Sweden-Number/dlls/dmime/performance.c

1237 lines
42 KiB
C

/* IDirectMusicPerformance Implementation
*
* Copyright (C) 2003-2004 Rok Mandeljc
* Copyright (C) 2003-2004 Raphael Junqueira
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "dmime_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dmime);
typedef struct IDirectMusicPerformance8Impl {
IDirectMusicPerformance8 IDirectMusicPerformance8_iface;
LONG ref;
/* IDirectMusicPerformanceImpl fields */
IDirectMusic8 *pDirectMusic;
IDirectSound *pDirectSound;
IDirectMusicGraph *pToolGraph;
DMUS_AUDIOPARAMS pParams;
/* global parameters */
BOOL fAutoDownload;
char cMasterGrooveLevel;
float fMasterTempo;
long lMasterVolume;
/* performance channels */
DMUSIC_PRIVATE_PCHANNEL PChannel[32];
/* IDirectMusicPerformance8Impl fields */
IDirectMusicAudioPath *pDefaultPath;
HANDLE hNotification;
REFERENCE_TIME rtMinimum;
REFERENCE_TIME rtLatencyTime;
DWORD dwBumperLength;
DWORD dwPrepareTime;
/** Message Processing */
HANDLE procThread;
DWORD procThreadId;
REFERENCE_TIME procThreadStartTime;
BOOL procThreadTicStarted;
CRITICAL_SECTION safe;
struct DMUS_PMSGItem *head;
struct DMUS_PMSGItem *imm_head;
} IDirectMusicPerformance8Impl;
typedef struct DMUS_PMSGItem DMUS_PMSGItem;
struct DMUS_PMSGItem {
DMUS_PMSGItem* next;
DMUS_PMSGItem* prev;
REFERENCE_TIME rtItemTime;
BOOL bInUse;
DWORD cb;
DMUS_PMSG pMsg;
};
#define DMUS_PMSGToItem(pMSG) ((DMUS_PMSGItem*) (((unsigned char*) pPMSG) - offsetof(DMUS_PMSGItem, pMsg)))
#define DMUS_ItemToPMSG(pItem) (&(pItem->pMsg))
#define DMUS_ItemRemoveFromQueue(This,pItem) \
{\
if (pItem->prev) pItem->prev->next = pItem->next;\
if (pItem->next) pItem->next->prev = pItem->prev;\
if (This->head == pItem) This->head = pItem->next;\
if (This->imm_head == pItem) This->imm_head = pItem->next;\
pItem->bInUse = FALSE;\
}
#define PROCESSMSG_START (WM_APP + 0)
#define PROCESSMSG_EXIT (WM_APP + 1)
#define PROCESSMSG_REMOVE (WM_APP + 2)
#define PROCESSMSG_ADD (WM_APP + 4)
static DMUS_PMSGItem* ProceedMsg(IDirectMusicPerformance8Impl* This, DMUS_PMSGItem* cur) {
if (cur->pMsg.dwType == DMUS_PMSGT_NOTIFICATION) {
SetEvent(This->hNotification);
}
DMUS_ItemRemoveFromQueue(This, cur);
switch (cur->pMsg.dwType) {
case DMUS_PMSGT_WAVE:
case DMUS_PMSGT_TEMPO:
case DMUS_PMSGT_STOP:
default:
FIXME("Unhandled PMsg Type: 0x%x\n", cur->pMsg.dwType);
break;
}
return cur;
}
static DWORD WINAPI ProcessMsgThread(LPVOID lpParam) {
IDirectMusicPerformance8Impl* This = lpParam;
DWORD timeOut = INFINITE;
MSG msg;
HRESULT hr;
REFERENCE_TIME rtCurTime;
DMUS_PMSGItem* it = NULL;
DMUS_PMSGItem* cur = NULL;
DMUS_PMSGItem* it_next = NULL;
while (TRUE) {
DWORD dwDec = This->rtLatencyTime + This->dwBumperLength;
if (timeOut > 0) MsgWaitForMultipleObjects(0, NULL, FALSE, timeOut, QS_POSTMESSAGE|QS_SENDMESSAGE|QS_TIMER);
timeOut = INFINITE;
EnterCriticalSection(&This->safe);
hr = IDirectMusicPerformance8_GetTime(&This->IDirectMusicPerformance8_iface, &rtCurTime, NULL);
if (FAILED(hr)) {
goto outrefresh;
}
for (it = This->imm_head; NULL != it; ) {
it_next = it->next;
cur = ProceedMsg(This, it);
HeapFree(GetProcessHeap(), 0, cur);
it = it_next;
}
for (it = This->head; NULL != it && it->rtItemTime < rtCurTime + dwDec; ) {
it_next = it->next;
cur = ProceedMsg(This, it);
HeapFree(GetProcessHeap(), 0, cur);
it = it_next;
}
if (NULL != it) {
timeOut = ( it->rtItemTime - rtCurTime ) + This->rtLatencyTime;
}
outrefresh:
LeaveCriticalSection(&This->safe);
while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
/** if hwnd we suppose that is a windows event ... */
if (NULL != msg.hwnd) {
TranslateMessage(&msg);
DispatchMessageA(&msg);
} else {
switch (msg.message) {
case WM_QUIT:
case PROCESSMSG_EXIT:
goto outofthread;
case PROCESSMSG_START:
break;
case PROCESSMSG_ADD:
break;
case PROCESSMSG_REMOVE:
break;
default:
ERR("Unhandled message %u. Critical Path\n", msg.message);
break;
}
}
}
/** here we should run a little of current AudioPath */
}
outofthread:
TRACE("(%p): Exiting\n", This);
return 0;
}
static BOOL PostMessageToProcessMsgThread(IDirectMusicPerformance8Impl* This, UINT iMsg) {
if (FALSE == This->procThreadTicStarted && PROCESSMSG_EXIT != iMsg) {
BOOL res;
This->procThread = CreateThread(NULL, 0, ProcessMsgThread, This, 0, &This->procThreadId);
if (NULL == This->procThread) return FALSE;
SetThreadPriority(This->procThread, THREAD_PRIORITY_TIME_CRITICAL);
This->procThreadTicStarted = TRUE;
while(1) {
res = PostThreadMessageA(This->procThreadId, iMsg, 0, 0);
/* Let the thread creates its message queue (with MsgWaitForMultipleObjects call) by yielding and retrying */
