Sweden-Number/dlls/winex11.drv/mouse.c

1152 lines
38 KiB
C

/*
* X11 mouse driver
*
* Copyright 1998 Ulrich Weigand
* Copyright 2007 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include <X11/Xlib.h>
#include <stdarg.h>
#ifdef SONAME_LIBXCURSOR
# include <X11/Xcursor/Xcursor.h>
static void *xcursor_handle;
# define MAKE_FUNCPTR(f) static typeof(f) * p##f
MAKE_FUNCPTR(XcursorImageCreate);
MAKE_FUNCPTR(XcursorImageDestroy);
MAKE_FUNCPTR(XcursorImageLoadCursor);
# undef MAKE_FUNCPTR
#endif /* SONAME_LIBXCURSOR */
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#include "windef.h"
#include "winbase.h"
#include "wine/winuser16.h"
#include "x11drv.h"
#include "wine/server.h"
#include "wine/library.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(cursor);
/**********************************************************************/
#ifndef Button6Mask
#define Button6Mask (1<<13)
#endif
#ifndef Button7Mask
#define Button7Mask (1<<14)
#endif
#define NB_BUTTONS 9 /* Windows can handle 5 buttons and the wheel too */
static const UINT button_down_flags[NB_BUTTONS] =
{
MOUSEEVENTF_LEFTDOWN,
MOUSEEVENTF_MIDDLEDOWN,
MOUSEEVENTF_RIGHTDOWN,
MOUSEEVENTF_WHEEL,
MOUSEEVENTF_WHEEL,
MOUSEEVENTF_XDOWN, /* FIXME: horizontal wheel */
MOUSEEVENTF_XDOWN,
MOUSEEVENTF_XDOWN,
MOUSEEVENTF_XDOWN
};
static const UINT button_up_flags[NB_BUTTONS] =
{
MOUSEEVENTF_LEFTUP,
MOUSEEVENTF_MIDDLEUP,
MOUSEEVENTF_RIGHTUP,
0,
0,
MOUSEEVENTF_XUP,
MOUSEEVENTF_XUP,
MOUSEEVENTF_XUP,
MOUSEEVENTF_XUP
};
POINT cursor_pos;
static DWORD last_time_modified;
static RECT cursor_clip; /* Cursor clipping rect */
BOOL X11DRV_SetCursorPos( INT x, INT y );
/***********************************************************************
* X11DRV_Xcursor_Init
*
* Load the Xcursor library for use.
*/
void X11DRV_Xcursor_Init(void)
{
#ifdef SONAME_LIBXCURSOR
xcursor_handle = wine_dlopen(SONAME_LIBXCURSOR, RTLD_NOW, NULL, 0);
if (!xcursor_handle) /* wine_dlopen failed. */
{
WARN("Xcursor failed to load. Using fallback code.\n");
return;
}
#define LOAD_FUNCPTR(f) \
p##f = wine_dlsym(xcursor_handle, #f, NULL, 0)
LOAD_FUNCPTR(XcursorImageCreate);
LOAD_FUNCPTR(XcursorImageDestroy);
LOAD_FUNCPTR(XcursorImageLoadCursor);
#undef LOAD_FUNCPTR
#endif /* SONAME_LIBXCURSOR */
}
/***********************************************************************
* get_coords
*
* get the coordinates of a mouse event
*/
static inline void get_coords( HWND hwnd, Window window, int x, int y, POINT *pt )
{
struct x11drv_win_data *data = X11DRV_get_win_data( hwnd );
if (!data) return;
if (window == data->client_window)
{
pt->x = x + data->client_rect.left;
pt->y = y + data->client_rect.top;
}
else
{
pt->x = x + data->whole_rect.left;
pt->y = y + data->whole_rect.top;
}
}
/***********************************************************************
* clip_point_to_rect
*
* Clip point to the provided rectangle
*/
static inline void clip_point_to_rect( LPCRECT rect, LPPOINT pt )
{
if (pt->x < rect->left) pt->x = rect->left;
else if (pt->x >= rect->right) pt->x = rect->right - 1;
if (pt->y < rect->top) pt->y = rect->top;
else if (pt->y >= rect->bottom) pt->y = rect->bottom - 1;
}
/***********************************************************************
* update_button_state
*
* Update the button state with what X provides us
*/
static inline void update_button_state( unsigned int state )
{
key_state_table[VK_LBUTTON] = (state & Button1Mask ? 0x80 : 0);
key_state_table[VK_MBUTTON] = (state & Button2Mask ? 0x80 : 0);
key_state_table[VK_RBUTTON] = (state & Button3Mask ? 0x80 : 0);
/* X-buttons are not reported from XQueryPointer */
}
/***********************************************************************
* update_mouse_state
*
* Update the various window states on a mouse event.
