513 lines
29 KiB
Plaintext
513 lines
29 KiB
Plaintext
The Wine development release 5.4 is now available.
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What's new in this release (see below for details):
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- Unicode data updated to Unicode version 13.
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- Builtin programs use the new UCRTBase C runtime.
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- More correct support for Internationalized Domain Names.
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- Support for painting rounded rectangles in Direct2D.
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- Text drawing in D3DX9.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/5.x/wine-5.4.tar.xz
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http://mirrors.ibiblio.org/wine/source/5.x/wine-5.4.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 5.4 (total 34):
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14949 ABBYY FineReader Pro 7.0 Scrolling Problem
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18013 Foxit Reader 3.0: Sidebar Search Window not accessible/useable.
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24013 Assassin's Creed (DX10) crashes (ID3D10ShaderReflection::GetConstantBufferByIndex is a stub)
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24754 Multiple games have no text rendered due to ID3DXFont::DrawTextA/W method stubs (Nancy Drew 'Tale of the Twister', Europa Universalis Rome)
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28141 Delphi Twain examples don't work
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29330 8BallClub can't enter login details
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35077 PSPad 4.5.7 crashes on startup
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39816 BioShock 2 needs d3d10_shader_reflection_GetInputParameterDesc()
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40334 Multiple games and applications crash on unimplemented function ntdll.dll.RtlGetNativeSystemInformation (AION, AVG Free Edition 2012-2014, TuneUp Utilities 2014)
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40606 Unknown application needs dnsapi.dll.DnsGetCacheDataTable
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42585 Final Fantasy V Corrupt Fonts
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43533 Keepass 2.36 crashes on startup with Wine-Mono
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43620 NieR: Automata (Steam) crashes on startup
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43660 Divinity Original Sin 2 preview crash
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43696 SanctuaryRPG: Black Edition hangs on exit
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44253 Far Manager v3.0 crashes when using quick view mode (needs SHCreateAssociationRegistration stub)
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47288 Gaea 1.0.19 (.NET 4.7 WPF app) diagnostic tool 'Watson.exe' crashes due to 'kernel32.SetConsoleScreenBufferInfoEx' stub
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47626 Microsoft Visual Studio 2019 web-installer fails due to missing MS root CA 2010 and rstrtmgr stubs
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48315 RPG Tkool (RPG Maker) 2k/2k3/XP/VX/VX Ace: MP3 playback doesn't loop
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48481 Settings for Templates and Downloads locations aren't exposed in winecfg
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48570 Multiple games (Fable: The Lost Chapters, Oddworld - Munch odissey) does not play WMV cutscenes
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48580 Discord connecting to voice needs unimplemented function qwave.dll.QOSAddSocketToFlow
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48635 Asuka 120% Return BURNING Fest: Crashes after character selection.
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48639 Shrew Soft VPN client needs setupapi.dll.SetupDiGetSelectedDriverA()
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48664 kernel32:process - Intermittent test_Toolhelp() failure
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48689 Wine 5.3 on Mac OS X 10.13.6 High Sierra: Segmentation fault
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48694 The Bat! (64bit) crashes right after start
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48697 New msvcrt inlines fail to compile on armv7hl due to non-AAPCS variadic function calls
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48705 Dynacadd 98 crash
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48706 Wineconsole freezes when restoring from minimized to maximized window
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48719 wow bat launcher doesn't work
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48723 Torchlight - Loading times are excessively long
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48735 Wine builtin services.exe process_send_command: OVERLAPPED struct for control pipe has uninitialized Offset and OffsetHigh fields
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48742 ntdll: get_modref: Conditional jump or move depends on uninitialised value(s)
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----------------------------------------------------------------
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Changes since 5.3:
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Aaro Altonen (3):
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kernel32/tests: Add tests for SetConsoleScreenBufferInfoEx().
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kernelbase: Implement SetConsoleScreenBufferInfoEx().
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urlmon: Add URLOpenPullStreamW() stub.
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Akihiro Sagawa (2):
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dsound/tests: Add a test whether the buffer is a valid global memory.
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dsound: Make GlobalHandle() for the sound buffer failed.
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Alexandre Julliard (35):
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ntdll: Delay NFC table loading on macOS.
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ntdll: Reimplement IdnToNameprepUnicode() using the NLS normalization table.