if (!res && (GetLastError() == ERROR_INVALID_THREAD_ID))
Sleep(0);
else
break;
}
return res;
}
return PostThreadMessageA(This->procThreadId, iMsg, 0, 0);
}
static inline IDirectMusicPerformance8Impl *impl_from_IDirectMusicPerformance8(IDirectMusicPerformance8 *iface)
{
return CONTAINING_RECORD(iface, IDirectMusicPerformance8Impl, IDirectMusicPerformance8_iface);
}
/* IDirectMusicPerformance8 IUnknown part: */
static HRESULT WINAPI IDirectMusicPerformance8Impl_QueryInterface(IDirectMusicPerformance8 *iface,
REFIID riid, void **ppv)
{
TRACE("(%p, %s,%p)\n", iface, debugstr_dmguid(riid), ppv);
if (IsEqualIID (riid, &IID_IUnknown) ||
IsEqualIID (riid, &IID_IDirectMusicPerformance) ||
IsEqualIID (riid, &IID_IDirectMusicPerformance2) ||
IsEqualIID (riid, &IID_IDirectMusicPerformance8)) {
*ppv = iface;
IUnknown_AddRef(iface);
return S_OK;
}
WARN("(%p, %s,%p): not found\n", iface, debugstr_dmguid(riid), ppv);
return E_NOINTERFACE;
}
static ULONG WINAPI IDirectMusicPerformance8Impl_AddRef(IDirectMusicPerformance8 *iface)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p): AddRef from %d\n", This, ref - 1);
DMIME_LockModule();
return ref;
}
static ULONG WINAPI IDirectMusicPerformance8Impl_Release(IDirectMusicPerformance8 *iface)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p): ReleaseRef to %d\n", This, ref);
if (ref == 0) {
This->safe.DebugInfo->Spare[0] = 0;
DeleteCriticalSection(&This->safe);
HeapFree(GetProcessHeap(), 0, This);
}
DMIME_UnlockModule();
return ref;
}
/* IDirectMusicPerformanceImpl IDirectMusicPerformance Interface part: */
static HRESULT WINAPI IDirectMusicPerformance8Impl_Init(IDirectMusicPerformance8 *iface,
IDirectMusic **ppDirectMusic, IDirectSound *pDirectSound, HWND hWnd)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(iface = %p, dmusic = %p, dsound = %p, hwnd = %p)\n", This, ppDirectMusic, pDirectSound, hWnd);
if (This->pDirectMusic || This->pDirectSound)
return DMUS_E_ALREADY_INITED;
if (NULL == hWnd) {
hWnd = GetForegroundWindow();
}
if (NULL != pDirectSound) {
This->pDirectSound = pDirectSound;
IDirectSound_AddRef(This->pDirectSound);
} else {
DirectSoundCreate8(NULL, (LPDIRECTSOUND8*) &This->pDirectSound, NULL);
if (!This->pDirectSound) return DSERR_NODRIVER;
if (NULL != hWnd) {
IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY);
} else {
/* how to get the ForeGround window handle ? */
/*IDirectSound8_SetCooperativeLevel(This->pDirectSound, hWnd, DSSCL_PRIORITY);*/
}
}
if (NULL != ppDirectMusic && NULL != *ppDirectMusic) {
/* app creates it's own dmusic object and gives it to performance */
This->pDirectMusic = (IDirectMusic8*) *ppDirectMusic;
IDirectMusic8_AddRef(This->pDirectMusic);
} else {
HRESULT hr;
/* App enables the performance to initialize itself and needs a pointer to object */
hr = CoCreateInstance(&CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusic8, (void**)&This->pDirectMusic);
if (FAILED(hr))
return hr;
if (ppDirectMusic) {
*ppDirectMusic = (LPDIRECTMUSIC)This->pDirectMusic;
IDirectMusic8_AddRef((LPDIRECTMUSIC8)*ppDirectMusic);
}
}
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegment(IDirectMusicPerformance8 *iface,
IDirectMusicSegment *pSegment, DWORD dwFlags, __int64 i64StartTime,
IDirectMusicSegmentState **ppSegmentState)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, %d, 0x%s, %p): stub\n", This, pSegment, dwFlags,
wine_dbgstr_longlong(i64StartTime), ppSegmentState);
if (ppSegmentState)
return create_dmsegmentstate(&IID_IDirectMusicSegmentState,(void**)ppSegmentState);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_Stop(IDirectMusicPerformance8 *iface,
IDirectMusicSegment *pSegment, IDirectMusicSegmentState *pSegmentState, MUSIC_TIME mtTime,
DWORD dwFlags)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, %p, %d, %d): stub\n", This, pSegment, pSegmentState, mtTime, dwFlags);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetSegmentState(IDirectMusicPerformance8 *iface,
IDirectMusicSegmentState **ppSegmentState, MUSIC_TIME mtTime)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p,%p, %d): stub\n", This, ppSegmentState, mtTime);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SetPrepareTime(IDirectMusicPerformance8 *iface,
DWORD dwMilliSeconds)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p, %d)\n", This, dwMilliSeconds);
This->dwPrepareTime = dwMilliSeconds;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetPrepareTime(IDirectMusicPerformance8 *iface,
DWORD *pdwMilliSeconds)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p, %p)\n", This, pdwMilliSeconds);
