Sweden-Number/dlls/wined3d
Ivan Gyurdiev ed9848930b wined3d: Improve GetAdapterMonitor stub. 2006-07-11 17:14:46 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Clamp texcoord output between 0 and 1. 2006-07-11 17:12:04 +02:00
baseshader.c wined3d: More flow control instructions. 2006-07-11 17:14:24 +02:00
basetexture.c
cubetexture.c
device.c wined3d: Fix off-by-one constants bug. 2006-07-11 17:12:24 +02:00
directx.c wined3d: Improve GetAdapterMonitor stub. 2006-07-11 17:14:46 +02:00
drawprim.c wined3d: Create fake input semantics for d3d8 shaders. 2006-07-07 17:39:52 +02:00
glsl_shader.c wined3d: More flow control instructions. 2006-07-11 17:14:24 +02:00
indexbuffer.c
palette.c
pixelshader.c wined3d: More flow control instructions. 2006-07-11 17:14:24 +02:00
query.c
resource.c
stateblock.c
surface.c
surface_gdi.c Add a common fps counter channel to ddraw, opengl and d3d. 2006-07-07 17:52:46 +02:00
swapchain.c Add a common fps counter channel to ddraw, opengl and d3d. 2006-07-07 17:52:46 +02:00
texture.c
utils.c
vertexbuffer.c wined3d: Add position_transformed flag to Strided data format. 2006-07-07 17:35:36 +02:00
vertexdeclaration.c wined3d: Add missing PSIZE register for decl8->9 conversion. 2006-07-06 16:07:38 +02:00
vertexshader.c wined3d: More flow control instructions. 2006-07-11 17:14:24 +02:00
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c
wined3d_private.h wined3d: More flow control instructions. 2006-07-11 17:14:24 +02:00