233 lines
7.4 KiB
Plaintext
233 lines
7.4 KiB
Plaintext
WINE REGISTRY Version 2
|
|
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
|
|
|
|
;; If you think it is necessary to show others your complete config for a
|
|
;; bug report, filter out empty lines and comments with
|
|
;; grep -v "^;" ~/.wine/config | grep '.'
|
|
|
|
[wine]
|
|
;"ShowDirSymlinks" = "1"
|
|
;"ShowDotFiles" = "1"
|
|
|
|
# [wineconf]
|
|
|
|
[Version]
|
|
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win2k3,win20,win30,win31)
|
|
;"Windows" = "win98"
|
|
; DOS version to imitate
|
|
;"DOS" = "6.22"
|
|
|
|
; Be careful here, wrong DllOverrides settings have the potential
|
|
; to pretty much kill your setup.
|
|
[DllOverrides]
|
|
; some dlls you may want to change
|
|
"oleaut32" = "builtin, native"
|
|
"ole32" = "builtin, native"
|
|
"comdlg32" = "builtin, native"
|
|
"shell32" = "builtin, native"
|
|
"shfolder" = "builtin, native"
|
|
"shlwapi" = "builtin, native"
|
|
"shdocvw" = "builtin, native"
|
|
"advapi32" = "builtin, native"
|
|
"msvcrt" = "native, builtin"
|
|
"mciavi.drv" = "native, builtin"
|
|
"mcianim.drv" = "native, builtin"
|
|
"d3drm" = "native, builtin"
|
|
"d3dxof" = "native, builtin"
|
|
"dpnhpast" = "native, builtin"
|
|
; you can specify applications too
|
|
; this one will apply for all notepad.exe
|
|
;"*notepad.exe" = "native, builtin"
|
|
; this one will apply only for a particular file
|
|
;"C:\\windows\\regedit.exe" = "native, builtin"
|
|
; default for all other dlls
|
|
"*" = "builtin, native"
|
|
|
|
[x11drv]
|
|
; Number of colors to allocate from the system palette
|
|
"AllocSystemColors" = "100"
|
|
; Use a private color map
|
|
"PrivateColorMap" = "N"
|
|
; Favor correctness over speed in some graphics operations
|
|
"PerfectGraphics" = "N"
|
|
; Color depth to use on multi-depth screens
|
|
;;"ScreenDepth" = "16"
|
|
; Allow the window manager to manage created windows
|
|
"Managed" = "Y"
|
|
; Use a desktop window of 640x480 for Wine
|
|
;"Desktop" = "640x480"
|
|
; Use XFree86 DGA extension if present
|
|
; (make sure /dev/mem is accessible by you !)
|
|
"UseDGA" = "Y"
|
|
; Use XVidMode extension if present
|
|
"UseXVidMode" = "Y"
|
|
; Use XRandR extension if present
|
|
"UseXRandR" = "Y"
|
|
; Use the take focus protocol
|
|
"UseTakeFocus" = "Y"
|
|
; Use primary selection in addition to clipboard
|
|
"UsePrimarySelection" = "N"
|
|
; Enable DirectX mouse grab
|
|
"DXGrab" = "N"
|
|
; Create the desktop window with a double-buffered visual
|
|
; (useful to play OpenGL games)
|
|
"DesktopDoubleBuffered" = "N"
|
|
; Run in synchronous mode (useful for debugging X11 problems)
|
|
;;"Synchronous" = "Y"
|
|
;
|
|
; Use the Render extension to render client side fonts (default "Y")
|
|
;;"ClientSideWithRender" = "Y"
|
|
; Fallback on X core requests to render client side fonts (default "Y")
|
|
;;"ClientSideWithCore" = "Y"
|
|
; Set both of the previous two to "N" in order to force X11 server side fonts
|
|
;
|
|
; Anti-alias fonts if using the Render extension (default "Y")
|
|
;;"ClientSideAntiAliasWithRender" = "Y"
|
|
; Anti-alias fonts if using core requests fallback (default "Y")
|
|
;;"ClientSideAntiAliasWithCore" = "Y"
|
|
;
|
|
|
|
[fonts]
|
|
;Read the Fonts topic in the Wine User Guide before adding aliases
|
|
;See a couple of examples for russian users below
|
|
"Default" = "-adobe-helvetica-"
|
|
"DefaultFixed" = "fixed"
|
|
"DefaultSerif" = "-adobe-times-"
|
|
"DefaultSansSerif" = "-adobe-helvetica-"
|
|
|
|
;; default TrueType fonts with russian koi8-r encoding
|
|
;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
|
|
;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
|
|
;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
|
|
;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
|
|
;; default cyrillic bitmap X fonts
|
|
;"Default" = "-cronyx-helvetica-"
|
|
;"DefaultFixed" = "fixed"
|
|
;"DefaultSerif" = "-cronyx-times-"
|
|
;"DefaultSansSerif" = "-cronyx-helvetica-"
|
|
|
|
; the TrueType font dirs you want to make accessible to wine
|
|
[FontDirs]
|
|
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
|
|
;"dir2" = "/usr/share/fonts/truetype"
|
|
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
|
|
;"dir4" = "/usr/share/fonts/TT"
|
|
|
|
[ppdev]
|
|
;; key: io-base of the emulated port
|
|
;; value : parport-device{,timeout}
|
|
;; timeout for auto closing an open device ( not yet implemented)
|
|
;"378" = "/dev/parport0"
|
|
;"278" = "/dev/parport1"
|
|
;"3bc" = "/dev/parport2"
|
|
|
|
[spooler]
|
|
"FILE:" = "tmp.ps"
|
|
"LPT1:" = "|lpr"
|
|
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
|
|
"LPT3:" = "/dev/lp3"
|
|
|
|
[ports]
|
|
;"read" = "0x779,0x379,0x280-0x2a0"
|
|
;"write" = "0x779,0x379,0x280-0x2a0"
|
|
|
|
[Debug]
|
|
;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
|
|
;"RelayInclude" = "user32.CreateWindowA"
|
|
;"RelayFromExclude" = "user32;x11drv"
|
|
;"RelayFromInclude" = "sol.exe"
|
|
;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
|
|
;"SpyExclude" = "WM_SIZE;WM_TIMER;"
|
|
|
|
; List of all directories directly contain .AFM files
|
|
[afmdirs]
|
|
"1" = "/usr/share/ghostscript/fonts"
|
|
"2" = "/usr/share/a2ps/afm"
|
|
"3" = "/usr/share/enscript"
|
|
"4" = "/usr/X11R6/lib/X11/fonts/Type1"
|
|
|
|
[WinMM]
|
|
; Uncomment the "Drivers" line matching your sound setting.
