492 lines
20 KiB
C
492 lines
20 KiB
C
/*
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* Direct3D shader library utility routines
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*
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* Copyright 2008 Stefan Dösinger
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* Copyright 2009 Matteo Bruni
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
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/* bwriter -> d3d9 conversion functions */
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DWORD d3d9_swizzle(DWORD bwriter_swizzle) {
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/* Currently a NOP, but this allows changing the internal definitions
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* without side effects
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*/
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DWORD ret = 0;
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if((bwriter_swizzle & BWRITERVS_X_X) == BWRITERVS_X_X) ret |= D3DVS_X_X;
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if((bwriter_swizzle & BWRITERVS_X_Y) == BWRITERVS_X_Y) ret |= D3DVS_X_Y;
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if((bwriter_swizzle & BWRITERVS_X_Z) == BWRITERVS_X_Z) ret |= D3DVS_X_Z;
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if((bwriter_swizzle & BWRITERVS_X_W) == BWRITERVS_X_W) ret |= D3DVS_X_W;
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if((bwriter_swizzle & BWRITERVS_Y_X) == BWRITERVS_Y_X) ret |= D3DVS_Y_X;
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if((bwriter_swizzle & BWRITERVS_Y_Y) == BWRITERVS_Y_Y) ret |= D3DVS_Y_Y;
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if((bwriter_swizzle & BWRITERVS_Y_Z) == BWRITERVS_Y_Z) ret |= D3DVS_Y_Z;
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if((bwriter_swizzle & BWRITERVS_Y_W) == BWRITERVS_Y_W) ret |= D3DVS_Y_W;
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if((bwriter_swizzle & BWRITERVS_Z_X) == BWRITERVS_Z_X) ret |= D3DVS_Z_X;
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if((bwriter_swizzle & BWRITERVS_Z_Y) == BWRITERVS_Z_Y) ret |= D3DVS_Z_Y;
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if((bwriter_swizzle & BWRITERVS_Z_Z) == BWRITERVS_Z_Z) ret |= D3DVS_Z_Z;
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if((bwriter_swizzle & BWRITERVS_Z_W) == BWRITERVS_Z_W) ret |= D3DVS_Z_W;
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if((bwriter_swizzle & BWRITERVS_W_X) == BWRITERVS_W_X) ret |= D3DVS_W_X;
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if((bwriter_swizzle & BWRITERVS_W_Y) == BWRITERVS_W_Y) ret |= D3DVS_W_Y;
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if((bwriter_swizzle & BWRITERVS_W_Z) == BWRITERVS_W_Z) ret |= D3DVS_W_Z;
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if((bwriter_swizzle & BWRITERVS_W_W) == BWRITERVS_W_W) ret |= D3DVS_W_W;
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return ret;
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}
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DWORD d3d9_writemask(DWORD bwriter_writemask) {
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DWORD ret = 0;
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if(bwriter_writemask & BWRITERSP_WRITEMASK_0) ret |= D3DSP_WRITEMASK_0;
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if(bwriter_writemask & BWRITERSP_WRITEMASK_1) ret |= D3DSP_WRITEMASK_1;
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if(bwriter_writemask & BWRITERSP_WRITEMASK_2) ret |= D3DSP_WRITEMASK_2;
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if(bwriter_writemask & BWRITERSP_WRITEMASK_3) ret |= D3DSP_WRITEMASK_3;
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return ret;
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}
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DWORD d3d9_srcmod(DWORD bwriter_srcmod) {
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switch(bwriter_srcmod) {
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case BWRITERSPSM_NONE: return D3DSPSM_NONE;
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case BWRITERSPSM_NEG: return D3DSPSM_NEG;
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case BWRITERSPSM_ABS: return D3DSPSM_ABS;
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case BWRITERSPSM_ABSNEG: return D3DSPSM_ABSNEG;
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case BWRITERSPSM_NOT: return D3DSPSM_NOT;
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default:
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FIXME("Unhandled BWRITERSPSM token %u\n", bwriter_srcmod);
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return 0;
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}
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}
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DWORD d3d9_dstmod(DWORD bwriter_mod) {
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DWORD ret = 0;
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if(bwriter_mod & BWRITERSPDM_SATURATE) ret |= D3DSPDM_SATURATE;
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if(bwriter_mod & BWRITERSPDM_PARTIALPRECISION) ret |= D3DSPDM_PARTIALPRECISION;
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if(bwriter_mod & BWRITERSPDM_MSAMPCENTROID) ret |= D3DSPDM_MSAMPCENTROID;