*/
static void update_mouse_state( HWND hwnd, Window window, int x, int y, unsigned int state, POINT *pt )
{
struct x11drv_thread_data *data = x11drv_thread_data();
get_coords( hwnd, window, x, y, pt );
/* update the cursor */
if (data->cursor_window != window)
{
data->cursor_window = window;
wine_tsx11_lock();
if (data->cursor) XDefineCursor( data->display, window, data->cursor );
wine_tsx11_unlock();
}
/* update the wine server Z-order */
if (window != data->grab_window &&
/* ignore event if a button is pressed, since the mouse is then grabbed too */
!(state & (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask|Button6Mask|Button7Mask)))
{
SERVER_START_REQ( update_window_zorder )
{
req->window = wine_server_user_handle( hwnd );
req->rect.left = pt->x;
req->rect.top = pt->y;
req->rect.right = pt->x + 1;
req->rect.bottom = pt->y + 1;
wine_server_call( req );
}
SERVER_END_REQ;
}
}
/***********************************************************************
* get_key_state
*/
static WORD get_key_state(void)
{
WORD ret = 0;
if (GetSystemMetrics( SM_SWAPBUTTON ))
{
if (key_state_table[VK_RBUTTON] & 0x80) ret |= MK_LBUTTON;
if (key_state_table[VK_LBUTTON] & 0x80) ret |= MK_RBUTTON;
}
else
{
if (key_state_table[VK_LBUTTON] & 0x80) ret |= MK_LBUTTON;
if (key_state_table[VK_RBUTTON] & 0x80) ret |= MK_RBUTTON;
}
if (key_state_table[VK_MBUTTON] & 0x80) ret |= MK_MBUTTON;
if (key_state_table[VK_SHIFT] & 0x80) ret |= MK_SHIFT;
if (key_state_table[VK_CONTROL] & 0x80) ret |= MK_CONTROL;
if (key_state_table[VK_XBUTTON1] & 0x80) ret |= MK_XBUTTON1;
if (key_state_table[VK_XBUTTON2] & 0x80) ret |= MK_XBUTTON2;
return ret;
}
/***********************************************************************
* queue_raw_mouse_message
*/
static void queue_raw_mouse_message( UINT message, HWND hwnd, DWORD x, DWORD y,
DWORD data, DWORD time, DWORD extra_info, UINT injected_flags )
{
MSLLHOOKSTRUCT hook;
hook.pt.x = x;
hook.pt.y = y;
hook.mouseData = MAKELONG( 0, data );
hook.flags = injected_flags;
hook.time = time;
hook.dwExtraInfo = extra_info;
last_time_modified = GetTickCount();
if (HOOK_CallHooks( WH_MOUSE_LL, HC_ACTION, message, (LPARAM)&hook, TRUE )) return;
SERVER_START_REQ( send_hardware_message )
{
req->id = (injected_flags & LLMHF_INJECTED) ? 0 : GetCurrentThreadId();
req->win = wine_server_user_handle( hwnd );
req->msg = message;
req->wparam = MAKEWPARAM( get_key_state(), data );
req->lparam = 0;
req->x = x;
req->y = y;
req->time = time;
req->info = extra_info;
wine_server_call( req );
}
SERVER_END_REQ;
}
/***********************************************************************
* X11DRV_send_mouse_input
*/
void X11DRV_send_mouse_input( HWND hwnd, DWORD flags, DWORD x, DWORD y,
DWORD data, DWORD time, DWORD extra_info, UINT injected_flags )
{
POINT pt;
if (flags & MOUSEEVENTF_MOVE && flags & MOUSEEVENTF_ABSOLUTE)
{
if (injected_flags & LLMHF_INJECTED)
{
pt.x = (x * screen_width) >> 16;
pt.y = (y * screen_height) >> 16;
}
else
{
pt.x = x;
pt.y = y;
wine_tsx11_lock();
if (cursor_pos.x == x && cursor_pos.y == y &&
(flags & ~(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE)))
flags &= ~MOUSEEVENTF_MOVE;
wine_tsx11_unlock();
}
}
else if (flags & MOUSEEVENTF_MOVE)
{
int accel[3], xMult = 1, yMult = 1;
/* dx and dy can be negative numbers for relative movements */
SystemParametersInfoW(SPI_GETMOUSE, 0, accel, 0);
if (abs(x) > accel[0] && accel[2] != 0)
{
xMult = 2;
if ((abs(x) > accel[1]) && (accel[2] == 2)) xMult = 4;
}
if (abs(y) > accel[0] && accel[2] != 0)
{
yMult = 2;
if ((abs(y) > accel[1]) && (accel[2] == 2)) yMult = 4;
}
wine_tsx11_lock();
pt.x = cursor_pos.x + (long)x * xMult;
pt.y = cursor_pos.y + (long)y * yMult;