if (NULL == pdwMilliSeconds) {
return E_POINTER;
}
*pdwMilliSeconds = This->dwPrepareTime;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SetBumperLength(IDirectMusicPerformance8 *iface,
DWORD dwMilliSeconds)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p, %d)\n", This, dwMilliSeconds);
This->dwBumperLength = dwMilliSeconds;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetBumperLength(IDirectMusicPerformance8 *iface,
DWORD *pdwMilliSeconds)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p, %p)\n", This, pdwMilliSeconds);
if (NULL == pdwMilliSeconds) {
return E_POINTER;
}
*pdwMilliSeconds = This->dwBumperLength;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SendPMsg(IDirectMusicPerformance8 *iface,
DMUS_PMSG *pPMSG)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
DMUS_PMSGItem* pItem = NULL;
DMUS_PMSGItem* it = NULL;
DMUS_PMSGItem* prev_it = NULL;
DMUS_PMSGItem** queue = NULL;
FIXME("(%p, %p): stub\n", This, pPMSG);
if (NULL == pPMSG) {
return E_POINTER;
}
pItem = DMUS_PMSGToItem(pPMSG);
if (NULL == pItem) {
return E_POINTER;
}
if (pItem->bInUse) {
return DMUS_E_ALREADY_SENT;
}
/* TODO: Valid Flags */
/* TODO: DMUS_PMSGF_MUSICTIME */
pItem->rtItemTime = pPMSG->rtTime;
if (pPMSG->dwFlags & DMUS_PMSGF_TOOL_IMMEDIATE) {
queue = &This->imm_head;
} else {
queue = &This->head;
}
EnterCriticalSection(&This->safe);
for (it = *queue; NULL != it && it->rtItemTime < pItem->rtItemTime; it = it->next) {
prev_it = it;
}
if (NULL == prev_it) {
pItem->prev = NULL;
if (NULL != *queue) pItem->next = (*queue)->next;
/*assert( NULL == pItem->next->prev );*/
if (NULL != pItem->next) pItem->next->prev = pItem;
*queue = pItem;
} else {
pItem->prev = prev_it;
pItem->next = prev_it->next;
prev_it->next = pItem;
if (NULL != pItem->next) pItem->next->prev = pItem;
}
LeaveCriticalSection(&This->safe);
/** now in use, prevent from stupid Frees */
pItem->bInUse = TRUE;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToReferenceTime(IDirectMusicPerformance8 *iface,
MUSIC_TIME mtTime, REFERENCE_TIME *prtTime)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %d, %p): stub\n", This, mtTime, prtTime);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_ReferenceToMusicTime(IDirectMusicPerformance8 *iface,
REFERENCE_TIME rtTime, MUSIC_TIME *pmtTime)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, 0x%s, %p): stub\n", This, wine_dbgstr_longlong(rtTime), pmtTime);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_IsPlaying(IDirectMusicPerformance8 *iface,
IDirectMusicSegment *pSegment, IDirectMusicSegmentState *pSegState)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, %p): stub\n", This, pSegment, pSegState);
return S_FALSE;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetTime(IDirectMusicPerformance8 *iface,
REFERENCE_TIME *prtNow, MUSIC_TIME *pmtNow)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
HRESULT hr = S_OK;
REFERENCE_TIME rtCur = 0;
/*TRACE("(%p, %p, %p)\n", This, prtNow, pmtNow); */
if (This->procThreadTicStarted) {
rtCur = ((REFERENCE_TIME) GetTickCount() * 10000) - This->procThreadStartTime;
} else {
/*return DMUS_E_NO_MASTER_CLOCK;*/
}
if (NULL != prtNow) {
*prtNow = rtCur;
}
if (NULL != pmtNow) {
hr = IDirectMusicPerformance8_ReferenceToMusicTime(iface, rtCur, pmtNow);
}
return hr;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_AllocPMsg(IDirectMusicPerformance8 *iface,
ULONG cb, DMUS_PMSG **ppPMSG)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
DMUS_PMSGItem* pItem = NULL;
FIXME("(%p, %d, %p): stub\n", This, cb, ppPMSG);
if (sizeof(DMUS_PMSG) > cb) {
return E_INVALIDARG;
}
if (NULL == ppPMSG) {
return E_POINTER;
}
pItem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, cb - sizeof(DMUS_PMSG) + sizeof(DMUS_PMSGItem));
if (NULL == pItem) {
return E_OUTOFMEMORY;
}
pItem->pMsg.dwSize = cb;
*ppPMSG = DMUS_ItemToPMSG(pItem);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_FreePMsg(IDirectMusicPerformance8 *iface,
DMUS_PMSG *pPMSG)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
DMUS_PMSGItem* pItem = NULL;
FIXME("(%p, %p): stub\n", This, pPMSG);
if (NULL == pPMSG) {
return E_POINTER;
}
pItem = DMUS_PMSGToItem(pPMSG);
if (NULL == pItem) {
return E_POINTER;
}
if (pItem->bInUse) {
/** prevent for freeing PMsg in queue (ie to be processed) */
return DMUS_E_CANNOT_FREE;
}
/** now we can remove it safely */
EnterCriticalSection(&This->safe);
DMUS_ItemRemoveFromQueue( This, pItem );
LeaveCriticalSection(&This->safe);
/** TODO: see if we should Release the pItem->pMsg->punkUser and others Interfaces */
