1284 lines
30 KiB
C
1284 lines
30 KiB
C
/*
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* File hash.c - generate hash tables for Wine debugger symbols
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*
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* Copyright (C) 1993, Eric Youngdale.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <limits.h>
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#include <sys/types.h>
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#include "debugger.h"
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#define NR_NAME_HASH 16384
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#ifndef PATH_MAX
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#define PATH_MAX _MAX_PATH
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#endif
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#ifdef __i386__
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static char * reg_name[] =
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{
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"eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi"
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};
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static unsigned reg_ofs[] =
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{
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FIELD_OFFSET(CONTEXT, Eax), FIELD_OFFSET(CONTEXT, Ecx),
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FIELD_OFFSET(CONTEXT, Edx), FIELD_OFFSET(CONTEXT, Ebx),
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FIELD_OFFSET(CONTEXT, Esp), FIELD_OFFSET(CONTEXT, Ebp),
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FIELD_OFFSET(CONTEXT, Esi), FIELD_OFFSET(CONTEXT, Edi)
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};
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#else
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static char * reg_name[] = { NULL }; /* FIXME */
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static unsigned reg_ofs[] = { 0 };
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#endif
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struct name_hash
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{
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struct name_hash * next; /* Used to look up within name hash */
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char * name;
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char * sourcefile;
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int n_locals;
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int locals_alloc;
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WineLocals * local_vars;
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int n_lines;
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int lines_alloc;
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WineLineNo * linetab;
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DBG_VALUE value;
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unsigned short flags;
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unsigned short breakpoint_offset;
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unsigned int symbol_size;
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};
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static BOOL DEBUG_GetStackSymbolValue( const char * name, DBG_VALUE *value );
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static int sortlist_valid = FALSE;
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static int sorttab_nsym;
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static struct name_hash ** addr_sorttab = NULL;
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static struct name_hash * name_hash_table[NR_NAME_HASH];
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static unsigned int name_hash( const char * name )
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{
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unsigned int hash = 0;
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unsigned int tmp;
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const char * p;
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p = name;
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while (*p)
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{
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hash = (hash << 4) + *p++;
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if( (tmp = (hash & 0xf0000000)) )
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{
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hash ^= tmp >> 24;
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}
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hash &= ~tmp;
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}
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return hash % NR_NAME_HASH;
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}
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int
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DEBUG_cmp_sym(const void * p1, const void * p2)
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{
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struct name_hash ** name1 = (struct name_hash **) p1;
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struct name_hash ** name2 = (struct name_hash **) p2;
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if( ((*name1)->flags & SYM_INVALID) != 0 )
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{
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return -1;
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}
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if( ((*name2)->flags & SYM_INVALID) != 0 )
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{
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return 1;
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}
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if( (*name1)->value.addr.seg > (*name2)->value.addr.seg )
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{
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return 1;
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}
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if( (*name1)->value.addr.seg < (*name2)->value.addr.seg )
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{
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return -1;
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}
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if( (*name1)->value.addr.off > (*name2)->value.addr.off )
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{
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return 1;
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}
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if( (*name1)->value.addr.off < (*name2)->value.addr.off )
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{
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return -1;
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}
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return 0;
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}
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/***********************************************************************
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* DEBUG_ResortSymbols
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*
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* Rebuild sorted list of symbols.
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*/
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static
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void
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DEBUG_ResortSymbols(void)
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{
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struct name_hash *nh;
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int nsym = 0;
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int i;
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for(i=0; i<NR_NAME_HASH; i++)
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{
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for (nh = name_hash_table[i]; nh; nh = nh->next)
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{
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if( (nh->flags & SYM_INVALID) == 0 )
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nsym++;
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else
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DEBUG_Printf( DBG_CHN_MESG, "Symbol %s is invalid\n", nh->name );
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}
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}
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sorttab_nsym = nsym;
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if( nsym == 0 )
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{
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return;
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}
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addr_sorttab = (struct name_hash **) DBG_realloc(addr_sorttab,
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nsym * sizeof(struct name_hash *));
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nsym = 0;
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for(i=0; i<NR_NAME_HASH; i++)
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{
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for (nh = name_hash_table[i]; nh; nh = nh->next)
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{
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if( (nh->flags & SYM_INVALID) == 0 )
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addr_sorttab[nsym++] = nh;
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}
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}
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qsort(addr_sorttab, nsym,
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sizeof(struct name_hash *), DEBUG_cmp_sym);
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sortlist_valid = TRUE;
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}
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/***********************************************************************
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* DEBUG_AddSymbol
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*
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* Add a symbol to the table.