wine_tsx11_unlock();
}
else
{
wine_tsx11_lock();
pt = cursor_pos;
wine_tsx11_unlock();
}
if (flags & MOUSEEVENTF_MOVE)
{
queue_raw_mouse_message( WM_MOUSEMOVE, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
if ((injected_flags & LLMHF_INJECTED) &&
((flags & MOUSEEVENTF_ABSOLUTE) || x || y)) /* we have to actually move the cursor */
{
X11DRV_SetCursorPos( pt.x, pt.y );
}
else
{
wine_tsx11_lock();
clip_point_to_rect( &cursor_clip, &pt);
cursor_pos = pt;
wine_tsx11_unlock();
}
}
if (flags & MOUSEEVENTF_LEFTDOWN)
{
key_state_table[VK_LBUTTON] |= 0xc0;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_RBUTTONDOWN : WM_LBUTTONDOWN,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_LEFTUP)
{
key_state_table[VK_LBUTTON] &= ~0x80;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_RBUTTONUP : WM_LBUTTONUP,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_RIGHTDOWN)
{
key_state_table[VK_RBUTTON] |= 0xc0;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_LBUTTONDOWN : WM_RBUTTONDOWN,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_RIGHTUP)
{
key_state_table[VK_RBUTTON] &= ~0x80;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_LBUTTONUP : WM_RBUTTONUP,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_MIDDLEDOWN)
{
key_state_table[VK_MBUTTON] |= 0xc0;
queue_raw_mouse_message( WM_MBUTTONDOWN, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_MIDDLEUP)
{
key_state_table[VK_MBUTTON] &= ~0x80;
queue_raw_mouse_message( WM_MBUTTONUP, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_WHEEL)
{
queue_raw_mouse_message( WM_MOUSEWHEEL, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_XDOWN)
{
key_state_table[VK_XBUTTON1 + data - 1] |= 0xc0;
queue_raw_mouse_message( WM_XBUTTONDOWN, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_XUP)
{
key_state_table[VK_XBUTTON1 + data - 1] &= ~0x80;
queue_raw_mouse_message( WM_XBUTTONUP, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
}
#ifdef SONAME_LIBXCURSOR
/***********************************************************************
* create_cursor_image
*
* Create an XcursorImage from a CURSORICONINFO
*/
static XcursorImage *create_cursor_image( CURSORICONINFO *ptr )
{
static const unsigned char convert_5to8[] =
{
0x00, 0x08, 0x10, 0x19, 0x21, 0x29, 0x31, 0x3a,
0x42, 0x4a, 0x52, 0x5a, 0x63, 0x6b, 0x73, 0x7b,
0x84, 0x8c, 0x94, 0x9c, 0xa5, 0xad, 0xb5, 0xbd,
0xc5, 0xce, 0xd6, 0xde, 0xe6, 0xef, 0xf7, 0xff,
};
static const unsigned char convert_6to8[] =
{
0x00, 0x04, 0x08, 0x0c, 0x10, 0x14, 0x18, 0x1c,
0x20, 0x24, 0x28, 0x2d, 0x31, 0x35, 0x39, 0x3d,
0x41, 0x45, 0x49, 0x4d, 0x51, 0x55, 0x59, 0x5d,
0x61, 0x65, 0x69, 0x6d, 0x71, 0x75, 0x79, 0x7d,
0x82, 0x86, 0x8a, 0x8e, 0x92, 0x96, 0x9a, 0x9e,
0xa2, 0xa6, 0xaa, 0xae, 0xb2, 0xb6, 0xba, 0xbe,
0xc2, 0xc6, 0xca, 0xce, 0xd2, 0xd7, 0xdb, 0xdf,
0xe3, 0xe7, 0xeb, 0xef, 0xf3, 0xf7, 0xfb, 0xff,
};
int x;
int y;
int and_size;
unsigned char *and_bits, *and_ptr, *xor_bits, *xor_ptr;
int and_width_bytes, xor_width_bytes;
XcursorPixel *pixel_ptr;
XcursorImage *image;
unsigned char tmp;
BOOL alpha_zero = TRUE;
and_width_bytes = ptr->nWidth / 8;
xor_width_bytes = and_width_bytes * ptr->bBitsPerPixel;
and_size = ptr->nWidth * ptr->nHeight / 8;
and_ptr = and_bits = (unsigned char *)(ptr + 1);
xor_ptr = xor_bits = and_ptr + and_size;
image = pXcursorImageCreate( ptr->nWidth, ptr->nHeight );
pixel_ptr = image->pixels;
/* Generally 32 bit bitmaps have an alpha channel which is used in favor
* of the AND mask. However, if all pixels have alpha = 0x00, the bitmap
* is treated like one without alpha and the masks are used. As soon as
* one pixel has alpha != 0x00, and the mask ignored as described in the
* docs.
