Sweden-Number/dlls/quartz/seekpass.h

82 lines
2.5 KiB
C

/*
* Copyright (C) Hidenori TAKESHIMA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef WINE_DSHOW_SEEKPASS_H
#define WINE_DSHOW_SEEKPASS_H
/*
implements CLSID_SeekingPassThru.
- At least, the following interfaces should be implemented:
IUnknown
+ ISeekingPassThru
*/
#include "iunk.h"
/****************************************************************************/
typedef struct CPassThruImpl
{
struct { ICOM_VFIELD(IMediaPosition); } mpos;
struct { ICOM_VFIELD(IMediaSeeking); } mseek;
IUnknown* punk;
IPin* pPin;
} CPassThruImpl;
#define CPassThruImpl_THIS(iface,member) CPassThruImpl* This = ((CPassThruImpl*)(((char*)iface)-offsetof(CPassThruImpl,member)))
HRESULT CPassThruImpl_InitIMediaPosition( CPassThruImpl* pImpl );
void CPassThruImpl_UninitIMediaPosition( CPassThruImpl* pImpl );
HRESULT CPassThruImpl_InitIMediaSeeking( CPassThruImpl* pImpl );
void CPassThruImpl_UninitIMediaSeeking( CPassThruImpl* pImpl );
HRESULT CPassThruImpl_QueryPosPass(
CPassThruImpl* pImpl, IMediaPosition** ppPosition );
HRESULT CPassThruImpl_QuerySeekPass(
CPassThruImpl* pImpl, IMediaSeeking** ppSeeking );
/****************************************************************************/
typedef struct QUARTZ_ISeekingPassThruImpl
{
ICOM_VFIELD(ISeekingPassThru);
} QUARTZ_ISeekingPassThruImpl;
typedef struct CSeekingPassThru
{
QUARTZ_IUnkImpl unk;
QUARTZ_ISeekingPassThruImpl seekpass;
/* ISeekingPassThru fields. */
CRITICAL_SECTION cs;
CPassThruImpl passthru;
} CSeekingPassThru;
#define CSeekingPassThru_THIS(iface,member) CSeekingPassThru* This = ((CSeekingPassThru*)(((char*)iface)-offsetof(CSeekingPassThru,member)))
HRESULT QUARTZ_CreateSeekingPassThru(IUnknown* punkOuter,void** ppobj);
HRESULT QUARTZ_CreateSeekingPassThruInternal(IUnknown* punkOuter,CSeekingPassThru** ppobj,BOOL bRendering,IPin* pPin);
#endif /* WINE_DSHOW_SEEKPASS_H */