Sweden-Number/dlls/ddraw/dsurface
Dmitry Timoshkov 822429ad55 Fix out of the source tree build (again). 2001-07-19 19:09:33 +00:00
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dib.c Fill in some more HAL fields. Flip some of them when appropriate. 2001-04-17 17:36:28 +00:00
dib.h Fill in some more HAL fields. Flip some of them when appropriate. 2001-04-17 17:36:28 +00:00
fakezbuffer.c Fixed some issues found by winapi_check. 2001-01-25 22:23:08 +00:00
fakezbuffer.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
gamma.c Implemented the IDirectDrawGammaControl interface. 2001-04-16 19:35:18 +00:00
hal.c Fix DGA so it works properly again. 2001-04-18 17:40:43 +00:00
hal.h Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface. 2001-04-17 17:48:19 +00:00
main.c Fill in some more HAL fields. Flip some of them when appropriate. 2001-04-17 17:36:28 +00:00
main.h Implemented the IDirectDrawGammaControl interface. 2001-04-16 19:35:18 +00:00
thunks.c Added ddraw HAL and gamma ramp stuff to implementation structures. 2001-04-16 19:06:13 +00:00
thunks.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00
user.c Implemented gamma control on the DirectDraw primary window. 2001-04-17 17:34:11 +00:00
user.h Implemented gamma control on the DirectDraw primary window. 2001-04-17 17:34:11 +00:00
wndproc.c Fix out of the source tree build (again). 2001-07-19 19:09:33 +00:00
wndproc.h Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> 2001-01-04 22:44:55 +00:00