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ntdll: Reimplement IdnToAscii() using the normalization table and the ntdll helpers.
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ntdll: Reimplement IdnToUnicode() using the normalization table and the ntdll helpers.
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kernel32: Remove the nameprep tables.
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kernel32: Move Idn functions to kernelbase.
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dxerr8: Use wide character string literals.
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dxerr9: Use wide character string literals.
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kernelbase: Use wide character string literals in debug.c.
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kernelbase: Use wide character string literals in file.c.
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kernelbase: Use wide character string literals in path.c.
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kernelbase: Use wide character string literals in registry.c.
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kernelbase: Use wide character string literals in the remaining files.
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gdi.exe: Use 32-bit printer functions for print jobs.
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gdi.exe: Build with msvcrt.
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winaspi: Get rid of DOS mode.
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winaspi: Reimplement on top of wnaspi32.
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winaspi: Get rid of header files.
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winaspi: Build with msvcrt.
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kernelbase: Don't use towlower() on the full Unicode character range.
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kernelbase: Don't use wcsicmp/wcsnicmp() on the full Unicode character range.
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kernelbase: Don't allow the full Unicode character range in StrToInt* functions.
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kernelbase: Don't allow the full Unicode character range in path functions.
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msvcrt/tests: Add tests for Unicode spaces in wcstol().
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ntdll/tests: Remove some workarounds for older Windows versions.
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ntdll: Use the NLS case mapping table for towlower/towupper.
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ntdll: Don't handle the full Unicode character range in wcslwr/wcsupr.
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ntdll: Don't handle the full Unicode character range in wcsicmp/wcsnicmp.
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ntdll: Don't handle the full Unicode character range in isw* functions.
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ntdll: Reimplement wcstol/wcstoul using the msvcrt code.
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ntdll: Reimplement remaining string functions to avoid depending on wine/unicode.h.
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ntdll: Fix heap validation when large heap blocks are present.
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unicode: Fix parsing of Indic data files.
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unicode: Read data files from inside the zip without extracting them.
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unicode: Update data tables to Unicode 13.0.
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Alistair Leslie-Hughes (6):
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oledb32: Initialize all DBGUID values.
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oledb32: Initialize data provider when switching tabs.
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qwave: Add QOSAddSocketToFlow stub.
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xaudio2_7: Correct reference count on newly created XAudio2 object.
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xaudio2_7: Correct reference count on newly created IXAPO object.
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wineqtdecoder: Don't define CLSID_QTSplitter twice.
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Andrew Eikum (1):
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xaudio2/tests: Add some refcount tests.
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Aurimas Fišeras (1):
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po: Update Lithuanian translation.
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Brendan Shanks (1):
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whoami: Add semi-stub application to display username.
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Connor McAdams (6):
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d3d10: Implement scalar effect variable set methods.
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d3d10: Implement scalar effect variable get methods.
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d3d10: Implement vector effect variable set methods.
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d3d10: Implement vector effect variable get methods.
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d3d10: Add tests for scalar effect variables.
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d3d10: Add tests for vector effect variables.
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Damjan Jovanovic (1):
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gdiplus: In CompositingModeSourceCopy, fully transparent pixels are drawn black.
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Dmitry Timoshkov (13):
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include/sal.h: Add _Ret_writes_z_ for Visual Studio 14.0.
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kernel32/tests: Fix locale.c compilation with Visual Studio 14.0.
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kernel32/tests: Fix initialization of parameters in Get[*]PreferredUILanguages tests.
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kernel32/tests: Add more tests for Get[*]PreferredUILanguages APIs.
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kernel32: Get[*]PreferredUILanguages should return buffer size when setting ERROR_INSUFFICIENT_BUFFER.
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msi: Add support for ListView dialog control.
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dnsapi/tests: Add some DnsQuery tests.
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dnsapi/tests: Also test the "_ldap._tcp.deadbeef" query.
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wbemdisp: Use pointer moniker instead of custom moniker implementation.
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adsldp: Add IParseDisplayName stub interface.
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netapi32: Implement DsGetDcNameW.
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adsldp: Implement IADsOpenDSObject::OpenDSObject.
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adsldp: Implement IParseDisplayName::ParseDisplayName.
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François Gouget (4):
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kernel32/tests: Fix test_Toolhelp()'s nested process lookup.
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dsound: Move make_fir to the dsound directory.