HeapFree(GetProcessHeap(), 0, pItem);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetGraph(IDirectMusicPerformance8 *iface,
IDirectMusicGraph **ppGraph)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p): to check\n", This, ppGraph);
if (NULL != This->pToolGraph) {
*ppGraph = This->pToolGraph;
IDirectMusicGraph_AddRef(*ppGraph);
} else {
return E_FAIL;
}
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SetGraph(IDirectMusicPerformance8 *iface,
IDirectMusicGraph *pGraph)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p): to check\n", This, pGraph);
if (NULL != This->pToolGraph) {
/* Todo clean buffers and tools before */
IDirectMusicGraph_Release(This->pToolGraph);
}
This->pToolGraph = pGraph;
if (NULL != This->pToolGraph) {
IDirectMusicGraph_AddRef(This->pToolGraph);
}
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SetNotificationHandle(IDirectMusicPerformance8 *iface,
HANDLE hNotification, REFERENCE_TIME rtMinimum)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, 0x%s): stub\n", This, hNotification, wine_dbgstr_longlong(rtMinimum));
This->hNotification = hNotification;
if (rtMinimum) This->rtMinimum = rtMinimum;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetNotificationPMsg(IDirectMusicPerformance8 *iface,
DMUS_NOTIFICATION_PMSG **ppNotificationPMsg)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p): stub\n", This, ppNotificationPMsg);
if (NULL == ppNotificationPMsg) {
return E_POINTER;
}
return S_FALSE;
/*return S_OK;*/
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_AddNotificationType(IDirectMusicPerformance8 *iface,
REFGUID rguidNotificationType)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType));
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_RemoveNotificationType(IDirectMusicPerformance8 *iface,
REFGUID rguidNotificationType)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidNotificationType));
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_AddPort(IDirectMusicPerformance8 *iface,
IDirectMusicPort *pPort)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
HRESULT hr = E_FAIL;
FIXME("(%p, %p): stub\n", This, pPort);
if (!This->pDirectMusic || !This->pDirectSound) return DMUS_E_NOT_INIT;
if (NULL == pPort) {
GUID port_guid;
IDirectMusicPort* pDefaultPort = NULL;
DMUS_PORTPARAMS params;
int i, j;
hr = IDirectMusic8_GetDefaultPort(This->pDirectMusic, &port_guid);
if (FAILED(hr)) return hr;
ZeroMemory(&params, sizeof(params));
params.dwSize = sizeof(params);
params.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS | DMUS_PORTPARAMS_SHARE;
params.dwChannelGroups = 1;
params.fShare = TRUE;
hr = IDirectMusic8_CreatePort(This->pDirectMusic, &port_guid, &params, &pDefaultPort, NULL);
if (FAILED(hr)) return hr;
hr = IDirectMusicPort_Activate(pDefaultPort, TRUE);
if (FAILED(hr)) { IDirectMusicPort_Release(pDefaultPort); return hr; }
j = 0;
for (i = 0; i < 16; ++i) {
if (NULL == This->PChannel[i].port) {
This->PChannel[i].port = pPort;
This->PChannel[i].group = 0;
This->PChannel[i].channel = j; /* FIXME: should this be assigned? */
j++;
}
}
} else {
IDirectMusicPort_AddRef(pPort);
}
/**
* We should remember added Ports (for example using a list)
* and control if Port is registered for each api who use ports
*/
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_RemovePort(IDirectMusicPerformance8 *iface,
IDirectMusicPort *pPort)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p): stub\n", This, pPort);
IDirectMusicPort_Release (pPort);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannelBlock(IDirectMusicPerformance8 *iface,
DWORD dwBlockNum, IDirectMusicPort *pPort, DWORD dwGroup)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
int i, j, range /* min value in range */;
FIXME("(%p, %d, %p, %d): semi-stub\n", This, dwBlockNum, pPort, dwGroup-1);
if (NULL == pPort) return E_POINTER;
range = 16 * dwBlockNum;
j = 0;
for (i = range; i < range+16; i++) {
/*TRACE("Setting PChannel[%i] to port %p, group %ld, MIDI port %i\n", i, pPort, dwGroup-1, j); */
This->PChannel[i].port = pPort;
This->PChannel[i].group = dwGroup - 1; /* first index is always zero */
This->PChannel[i].channel = j; /* FIXME: should this be assigned? */
j++;
}
/*if (dwGroup > 2) return S_FALSE;*/
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_AssignPChannel(IDirectMusicPerformance8 *iface,
DWORD PChannel, IDirectMusicPort *port, DWORD group, DWORD MChannel)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p)->(%d, %p, %d, %d)\n", This, PChannel, port, group, MChannel);
if (!port)
return E_POINTER;
This->PChannel[PChannel].port = port;