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return ret;
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}
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DWORD d3d9_comparetype(DWORD asmshader_comparetype) {
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switch(asmshader_comparetype) {
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case BWRITER_COMPARISON_GT: return D3DSPC_GT;
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case BWRITER_COMPARISON_EQ: return D3DSPC_EQ;
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case BWRITER_COMPARISON_GE: return D3DSPC_GE;
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case BWRITER_COMPARISON_LT: return D3DSPC_LT;
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case BWRITER_COMPARISON_NE: return D3DSPC_NE;
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case BWRITER_COMPARISON_LE: return D3DSPC_LE;
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default:
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FIXME("Unexpected BWRITER_COMPARISON type %u\n", asmshader_comparetype);
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return 0;
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}
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}
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DWORD d3d9_sampler(DWORD bwriter_sampler) {
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if(bwriter_sampler == BWRITERSTT_UNKNOWN) return D3DSTT_UNKNOWN;
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if(bwriter_sampler == BWRITERSTT_1D) return D3DSTT_1D;
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if(bwriter_sampler == BWRITERSTT_2D) return D3DSTT_2D;
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if(bwriter_sampler == BWRITERSTT_CUBE) return D3DSTT_CUBE;
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if(bwriter_sampler == BWRITERSTT_VOLUME) return D3DSTT_VOLUME;
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FIXME("Unexpected BWRITERSAMPLER_TEXTURE_TYPE type %u\n", bwriter_sampler);
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return 0;
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}
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DWORD d3d9_register(DWORD bwriter_register) {
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if(bwriter_register == BWRITERSPR_TEMP) return D3DSPR_TEMP;
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if(bwriter_register == BWRITERSPR_INPUT) return D3DSPR_INPUT;
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if(bwriter_register == BWRITERSPR_CONST) return D3DSPR_CONST;
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if(bwriter_register == BWRITERSPR_ADDR) return D3DSPR_ADDR;
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if(bwriter_register == BWRITERSPR_TEXTURE) return D3DSPR_TEXTURE;
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if(bwriter_register == BWRITERSPR_RASTOUT) return D3DSPR_RASTOUT;
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if(bwriter_register == BWRITERSPR_ATTROUT) return D3DSPR_ATTROUT;
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if(bwriter_register == BWRITERSPR_TEXCRDOUT) return D3DSPR_TEXCRDOUT;
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if(bwriter_register == BWRITERSPR_OUTPUT) return D3DSPR_OUTPUT;
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if(bwriter_register == BWRITERSPR_CONSTINT) return D3DSPR_CONSTINT;
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if(bwriter_register == BWRITERSPR_COLOROUT) return D3DSPR_COLOROUT;
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if(bwriter_register == BWRITERSPR_DEPTHOUT) return D3DSPR_DEPTHOUT;
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if(bwriter_register == BWRITERSPR_SAMPLER) return D3DSPR_SAMPLER;
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if(bwriter_register == BWRITERSPR_CONSTBOOL) return D3DSPR_CONSTBOOL;
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if(bwriter_register == BWRITERSPR_LOOP) return D3DSPR_LOOP;
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if(bwriter_register == BWRITERSPR_MISCTYPE) return D3DSPR_MISCTYPE;
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if(bwriter_register == BWRITERSPR_LABEL) return D3DSPR_LABEL;
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if(bwriter_register == BWRITERSPR_PREDICATE) return D3DSPR_PREDICATE;
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FIXME("Unexpected BWRITERSPR %u\n", bwriter_register);
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return -1;
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}
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DWORD d3d9_opcode(DWORD bwriter_opcode) {
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switch(bwriter_opcode) {
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case BWRITERSIO_NOP: return D3DSIO_NOP;
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case BWRITERSIO_MOV: return D3DSIO_MOV;
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case BWRITERSIO_ADD: return D3DSIO_ADD;
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case BWRITERSIO_SUB: return D3DSIO_SUB;
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case BWRITERSIO_MAD: return D3DSIO_MAD;