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kernel32/tests: Fix a race condition in test_WaitForJobObject().
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kernel32/tests: Remove a 100 ms sleep in 'process exit' children.
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Gabriel Ivăncescu (10):
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jscript: Use struct list for named items.
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jscript/tests: Add tests for named items.
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jscript: Use NULL in frame->this_obj for the global code object.
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jscript: Lookup host global object on demand instead of storing it in script context.
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jscript: Lookup the named item and keep a ref to it from the associated bytecode.
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jscript: Add stub implementation of separate script dispatches for named items.
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jscript: Retrieve the proper script dispatch from the named item in GetScriptDispatch.
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jscript/tests: Add test for function constructor in named item context.
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jscript: Don't lookup global members for bytecodes with a named item.
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jscript: Retrieve the proper 'this' object for bytecodes with named items.
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Giovanni Mascellani (2):
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d2d1: Implement ellipse and rounded rectangle filling with arcs.
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d2d1: Implement ellipse and rounded rectangle stroking with arcs.
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Hans Leidekker (1):
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configure: Get rid of an unused powl check.
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Henri Verbeet (2):
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d3d8: Avoid checking the stage index in d3d8_device_GetTextureStageState() (Coverity).
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d3d9: Avoid a dead assignment in d3d9_device_SetStreamSource() (Coverity).
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Jacek Caban (27):
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ucrtbase: Add exe entry points implementation.
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msvcrt: Silence wide environment initialization debug messages.
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makedep: Build builtin programs with ucrt.
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winetest: Build with msvcrt.
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winegcc: Lookup PATH in find_binary and don't try to run binaries that can't be found.
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winegcc: Return build_tool_name result as strarray.
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winegcc: Pass tool by id to build_tool_name.
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winegcc: Add support for using clang directly.
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stdio.h: Fix calling convention of variadic inline functions.
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msvcrt/tests: Use __[w]getmainargs declarations from headers.
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msvcrt20: Use __[w]getmainargs declarations from headers.
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winebuild: Also try llvm variants of tools in find_tool.
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winebuild: Add an option to build a static library.
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makedep: Use winebuild to build cross compiled static libraries.
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configure: Try using explicit target option for cross compiling.
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ntdll: Use module path as assembly path for manifests embedded in resources.
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kernelbase/tests: Add test of assembly path of manifest embedded in exe module.
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include: Add corecrt_wprocess.h header.
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include: Add corecrt_wdirect.h header.
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dbghelp: Try loading builtin modules from unix installation.
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dbghelp: Search also real path location in path_find_symbol_file.
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dbghelp: Use Windows API to map ELF files.
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ucrtbase/tests: Link to ucrtbase.
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ucrtbase/tests: Use public _CRT_INTERNAL_PRINTF_* defines.
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ucrtbase/tests: Directly use __stdio_common_* functions.
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ucrtbase/tests: Directly use ucrtbase functions in printf.c.
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ucrtbase/tests: Directly use ucrtbase functions in scanf.c.
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Jeff Smith (4):
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gdiplus/tests: Use much smaller fudge factor in test_widen_cap.
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gdiplus/tests: Add thin-line test to test_widen_cap.
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gdiplus: Caps do not shrink for line width < 2.0.
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msvcrt: Stop forwarding iswctype functions to ntdll.
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Jefferson Carpenter (2):
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services: Initialize OVERLAPPED Offset and OffsetHigh.
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user32: Always initialize module in load_desktop_driver.
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Ken Thomases (1):
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winemac: Only call -[NSOpenGLContext update] from the main thread.
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Matteo Bruni (8):
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wined3d: Introduce a stateblock flag for lights.
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wined3d: Introduce a global stateblock flag for transforms.
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wined3d: Optimize setting shader constants in wined3d_stateblock_apply().
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wined3d: Optimize setting shader constants in wined3d_stateblock_capture().
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d3d9: Store primary stateblock state pointer in the device.
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d3d9: Retrieve state from the stateblock in d3d9_stateblock_Apply().
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d3d8: Store primary stateblock state pointer in the device.
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d3d8: Range-check GetPixelShaderConstant() indices to the d3d8 limit.
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Michael Müller (1):
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server: Hold a reference to the file in delete_file().
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Nikolay Sivov (49):
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mf: Implement GetFullTopology().
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mf: Add a helper to check for session shutdown state.