*
* This is most likely for applications which create the bitmaps with
* CreateDIBitmap, which creates a device dependent bitmap, so the format
* that arrives when loading depends on the screen's bpp. Apps that were
* written at 8 / 16 bpp times do not know about the 32 bit alpha, so
* they would get a completely transparent cursor on 32 bit displays.
*
* Non-32 bit bitmaps always use the AND mask
*/
if(ptr->bBitsPerPixel == 32)
{
for (y = 0; alpha_zero && y < ptr->nHeight; ++y)
{
xor_ptr = xor_bits + (y * xor_width_bytes);
for (x = 0; x < ptr->nWidth; ++x)
{
if (xor_ptr[3] != 0x00)
{
alpha_zero = FALSE;
break;
}
xor_ptr+=4;
}
}
}
/* On windows, to calculate the color for a pixel, first an AND is done
* with the background and the "and" bitmap, then an XOR with the "xor"
* bitmap. This means that when the data in the "and" bitmap is 0, the
* pixel will get the color as specified in the "xor" bitmap.
* However, if the data in the "and" bitmap is 1, the result will be the
* background XOR'ed with the value in the "xor" bitmap. In case the "xor"
* data is completely black (0x000000) the pixel will become transparent,
* in case it's white (0xffffff) the pixel will become the inverse of the
* background color.
*
* Since we can't support inverting colors, we map the grayscale value of
* the "xor" data to the alpha channel, and xor the color with either
* black or white.
*/
for (y = 0; y < ptr->nHeight; ++y)
{
and_ptr = and_bits + (y * and_width_bytes);
xor_ptr = xor_bits + (y * xor_width_bytes);
for (x = 0; x < ptr->nWidth; ++x)
{
/* Xcursor pixel data is in ARGB format, with A in the high byte */
switch (ptr->bBitsPerPixel)
{
case 32:
/* BGRA, 8 bits each */
*pixel_ptr = *xor_ptr++;
*pixel_ptr |= *xor_ptr++ << 8;
*pixel_ptr |= *xor_ptr++ << 16;
*pixel_ptr |= *xor_ptr++ << 24;
break;
case 24:
/* BGR, 8 bits each */
*pixel_ptr = *xor_ptr++;
*pixel_ptr |= *xor_ptr++ << 8;
*pixel_ptr |= *xor_ptr++ << 16;
break;
case 16:
/* BGR, 5 red, 6 green, 5 blue */
/* [gggbbbbb][rrrrrggg] -> [xxxxxxxx][rrrrrrrr][gggggggg][bbbbbbbb] */
*pixel_ptr = convert_5to8[*xor_ptr & 0x1f];
tmp = (*xor_ptr++ & 0xe0) >> 5;
tmp |= (*xor_ptr & 0x07) << 3;
*pixel_ptr |= convert_6to8[tmp] << 16;
*pixel_ptr |= convert_5to8[*xor_ptr & 0xf8] << 24;
break;
case 1:
if (*xor_ptr & (1 << (7 - (x & 7)))) *pixel_ptr = 0xffffff;
else *pixel_ptr = 0;
if ((x & 7) == 7) ++xor_ptr;
break;
default:
FIXME("Currently no support for cursors with %d bits per pixel\n", ptr->bBitsPerPixel);
return 0;
}
if (alpha_zero)
{
/* Alpha channel */
if (~*and_ptr & (1 << (7 - (x & 7)))) *pixel_ptr |= 0xff << 24;
else if (*pixel_ptr)
{
int alpha = (*pixel_ptr & 0xff) * 0.30f
+ ((*pixel_ptr & 0xff00) >> 8) * 0.55f
+ ((*pixel_ptr & 0xff0000) >> 16) * 0.15f;
*pixel_ptr ^= ((x + y) % 2) ? 0xffffff : 0x000000;
*pixel_ptr |= alpha << 24;
}
if ((x & 7) == 7) ++and_ptr;
}
++pixel_ptr;
}
}
return image;
}
/***********************************************************************
* create_xcursor_cursor
*
* Use Xcursor to create an X cursor from a Windows one.
