240 lines
6.8 KiB
C
240 lines
6.8 KiB
C
#ifndef __GRAPHICS_WINE_DDRAW_PRIVATE_H
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#define __GRAPHICS_WINE_DDRAW_PRIVATE_H
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#include "ddraw.h"
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/*****************************************************************************
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* Predeclare the interface implementation structures
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*/
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typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
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typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
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typedef struct IDirectDrawImpl IDirectDrawImpl;
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typedef struct IDirectDraw2Impl IDirectDraw2Impl;
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typedef struct IDirectDraw4Impl IDirectDraw4Impl;
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typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
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typedef struct IDirectDrawSurface3Impl IDirectDrawSurface2Impl;
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typedef struct IDirectDrawSurface4Impl IDirectDrawSurface3Impl;
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typedef struct IDirectDrawSurface4Impl IDirectDrawSurface4Impl;
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typedef struct IDirectDrawColorControlImpl IDirectDrawColorControlImpl;
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#include "d3d_private.h"
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/*****************************************************************************
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* IDirectDrawPalette implementation structure
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*/
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struct IDirectDrawPaletteImpl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDrawPalette)* lpvtbl;
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DWORD ref;
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/* IDirectDrawPalette fields */
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IDirectDrawImpl* ddraw;
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Colormap cm;
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PALETTEENTRY palents[256];
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int installed;
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/* This is to store the palette in 'screen format' */
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int screen_palents[256];
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};
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/*****************************************************************************
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* IDirectDrawClipper implementation structure
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*/
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struct IDirectDrawClipperImpl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDrawClipper)* lpvtbl;
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DWORD ref;
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/* IDirectDrawClipper fields */
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/* none */
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};
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/*****************************************************************************
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* IDirectDraw implementation structure
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*/
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struct _common_directdrawdata
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{
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DDPIXELFORMAT directdraw_pixelformat;
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DDPIXELFORMAT screen_pixelformat;
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int pixmap_depth;
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void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
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void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
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DWORD height,width; /* SetDisplayMode */
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HWND mainWindow; /* SetCooperativeLevel */
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/* This is for Wine's fake mainWindow.
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We need it also in DGA mode to make some games (for example Monkey Island III work) */
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ATOM winclass;
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HWND window;
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Window drawable;
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PAINTSTRUCT ps;
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int paintable;
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};
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struct _dga_directdrawdata
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{
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DWORD fb_width,fb_height,fb_banksize,fb_memsize;
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void* fb_addr;
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unsigned int vpmask;
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};
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struct _xlib_directdrawdata
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{
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#ifdef HAVE_LIBXXSHM
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int xshm_active;
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#endif /* defined(HAVE_LIBXXSHM) */
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/* are these needed for anything? (draw_surf is the active surface)
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IDirectDrawSurfaceImpl* surfs;
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DWORD num_surfs, alloc_surfs, draw_surf; */
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};
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struct IDirectDrawImpl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDraw)* lpvtbl;
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DWORD ref;
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/* IDirectDraw fields */
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struct _common_directdrawdata d;
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union {
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struct _xlib_directdrawdata xlib;
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struct _dga_directdrawdata dga;
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} e;
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};
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/*****************************************************************************
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* IDirectDraw2 implementation structure
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*/
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struct IDirectDraw2Impl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDraw2)* lpvtbl;
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DWORD ref;
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/* IDirectDraw2 fields */
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struct _common_directdrawdata d;
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union {
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struct _xlib_directdrawdata xlib;
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struct _dga_directdrawdata dga;
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} e;
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};
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/*****************************************************************************
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* IDirectDraw4 implementation structure
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*/
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struct IDirectDraw4Impl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDraw4)* lpvtbl;
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DWORD ref;
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/* IDirectDraw4 fields */
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struct _common_directdrawdata d;
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union {
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struct _xlib_directdrawdata xlib;
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struct _dga_directdrawdata dga;
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} e;
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};
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/*****************************************************************************
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* IDirectDrawSurface implementation structure
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*/
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struct _common_directdrawsurface
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{
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IDirectDrawPaletteImpl* palette;
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IDirectDraw2Impl* ddraw;
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IDirectDrawSurface4Impl* backbuffer;
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DDSURFACEDESC surface_desc;
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/* Callback for loaded textures */
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IDirect3DTexture2Impl* texture;
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HRESULT WINAPI (*SetColorKey_cb)(IDirect3DTexture2Impl *texture, DWORD dwFlags, LPDDCOLORKEY ckey ) ;
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};
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struct _dga_directdrawsurface
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{
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DWORD fb_height;
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};
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struct _xlib_directdrawsurface
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{
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XImage *image;
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#ifdef HAVE_LIBXXSHM
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XShmSegmentInfo shminfo;
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#endif
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};
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struct IDirectDrawSurfaceImpl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDrawSurface)* lpvtbl;
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DWORD ref;
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/* IDirectDrawSurface fields */
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struct _common_directdrawsurface s;
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union {
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struct _dga_directdrawsurface dga;
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struct _xlib_directdrawsurface xlib;
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} t;
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};
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/*****************************************************************************
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* IDirectDrawSurface2 implementation structure
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*/
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struct IDirectDrawSurface2Impl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDrawSurface2)* lpvtbl;
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DWORD ref;
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/* IDirectDrawSurface2 fields */
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struct _common_directdrawsurface s;
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union {
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struct _dga_directdrawsurface dga;
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struct _xlib_directdrawsurface xlib;
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} t;
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};
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/*****************************************************************************
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* IDirectDrawSurface3 implementation structure
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*/
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struct IDirectDrawSurface3Impl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDrawSurface3)* lpvtbl;
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DWORD ref;
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/* IDirectDrawSurface3 fields */
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struct _common_directdrawsurface s;
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union {
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struct _dga_directdrawsurface dga;
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struct _xlib_directdrawsurface xlib;
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} t;
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};
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/*****************************************************************************
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* IDirectDrawSurface4 implementation structure
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*/
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struct IDirectDrawSurface4Impl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDrawSurface4)* lpvtbl;
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DWORD ref;
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/* IDirectDrawSurface4 fields */
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struct _common_directdrawsurface s;
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union {
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struct _dga_directdrawsurface dga;
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struct _xlib_directdrawsurface xlib;
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} t;
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} ;
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/*****************************************************************************
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* IDirectDrawColorControl implementation structure
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*/
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struct IDirectDrawColorControlImpl
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{
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/* IUnknown fields */
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ICOM_VTABLE(IDirectDrawColorControl)* lpvtbl;
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DWORD ref;
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/* IDirectDrawColorControl fields */
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/* none */
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};
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#endif /* __GRAPHICS_WINE_DDRAW_PRIVATE_H */
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