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case BWRITERSIO_MUL: return D3DSIO_MUL;
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case BWRITERSIO_RCP: return D3DSIO_RCP;
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case BWRITERSIO_RSQ: return D3DSIO_RSQ;
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case BWRITERSIO_DP3: return D3DSIO_DP3;
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case BWRITERSIO_DP4: return D3DSIO_DP4;
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case BWRITERSIO_MIN: return D3DSIO_MIN;
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case BWRITERSIO_MAX: return D3DSIO_MAX;
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case BWRITERSIO_SLT: return D3DSIO_SLT;
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case BWRITERSIO_SGE: return D3DSIO_SGE;
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case BWRITERSIO_EXP: return D3DSIO_EXP;
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case BWRITERSIO_LOG: return D3DSIO_LOG;
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case BWRITERSIO_LIT: return D3DSIO_LIT;
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case BWRITERSIO_DST: return D3DSIO_DST;
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case BWRITERSIO_LRP: return D3DSIO_LRP;
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case BWRITERSIO_FRC: return D3DSIO_FRC;
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case BWRITERSIO_M4x4: return D3DSIO_M4x4;
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case BWRITERSIO_M4x3: return D3DSIO_M4x3;
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case BWRITERSIO_M3x4: return D3DSIO_M3x4;
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case BWRITERSIO_M3x3: return D3DSIO_M3x3;
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case BWRITERSIO_M3x2: return D3DSIO_M3x2;
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case BWRITERSIO_CALL: return D3DSIO_CALL;
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case BWRITERSIO_CALLNZ: return D3DSIO_CALLNZ;
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case BWRITERSIO_LOOP: return D3DSIO_LOOP;
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case BWRITERSIO_RET: return D3DSIO_RET;
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case BWRITERSIO_ENDLOOP: return D3DSIO_ENDLOOP;
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case BWRITERSIO_LABEL: return D3DSIO_LABEL;
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case BWRITERSIO_DCL: return D3DSIO_DCL;
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case BWRITERSIO_POW: return D3DSIO_POW;
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case BWRITERSIO_CRS: return D3DSIO_CRS;
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case BWRITERSIO_SGN: return D3DSIO_SGN;
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case BWRITERSIO_ABS: return D3DSIO_ABS;
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case BWRITERSIO_NRM: return D3DSIO_NRM;
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case BWRITERSIO_SINCOS: return D3DSIO_SINCOS;
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case BWRITERSIO_REP: return D3DSIO_REP;
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case BWRITERSIO_ENDREP: return D3DSIO_ENDREP;
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case BWRITERSIO_IF: return D3DSIO_IF;
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case BWRITERSIO_IFC: return D3DSIO_IFC;
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case BWRITERSIO_ELSE: return D3DSIO_ELSE;
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case BWRITERSIO_ENDIF: return D3DSIO_ENDIF;
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case BWRITERSIO_BREAK: return D3DSIO_BREAK;
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case BWRITERSIO_BREAKC: return D3DSIO_BREAKC;
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case BWRITERSIO_MOVA: return D3DSIO_MOVA;
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case BWRITERSIO_DEFB: return D3DSIO_DEFB;
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case BWRITERSIO_DEFI: return D3DSIO_DEFI;
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case BWRITERSIO_TEXKILL: return D3DSIO_TEXKILL;
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case BWRITERSIO_TEX: return D3DSIO_TEX;
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case BWRITERSIO_EXPP: return D3DSIO_EXPP;
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case BWRITERSIO_LOGP: return D3DSIO_LOGP;
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case BWRITERSIO_DEF: return D3DSIO_DEF;
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case BWRITERSIO_CMP: return D3DSIO_CMP;
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case BWRITERSIO_DP2ADD: return D3DSIO_DP2ADD;
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case BWRITERSIO_DSX: return D3DSIO_DSX;
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case BWRITERSIO_DSY: return D3DSIO_DSY;
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case BWRITERSIO_TEXLDD: return D3DSIO_TEXLDD;
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case BWRITERSIO_SETP: return D3DSIO_SETP;
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case BWRITERSIO_TEXLDL: return D3DSIO_TEXLDL;
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case BWRITERSIO_BREAKP: return D3DSIO_BREAKP;