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*/
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struct name_hash *
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DEBUG_AddSymbol( const char * name, const DBG_VALUE *value,
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const char * source, int flags)
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{
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struct name_hash * new;
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struct name_hash *nh;
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static char prev_source[PATH_MAX] = {'\0', };
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static char * prev_duped_source = NULL;
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int hash;
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assert(value->cookie == DV_TARGET || value->cookie == DV_HOST);
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hash = name_hash(name);
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for (nh = name_hash_table[hash]; nh; nh = nh->next)
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{
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if( ((nh->flags & SYM_INVALID) != 0) && strcmp(name, nh->name) == 0 )
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{
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#if 0
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DEBUG_Printf(DBG_CHN_MESG, "Changing address for symbol %s (%08lx:%08lx => %08lx:%08lx)\n",
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name, nh->value.addr.seg, nh->value.addr.off, value->addr.seg, value->addr.off);
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#endif
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nh->value.addr = value->addr;
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if( nh->value.type == NULL && value->type != NULL )
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{
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nh->value.type = value->type;
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nh->value.cookie = value->cookie;
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}
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/* it may happen that the same symbol is defined in several compilation
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* units, but the linker decides to merge it into a single instance.
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* in that case, we don't clear the invalid flag for all the compilation
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* units (N_GSYM), and wait to get the symbol from the symtab
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*/
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if ((flags & SYM_INVALID) == 0)
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nh->flags &= ~SYM_INVALID;
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return nh;
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}
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if (nh->value.addr.seg == value->addr.seg &&
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nh->value.addr.off == value->addr.off &&
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strcmp(name, nh->name) == 0 )
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{
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return nh;
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}
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}
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#if 0
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DEBUG_Printf(DBG_CHN_TRACE, "adding symbol (%s) from file '%s' at 0x%04lx:%08lx\n",
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name, source, value->addr.seg, value->addr.off);
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#endif
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/*
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* First see if we already have an entry for this symbol. If so
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* return it, so we don't end up with duplicates.
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*/
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new = (struct name_hash *) DBG_alloc(sizeof(struct name_hash));
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new->value = *value;
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new->name = DBG_strdup(name);
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if( source != NULL )
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{
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/*
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* This is an enhancement to reduce memory consumption. The idea
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* is that we duplicate a given string only once. This is a big
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* win if there are lots of symbols defined in a given source file.
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*/
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if( strcmp(source, prev_source) == 0 )
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{
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new->sourcefile = prev_duped_source;
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}
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else
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{
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strcpy(prev_source, source);
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prev_duped_source = new->sourcefile = DBG_strdup(source);
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}
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}
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else
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{
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new->sourcefile = NULL;
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}
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new->n_lines = 0;
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new->lines_alloc = 0;
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new->linetab = NULL;
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new->n_locals = 0;
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new->locals_alloc = 0;
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new->local_vars = NULL;
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new->flags = flags;
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new->next = NULL;
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/* Now insert into the hash table */
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new->next = name_hash_table[hash];
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name_hash_table[hash] = new;
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/*
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* Check some heuristics based upon the file name to see whether
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* we want to step through this guy or not. These are machine generated
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* assembly files that are used to translate between the MS way of
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* calling things and the GCC way of calling things. In general we
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* always want to step through.
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*/
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if ( source != NULL ) {
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int len = strlen(source);
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if (len > 2 && source[len-2] == '.' && source[len-1] == 's') {
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char* c = strrchr(source - 2, '/');
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if (c != NULL) {
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if (strcmp(c + 1, "asmrelay.s") == 0)
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new->flags |= SYM_TRAMPOLINE;
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}
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}
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}
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sortlist_valid = FALSE;
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return new;
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}
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BOOL DEBUG_Normalize(struct name_hash * nh )
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{
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/*
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* We aren't adding any more locals or linenumbers to this function.
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* Free any spare memory that we might have allocated.
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*/
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if( nh == NULL )
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{
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return TRUE;
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}
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if( nh->n_locals != nh->locals_alloc )
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{
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nh->locals_alloc = nh->n_locals;
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nh->local_vars = DBG_realloc(nh->local_vars,
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nh->locals_alloc * sizeof(WineLocals));
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}
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if( nh->n_lines != nh->lines_alloc )
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{
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nh->lines_alloc = nh->n_lines;
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nh->linetab = DBG_realloc(nh->linetab,
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nh->lines_alloc * sizeof(WineLineNo));
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}
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return TRUE;
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}
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/***********************************************************************
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* DEBUG_GetSymbolValue
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*
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* Get the address of a named symbol.