This->PChannel[PChannel].group = group;
This->PChannel[PChannel].channel = MChannel;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_PChannelInfo(IDirectMusicPerformance8 *iface,
DWORD PChannel, IDirectMusicPort **port, DWORD *group, DWORD *MChannel)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
DMUS_PORTPARAMS8 port_params;
GUID default_port;
FIXME("(%p)->(%d, %p, %p, %p): stub\n", This, PChannel, port, group, MChannel);
port_params.dwSize = sizeof(DMUS_PORTPARAMS8);
port_params.dwValidParams = 0;
IDirectMusic8_GetDefaultPort(This->pDirectMusic, &default_port);
IDirectMusic8_CreatePort(This->pDirectMusic, &default_port, &port_params, port, NULL);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_DownloadInstrument(IDirectMusicPerformance8 *iface,
IDirectMusicInstrument *pInst, DWORD dwPChannel,
IDirectMusicDownloadedInstrument **ppDownInst, DMUS_NOTERANGE *pNoteRanges,
DWORD dwNumNoteRanges, IDirectMusicPort **ppPort, DWORD *pdwGroup, DWORD *pdwMChannel)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, %d, %p, %p, %d, %p, %p, %p): stub\n", This, pInst, dwPChannel, ppDownInst, pNoteRanges, dwNumNoteRanges, ppPort, pdwGroup, pdwMChannel);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_Invalidate(IDirectMusicPerformance8 *iface,
MUSIC_TIME mtTime, DWORD dwFlags)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %d, %d): stub\n", This, mtTime, dwFlags);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetParam(IDirectMusicPerformance8 *iface,
REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime,
MUSIC_TIME *pmtNext, void *pParam)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %s, %d, %d, %d, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pmtNext, pParam);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SetParam(IDirectMusicPerformance8 *iface,
REFGUID rguidType, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime, void *pParam)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %s, %d, %d, %d, %p): stub\n", This, debugstr_dmguid(rguidType), dwGroupBits, dwIndex, mtTime, pParam);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetGlobalParam(IDirectMusicPerformance8 *iface,
REFGUID rguidType, void *pParam, DWORD dwSize)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p, %s, %p, %d): stub\n", This, debugstr_dmguid(rguidType), pParam, dwSize);
if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload))
memcpy(pParam, &This->fAutoDownload, sizeof(This->fAutoDownload));
if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel))
memcpy(pParam, &This->cMasterGrooveLevel, sizeof(This->cMasterGrooveLevel));
if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo))
memcpy(pParam, &This->fMasterTempo, sizeof(This->fMasterTempo));
if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume))
memcpy(pParam, &This->lMasterVolume, sizeof(This->lMasterVolume));
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SetGlobalParam(IDirectMusicPerformance8 *iface,
REFGUID rguidType, void *pParam, DWORD dwSize)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p, %s, %p, %d)\n", This, debugstr_dmguid(rguidType), pParam, dwSize);
if (IsEqualGUID (rguidType, &GUID_PerfAutoDownload)) {
memcpy(&This->fAutoDownload, pParam, dwSize);
TRACE("=> AutoDownload set to %d\n", This->fAutoDownload);
}
if (IsEqualGUID (rguidType, &GUID_PerfMasterGrooveLevel)) {
memcpy(&This->cMasterGrooveLevel, pParam, dwSize);
TRACE("=> MasterGrooveLevel set to %i\n", This->cMasterGrooveLevel);
}
if (IsEqualGUID (rguidType, &GUID_PerfMasterTempo)) {
memcpy(&This->fMasterTempo, pParam, dwSize);
TRACE("=> MasterTempo set to %f\n", This->fMasterTempo);
}
if (IsEqualGUID (rguidType, &GUID_PerfMasterVolume)) {
memcpy(&This->lMasterVolume, pParam, dwSize);
TRACE("=> MasterVolume set to %li\n", This->lMasterVolume);
}
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetLatencyTime(IDirectMusicPerformance8 *iface,
REFERENCE_TIME *prtTime)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
TRACE("(%p, %p): stub\n", This, prtTime);
*prtTime = This->rtLatencyTime;
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetQueueTime(IDirectMusicPerformance8 *iface,
REFERENCE_TIME *prtTime)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p): stub\n", This, prtTime);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_AdjustTime(IDirectMusicPerformance8 *iface,
REFERENCE_TIME rtAmount)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, 0x%s): stub\n", This, wine_dbgstr_longlong(rtAmount));