*/
static Cursor create_xcursor_cursor( Display *display, CURSORICONINFO *ptr )
{
Cursor cursor;
XcursorImage *image;
if (!ptr) /* Create an empty cursor */
{
image = pXcursorImageCreate( 1, 1 );
image->xhot = 0;
image->yhot = 0;
*(image->pixels) = 0;
cursor = pXcursorImageLoadCursor( display, image );
pXcursorImageDestroy( image );
return cursor;
}
image = create_cursor_image( ptr );
if (!image) return 0;
/* Make sure hotspot is valid */
image->xhot = ptr->ptHotSpot.x;
image->yhot = ptr->ptHotSpot.y;
if (image->xhot >= image->width ||
image->yhot >= image->height)
{
image->xhot = image->width / 2;
image->yhot = image->height / 2;
}
image->delay = 0;
cursor = pXcursorImageLoadCursor( display, image );
pXcursorImageDestroy( image );
return cursor;
}
#endif /* SONAME_LIBXCURSOR */
/***********************************************************************
* create_cursor
*
* Create an X cursor from a Windows one.
*/
static Cursor create_cursor( Display *display, CURSORICONINFO *ptr )
{
Pixmap pixmapBits, pixmapMask, pixmapMaskInv = 0, pixmapAll;
XColor fg, bg;
Cursor cursor = None;
POINT hotspot;
char *bitMask32 = NULL;
#ifdef SONAME_LIBXCURSOR
if (pXcursorImageLoadCursor) return create_xcursor_cursor( display, ptr );
#endif
if (!ptr) /* Create an empty cursor */
{
static const char data[] = { 0 };
bg.red = bg.green = bg.blue = 0x0000;
pixmapBits = XCreateBitmapFromData( display, root_window, data, 1, 1 );
if (pixmapBits)
{
cursor = XCreatePixmapCursor( display, pixmapBits, pixmapBits,
&bg, &bg, 0, 0 );
XFreePixmap( display, pixmapBits );
}
}
else /* Create the X cursor from the bits */
{
XImage *image;
GC gc;
TRACE("Bitmap %dx%d planes=%d bpp=%d bytesperline=%d\n",
ptr->nWidth, ptr->nHeight, ptr->bPlanes, ptr->bBitsPerPixel,
ptr->nWidthBytes);
/* Create a pixmap and transfer all the bits to it */
/* NOTE: Following hack works, but only because XFree depth
* 1 images really use 1 bit/pixel (and so the same layout
* as the Windows cursor data). Perhaps use a more generic
* algorithm here.
*/
/* This pixmap will be written with two bitmaps. The first is
* the mask and the second is the image.
*/
if (!(pixmapAll = XCreatePixmap( display, root_window,
ptr->nWidth, ptr->nHeight * 2, 1 )))
return 0;
if (!(image = XCreateImage( display, visual,
1, ZPixmap, 0, (char *)(ptr + 1), ptr->nWidth,
ptr->nHeight * 2, 16, ptr->nWidthBytes/ptr->bBitsPerPixel)))
{
XFreePixmap( display, pixmapAll );
return 0;
}
gc = XCreateGC( display, pixmapAll, 0, NULL );
XSetGraphicsExposures( display, gc, False );
image->byte_order = MSBFirst;
image->bitmap_bit_order = MSBFirst;
image->bitmap_unit = 16;
_XInitImageFuncPtrs(image);
if (ptr->bPlanes * ptr->bBitsPerPixel == 1)
{
/* A plain old white on black cursor. */
fg.red = fg.green = fg.blue = 0xffff;
bg.red = bg.green = bg.blue = 0x0000;
XPutImage( display, pixmapAll, gc, image,
0, 0, 0, 0, ptr->nWidth, ptr->nHeight * 2 );
}
else
{
int rbits, gbits, bbits, red, green, blue;
int rfg, gfg, bfg, rbg, gbg, bbg;
int rscale, gscale, bscale;
int x, y, xmax, ymax, byteIndex, xorIndex;
unsigned char *theMask, *theImage, theChar;
int threshold, fgBits, bgBits, bitShifted;
BYTE pXorBits[128]; /* Up to 32x32 icons */
switch (ptr->bBitsPerPixel)
{
case 32:
bitMask32 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY,
ptr->nWidth * ptr->nHeight / 8 );
/* Fallthrough */
case 24:
rbits = 8;
gbits = 8;
bbits = 8;
threshold = 0x40;
break;
case 16:
rbits = 5;
gbits = 6;
bbits = 5;
threshold = 0x40;
break;
default:
FIXME("Currently no support for cursors with %d bits per pixel\n",
ptr->bBitsPerPixel);
XFreePixmap( display, pixmapAll );
XFreeGC( display, gc );
image->data = NULL;
XDestroyImage( image );
return 0;
}
/* The location of the mask. */
theMask = (unsigned char *)(ptr + 1);
/* The mask should still be 1 bit per pixel. The color image
* should immediately follow the mask.