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mf: Fix GetClock() for shutdown state.
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include: Add IMFFinalizableMediaSink definition.
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mfplat: Use underlying work queue calls more to get rid of duplicated traces.
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rtworkq: Change RtwqPutWorkItem() trace format for consistency.
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mf: Handle shutdown state in GetFullTopology().
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mf: Correctly respond to start attempt from closed state.
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mf: Implement transition to closed state together with sink finalization.
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mf: Match session state names with events.
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mfplat: Implement MFTEnumEx().
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mfplat: Add some MFT-related attributes GUIDs.
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mfplat: Set activation object attributes for enumeration results.
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mfplat: Default to synchronous model for locally registered MFTs.
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mfplat: Implement transform activation object.
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mf: Implement MFGetSupportedMimeTypes()/MFGetSupportedSchemes().
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mf/tests: Fix a test failure on older versions.
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include: Fix VMR9AlphaBitmap definition.
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include: Add some types used for MF pipeline objects.
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mfplat: Remove extra critical section used in sample implementation.
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mfplat: Remove extra critical section from presentation descriptor.
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mfplat: Remove extra critical section from stream descriptor.
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include: Add some MFT flags types.
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include: Update MF resolver flags.
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mf: Partially implement sample copier transform.
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mfplat: Add MFGetPlaneSize().
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mfplat: Implement CopyToBuffer().
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mf: Implement IsMediaTypeSupported() for simple type handler.
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mfplat: Implement IsMediaTypeSupported() for stream descriptor.
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mf: Implement MFGetTopoNodeCurrentType().
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mf: Shutdown samplegrabber event queue on sink shutdown.
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mf: Block samplegrabber stream event calls after stream is removed.
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mf: Improve ShutdownObject() behavior for sample grabber activation object.
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mf: Set shutdown state flag for presentation clock.
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mf: Notify just added sinks with current clock state.
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mf: Do not touch clock state when setting rate.
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mf/tests: Remove tests causing occasional crashes on Windows.
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mfplat: Add MFGetStrideForBitmapInfoHeader().
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mf/tests: Use wide string literals.
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mfplat: Add a stub for 2D system memory buffer object.
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dwrite: Simplify LB22 rule according to Unicode 13.0 algorithm.
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mf: Use single list for topology nodes in current presentation.
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mf/tests: Add a test for default node attributes.
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mf: Handle basic case of sample request/response.
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mf: Send MFT_MESSAGE_NOTIFY_BEGIN_STREAMING message after setting current topology.
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mf: Pass start and flush messages to transform nodes.
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mf: Keep transform node input/output streams map.
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mf: Add support for requesting sample from transform nodes.
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mf: Implement sample delivering to transform nodes.
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Paul Gofman (5):
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ntdll: Zero init reg_tzi in find_reg_tz_info().
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ntdll: Add semi-stub for RtlGetNativeSystemInformation().
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wined3d: Manage source texture resolve in texture2d_blt() for colour blits.
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wined3d: Handle scale with multisampled blit destination in texture2d_blt().
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wined3d: Use EXT_framebuffer_multisample_blit_scaled for scaled resolves.
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Piotr Caban (5):
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winemac: Fix leaks in macdrv_surface_destroy.
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gdiplus: Fix gdi handles leak in GdipMeasureCharacterRanges.
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gdiplus: Fix leak in SOFTWARE_GdipDrawDriverString.
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msvcrt: Optimize _strnicmp_l implementation.
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winemac: Handle dummy_surface in get_mac_surface.
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Roman Pišl (3):
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shell32: Implement SHCreateAssociationRegistration.
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wineconsole: Allow maximization.
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wininet: Add stub for INTERNET_OPTION_IGNORE_OFFLINE.
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Rémi Bernon (5):
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d3d9/tests: Register test window class upfront.
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d3d8/tests: Add test_window_style results for w1064v1809.
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d3d9/tests: Explicit test_window_style results on w1064v1809.
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d3d9/tests: Make device test_window_style checks more consistent.
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d3d9/tests: Make d3d9ex test_window_style checks consistent with device.
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Serge Gautherie (3):
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include: COMMCONFIG.wcProviderData is WCHAR, not DWORD.
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shell32: Fix SHCNE_UPDATEITEM number of items.
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tools: Remove 0x0501 API versions forced by winapi_test.