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case BWRITERSIO_COMMENT: return D3DSIO_COMMENT;
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case BWRITERSIO_END: return D3DSIO_END;
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case BWRITERSIO_TEXLDP: return D3DSIO_TEX | D3DSI_TEXLD_PROJECT;
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case BWRITERSIO_TEXLDB: return D3DSIO_TEX | D3DSI_TEXLD_BIAS;
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default:
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FIXME("Unhandled BWRITERSIO token %u\n", bwriter_opcode);
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return -1;
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}
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}
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/* Debug print functions */
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const char *debug_print_srcmod(DWORD mod) {
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switch(mod) {
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case BWRITERSPSM_NEG: return "D3DSPSM_NEG";
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case BWRITERSPSM_ABS: return "D3DSPSM_ABS";
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case BWRITERSPSM_ABSNEG: return "D3DSPSM_ABSNEG";
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case BWRITERSPSM_NOT: return "D3DSPSM_NOT";
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default: return "Unknown source modifier\n";
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}
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}
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const char *debug_print_dstmod(DWORD mod) {
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switch(mod) {
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case 0:
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return "";
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case BWRITERSPDM_SATURATE:
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return "_sat";
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case BWRITERSPDM_PARTIALPRECISION:
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return "_pp";
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case BWRITERSPDM_MSAMPCENTROID:
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return "_centroid";
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case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION:
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return "_sat_pp";
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case BWRITERSPDM_SATURATE | BWRITERSPDM_MSAMPCENTROID:
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return "_sat_centroid";
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case BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
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return "_pp_centroid";
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case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID:
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return "_sat_pp_centroid";
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default:
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return "Unexpected modifier\n";
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}
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}
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static const char *get_regname(const struct shader_reg *reg, shader_type st) {
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switch(reg->type) {
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case BWRITERSPR_TEMP:
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return wine_dbg_sprintf("r%u", reg->regnum);
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case BWRITERSPR_INPUT:
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return wine_dbg_sprintf("v%u", reg->regnum);
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case BWRITERSPR_CONST:
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return wine_dbg_sprintf("c%u", reg->regnum);
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case BWRITERSPR_ADDR:
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return wine_dbg_sprintf("a%u", reg->regnum);
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case BWRITERSPR_TEXTURE:
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return wine_dbg_sprintf("t%u", reg->regnum);
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case BWRITERSPR_RASTOUT:
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switch(reg->regnum) {
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case BWRITERSRO_POSITION: return "oPos";
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case BWRITERSRO_FOG: return "oFog";
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case BWRITERSRO_POINT_SIZE: return "oPts";
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default: return "Unexpected RASTOUT";
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}
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case BWRITERSPR_ATTROUT:
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return wine_dbg_sprintf("oD%u", reg->regnum);
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case BWRITERSPR_TEXCRDOUT:
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return wine_dbg_sprintf("oT%u", reg->regnum);
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case BWRITERSPR_OUTPUT:
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return wine_dbg_sprintf("o%u", reg->regnum);
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case BWRITERSPR_CONSTINT:
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return wine_dbg_sprintf("i%u", reg->regnum);
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case BWRITERSPR_COLOROUT:
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return wine_dbg_sprintf("oC%u", reg->regnum);
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case BWRITERSPR_DEPTHOUT:
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return "oDepth";
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case BWRITERSPR_SAMPLER:
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return wine_dbg_sprintf("s%u", reg->regnum);
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case BWRITERSPR_CONSTBOOL:
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return wine_dbg_sprintf("b%u", reg->regnum);
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case BWRITERSPR_LOOP:
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return "aL";
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case BWRITERSPR_MISCTYPE:
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switch(reg->regnum) {
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case 0: return "vPos";
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case 1: return "vFace";
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case 2: return "unexpected misctype";
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}
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case BWRITERSPR_LABEL:
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return wine_dbg_sprintf("l%u", reg->regnum);
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case BWRITERSPR_PREDICATE:
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return wine_dbg_sprintf("p%u", reg->regnum);
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default:
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return wine_dbg_sprintf("unknown regname %#x", reg->type);
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}
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}
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const char *debug_print_writemask(DWORD mask) {
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char ret[6];
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unsigned char pos = 1;
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if(mask == BWRITERSP_WRITEMASK_ALL) return "";
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ret[0] = '.';
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if(mask & BWRITERSP_WRITEMASK_0) ret[pos++] = 'x';
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if(mask & BWRITERSP_WRITEMASK_1) ret[pos++] = 'y';
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if(mask & BWRITERSP_WRITEMASK_2) ret[pos++] = 'z';
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if(mask & BWRITERSP_WRITEMASK_3) ret[pos++] = 'w';
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ret[pos] = 0;
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return wine_dbg_sprintf("%s", ret);
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}
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const char *debug_print_relarg(const struct shader_reg *reg) {
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const char *short_swizzle;
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if(!reg->rel_reg) return "";
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short_swizzle = debug_print_swizzle(reg->rel_reg->swizzle);
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if(reg->rel_reg->type == BWRITERSPR_ADDR) {
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return wine_dbg_sprintf("[a%u%s]", reg->rel_reg->regnum, short_swizzle);
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} else if(reg->rel_reg->type == BWRITERSPR_LOOP && reg->rel_reg->regnum == 0) {
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return wine_dbg_sprintf("[aL%s]", short_swizzle);
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} else {
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return "Unexpected relative addressing argument";
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}
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}
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const char *debug_print_dstreg(const struct shader_reg *reg, shader_type st) {
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return wine_dbg_sprintf("%s%s%s", get_regname(reg, st),
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debug_print_relarg(reg),
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debug_print_writemask(reg->writemask));
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}
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const char *debug_print_swizzle(DWORD arg) {
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char ret[6];
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unsigned int i;
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DWORD swizzle[4];
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switch(arg) {