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*/
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static int DEBUG_GSV_Helper(const char* name, const int lineno,
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DBG_VALUE* value, int num, int bp_flag)
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{
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struct name_hash* nh;
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int i = 0;
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DBG_ADDR addr;
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for (nh = name_hash_table[name_hash(name)]; nh; nh = nh->next)
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{
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if ((nh->flags & SYM_INVALID) != 0) continue;
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if (!strcmp(nh->name, name) && DEBUG_GetLineNumberAddr( nh, lineno, &addr, bp_flag ))
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{
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if (i >= num) return num + 1;
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value[i].addr = addr;
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value[i].type = nh->value.type;
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value[i].cookie = nh->value.cookie;
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i++;
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}
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}
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return i;
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}
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BOOL DEBUG_GetSymbolValue( const char * name, const int lineno,
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DBG_VALUE *rtn, int bp_flag )
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{
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#define NUMDBGV 10
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/* FIXME: NUMDBGV should be made variable */
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DBG_VALUE value[NUMDBGV];
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DBG_VALUE vtmp;
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int num, i;
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num = DEBUG_GSV_Helper(name, lineno, value, NUMDBGV, bp_flag);
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if (!num && (name[0] != '_'))
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{
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char buffer[256];
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assert(strlen(name) < sizeof(buffer) - 2); /* one for '_', one for '\0' */
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buffer[0] = '_';
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strcpy(buffer + 1, name);
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num = DEBUG_GSV_Helper(buffer, lineno, value, NUMDBGV, bp_flag);
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}
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/* now get the local symbols if any */
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if (DEBUG_GetStackSymbolValue(name, &vtmp) && num < NUMDBGV)
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{
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value[num] = vtmp;
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num++;
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}
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if (num == 0) {
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return FALSE;
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} else if (!DEBUG_interactiveP || num == 1) {
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i = 0;
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} else {
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char* ptr;
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if (num == NUMDBGV+1) {
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DEBUG_Printf(DBG_CHN_MESG, "Too many addresses for symbol '%s', limiting the first %d\n", name, NUMDBGV);
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num = NUMDBGV;
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}
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DEBUG_Printf(DBG_CHN_MESG, "Many symbols with name '%s', choose the one you want (<cr> to abort):\n", name);
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for (i = 0; i < num; i++) {
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DEBUG_Printf(DBG_CHN_MESG, "[%d]: ", i + 1);
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DEBUG_PrintAddress( &value[i].addr, DEBUG_GetSelectorType(value[i].addr.seg), TRUE);
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DEBUG_Printf(DBG_CHN_MESG, "\n");
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}
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do {
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ptr = readline("=> ");
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if (!*ptr) return FALSE;
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i = atoi(ptr);
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} while (i < 0 || i >= num);
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}
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*rtn = value[i];
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return TRUE;
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}
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/***********************************************************************
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* DEBUG_GetLineNumberAddr
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*
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* Get the address of a named symbol.
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*/
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BOOL DEBUG_GetLineNumberAddr( const struct name_hash * nh, const int lineno,
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DBG_ADDR *addr, int bp_flag )
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{
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int i;
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if( lineno == -1 )
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{
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*addr = nh->value.addr;
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if( bp_flag )
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{
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addr->off += nh->breakpoint_offset;
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}
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}
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else
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{
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/*
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* Search for the specific line number. If we don't find it,
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* then return FALSE.
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*/
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if( nh->linetab == NULL )
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{
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return FALSE;
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}
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for(i=0; i < nh->n_lines; i++ )
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{
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if( nh->linetab[i].line_number == lineno )
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{
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*addr = nh->linetab[i].pc_offset;
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return TRUE;
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}
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}
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/*
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* This specific line number not found.
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*/
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return FALSE;
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}
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return TRUE;
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}
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/***********************************************************************
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* DEBUG_SetSymbolValue
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*
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* Set the address of a named symbol.
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*/
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BOOL DEBUG_SetSymbolValue( const char * name, const DBG_VALUE *value )
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{
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char buffer[256];
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struct name_hash *nh;
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assert(value->cookie == DV_TARGET || value->cookie == DV_HOST);
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for(nh = name_hash_table[name_hash(name)]; nh; nh = nh->next)
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if (!strcmp(nh->name, name)) break;
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if (!nh && (name[0] != '_'))
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{
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buffer[0] = '_';
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strcpy(buffer+1, name);
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for(nh = name_hash_table[name_hash(buffer)]; nh; nh = nh->next)
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if (!strcmp(nh->name, buffer)) break;
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}
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if (!nh) return FALSE;
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nh->value = *value;
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nh->flags &= ~SYM_INVALID;
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|
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#ifdef __i386__
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DEBUG_FixAddress( &nh->value.addr, DEBUG_context.SegDs );
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#endif
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return TRUE;
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}
|
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|
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|
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/***********************************************************************
|
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* DEBUG_FindNearestSymbol
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*
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* Find the symbol nearest to a given address.
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* If ebp is specified as non-zero, it means we should dump the argument
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* list into the string we return as well.
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*/
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const char * DEBUG_FindNearestSymbol( const DBG_ADDR *addr, int flag,
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struct name_hash ** rtn,
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unsigned int ebp,
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struct list_id * source)
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{
|
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static char name_buffer[MAX_PATH + 256];
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static char arglist[1024];
|
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static char argtmp[256];
|
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struct name_hash * nearest = NULL;
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int mid, high, low;
|
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unsigned int * ptr;
|
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int lineno;
|
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char * lineinfo, *sourcefile;
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int i;
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char linebuff[16];
|
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unsigned val;
|
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DBG_MODULE* module;
|
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char modbuf[256];
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|
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if( rtn != NULL )
|
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{
|
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*rtn = NULL;
|
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}
|
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|
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if( source != NULL )
|
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{
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source->sourcefile = NULL;
|
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source->line = -1;
|
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}
|
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|
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if( sortlist_valid == FALSE )
|
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{
|
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DEBUG_ResortSymbols();
|
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}
|
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|
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if( sortlist_valid == FALSE )
|
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{
|
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return NULL;
|
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}
|
|
|
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/*
|
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* FIXME - use the binary search that we added to
|
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* the function DEBUG_CheckLinenoStatus. Better yet, we should
|
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* probably keep some notion of the current function so we don't
|
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* have to search every time.