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Sven Baars (7):
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d3dx9: Implement ID3DXFont_PreloadText.
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d3dx9: Add a very basic ID3DXFont_DrawText implementation.
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d3dx9: Handle newlines in ID3DXFont_DrawText.
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d3dx9: Handle clipping in ID3DXFont_DrawText.
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d3dx9: Handle word breaks in ID3DXFont_DrawText.
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d3dx9: Handle DT_SINGLELINE in ID3DXFont_DrawText.
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d3dx9: Handle DT_CALCRECT in ID3DXFont_DrawText.
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Vijay Kiran Kamuju (2):
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include: Add some missing defines in winnt.h.
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include: Fix QUOTA_LIMITS_EX in winnt.h.
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Vincent Povirk (3):
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windowscodecs/tests: Add test for WriteSource with indexed formats.
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windowscodecs: Set palette in WriteSource when necessary.
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windowscodecs: Fix ICNS encoder write_source call.
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Zebediah Figura (128):
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httpapi: Update the spec file to Windows 7.
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httpapi: Use the "http" debug channel.
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httpapi: Stub HttpSetServerSessionProperty().
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httpapi: Wait for overlapped I/O completion only if ERROR_IO_PENDING is returned.
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httpapi: Stub HttpSetUrlGroupProperty(HttpServerLoggingProperty).
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http.sys: Support cancelling IRPs.
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http.sys: Cancel outstanding requests when a handle is closed.
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http.sys: Translate WSAEACCES to STATUS_ACCESS_DENIED.
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http.sys: Handle the "+" URL wildcard.
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server: Make free_object() static.
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server: Hold a reference to the device on behalf of the device manager.
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d3dcompiler/tests: Add some more tests for return statements.
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d3dcompiler: Parse return statements without a value.
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d3dcompiler: Check for implicit type compatibility in implicit_conversion().
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d3dcompiler: Verify a returned value against the function's type and cast it if necessary.
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d3dcompiler: Don't set the node type for return instructions.
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ddraw: Retrieve the material from the primary stateblock.
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ddraw: Stop setting the device state in d3d_device7_SetMaterial().
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ddraw: Retrieve the viewport from the primary stateblock.
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ddraw: Stop setting the device state in d3d_device7_SetViewport().
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ddraw: Retrieve lights from the primary stateblock.
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ddraw: Stop setting the device state in d3d_device7_SetLight() and d3d_device7_LightEnable().
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amstream: Implement IAMMultiMediaStream::EnumMediaStreams().
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amstream: Check for an existing stream in IAMMultiMediaStream::AddMediaStream().
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amstream: Implement IMediaStreamFilter::EnumMediaStreams().
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amstream: Allow AMMSF_ADDDEFAULTRENDERER only with MSPID_PrimaryAudio.
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amstream: Return E_INVALIDARG if AMMSF_ADDDEFAULTRENDERER is requested with a non-NULL ret_stream parameter.
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kernel32/tests: Add some tests for hard links.
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kernel32: Reimplement CreateHardLink() on top of NtSetInformationFile(FileLinkInformation).
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wined3d: Stop setting the device state in wined3d_stateblock_apply().
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wined3d: Remove no longer used device state functions.
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amstream: Simplify IAMMultiMediaStream::GetFilterGraph().
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amstream: Create a default filter graph in IAMMultiMediaStream::AddMediaStream() if one does not exist yet.
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amstream: Explicitly create the graph in IAMMultiMediaStream::OpenFile().
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amstream: Set the multimedia stream graph in IAMMultiMediaStream::Initialize() only if a graph is specified.
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amstream: Forbid changing the graph in IAMMultiMediaStream::Initialize().
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amstream: Forbid changing the multimedia stream mode.
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wined3d: Make some wined3d_device functions static.
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wined3d: Remove now redundant error handling from wined3d_device_set_stream_source_freq().
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wined3d: Remove now redundant error handling from wined3d_device_set_light().
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wined3d: Return void from wined3d_device_set_light_enable().
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wined3d: Remove now redundant error handling from wined3d_device_set_sampler_state().
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ntdll/tests: Separate invalid name tests for RtlDosPathNameToNtPathName_U().
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ntdll/tests: Use wide character string literals in test_RtlDosPathNameToNtPathName_U().
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ntdll/tests: Add more tests for DOS to NT path conversion.
