Sweden-Number/dlls/d3d9/tests
Stefan Dösinger 0f39b29da0 wined3d: mov to a0.x does a floor(), not a round to nearest. 2007-12-03 13:43:54 +01:00
..
Makefile.in
device.c wined3d: Depth stencil fixes. 2007-11-14 11:58:36 +01:00
query.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
shader.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
stateblock.c
surface.c d3d: Add a test for double surface locking. 2007-08-31 11:25:19 +02:00
texture.c d3d9: Remove some spamy debug traces from the texture test. 2007-11-07 12:08:15 +01:00
vertexdeclaration.c
visual.c wined3d: mov to a0.x does a floor(), not a round to nearest. 2007-12-03 13:43:54 +01:00
volume.c d3d9: Check for volume texture support before running the volume test. 2007-08-03 12:30:58 +02:00