*/
theImage = &theMask[ptr->nWidth/8 * ptr->nHeight];
rfg = gfg = bfg = rbg = gbg = bbg = 0;
byteIndex = 0;
xorIndex = 0;
fgBits = 0;
bitShifted = 0x01;
xmax = (ptr->nWidth > 32) ? 32 : ptr->nWidth;
if (ptr->nWidth > 32) {
ERR("Got a %dx%d cursor. Cannot handle larger than 32x32.\n",
ptr->nWidth, ptr->nHeight);
}
ymax = (ptr->nHeight > 32) ? 32 : ptr->nHeight;
memset(pXorBits, 0, 128);
for (y=0; y<ymax; y++)
{
for (x=0; x<xmax; x++)
{
red = green = blue = 0;
switch (ptr->bBitsPerPixel)
{
case 32:
theChar = theImage[byteIndex++];
blue = theChar;
theChar = theImage[byteIndex++];
green = theChar;
theChar = theImage[byteIndex++];
red = theChar;
theChar = theImage[byteIndex++];
/* If the alpha channel is >5% transparent,
* assume that we can add it to the bitMask32.
*/
if (theChar > 0x0D)
*(bitMask32 + (y*xmax+x)/8) |= 1 << (x & 7);
break;
case 24:
theChar = theImage[byteIndex++];
blue = theChar;
theChar = theImage[byteIndex++];
green = theChar;
theChar = theImage[byteIndex++];
red = theChar;
break;
case 16:
theChar = theImage[byteIndex++];
blue = theChar & 0x1F;
green = (theChar & 0xE0) >> 5;
theChar = theImage[byteIndex++];
green |= (theChar & 0x07) << 3;
red = (theChar & 0xF8) >> 3;
break;
}
if (red+green+blue > threshold)
{
rfg += red;
gfg += green;
bfg += blue;
fgBits++;
pXorBits[xorIndex] |= bitShifted;
}
else
{
rbg += red;
gbg += green;
bbg += blue;
}
if (x%8 == 7)
{
bitShifted = 0x01;
xorIndex++;
}
else
bitShifted = bitShifted << 1;
}
}
rscale = 1 << (16 - rbits);
gscale = 1 << (16 - gbits);
bscale = 1 << (16 - bbits);
if (fgBits)
{
fg.red = rfg * rscale / fgBits;
fg.green = gfg * gscale / fgBits;
fg.blue = bfg * bscale / fgBits;
}
else fg.red = fg.green = fg.blue = 0;
bgBits = xmax * ymax - fgBits;
if (bgBits)
{
bg.red = rbg * rscale / bgBits;
bg.green = gbg * gscale / bgBits;
bg.blue = bbg * bscale / bgBits;
}
else bg.red = bg.green = bg.blue = 0;
pixmapBits = XCreateBitmapFromData( display, root_window, (char *)pXorBits, xmax, ymax );
if (!pixmapBits)
{
HeapFree( GetProcessHeap(), 0, bitMask32 );
XFreePixmap( display, pixmapAll );
XFreeGC( display, gc );
image->data = NULL;
XDestroyImage( image );
return 0;
}
/* Put the mask. */
XPutImage( display, pixmapAll, gc, image,
0, 0, 0, 0, ptr->nWidth, ptr->nHeight );
XSetFunction( display, gc, GXcopy );
/* Put the image */
XCopyArea( display, pixmapBits, pixmapAll, gc,
0, 0, xmax, ymax, 0, ptr->nHeight );
XFreePixmap( display, pixmapBits );
}
image->data = NULL;
XDestroyImage( image );
/* Now create the 2 pixmaps for bits and mask */
pixmapBits = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 );
if (ptr->bBitsPerPixel != 32)
{
pixmapMaskInv = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 );
pixmapMask = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 );
/* Make sure everything went OK so far */
if (pixmapBits && pixmapMask && pixmapMaskInv)
{
/* We have to do some magic here, as cursors are not fully
* compatible between Windows and X11. Under X11, there are
* only 3 possible color cursor: black, white and masked. So
* we map the 4th Windows color (invert the bits on the screen)
* to black and an additional white bit on an other place
* (+1,+1). This require some boolean arithmetic:
*
* Windows | X11
* And Xor Result | Bits Mask Result
* 0 0 black | 0 1 background
* 0 1 white | 1 1 foreground
* 1 0 no change | X 0 no change
* 1 1 inverted | 0 1 background
*
* which gives:
* Bits = not 'And' and 'Xor' or 'And2' and 'Xor2'
* Mask = not 'And' or 'Xor' or 'And2' and 'Xor2'
*
* FIXME: apparently some servers do support 'inverted' color.