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wined3d: Remove now redundant error handling from wined3d_device_set_*_consts_*().
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wined3d: Remove now redundant error handling from wined3d_device_set_texture_stage_state().
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wined3d: Move the fill mode to wined3d_rasterizer_state.
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wined3d: Move the cull mode to wined3d_rasterizer_state.
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wined3d: Move the depth bias scale to wined3d_rasterizer_state.
|
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qcap/capturegraph: Return BOOL from pin_matches().
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qcap/capturegraph: Implement ICaptureGraphBuilder2::FindInterface().
|
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quartz/filesource: Check if the media type is acceptable.
|
|
qedit/samplegrabber: Check the filter media type also in sample_grabber_sink_query_accept().
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qedit/samplegrabber: Correctly implement sample_grabber_sink_get_media_type().
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d3dcompiler: Return a struct source_location from set_location().
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d3dcompiler: Pass a struct source_location to hlsl_report_message().
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d3dcompiler: Pass a struct source_location to add_func_parameter().
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d3dcompiler: Clarify error messages related to misplaced type modifiers.
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|
d3dcompiler: Pass a struct source_location to check_invalid_matrix_modifiers().
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d3dcompiler: Pass a struct source_location to create_loop().
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qedit: Register the sample grabber and null renderer.
|
|
qcap: Reimplement COM registration and vending locally.
|
|
winegstreamer: Reimplement COM registration and vending locally.
|
|
wineqtdecoder: Reimplement COM registration and vending locally.
|
|
strmbase: Remove no longer used DLL registration and vending framework.
|
|
setupapi: Implement SetupDiGetSelectedDriver().
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setupapi: Implement SetupDiGetDriverInfoDetail().
|
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setupapi: Use the "section" and "description" fields directly in more places.
|
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include: Use public field names for FILE_RENAME_INFORMATION.
|
|
kernel32/tests: Add more tests for MoveFile[Ex]().
|
|
ntdll/tests: Test renaming a file to the same name.
|
|
wined3d: Explicitly zero the whole wined3d_rasterizer_state_desc structure in wined3d_device_apply_stateblock().
|
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wined3d: Move the constant depth bias to wined3d_rasterizer_state.
|
|
wined3d: Move the scissor test state to wined3d_rasterizer_state.
|
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wined3d: Move the line antialias state to wined3d_rasterizer_state.
|
|
d3d10core/tests: Add a test for color masks.
|
|
d3d11/tests: Add a test for color masks.
|
|
winebus.sys: Fix reporting axis values for joysticks.
|
|
d3d10core/tests: Add a test for independent blend.
|
|
d3d11/tests: Add a test for independent blend.
|
|
wined3d: Construct the blend state in wined3d_device_apply_stateblock().
|
|
wined3d: Move the blend enable state to wined3d_blend_state.
|
|
wined3d: Move the source blend state to wined3d_blend_state.
|
|
user32: Do not delay-load setupapi.
|
|
winegstreamer: Read into an existing buffer if requested.
|
|
wineqtdecoder: Fix compilation.
|
|
quartz/acmwrapper: Reimplement the ACM wrapper directly on top of strmbase_filter.
|
|
quartz/avidec: Reimplement the AVI decoder directly on top of strmbase_filter.
|
|
wineqtdecoder: Reimplement the video decoder directly on top of strmbase_filter.
|
|
strmbase: Get rid of the base transform.
|
|
wine.inf: Manually register qedit.
|
|
qedit: Pass an IUnknown pointer to the object creation functions.
|
|
quartz: Pass an IUnknown pointer to the object creation functions.
|
|
strmbase: Move window.c to quartz.
|
|
strmbase: Move video.c to quartz.
|
|
quartz: Unregister the video window class on DLL unload.
|
|
ntdll/tests: Add tests for linking a file to the same name.
|
|
ntdll: Check for an existing file on the server side.
|
|
server: Allow renaming a file to the same name.
|
|
server: Fix up executable permissions when renaming files.
|
|
kernel32: Reimplement MoveFileWithProgress() on top of NtSetInformationFile(FileRenameInformation).
|
|
wined3d: Move the destination blend state to wined3d_blend_state.
|
|
wined3d: Move the blend operation to wined3d_blend_state.
|
|
wined3d: Move the source alpha blend function to wined3d_blend_state.
|
|
wined3d: Move the destination alpha blend function to wined3d_blend_state.