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*/
|
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/*
|
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* Binary search to find closest symbol.
|
|
*/
|
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low = 0;
|
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high = sorttab_nsym;
|
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if( addr_sorttab[0]->value.addr.seg > addr->seg
|
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|| ( addr_sorttab[0]->value.addr.seg == addr->seg
|
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&& addr_sorttab[0]->value.addr.off > addr->off) )
|
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{
|
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nearest = NULL;
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}
|
|
else if( addr_sorttab[high - 1]->value.addr.seg < addr->seg
|
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|| ( addr_sorttab[high - 1]->value.addr.seg == addr->seg
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&& addr_sorttab[high - 1]->value.addr.off < addr->off) )
|
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{
|
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nearest = addr_sorttab[high - 1];
|
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}
|
|
else
|
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{
|
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while(1==1)
|
|
{
|
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mid = (high + low)/2;
|
|
if( mid == low )
|
|
{
|
|
/*
|
|
* See if there are any other entries that might also
|
|
* have the same address, and would also have a line
|
|
* number table.
|
|
*/
|
|
if( mid > 0 && addr_sorttab[mid]->linetab == NULL )
|
|
{
|
|
if( (addr_sorttab[mid - 1]->value.addr.seg ==
|
|
addr_sorttab[mid]->value.addr.seg)
|
|
&& (addr_sorttab[mid - 1]->value.addr.off ==
|
|
addr_sorttab[mid]->value.addr.off)
|
|
&& (addr_sorttab[mid - 1]->linetab != NULL) )
|
|
{
|
|
mid--;
|
|
}
|
|
}
|
|
|
|
if( (mid < sorttab_nsym - 1)
|
|
&& (addr_sorttab[mid]->linetab == NULL) )
|
|
{
|
|
if( (addr_sorttab[mid + 1]->value.addr.seg ==
|
|
addr_sorttab[mid]->value.addr.seg)
|
|
&& (addr_sorttab[mid + 1]->value.addr.off ==
|
|
addr_sorttab[mid]->value.addr.off)
|
|
&& (addr_sorttab[mid + 1]->linetab != NULL) )
|
|
{
|
|
mid++;
|
|
}
|
|
}
|
|
nearest = addr_sorttab[mid];
|
|
#if 0
|
|
DEBUG_Printf(DBG_CHN_MESG, "Found %x:%x when looking for %x:%x %x %s\n",
|
|
addr_sorttab[mid ]->value.addr.seg,
|
|
addr_sorttab[mid ]->value.addr.off,
|
|
addr->seg, addr->off,
|
|
addr_sorttab[mid ]->linetab,
|
|
addr_sorttab[mid ]->name);
|
|
#endif
|
|
break;
|
|
}
|
|
if( (addr_sorttab[mid]->value.addr.seg < addr->seg)
|
|
|| ( addr_sorttab[mid]->value.addr.seg == addr->seg
|
|
&& addr_sorttab[mid]->value.addr.off <= addr->off) )
|
|
{
|
|
low = mid;
|
|
}
|
|
else
|
|
{
|
|
high = mid;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!nearest) return NULL;
|
|
|
|
if( rtn != NULL )
|
|
{
|
|
*rtn = nearest;
|
|
}
|
|
|
|
/*
|
|
* Fill in the relevant bits to the structure so that we can
|
|
* locate the source and line for this bit of code.
|
|
*/
|
|
if( source != NULL )
|
|
{
|
|
source->sourcefile = nearest->sourcefile;
|
|
if( nearest->linetab == NULL )
|
|
{
|
|
source->line = -1;
|
|
}
|
|
else
|
|
{
|
|
source->line = nearest->linetab[0].line_number;
|
|
}
|
|
}
|
|
|
|
lineinfo = "";
|
|
lineno = -1;
|
|
|
|
/*
|
|
* Prepare to display the argument list. If ebp is specified, it is
|
|
* the framepointer for the function in question. If not specified,
|
|
* we don't want the arglist.
|
|
*/
|
|
memset(arglist, '\0', sizeof(arglist));
|
|
if( ebp != 0 )
|
|
{
|
|
for(i=0; i < nearest->n_locals; i++ )
|
|
{
|
|
/*
|
|
* If this is a register (offset == 0) or a local
|
|
* variable, we don't want to know about it.
