Sweden-Number/dlls/wined3d
H. Verbeet 7f9e61f7d2 wined3d: Use register combiners for texture stage operations.
Make wined3d use register combiners for texture stage operations. In
order to do that the texture unit index needs to be separated from the
texture stage index. For cards that don't support the
NV_register_combiners extension nothing should change.
2006-06-28 16:34:36 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
Makefile.in wined3d: Move constant loading into target-specific files. 2006-06-19 10:49:52 +02:00
arb_program_shader.c wined3d: Move D3DSIO_DEF instruction for ARB shaders into arb_program_shader.c. 2006-06-20 11:28:15 +02:00
baseshader.c wined3d: Implement more GLSL instructions and a little cleanup. 2006-06-27 11:16:10 +02:00
basetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
cubetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
device.c wined3d: Use register combiners for texture stage operations. 2006-06-28 16:34:36 +02:00
directx.c wined3d: Use register combiners for texture stage operations. 2006-06-28 16:34:36 +02:00
drawprim.c wined3d: Use register combiners for texture stage operations. 2006-06-28 16:34:36 +02:00
glsl_shader.c wined3d: Implement more GLSL instructions and a little cleanup. 2006-06-27 11:16:10 +02:00
indexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
palette.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
pixelshader.c wined3d: Implement more GLSL instructions and a little cleanup. 2006-06-27 11:16:10 +02:00
query.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
resource.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
stateblock.c wined3d: Use register combiners for texture stage operations. 2006-06-28 16:34:36 +02:00
surface.c wined3d: Fix single buffering. 2006-06-26 13:03:56 +02:00
surface_gdi.c Assorted spelling, case and grammar fixes. 2006-06-26 13:06:11 +02:00
swapchain.c wined3d: Support more than one back buffer. 2006-06-15 16:51:41 +02:00
texture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
utils.c wined3d: Add code for using register combiners for texture stage operations. 2006-06-28 16:08:36 +02:00
vertexbuffer.c wined3d: Vertex buffer can be locked multiple times. 2006-06-27 21:14:02 +02:00
vertexdeclaration.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexshader.c wined3d: Implement locally defined boolean and integer constants in GLSL. 2006-06-19 10:59:13 +02:00
volume.c wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
volumetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_private.h wined3d: Add code for using register combiners for texture stage operations. 2006-06-28 16:08:36 +02:00