iface;
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
|
|
{
|
|
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
|
|
struct wined3d_adapter_identifier adapter_id;
|
|
struct wined3d_adapter *wined3d_adapter;
|
|
unsigned int output_idx;
|
|
HRESULT hr;
|
|
|
|
TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
|
|
|
|
output_idx = adapter;
|
|
if (output_idx >= d3d9->wined3d_output_count)
|
|
return D3DERR_INVALIDCALL;
|
|
|
|
adapter_id.driver_size = 0;
|
|
adapter_id.description_size = 0;
|
|
|
|
wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
|
|
if (SUCCEEDED(hr = wined3d_adapter_get_identifier(wined3d_adapter, 0, &adapter_id)))
|
|
*luid = adapter_id.adapter_luid;
|
|
|
|
return hr;
|
|
}
|
|
|
|
static const struct IDirect3D9ExVtbl d3d9_vtbl =
|
|
{
|
|
/* IUnknown */
|
|
d3d9_QueryInterface,
|
|
d3d9_AddRef,
|
|
d3d9_Release,
|
|
/* IDirect3D9 */
|
|
d3d9_RegisterSoftwareDevice,
|
|
d3d9_GetAdapterCount,
|
|
d3d9_GetAdapterIdentifier,
|
|
d3d9_GetAdapterModeCount,
|
|
d3d9_EnumAdapterModes,
|
|
d3d9_GetAdapterDisplayMode,
|
|
d3d9_CheckDeviceType,
|
|
d3d9_CheckDeviceFormat,
|
|
d3d9_CheckDeviceMultiSampleType,
|
|
d3d9_CheckDepthStencilMatch,
|
|
d3d9_CheckDeviceFormatConversion,
|
|
d3d9_GetDeviceCaps,
|
|
d3d9_GetAdapterMonitor,
|
|
d3d9_CreateDevice,
|
|
/* IDirect3D9Ex */
|
|
d3d9_GetAdapterModeCountEx,
|
|
d3d9_EnumAdapterModesEx,
|
|
d3d9_GetAdapterDisplayModeEx,
|
|
d3d9_CreateDeviceEx,
|
|
d3d9_GetAdapterLUID,
|
|
};
|
|
|
|
BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
|
|
{
|
|
DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
|
|
| WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
|
|
| WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
|
|
| WINED3D_NORMALIZED_DEPTH_BIAS;
|
|
unsigned int adapter_idx, output_idx, adapter_count, output_count = 0;
|
|
struct wined3d_adapter *wined3d_adapter;
|
|
|
|
if (!extended)
|
|
flags |= WINED3D_VIDMEM_ACCOUNTING;
|
|
else
|
|
flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
|
|
|
|
d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
|
|
d3d9->refcount = 1;
|
|
|
|
wined3d_mutex_lock();
|
|
d3d9->wined3d = wined3d_create(flags);
|
|
if (!d3d9->wined3d)
|
|
{
|
|
wined3d_mutex_unlock();
|
|
return FALSE;
|
|
}
|
|
|
|
adapter_count = wined3d_get_adapter_count(d3d9->wined3d);
|
|
for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
|
|
{
|
|
wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
|
|
output_count += wined3d_adapter_get_output_count(wined3d_adapter);
|
|
}
|
|
|
|
d3d9->wined3d_outputs = heap_calloc(output_count, sizeof(*d3d9->wined3d_outputs));
|
|
if (!d3d9->wined3d_outputs)
|
|
{
|
|
wined3d_decref(d3d9->wined3d);
|
|
wined3d_mutex_unlock();
|
|
return FALSE;
|
|
}
|
|
|
|
d3d9->wined3d_output_count = 0;
|
|
for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
|
|
{
|
|
wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
|
|
output_count = wined3d_adapter_get_output_count(wined3d_adapter);
|
|
for (output_idx = 0; output_idx < output_count; ++output_idx)
|
|
{
|
|
d3d9->wined3d_outputs[d3d9->wined3d_output_count] =
|
|
wined3d_adapter_get_output(wined3d_adapter, output_idx);
|
|
++d3d9->wined3d_output_count;
|
|
}
|
|
}
|
|
|
|
wined3d_mutex_unlock();
|
|
d3d9->extended = extended;
|
|
|
|
return TRUE;
|
|
}
|