|
|
*/
|
|
if( nearest->local_vars[i].offset <= 0 )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
ptr = (unsigned int *) (ebp + nearest->local_vars[i].offset);
|
|
if( arglist[0] == '\0' )
|
|
{
|
|
arglist[0] = '(';
|
|
}
|
|
else
|
|
{
|
|
strcat(arglist, ", ");
|
|
}
|
|
DEBUG_READ_MEM_VERBOSE(ptr, &val, sizeof(val));
|
|
sprintf(argtmp, "%s=0x%x", nearest->local_vars[i].name, val);
|
|
|
|
strcat(arglist, argtmp);
|
|
}
|
|
if( arglist[0] == '(' )
|
|
{
|
|
strcat(arglist, ")");
|
|
}
|
|
}
|
|
|
|
module = DEBUG_FindModuleByAddr((void*)DEBUG_ToLinear(addr), DMT_UNKNOWN);
|
|
if (module) {
|
|
char* ptr = strrchr(module->module_name, '/');
|
|
|
|
if (!ptr++) ptr = module->module_name;
|
|
sprintf( modbuf, " in %s", ptr);
|
|
}
|
|
else
|
|
modbuf[0] = '\0';
|
|
|
|
if( (nearest->sourcefile != NULL) && (flag == TRUE)
|
|
&& (addr->off - nearest->value.addr.off < 0x100000) )
|
|
{
|
|
|
|
/*
|
|
* Try and find the nearest line number to the current offset.
|
|
*/
|
|
if( nearest->linetab != NULL )
|
|
{
|
|
low = 0;
|
|
high = nearest->n_lines;
|
|
while ((high - low) > 1)
|
|
{
|
|
mid = (high + low) / 2;
|
|
if (addr->off < nearest->linetab[mid].pc_offset.off)
|
|
high = mid;
|
|
else
|
|
low = mid;
|
|
}
|
|
lineno = nearest->linetab[low].line_number;
|
|
}
|
|
|
|
if( lineno != -1 )
|
|
{
|
|
sprintf(linebuff, ":%d", lineno);
|
|
lineinfo = linebuff;
|
|
if( source != NULL )
|
|
{
|
|
source->line = lineno;
|
|
}
|
|
}
|
|
|
|
/* Remove the path from the file name */
|
|
sourcefile = strrchr( nearest->sourcefile, '/' );
|
|
if (!sourcefile) sourcefile = nearest->sourcefile;
|
|
else sourcefile++;
|
|
|
|
if (addr->off == nearest->value.addr.off)
|
|
sprintf( name_buffer, "%s%s [%s%s]%s", nearest->name,
|
|
arglist, sourcefile, lineinfo, modbuf);
|
|
else
|
|
sprintf( name_buffer, "%s+0x%lx%s [%s%s]%s", nearest->name,
|
|
addr->off - nearest->value.addr.off,
|
|
arglist, sourcefile, lineinfo, modbuf );
|
|
}
|
|
else
|
|
{
|
|
if (addr->off == nearest->value.addr.off)
|
|
sprintf( name_buffer, "%s%s%s", nearest->name, arglist, modbuf);
|
|
else {
|
|
if (addr->seg && (nearest->value.addr.seg!=addr->seg))
|
|
return NULL;
|
|
else
|
|
sprintf( name_buffer, "%s+0x%lx%s%s", nearest->name,
|
|
addr->off - nearest->value.addr.off, arglist, modbuf);
|
|
}
|
|
}
|
|
return name_buffer;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* DEBUG_ReadSymbolTable
|
|
*
|
|
* Read a symbol file into the hash table.
|
|
*/
|
|
void DEBUG_ReadSymbolTable( const char* filename )
|
|
{
|
|
FILE * symbolfile;
|
|
DBG_VALUE value;
|
|
char type;
|
|
char * cpnt;
|
|
char buffer[256];
|
|
char name[256];
|
|
|
|
if (!(symbolfile = fopen(filename, "r")))
|
|
{
|
|
DEBUG_Printf( DBG_CHN_WARN, "Unable to open symbol table %s\n", filename );
|
|
return;
|
|
}
|
|
|
|
DEBUG_Printf( DBG_CHN_MESG, "Reading symbols from file %s\n", filename );
|
|
|
|
value.type = NULL;
|
|
value.addr.seg = 0;
|
|
value.addr.off = 0;
|
|
value.cookie = DV_TARGET;
|
|
|
|
while (1)
|
|
{
|
|
fgets( buffer, sizeof(buffer), symbolfile );
|
|
if (feof(symbolfile)) break;
|
|
|
|
/* Strip any text after a # sign (i.e. comments) */
|
|
cpnt = buffer;
|
|
while (*cpnt)
|
|
if(*cpnt++ == '#') { *cpnt = 0; break; }
|
|
|
|
/* Quietly ignore any lines that have just whitespace */
|
|
cpnt = buffer;
|
|
