30 lines
1.2 KiB
Python
30 lines
1.2 KiB
Python
@ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr)
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@ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr)
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@ stdcall D3DCompile2(ptr long str ptr ptr str str long long long ptr long ptr ptr)
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@ stdcall D3DCompileFromFile(wstr ptr ptr str str long long ptr ptr)
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@ stub D3DCompressShaders
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@ stdcall D3DCreateBlob(long ptr)
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@ stub D3DCreateFunctionLinkingGraph
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@ stub D3DCreateLinker
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@ stub D3DDecompressShaders
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@ stdcall D3DDisassemble(ptr long long ptr ptr)
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@ stub D3DDisassemble10Effect(ptr long ptr)
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@ stub D3DDisassemble11Trace
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@ stub D3DDisassembleRegion
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@ stdcall D3DGetBlobPart(ptr long long long ptr)
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@ stdcall D3DGetDebugInfo(ptr long ptr)
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@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
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@ stub D3DGetTraceInstructionOffsets
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@ stdcall D3DLoadModule(ptr long ptr)
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@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
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@ stdcall D3DReadFileToBlob(wstr ptr)
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@ stdcall D3DReflect(ptr long ptr ptr)
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@ stub D3DReflectLibrary
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@ stub D3DReturnFailure1
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@ stub D3DSetBlobPart
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@ stdcall D3DStripShader(ptr long long ptr)
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@ stdcall D3DWriteBlobToFile(ptr wstr long)
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@ stub DebugSetMute
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