|
|
|
|
"Drivers" = "wineoss.drv" ; default for most common configurations
|
|
;"Drivers" = "winearts.drv" ; for KDE
|
|
;"Drivers" = "winealsa.drv" ; for ALSA users
|
|
;"Drivers" = "winejack.drv" ; for Jack sound server
|
|
;"Drivers" = "winenas.drv" ; for NAS sound system
|
|
;"Drivers" = "wineaudioio.drv" ; for Solaris machines
|
|
;"Drivers" = "" ; to disable sound
|
|
"WaveMapper" = "msacm.drv"
|
|
"MidiMapper" = "midimap.drv"
|
|
|
|
[dsound]
|
|
;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
|
|
;"HELmargin" = "5"
|
|
;; HEL only: Number of waveOut fragments ahead to queue to driver.
|
|
;"HELqueue" = "5"
|
|
;; Max number of fragments to prebuffer
|
|
;"SndQueueMax" = "28"
|
|
;; Min number of fragments to prebuffer
|
|
;"SndQueueMin" = "12"
|
|
;; Forces emulation mode (using wave api)
|
|
;"HardwareAcceleration" = "Emulation"
|
|
;; Sets default playback device (0 - number of devices - 1)
|
|
;"DefaultPlayback" = "0" ; use first device (/dev/dsp)
|
|
;"DefaultPlayback" = "1" ; use second device (/dev/dsp1)
|
|
;"DefaultPlayback" = "2" ; use third device (/dev/dsp2)
|
|
;; Sets default capture device (0 - number of devices - 1)
|
|
;"DefaultCapture" = "0" ; use first device (/dev/dsp)
|
|
;"DefaultCapture" = "1" ; use second device (/dev/dsp1)
|
|
;"DefaultCapture" = "2" ; use third device (/dev/dsp2)
|
|
|
|
[Network]
|
|
;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (boolean, default "Y").
|
|
;; Set to N if you need a persistent NetBIOS ComputerName that possibly differs
|
|
;; from the Unix host name. You'll need to set ComputerName in
|
|
;; HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\ComputerName\ComputerName, too.
|
|
;"UseDnsComputerName" = "N"
|
|
|
|
;; sample AppDefaults entries
|
|
|
|
; 3 InstallShield versions who like to put their full screen window in front,
|
|
; without any chance to switch to another X11 application.
|
|
; So just catch them in a desktop window.
|
|
|
|
[AppDefaults\\_INS0432._MP\\x11drv]
|
|
"Desktop" = "640x480"
|
|
|
|
[AppDefaults\\_INS0466._MP\\x11drv]
|
|
"Desktop" = "640x480"
|
|
|
|
[AppDefaults\\_INS0576._MP\\x11drv]
|
|
"Desktop" = "640x480"
|
|
|
|
[AppDefaults\\_INS5176._MP\\x11drv]
|
|
"Desktop" = "640x480"
|
|
|
|
[AppDefaults\\_INS5576._MP\\x11drv]
|
|
"Desktop" = "800x600"
|
|
|
|
;[AppDefaults\\iexplore.exe\\DllOverrides]
|
|
;"shlwapi" = "native"
|
|
;"rpcrt4" = "native"
|
|
;"ole32" = "native"
|
|
;"shdocvw" = "native"
|
|
;"wininet" = "native"
|
|
;"shfolder" = "native"
|
|
;"shell32" = "native"
|
|
;"shell" = "native"
|
|
;"comctl32" = "native"
|
|
;
|
|
;[AppDefaults\\setup.exe\\x11drv]
|
|
;"Desktop" = "800x600"
|
|
;
|
|
;[AppDefaults\\sol.exe\\Version]
|
|
;"Windows" = "nt40"
|
|
;
|
|
;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
|
|
;; You can add an AppDefault entry like this for such cases.
|
|
;[AppDefaults\\pickygame.exe\\dsound]
|
|
;"EmulDriver" = "N"
|
|
|
|
# [/wineconf]
|