while(*cpnt)
|
|
{
|
|
if(*cpnt != ' ' && *cpnt != '\t') break;
|
|
cpnt++;
|
|
}
|
|
if (!(*cpnt) || *cpnt == '\n') continue;
|
|
|
|
if (sscanf(buffer, "%lx %c %s", &value.addr.off, &type, name) == 3)
|
|
DEBUG_AddSymbol( name, &value, NULL, SYM_WINE );
|
|
}
|
|
fclose(symbolfile);
|
|
}
|
|
|
|
|
|
void
|
|
DEBUG_AddLineNumber( struct name_hash * func, int line_num,
|
|
unsigned long offset )
|
|
{
|
|
if( func == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( func->n_lines + 1 >= func->lines_alloc )
|
|
{
|
|
func->lines_alloc += 64;
|
|
func->linetab = DBG_realloc(func->linetab,
|
|
func->lines_alloc * sizeof(WineLineNo));
|
|
}
|
|
|
|
func->linetab[func->n_lines].line_number = line_num;
|
|
func->linetab[func->n_lines].pc_offset.seg = func->value.addr.seg;
|
|
func->linetab[func->n_lines].pc_offset.off = func->value.addr.off + offset;
|
|
func->n_lines++;
|
|
}
|
|
|
|
|
|
struct wine_locals *
|
|
DEBUG_AddLocal( struct name_hash * func, int regno,
|
|
int offset,
|
|
int pc_start,
|
|
int pc_end,
|
|
char * name)
|
|
{
|
|
if( func == NULL )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if( func->n_locals + 1 >= func->locals_alloc )
|
|
{
|
|
func->locals_alloc += 32;
|
|
func->local_vars = DBG_realloc(func->local_vars,
|
|
func->locals_alloc * sizeof(WineLocals));
|
|
}
|
|
|
|
func->local_vars[func->n_locals].regno = regno;
|
|
func->local_vars[func->n_locals].offset = offset;
|
|
func->local_vars[func->n_locals].pc_start = pc_start;
|
|
func->local_vars[func->n_locals].pc_end = pc_end;
|
|
func->local_vars[func->n_locals].name = DBG_strdup(name);
|
|
func->local_vars[func->n_locals].type = NULL;
|
|
func->n_locals++;
|
|
|
|
return &func->local_vars[func->n_locals - 1];
|
|
}
|
|
|
|
void
|
|
DEBUG_DumpHashInfo(void)
|
|
{
|
|
int i;
|
|
int depth;
|
|
struct name_hash *nh;
|
|
|
|
/*
|
|
* Utility function to dump stats about the hash table.
|
|
*/
|
|
for(i=0; i<NR_NAME_HASH; i++)
|
|
{
|
|
depth = 0;
|
|
for (nh = name_hash_table[i]; nh; nh = nh->next)
|
|
{
|
|
depth++;
|
|
}
|
|
DEBUG_Printf(DBG_CHN_MESG, "Bucket %d: %d\n", i, depth);
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* DEBUG_CheckLinenoStatus
|
|
*
|
|
* Find the symbol nearest to a given address.
|
|
* If ebp is specified as non-zero, it means we should dump the argument
|
|
* list into the string we return as well.
|
|
*/
|
|
int DEBUG_CheckLinenoStatus( const DBG_ADDR *addr)
|
|
{
|
|
struct name_hash * nearest = NULL;
|
|
int mid, high, low;
|
|
|
|
if( sortlist_valid == FALSE )
|
|
{
|
|
DEBUG_ResortSymbols();
|
|
}
|
|
|
|
/*
|
|
* Binary search to find closest symbol.
|
|
*/
|
|
low = 0;
|
|
high = sorttab_nsym;
|
|
if( addr_sorttab[0]->value.addr.seg > addr->seg
|
|
|| ( addr_sorttab[0]->value.addr.seg == addr->seg
|
|
&& addr_sorttab[0]->value.addr.off > addr->off) )
|
|
{
|
|
nearest = NULL;
|
|
}
|
|
else if( addr_sorttab[high - 1]->value.addr.seg < addr->seg
|
|
|| ( addr_sorttab[high - 1]->value.addr.seg == addr->seg
|
|
&& addr_sorttab[high - 1]->value.addr.off < addr->off) )
|
|
{
|
|
nearest = addr_sorttab[high - 1];
|
|
}
|
|
else
|
|
{
|
|
while(1==1)
|
|
{
|
|
mid = (high + low)/2;
|
|
if( mid == low )
|
|
{
|
|
/*
|
|
* See if there are any other entries that might also
|
|
* have the same address, and would also have a line
|
|
* number table.
