Sweden-Number/dlls/ddraw
Matteo Bruni 2568fd2e00 ddraw: Keep a ddraw object reference in d3d7 vertex buffers.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-09 20:13:23 +01:00
..
tests ddraw/tests: Rewrite SrcColorKey32BlitTest. 2017-03-09 20:13:23 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Remove references to IWineD3DDevice that doesn't exist anymore. 2017-02-27 09:56:31 +01:00
ddraw.spec ddraw: Implement GetSurfaceFromDC(). 2017-02-10 21:29:40 +01:00
ddraw_classes.idl
ddraw_private.h wined3d: Add support for seamless cube map filtering. 2017-03-08 16:37:35 +01:00
device.c ddraw: Remove referenced to IWineD3D* interfaces. 2017-03-06 19:45:08 +01:00
executebuffer.c ddraw: Implement D3DOP_TEXTURELOAD. 2017-02-07 14:45:37 +01:00
light.c
main.c ddraw: Avoid destroying ddraw objects from DllMain(). 2017-03-01 10:29:18 +01:00
material.c
palette.c ddraw: Remove references to IWineD3DDevice that doesn't exist anymore. 2017-02-27 09:56:31 +01:00
surface.c ddraw/tests: Rewrite SrcColorKey32BlitTest. 2017-03-09 20:13:23 +01:00
utils.c
version.rc
vertexbuffer.c ddraw: Keep a ddraw object reference in d3d7 vertex buffers. 2017-03-09 20:13:23 +01:00
viewport.c