|
|
wined3d: Move the alpha blend equation to wined3d_blend_state.
|
|
d2d1: Support GUID_WICPixelFormat32bppPRGBA.
|
|
d3dcompiler: Parse array types.
|
|
d3dcompiler: Don't pass a writemask to make_assignment().
|
|
d3dcompiler/tests: Add more tests for swizzles.
|
|
d3dcompiler: Unwrap swizzles from the left-hand side of an assignment.
|
|
d3dcompiler: Separate out an hlsl_deref structure and store it in hlsl_ir_assignment directly.
|
|
kernel32: Reimplement ReplaceFile() on top of MoveFileEx().
|
|
quartz/tests: Add a test for aggregation on the seeking passthrough object.
|
|
strmbase: Standardize aggregation of the seeking passthrough object.
|
|
strmbase: Separate the seeking passthrough object from its implementation.
|
|
strmbase: Get rid of the PassThruImpl typedef.
|
|
strmbase: Use strmbase_passthrough directly in strmbase_renderer.
|
|
strmbase: Move the seeking passthrough object to quartz.
|
|
quartz: Implement proper DLL refcounting.
|
|
wined3d: Implement independent blend.
|
|
wined3d: Move the color masks to wined3d_blend_state.
|
|
d3dcompiler/tests: Add some tests for d3d9 constant tables.
|
|
d3dcompiler/tests: Add a test for SM4 constant buffers.
|
|
d3dcompiler: Don't add the default matrix majority attribute to variables.
|
|
d3dcompiler: Fail if modifiers are applied to a function.
|
|
d3dcompiler: Apply type modifiers to the hlsl_type.
|
|
|
|
Zhiyi Zhang (25):
|
|
wined3d: Introduce wined3d_get_adapter().
|
|
wined3d: Introduce wined3d_adapter_get_output_count().
|
|
wined3d: Introduce wined3d_adapter_get_output().
|
|
d3d8: Enumerate wined3d outputs in d3d8_init().
|
|
d3d9: Enumerate wined3d outputs in d3d9_init().
|
|
wined3d: Refactor wined3d_enum_adapter_modes() to wined3d_output_get_mode().
|
|
wined3d: Refactor wined3d_get_adapter_mode_count() to wined3d_output_get_mode_count().
|
|
wined3d: Get output from window in wined3d_swapchain_state_init().
|
|
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_set_fullscreen().
|
|
wined3d: Introduce wined3d_swapchain_get_output().
|
|
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_resize_target().
|
|
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_set_display_mode().
|
|
wined3d: Refactor wined3d_set_adapter_display_mode() to wined3d_output_set_display_mode().
|
|
wined3d: Refactor wined3d_get_adapter_display_mode() to wined3d_output_get_display_mode().
|
|
wined3d: Refactor wined3d_find_closest_matching_adapter_mode() to wined3d_output_find_closest_matching_mode().
|
|
wined3d: Refactor wined3d_get_adapter_raster_status() to wined3d_output_get_raster_status().
|
|
wined3d: Pass a struct wined3d_output pointer to wined3d_check_device_format_conversion().
|
|
wined3d: Pass a struct wined3d_output pointer to wined3d_check_device_type().
|
|
wined3d: Introduce wined3d_output_get_adapter().
|
|
wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_depth_stencil_match().
|
|
wined3d: Pass a struct wined3d_adapter pointer to wined3d_device_create().
|
|
wined3d: Refactor wined3d_get_adapter_identifier() to wined3d_adapter_get_identifier().
|
|
wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_multisample_type().
|
|
wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format().
|
|
wined3d: Pass a struct wined3d_adapter pointer to wined3d_calculate_format_pitch().
|
|
|
|
Ziqing Hui (7):
|
|
comctl32/tests: Add tests for alpha channel of imagelist.
|
|
comctl32/imagelist: Correctly handle alpha channel of 32bpp image.
|
|
comctl32/tests: Remove duplicate line in imagelist.c.
|
|
comctl32/tests: Change create_test_bitmap() to give it the ability to create more kinds of bitmaps.
|
|
comctl32/tests: Add tests for grayscale.
|
|
comctl32/tests: Add a 4x4 bitmap for ImageList_DrawIndirect tests.
|
|
comctl32/imagelist: Support flag ILS_SATURATE for ImageList_DrawIndirect().
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|