Sweden-Number/include/wine/list.h

154 lines
3.9 KiB
C

/*
* Linked lists support
*
* Copyright (C) 2002 Alexandre Julliard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINE_SERVER_LIST_H
#define __WINE_SERVER_LIST_H
struct list
{
struct list *next;
struct list *prev;
};
/* Define a list like so:
*
* struct gadget
* {
* struct list entry; <-- doesn't have to be the first item in the struct
* int a, b;
* };
*
* static struct list global_gadgets = LIST_INIT( global_gadgets );
*
* or
*
* struct some_global_thing
* {
* struct list gadgets;
* };
*
* list_init( &some_global_thing->gadgets );
*
* Manipulate it like this:
*
* list_add_head( &global_gadgets, &new_gadget->entry );
* list_remove( &new_gadget->entry );
* list_add_after( &some_random_gadget->entry, &new_gadget->entry );
*
* And to iterate over it:
*
* struct list *cursor;
* LIST_FOR_EACH( cursor, &global_gadgets )
* {
* struct gadget *gadget = LIST_ENTRY( cursor, struct gadget, entry );
* }
*
*/
/* add an element after the specified one */
inline static void list_add_after( struct list *elem, struct list *to_add )
{
to_add->next = elem->next;
to_add->prev = elem;
elem->next->prev = to_add;
elem->next = to_add;
}
/* add an element before the specified one */
inline static void list_add_before( struct list *elem, struct list *to_add )
{
to_add->next = elem;
to_add->prev = elem->prev;
elem->prev->next = to_add;
elem->prev = to_add;
}
/* add element at the head of the list */
inline static void list_add_head( struct list *list, struct list *elem )
{
list_add_after( list, elem );
}
/* add element at the tail of the list */
inline static void list_add_tail( struct list *list, struct list *elem )
{
list_add_before( list, elem );
}
/* remove an element from its list */
inline static void list_remove( struct list *elem )
{
elem->next->prev = elem->prev;
elem->prev->next = elem->next;
}
/* get the next element */
inline static struct list *list_next( struct list *list, struct list *elem )
{
struct list *ret = elem->next;
if (elem->next == list) ret = NULL;
return ret;
}
/* get the previous element */
inline static struct list *list_prev( struct list *list, struct list *elem )
{
struct list *ret = elem->prev;
if (elem->prev == list) ret = NULL;
return ret;
}
/* get the first element */
inline static struct list *list_head( struct list *list )
{
return list_next( list, list );
}
/* get the last element */
inline static struct list *list_tail( struct list *list )
{
return list_prev( list, list );
}
/* check if a list is empty */
inline static int list_empty( struct list *list )
{
return list->next == list;
}
/* initialize a list */
inline static void list_init( struct list *list )
{
list->next = list->prev = list;
}
/* iterate through the list */
#define LIST_FOR_EACH(cursor,list) \
for ((cursor) = (list)->next; (cursor) != (list); (cursor) = (cursor)->next)
/* macros for statically initialized lists */
#define LIST_INIT(list) { &(list), &(list) }
/* get pointer to object containing list element */
#define LIST_ENTRY(elem, type, field) \
((type *)((char *)(elem) - (unsigned int)(&((type *)0)->field)))
#endif /* __WINE_SERVER_LIST_H */