|
|
*/
|
|
if( mid > 0 && addr_sorttab[mid]->linetab == NULL )
|
|
{
|
|
if( (addr_sorttab[mid - 1]->value.addr.seg ==
|
|
addr_sorttab[mid]->value.addr.seg)
|
|
&& (addr_sorttab[mid - 1]->value.addr.off ==
|
|
addr_sorttab[mid]->value.addr.off)
|
|
&& (addr_sorttab[mid - 1]->linetab != NULL) )
|
|
{
|
|
mid--;
|
|
}
|
|
}
|
|
|
|
if( (mid < sorttab_nsym - 1)
|
|
&& (addr_sorttab[mid]->linetab == NULL) )
|
|
{
|
|
if( (addr_sorttab[mid + 1]->value.addr.seg ==
|
|
addr_sorttab[mid]->value.addr.seg)
|
|
&& (addr_sorttab[mid + 1]->value.addr.off ==
|
|
addr_sorttab[mid]->value.addr.off)
|
|
&& (addr_sorttab[mid + 1]->linetab != NULL) )
|
|
{
|
|
mid++;
|
|
}
|
|
}
|
|
nearest = addr_sorttab[mid];
|
|
#if 0
|
|
DEBUG_Printf(DBG_CHN_MESG, "Found %x:%x when looking for %x:%x %x %s\n",
|
|
addr_sorttab[mid ]->value.addr.seg,
|
|
addr_sorttab[mid ]->value.addr.off,
|
|
addr->seg, addr->off,
|
|
addr_sorttab[mid ]->linetab,
|
|
addr_sorttab[mid ]->name);
|
|
#endif
|
|
break;
|
|
}
|
|
if( (addr_sorttab[mid]->value.addr.seg < addr->seg)
|
|
|| ( addr_sorttab[mid]->value.addr.seg == addr->seg
|
|
&& addr_sorttab[mid]->value.addr.off <= addr->off) )
|
|
{
|
|
low = mid;
|
|
}
|
|
else
|
|
{
|
|
high = mid;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!nearest) return FUNC_HAS_NO_LINES;
|
|
|
|
if( nearest->flags & SYM_STEP_THROUGH )
|
|
{
|
|
/*
|
|
* This will cause us to keep single stepping until
|
|
* we get to the other side somewhere.
|
|
*/
|
|
return NOT_ON_LINENUMBER;
|
|
}
|
|
|
|
if( (nearest->flags & SYM_TRAMPOLINE) )
|
|
{
|
|
/*
|
|
* This will cause us to keep single stepping until
|
|
* we get to the other side somewhere.
|
|
*/
|
|
return FUNC_IS_TRAMPOLINE;
|
|
}
|
|
|
|
if( nearest->linetab == NULL )
|
|
{
|
|
return FUNC_HAS_NO_LINES;
|
|
}
|
|
|
|
|
|
/*
|
|
* We never want to stop on the first instruction of a function
|
|
* even if it has it's own linenumber. Let the thing keep running
|
|
* until it gets past the function prologue. We only do this if there
|
|
* is more than one line number for the function, of course.
|
|
*/
|
|
if( nearest->value.addr.off == addr->off && nearest->n_lines > 1 )
|
|
{
|
|
return NOT_ON_LINENUMBER;
|
|
}
|
|
|
|
if( (nearest->sourcefile != NULL)
|
|
&& (addr->off - nearest->value.addr.off < 0x100000) )
|
|
{
|
|
low = 0;
|
|
high = nearest->n_lines;
|
|
while ((high - low) > 1)
|
|
{
|
|
mid = (high + low) / 2;
|
|
if (addr->off < nearest->linetab[mid].pc_offset.off) high = mid;
|
|
else low = mid;
|
|
}
|
|
if (addr->off == nearest->linetab[low].pc_offset.off)
|
|
return AT_LINENUMBER;
|
|
else
|
|
return NOT_ON_LINENUMBER;
|
|
}
|
|
|
|
return FUNC_HAS_NO_LINES;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* DEBUG_GetFuncInfo
|
|
*
|
|
* Find the symbol nearest to a given address.
|
|
* Returns sourcefile name and line number in a format that the listing
|
|
* handler can deal with.
|
|
*/
|
|
void
|
|
DEBUG_GetFuncInfo( struct list_id * ret, const char * filename,
|
|
const char * name)
|
|
{
|
|
char buffer[256];
|
|
char * pnt;
|
|
struct name_hash *nh;
|
|
|
|
for(nh = name_hash_table[name_hash(name)]; nh; nh = nh->next)
|
|
{
|
|
if( filename != NULL )
|
|
{
|
|
|
|
if( nh->sourcefile == NULL )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
pnt = strrchr(nh->sourcefile, '/');
|
|
if( strcmp(nh->sourcefile, filename) != 0
|
|
&& (pnt == NULL || strcmp(pnt + 1, filename) != 0) )
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
if (!strcmp(nh->name, name)) break;
|
|
}
|
|
|
|
if (!nh && (name[0] != '_'))
|
|
{
|
|
buffer[0] = '_';
|
|
strcpy(buffer+1, name);
|
|
for(nh = name_hash_table[name_hash(buffer)]; nh; nh = nh->next)
|
|
{
|
|
if( filename != NULL )
|
|
{
|
|
if( nh->sourcefile == NULL )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
pnt = strrchr(nh->sourcefile, '/');
|
|
if( strcmp(nh->sourcefile, filename) != 0
|
|
&& (pnt == NULL || strcmp(pnt + 1, filename) != 0) )
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
if (!strcmp(nh->name, buffer)) break;
|
|
}
|
|
}
|
|
|
|
if( !nh )
|
|
{
|
|
if( filename != NULL )
|
|
{
|
|
DEBUG_Printf(DBG_CHN_MESG, "No such function %s in %s\n", name, filename);
|
|
}
|
|
else
|
|
{
|
|
DEBUG_Printf(DBG_CHN_MESG, "No such function %s\n", name);
|
|
}
|
|
ret->sourcefile = NULL;
|
|
ret->line = -1;
|
|
return;
|
|
}
|
|
|
|
ret->sourcefile = nh->sourcefile;
|
|
|
|
/*
|
|
* Search for the specific line number. If we don't find it,
|
|
* then return FALSE.