* I don't know if it's correct per the X spec, but maybe we
* ought to take advantage of it. -- AJ
*/
XSetFunction( display, gc, GXcopy );
XCopyArea( display, pixmapAll, pixmapBits, gc,
0, 0, ptr->nWidth, ptr->nHeight, 0, 0 );
XCopyArea( display, pixmapAll, pixmapMask, gc,
0, 0, ptr->nWidth, ptr->nHeight, 0, 0 );
XCopyArea( display, pixmapAll, pixmapMaskInv, gc,
0, 0, ptr->nWidth, ptr->nHeight, 0, 0 );
XSetFunction( display, gc, GXand );
XCopyArea( display, pixmapAll, pixmapMaskInv, gc,
0, ptr->nHeight, ptr->nWidth, ptr->nHeight, 0, 0 );
XSetFunction( display, gc, GXandReverse );
XCopyArea( display, pixmapAll, pixmapBits, gc,
0, ptr->nHeight, ptr->nWidth, ptr->nHeight, 0, 0 );
XSetFunction( display, gc, GXorReverse );
XCopyArea( display, pixmapAll, pixmapMask, gc,
0, ptr->nHeight, ptr->nWidth, ptr->nHeight, 0, 0 );
/* Additional white */
XSetFunction( display, gc, GXor );
XCopyArea( display, pixmapMaskInv, pixmapMask, gc,
0, 0, ptr->nWidth, ptr->nHeight, 1, 1 );
XCopyArea( display, pixmapMaskInv, pixmapBits, gc,
0, 0, ptr->nWidth, ptr->nHeight, 1, 1 );
XSetFunction( display, gc, GXcopy );
}
}
else
{
pixmapMask = XCreateBitmapFromData( display, root_window,
bitMask32, ptr->nWidth,
ptr->nHeight );
HeapFree( GetProcessHeap(), 0, bitMask32 );
}
/* Make sure hotspot is valid */
hotspot.x = ptr->ptHotSpot.x;
hotspot.y = ptr->ptHotSpot.y;
if (hotspot.x < 0 || hotspot.x >= ptr->nWidth ||
hotspot.y < 0 || hotspot.y >= ptr->nHeight)
{
hotspot.x = ptr->nWidth / 2;
hotspot.y = ptr->nHeight / 2;
}
if (pixmapBits && pixmapMask)
cursor = XCreatePixmapCursor( display, pixmapBits, pixmapMask,
&fg, &bg, hotspot.x, hotspot.y );
/* Now free everything */
if (pixmapAll) XFreePixmap( display, pixmapAll );
if (pixmapBits) XFreePixmap( display, pixmapBits );
if (pixmapMask) XFreePixmap( display, pixmapMask );
if (pixmapMaskInv) XFreePixmap( display, pixmapMaskInv );
XFreeGC( display, gc );
}
return cursor;
}
/***********************************************************************
* SetCursor (X11DRV.@)
*/
void X11DRV_SetCursor( CURSORICONINFO *lpCursor )
{
struct x11drv_thread_data *data = x11drv_init_thread_data();
Cursor cursor;
if (lpCursor)
TRACE("%ux%u, planes %u, bpp %u\n",
lpCursor->nWidth, lpCursor->nHeight, lpCursor->bPlanes, lpCursor->bBitsPerPixel);
else
TRACE("NULL\n");
/* set the same cursor for all top-level windows of the current thread */
wine_tsx11_lock();
cursor = create_cursor( data->display, lpCursor );
if (cursor)
{
if (data->cursor) XFreeCursor( data->display, data->cursor );
data->cursor = cursor;
if (data->cursor_window)
{
XDefineCursor( data->display, data->cursor_window, cursor );
/* Make the change take effect immediately */
XFlush( data->display );
}
}
wine_tsx11_unlock();
}
/***********************************************************************
* SetCursorPos (X11DRV.@)
*/
BOOL X11DRV_SetCursorPos( INT x, INT y )
{
Display *display = thread_init_display();
POINT pt;
TRACE( "warping to (%d,%d)\n", x, y );
wine_tsx11_lock();
if (cursor_pos.x == x && cursor_pos.y == y)
{
wine_tsx11_unlock();
/* We still need to generate WM_MOUSEMOVE */
queue_raw_mouse_message( WM_MOUSEMOVE, NULL, x, y, 0, GetCurrentTime(), 0, 0 );
return TRUE;
}
pt.x = x; pt.y = y;
clip_point_to_rect( &cursor_clip, &pt);
XWarpPointer( display, root_window, root_window, 0, 0, 0, 0,
pt.x - virtual_screen_rect.left, pt.y - virtual_screen_rect.top );
XFlush( display ); /* avoids bad mouse lag in games that do their own mouse warping */