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_CloseDown(IDirectMusicPerformance8 *iface)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p): stub\n", This);
if (PostMessageToProcessMsgThread(This, PROCESSMSG_EXIT)) {
WaitForSingleObject(This->procThread, INFINITE);
This->procThreadTicStarted = FALSE;
CloseHandle(This->procThread);
}
if (NULL != This->pDirectSound) {
IDirectSound_Release(This->pDirectSound);
This->pDirectSound = NULL;
}
if (NULL != This->pDirectMusic) {
IDirectMusic8_Release(This->pDirectMusic);
This->pDirectMusic = NULL;
}
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetResolvedTime(IDirectMusicPerformance8 *iface,
REFERENCE_TIME rtTime, REFERENCE_TIME *prtResolved, DWORD dwTimeResolveFlags)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, 0x%s, %p, %d): stub\n", This, wine_dbgstr_longlong(rtTime),
prtResolved, dwTimeResolveFlags);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_MIDIToMusic(IDirectMusicPerformance8 *iface,
BYTE bMIDIValue, DMUS_CHORD_KEY *pChord, BYTE bPlayMode, BYTE bChordLevel,
WORD *pwMusicValue)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, bMIDIValue, pChord, bPlayMode, bChordLevel, pwMusicValue);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_MusicToMIDI(IDirectMusicPerformance8 *iface,
WORD wMusicValue, DMUS_CHORD_KEY *pChord, BYTE bPlayMode, BYTE bChordLevel,
BYTE *pbMIDIValue)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %d, %p, %d, %d, %p): stub\n", This, wMusicValue, pChord, bPlayMode, bChordLevel, pbMIDIValue);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_TimeToRhythm(IDirectMusicPerformance8 *iface,
MUSIC_TIME mtTime, DMUS_TIMESIGNATURE *pTimeSig, WORD *pwMeasure, BYTE *pbBeat,
BYTE *pbGrid, short *pnOffset)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %d, %p, %p, %p, %p, %p): stub\n", This, mtTime, pTimeSig, pwMeasure, pbBeat, pbGrid, pnOffset);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_RhythmToTime(IDirectMusicPerformance8 *iface,
WORD wMeasure, BYTE bBeat, BYTE bGrid, short nOffset, DMUS_TIMESIGNATURE *pTimeSig,
MUSIC_TIME *pmtTime)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %d, %d, %d, %i, %p, %p): stub\n", This, wMeasure, bBeat, bGrid, nOffset, pTimeSig, pmtTime);
return S_OK;
}
/* IDirectMusicPerformance8 Interface part follow: */
static HRESULT WINAPI IDirectMusicPerformance8Impl_InitAudio(IDirectMusicPerformance8 *iface,
IDirectMusic **ppDirectMusic, IDirectSound **ppDirectSound, HWND hWnd,
DWORD dwDefaultPathType, DWORD dwPChannelCount, DWORD dwFlags, DMUS_AUDIOPARAMS* pParams)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
IDirectSound* dsound = NULL;
HRESULT hr = S_OK;
FIXME("(%p, %p, %p, %p, %x, %u, %x, %p): to check\n", This, ppDirectMusic, ppDirectSound, hWnd, dwDefaultPathType, dwPChannelCount, dwFlags, pParams);
if (This->pDirectMusic || This->pDirectSound)
return DMUS_E_ALREADY_INITED;
if (NULL != ppDirectSound && NULL != *ppDirectSound) {
dsound = *ppDirectSound;
} else {
hr = DirectSoundCreate8 (NULL, (LPDIRECTSOUND8*) &dsound, NULL);
FIXME("return dsound(%p,%d)\n", dsound, hr);
if (FAILED(hr) || !dsound)
return DSERR_NODRIVER;
if (ppDirectSound)
*ppDirectSound = dsound;
}
IDirectMusicPerformance8Impl_Init(iface, ppDirectMusic, dsound, hWnd);
/* Init increases the ref count of the dsound object. Decrement it if the app doesn't want a pointer to the object. */
if (NULL == ppDirectSound) {
IDirectSound_Release(This->pDirectSound);
}
/* as seen in msdn we need params init before audio path creation */
if (NULL != pParams) {
This->pParams = *pParams;
} else {
/* TODO, how can i fill the struct as seen on msdn */
memset(&This->pParams, 0, sizeof(DMUS_AUDIOPARAMS));
This->pParams.dwSize = sizeof(DMUS_AUDIOPARAMS);
This->pParams.fInitNow = FALSE;
This->pParams.dwValidData = DMUS_AUDIOPARAMS_FEATURES | DMUS_AUDIOPARAMS_VOICES | DMUS_AUDIOPARAMS_SAMPLERATE | DMUS_AUDIOPARAMS_DEFAULTSYNTH;
This->pParams.dwVoices = 64;
This->pParams.dwSampleRate = (DWORD) 22.050;
This->pParams.dwFeatures = dwFlags;
This->pParams.clsidDefaultSynth = CLSID_DirectMusicSynthSink;
}
if(dwDefaultPathType != 0)
hr = IDirectMusicPerformance8_CreateStandardAudioPath(iface, dwDefaultPathType, dwPChannelCount, FALSE, &This->pDefaultPath);
PostMessageToProcessMsgThread(This, PROCESSMSG_START);
return hr;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_PlaySegmentEx(IDirectMusicPerformance8 *iface,
IUnknown *pSource, WCHAR *pwzSegmentName, IUnknown *pTransition, DWORD dwFlags,
__int64 i64StartTime, IDirectMusicSegmentState **ppSegmentState, IUnknown *pFrom,
IUnknown *pAudioPath)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, %p, %p, %d, 0x%s, %p, %p, %p): stub\n", This, pSource, pwzSegmentName,