|
|
*/
|
|
if( nh->linetab == NULL )
|
|
{
|
|
ret->line = -1;
|
|
}
|
|
else
|
|
{
|
|
ret->line = nh->linetab[0].line_number;
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
* DEBUG_GetStackSymbolValue
|
|
*
|
|
* Get the address of a named symbol from the current stack frame.
|
|
*/
|
|
static
|
|
BOOL DEBUG_GetStackSymbolValue( const char * name, DBG_VALUE *value )
|
|
{
|
|
struct name_hash * curr_func;
|
|
unsigned int ebp;
|
|
unsigned int eip;
|
|
int i;
|
|
|
|
if( DEBUG_GetCurrentFrame(&curr_func, &eip, &ebp) == FALSE )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
for(i=0; i < curr_func->n_locals; i++ )
|
|
{
|
|
/*
|
|
* Test the range of validity of the local variable. This
|
|
* comes up with RBRAC/LBRAC stabs in particular.
|
|
*/
|
|
if( (curr_func->local_vars[i].pc_start != 0)
|
|
&& ((eip - curr_func->value.addr.off)
|
|
< curr_func->local_vars[i].pc_start) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( (curr_func->local_vars[i].pc_end != 0)
|
|
&& ((eip - curr_func->value.addr.off)
|
|
> curr_func->local_vars[i].pc_end) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( strcmp(name, curr_func->local_vars[i].name) == 0 )
|
|
{
|
|
/*
|
|
* OK, we found it. Now figure out what to do with this.
|
|
*/
|
|
if( curr_func->local_vars[i].regno != 0 )
|
|
{
|
|
/*
|
|
* Register variable. Point to DEBUG_context field.
|
|
*/
|
|
assert(curr_func->local_vars[i].regno - 1 < sizeof(reg_ofs)/sizeof(reg_ofs[0]));
|
|
value->addr.off = ((DWORD)&DEBUG_context) +
|
|
reg_ofs[curr_func->local_vars[i].regno - 1];
|
|
value->cookie = DV_HOST;
|
|
}
|
|
else
|
|
{
|
|
value->addr.off = ebp + curr_func->local_vars[i].offset;
|
|
value->cookie = DV_TARGET;
|
|
}
|
|
value->addr.seg = 0;
|
|
value->type = curr_func->local_vars[i].type;
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
int
|
|
DEBUG_InfoLocals(void)
|
|
{
|
|
struct name_hash * curr_func;
|
|
unsigned int ebp;
|
|
unsigned int eip;
|
|
int i;
|
|
unsigned int * ptr;
|
|
unsigned int val;
|
|
|
|
if( DEBUG_GetCurrentFrame(&curr_func, &eip, &ebp) == FALSE )
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
for(i=0; i < curr_func->n_locals; i++ )
|
|
{
|
|
/*
|
|
* Test the range of validity of the local variable. This
|
|
* comes up with RBRAC/LBRAC stabs in particular.
|
|
*/
|
|
if( (curr_func->local_vars[i].pc_start != 0)
|
|
&& ((eip - curr_func->value.addr.off)
|
|
< curr_func->local_vars[i].pc_start) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( (curr_func->local_vars[i].pc_end != 0)
|
|
&& ((eip - curr_func->value.addr.off)
|
|
> curr_func->local_vars[i].pc_end) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( curr_func->local_vars[i].regno != 0 )
|
|
{
|
|
ptr = (unsigned int *)(((DWORD)&DEBUG_context)
|
|
+ reg_ofs[curr_func->local_vars[i].regno - 1]);
|
|
DEBUG_Printf(DBG_CHN_MESG, "%s:%s (optimized into register $%s) == 0x%8.8x\n",
|
|
curr_func->name, curr_func->local_vars[i].name,
|
|
reg_name[curr_func->local_vars[i].regno - 1],
|
|
*ptr);
|
|
}
|
|
else
|
|
{
|
|
DEBUG_READ_MEM_VERBOSE((void*)(ebp + curr_func->local_vars[i].offset),
|
|
&val, sizeof(val));
|
|
DEBUG_Printf(DBG_CHN_MESG, "%s:%s == 0x%8.8x\n",
|
|
curr_func->name, curr_func->local_vars[i].name, val);
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
DEBUG_SetSymbolSize(struct name_hash * sym, unsigned int len)
|
|
{
|
|
sym->symbol_size = len;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
DEBUG_SetSymbolBPOff(struct name_hash * sym, unsigned int off)
|
|
{
|
|
sym->breakpoint_offset = off;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
DEBUG_GetSymbolAddr(struct name_hash * sym, DBG_ADDR * addr)
|
|
{
|
|
|
|
*addr = sym->value.addr;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int DEBUG_SetLocalSymbolType(struct wine_locals * sym, struct datatype * type)
|
|
{
|
|
sym->type = type;
|
|
|
|
return TRUE;
|
|
}
|