cursor_pos = pt;
wine_tsx11_unlock();
return TRUE;
}
/***********************************************************************
* GetCursorPos (X11DRV.@)
*/
BOOL X11DRV_GetCursorPos(LPPOINT pos)
{
Display *display = thread_init_display();
Window root, child;
int rootX, rootY, winX, winY;
unsigned int xstate;
wine_tsx11_lock();
if ((GetTickCount() - last_time_modified > 100) &&
XQueryPointer( display, root_window, &root, &child,
&rootX, &rootY, &winX, &winY, &xstate ))
{
update_button_state( xstate );
winX += virtual_screen_rect.left;
winY += virtual_screen_rect.top;
TRACE("pointer at (%d,%d)\n", winX, winY );
cursor_pos.x = winX;
cursor_pos.y = winY;
}
*pos = cursor_pos;
wine_tsx11_unlock();
return TRUE;
}
/***********************************************************************
* ClipCursor (X11DRV.@)
*
* Set the cursor clipping rectangle.
*/
BOOL X11DRV_ClipCursor( LPCRECT clip )
{
if (!IntersectRect( &cursor_clip, &virtual_screen_rect, clip ))
cursor_clip = virtual_screen_rect;
return TRUE;
}
/***********************************************************************
* X11DRV_ButtonPress
*/
void X11DRV_ButtonPress( HWND hwnd, XEvent *xev )
{
XButtonEvent *event = &xev->xbutton;
int buttonNum = event->button - 1;
WORD wData = 0;
POINT pt;
if (buttonNum >= NB_BUTTONS) return;
if (!hwnd) return;
switch (buttonNum)
{
case 3:
wData = WHEEL_DELTA;
break;
case 4:
wData = -WHEEL_DELTA;
break;
case 5:
wData = XBUTTON1;
break;
case 6:
wData = XBUTTON2;
break;
case 7:
wData = XBUTTON1;
break;
case 8:
wData = XBUTTON2;
break;
}
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, button_down_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE,
pt.x, pt.y, wData, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
/***********************************************************************
* X11DRV_ButtonRelease
*/
void X11DRV_ButtonRelease( HWND hwnd, XEvent *xev )
{
XButtonEvent *event = &xev->xbutton;
int buttonNum = event->button - 1;
WORD wData = 0;
POINT pt;
if (buttonNum >= NB_BUTTONS || !button_up_flags[buttonNum]) return;
if (!hwnd) return;
switch (buttonNum)
{
case 5:
wData = XBUTTON1;
break;
case 6:
wData = XBUTTON2;
break;
case 7:
wData = XBUTTON1;
break;
case 8:
wData = XBUTTON2;
break;
}
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, button_up_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE,
pt.x, pt.y, wData, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
/***********************************************************************
* X11DRV_MotionNotify
*/
void X11DRV_MotionNotify( HWND hwnd, XEvent *xev )
{
XMotionEvent *event = &xev->xmotion;
POINT pt;
TRACE("hwnd %p, event->is_hint %d\n", hwnd, event->is_hint);
if (!hwnd) return;
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
pt.x, pt.y, 0, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
/***********************************************************************
* X11DRV_EnterNotify
*/
void X11DRV_EnterNotify( HWND hwnd, XEvent *xev )
{
XCrossingEvent *event = &xev->xcrossing;
POINT pt;
TRACE("hwnd %p, event->detail %d\n", hwnd, event->detail);
if (!hwnd) return;
if (event->detail == NotifyVirtual || event->detail == NotifyNonlinearVirtual) return;
if (event->window == x11drv_thread_data()->grab_window) return;
/* simulate a mouse motion event */
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
pt.x, pt.y, 0, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}