pTransition, dwFlags, wine_dbgstr_longlong(i64StartTime), ppSegmentState, pFrom, pAudioPath);
if (ppSegmentState)
return create_dmsegmentstate(&IID_IDirectMusicSegmentState,(void**)ppSegmentState);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_StopEx(IDirectMusicPerformance8 *iface,
IUnknown *pObjectToStop, __int64 i64StopTime, DWORD dwFlags)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, 0x%s, %d): stub\n", This, pObjectToStop,
wine_dbgstr_longlong(i64StopTime), dwFlags);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_ClonePMsg(IDirectMusicPerformance8 *iface,
DMUS_PMSG *pSourcePMSG, DMUS_PMSG **ppCopyPMSG)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p, %p): stub\n", This, pSourcePMSG, ppCopyPMSG);
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_CreateAudioPath(IDirectMusicPerformance8 *iface,
IUnknown *pSourceConfig, BOOL fActivate, IDirectMusicAudioPath **ppNewPath)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
IDirectMusicAudioPathImpl *default_path;
IDirectMusicAudioPath *pPath;
FIXME("(%p, %p, %d, %p): stub\n", This, pSourceConfig, fActivate, ppNewPath);
if (NULL == ppNewPath) {
return E_POINTER;
}
create_dmaudiopath(&IID_IDirectMusicAudioPath, (void**)&pPath);
default_path = (IDirectMusicAudioPathImpl*)((char*)(pPath) - offsetof(IDirectMusicAudioPathImpl,AudioPathVtbl));
default_path->pPerf = &This->IDirectMusicPerformance8_iface;
/** TODO */
*ppNewPath = pPath;
return IDirectMusicAudioPath_Activate(*ppNewPath, fActivate);
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_CreateStandardAudioPath(IDirectMusicPerformance8 *iface,
DWORD dwType, DWORD dwPChannelCount, BOOL fActivate, IDirectMusicAudioPath **ppNewPath)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
IDirectMusicAudioPathImpl *default_path;
IDirectMusicAudioPath *pPath;
DSBUFFERDESC desc;
WAVEFORMATEX format;
LPDIRECTSOUNDBUFFER buffer;
HRESULT hr = S_OK;
FIXME("(%p)->(%d, %d, %d, %p): semi-stub\n", This, dwType, dwPChannelCount, fActivate, ppNewPath);
if (NULL == ppNewPath) {
return E_POINTER;
}
create_dmaudiopath(&IID_IDirectMusicAudioPath, (void**)&pPath);
default_path = (IDirectMusicAudioPathImpl*)((char*)(pPath) - offsetof(IDirectMusicAudioPathImpl,AudioPathVtbl));
default_path->pPerf = &This->IDirectMusicPerformance8_iface;
/* Secondary buffer description */
memset(&format, 0, sizeof(format));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nChannels = 1;
format.nSamplesPerSec = 44000;
format.nAvgBytesPerSec = 44000*2;
format.nBlockAlign = 2;
format.wBitsPerSample = 16;
format.cbSize = 0;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
desc.dwFlags = DSBCAPS_CTRLFX | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_GLOBALFOCUS;
desc.dwBufferBytes = DSBSIZE_MIN;
desc.dwReserved = 0;
desc.lpwfxFormat = &format;
desc.guid3DAlgorithm = GUID_NULL;
switch(dwType) {
case DMUS_APATH_DYNAMIC_3D:
desc.dwFlags |= DSBCAPS_CTRL3D | DSBCAPS_CTRLFREQUENCY | DSBCAPS_MUTE3DATMAXDISTANCE;
break;
case DMUS_APATH_DYNAMIC_MONO:
desc.dwFlags |= DSBCAPS_CTRLFREQUENCY;
break;
case DMUS_APATH_SHARED_STEREOPLUSREVERB:
/* normally we have to create 2 buffers (one for music other for reverb)
* in this case. See msdn
*/
case DMUS_APATH_DYNAMIC_STEREO:
desc.dwFlags |= DSBCAPS_CTRLFREQUENCY;
format.nChannels = 2;
format.nBlockAlign *= 2;
format.nAvgBytesPerSec *=2;
break;
default:
HeapFree(GetProcessHeap(), 0, default_path);
*ppNewPath = NULL;
return E_INVALIDARG;
}
/* FIXME: Should we create one secondary buffer for each PChannel? */
hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &buffer, NULL);
if (FAILED(hr)) {
HeapFree(GetProcessHeap(), 0, default_path);
*ppNewPath = NULL;
return DSERR_BUFFERLOST;
}
default_path->pDSBuffer = buffer;
/* Update description for creating primary buffer */
desc.dwFlags |= DSBCAPS_PRIMARYBUFFER;
desc.dwBufferBytes = 0;
desc.lpwfxFormat = NULL;
hr = IDirectSound8_CreateSoundBuffer ((LPDIRECTSOUND8) This->pDirectSound, &desc, &buffer, NULL);
if (FAILED(hr)) {
IDirectSoundBuffer_Release(default_path->pDSBuffer);
HeapFree(GetProcessHeap(), 0, default_path);
*ppNewPath = NULL;
return DSERR_BUFFERLOST;
}
default_path->pPrimary = buffer;
*ppNewPath = pPath;
TRACE(" returning IDirectMusicAudioPath interface at %p.\n", *ppNewPath);
return IDirectMusicAudioPath_Activate(*ppNewPath, fActivate);
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_SetDefaultAudioPath(IDirectMusicPerformance8 *iface,
IDirectMusicAudioPath *pAudioPath)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p): semi-stub\n", This, pAudioPath);
