Sweden-Number/dlls/d3d9/tests
Henri Verbeet 04808cc5aa d3d9: Don't test invalid texture stages. 2009-01-06 12:45:14 +01:00
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Makefile.in d3d9: Don't depend on the dxerr9 static library in the tests. 2008-07-08 17:51:46 +02:00
d3d9ex.c d3d9/tests: Skip tests if we can't create the D3D9 object. 2008-12-04 12:51:20 +01:00
device.c d3d9/tests: Skip tests if we can't create the D3D9 object. 2008-12-04 12:51:20 +01:00
query.c d3d9: Convert source files to utf-8. 2008-10-18 19:19:23 +02:00
shader.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00
stateblock.c d3d9: Use a HAL device for the stateblock tests. 2008-12-29 12:16:47 +01:00
surface.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00
texture.c d3d9: Don't test invalid texture stages. 2009-01-06 12:45:14 +01:00
vertexdeclaration.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00
visual.c d3d9: Relax color matching in bumpmap test. 2009-01-02 11:53:56 +01:00
volume.c d3d: Make sure the device is properly released when exiting the tests. 2008-12-29 12:16:35 +01:00