if (NULL != This->pDefaultPath) {
IDirectMusicAudioPath_Release(This->pDefaultPath);
((IDirectMusicAudioPathImpl*) This->pDefaultPath)->pPerf = NULL;
This->pDefaultPath = NULL;
}
This->pDefaultPath = pAudioPath;
if (NULL != This->pDefaultPath) {
IDirectMusicAudioPath_AddRef(This->pDefaultPath);
((IDirectMusicAudioPathImpl*)This->pDefaultPath)->pPerf = &This->IDirectMusicPerformance8_iface;
}
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetDefaultAudioPath(IDirectMusicPerformance8 *iface,
IDirectMusicAudioPath **ppAudioPath)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %p): semi-stub (%p)\n", This, ppAudioPath, This->pDefaultPath);
if (NULL != This->pDefaultPath) {
*ppAudioPath = This->pDefaultPath;
IDirectMusicAudioPath_AddRef(*ppAudioPath);
} else {
*ppAudioPath = NULL;
}
return S_OK;
}
static HRESULT WINAPI IDirectMusicPerformance8Impl_GetParamEx(IDirectMusicPerformance8 *iface,
REFGUID rguidType, DWORD dwTrackID, DWORD dwGroupBits, DWORD dwIndex, MUSIC_TIME mtTime,
MUSIC_TIME *pmtNext, void *pParam)
{
IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
FIXME("(%p, %s, %d, %d, %d, %d, %p, %p): stub\n", This, debugstr_dmguid(rguidType), dwTrackID, dwGroupBits, dwIndex, mtTime, pmtNext, pParam);
return S_OK;
}
static const IDirectMusicPerformance8Vtbl DirectMusicPerformance8_Vtbl = {
IDirectMusicPerformance8Impl_QueryInterface,
IDirectMusicPerformance8Impl_AddRef,
IDirectMusicPerformance8Impl_Release,
IDirectMusicPerformance8Impl_Init,
IDirectMusicPerformance8Impl_PlaySegment,
IDirectMusicPerformance8Impl_Stop,
IDirectMusicPerformance8Impl_GetSegmentState,
IDirectMusicPerformance8Impl_SetPrepareTime,
IDirectMusicPerformance8Impl_GetPrepareTime,
IDirectMusicPerformance8Impl_SetBumperLength,
IDirectMusicPerformance8Impl_GetBumperLength,
IDirectMusicPerformance8Impl_SendPMsg,
IDirectMusicPerformance8Impl_MusicToReferenceTime,
IDirectMusicPerformance8Impl_ReferenceToMusicTime,
IDirectMusicPerformance8Impl_IsPlaying,
IDirectMusicPerformance8Impl_GetTime,
IDirectMusicPerformance8Impl_AllocPMsg,
IDirectMusicPerformance8Impl_FreePMsg,
IDirectMusicPerformance8Impl_GetGraph,
IDirectMusicPerformance8Impl_SetGraph,
IDirectMusicPerformance8Impl_SetNotificationHandle,
IDirectMusicPerformance8Impl_GetNotificationPMsg,
IDirectMusicPerformance8Impl_AddNotificationType,
IDirectMusicPerformance8Impl_RemoveNotificationType,
IDirectMusicPerformance8Impl_AddPort,
IDirectMusicPerformance8Impl_RemovePort,
IDirectMusicPerformance8Impl_AssignPChannelBlock,
IDirectMusicPerformance8Impl_AssignPChannel,
IDirectMusicPerformance8Impl_PChannelInfo,
IDirectMusicPerformance8Impl_DownloadInstrument,
IDirectMusicPerformance8Impl_Invalidate,
IDirectMusicPerformance8Impl_GetParam,
IDirectMusicPerformance8Impl_SetParam,
IDirectMusicPerformance8Impl_GetGlobalParam,
IDirectMusicPerformance8Impl_SetGlobalParam,
IDirectMusicPerformance8Impl_GetLatencyTime,
IDirectMusicPerformance8Impl_GetQueueTime,
IDirectMusicPerformance8Impl_AdjustTime,
IDirectMusicPerformance8Impl_CloseDown,
IDirectMusicPerformance8Impl_GetResolvedTime,
IDirectMusicPerformance8Impl_MIDIToMusic,
IDirectMusicPerformance8Impl_MusicToMIDI,
IDirectMusicPerformance8Impl_TimeToRhythm,
IDirectMusicPerformance8Impl_RhythmToTime,
IDirectMusicPerformance8Impl_InitAudio,
IDirectMusicPerformance8Impl_PlaySegmentEx,
IDirectMusicPerformance8Impl_StopEx,
IDirectMusicPerformance8Impl_ClonePMsg,
IDirectMusicPerformance8Impl_CreateAudioPath,
IDirectMusicPerformance8Impl_CreateStandardAudioPath,
IDirectMusicPerformance8Impl_SetDefaultAudioPath,
IDirectMusicPerformance8Impl_GetDefaultAudioPath,
IDirectMusicPerformance8Impl_GetParamEx
};
/* for ClassFactory */
HRESULT WINAPI create_dmperformance(REFIID lpcGUID, void **ppobj)
{
IDirectMusicPerformance8Impl *obj;
TRACE("(%p,%p)\n", lpcGUID, ppobj);
obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicPerformance8Impl));
if (NULL == obj) {
*ppobj = NULL;
return E_OUTOFMEMORY;
}
obj->IDirectMusicPerformance8_iface.lpVtbl = &DirectMusicPerformance8_Vtbl;
obj->ref = 0; /* will be inited by QueryInterface */
obj->pDirectMusic = NULL;
obj->pDirectSound = NULL;
obj->pDefaultPath = NULL;
InitializeCriticalSection(&obj->safe);
obj->safe.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": IDirectMusicPerformance8Impl*->safe");
obj->rtLatencyTime = 100; /* 100ms TO FIX */
obj->dwBumperLength = 50; /* 50ms default */
obj->dwPrepareTime = 1000; /* 1000ms default */
return IDirectMusicPerformance8Impl_QueryInterface(&obj->IDirectMusicPerformance8_iface,
lpcGUID, ppobj);
}