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case BWRITERVS_NOSWIZZLE:
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return "";
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case BWRITERVS_SWIZZLE_X:
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return ".x";
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case BWRITERVS_SWIZZLE_Y:
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return ".y";
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case BWRITERVS_SWIZZLE_Z:
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return ".z";
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case BWRITERVS_SWIZZLE_W:
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return ".w";
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}
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swizzle[0] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 0)) & 0x03;
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swizzle[1] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 2)) & 0x03;
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swizzle[2] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 4)) & 0x03;
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swizzle[3] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 6)) & 0x03;
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ret[0] = '.';
|
|
for(i = 0; i < 4; i++) {
|
|
switch(swizzle[i]) {
|
|
case 0: ret[1 + i] = 'x'; break;
|
|
case 1: ret[1 + i] = 'y'; break;
|
|
case 2: ret[1 + i] = 'z'; break;
|
|
case 3: ret[1 + i] = 'w'; break;
|
|
}
|
|
}
|
|
ret[5] = '\0';
|
|
return wine_dbg_sprintf("%s", ret);
|
|
}
|
|
|
|
const char *debug_print_srcreg(const struct shader_reg *reg, shader_type st) {
|
|
switch(reg->srcmod) {
|
|
case BWRITERSPSM_NONE:
|
|
return wine_dbg_sprintf("%s%s%s", get_regname(reg, st),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->swizzle));
|
|
case BWRITERSPSM_NEG:
|
|
return wine_dbg_sprintf("-%s%s%s", get_regname(reg, st),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->swizzle));
|
|
case BWRITERSPSM_ABS:
|
|
return wine_dbg_sprintf("%s%s_abs%s", get_regname(reg, st),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->swizzle));
|
|
case BWRITERSPSM_ABSNEG:
|
|
return wine_dbg_sprintf("-%s%s_abs%s", get_regname(reg, st),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->swizzle));
|
|
case BWRITERSPSM_NOT:
|
|
return wine_dbg_sprintf("!%s%s%s", get_regname(reg, st),
|
|
debug_print_relarg(reg),
|
|
debug_print_swizzle(reg->swizzle));
|
|
}
|
|
return "Unknown modifier";
|
|
}
|
|
|
|
const char *debug_print_comp(DWORD comp) {
|
|
switch(comp) {
|
|
case BWRITER_COMPARISON_NONE: return "";
|
|
case BWRITER_COMPARISON_GT: return "_gt";
|
|
case BWRITER_COMPARISON_EQ: return "_eq";
|
|
case BWRITER_COMPARISON_GE: return "_ge";
|
|
case BWRITER_COMPARISON_LT: return "_lt";
|
|
case BWRITER_COMPARISON_NE: return "_ne";
|
|
case BWRITER_COMPARISON_LE: return "_le";
|
|
default: return "_unknown";
|
|
}
|
|
}
|
|
|
|
const char *debug_print_opcode(DWORD opcode) {
|
|
switch(opcode){
|
|
case BWRITERSIO_NOP: return "nop";
|
|
case BWRITERSIO_MOV: return "mov";
|
|
case BWRITERSIO_ADD: return "add";
|
|
case BWRITERSIO_SUB: return "sub";
|
|
case BWRITERSIO_MAD: return "mad";
|
|
case BWRITERSIO_MUL: return "mul";
|
|
case BWRITERSIO_RCP: return "rcp";
|
|
case BWRITERSIO_RSQ: return "rsq";
|
|
case BWRITERSIO_DP3: return "dp3";
|
|
case BWRITERSIO_DP4: return "dp4";
|
|
case BWRITERSIO_MIN: return "min";
|
|
case BWRITERSIO_MAX: return "max";
|
|
case BWRITERSIO_SLT: return "slt";
|
|
case BWRITERSIO_SGE: return "sge";
|
|
case BWRITERSIO_EXP: return "exp";
|
|
case BWRITERSIO_LOG: return "log";
|
|
case BWRITERSIO_LIT: return "lit";
|
|
case BWRITERSIO_DST: return "dst";
|
|
case BWRITERSIO_LRP: return "lrp";
|
|
case BWRITERSIO_FRC: return "frc";
|
|
case BWRITERSIO_M4x4: return "m4x4";
|
|
case BWRITERSIO_M4x3: return "m4x3";
|
|
case BWRITERSIO_M3x4: return "m3x4";
|
|
case BWRITERSIO_M3x3: return "m3x3";
|
|
case BWRITERSIO_M3x2: return "m3x2";
|
|
case BWRITERSIO_CALL: return "call";
|
|
case BWRITERSIO_CALLNZ: return "callnz";
|
|
case BWRITERSIO_LOOP: return "loop";
|
|
case BWRITERSIO_RET: return "ret";
|
|
case BWRITERSIO_ENDLOOP: return "endloop";
|
|
case BWRITERSIO_LABEL: return "label";
|
|
case BWRITERSIO_DCL: return "dcl";
|
|
case BWRITERSIO_POW: return "pow";
|
|
case BWRITERSIO_CRS: return "crs";
|
|
case BWRITERSIO_SGN: return "sgn";
|
|
case BWRITERSIO_ABS: return "abs";
|
|
case BWRITERSIO_NRM: return "nrm";
|
|
case BWRITERSIO_SINCOS: return "sincos";
|
|
case BWRITERSIO_REP: return "rep";
|
|
case BWRITERSIO_ENDREP: return "endrep";
|
|
case BWRITERSIO_IF: return "if";
|
|
case BWRITERSIO_IFC: return "ifc";
|
|
case BWRITERSIO_ELSE: return "else";
|
|
case BWRITERSIO_ENDIF: return "endif";
|
|
case BWRITERSIO_BREAK: return "break";
|
|
case BWRITERSIO_BREAKC: return "breakc";
|
|
case BWRITERSIO_MOVA: return "mova";
|
|
case BWRITERSIO_DEFB: return "defb";
|
|
case BWRITERSIO_DEFI: return "defi";
|
|
case BWRITERSIO_TEXKILL: return "texkill";
|
|
case BWRITERSIO_TEX: return "tex";
|
|
case BWRITERSIO_EXPP: return "expp";
|
|
case BWRITERSIO_LOGP: return "logp";
|
|
case BWRITERSIO_DEF: return "def";
|
|
case BWRITERSIO_CMP: return "cmp";
|
|
case BWRITERSIO_DP2ADD: return "dp2add";
|
|
case BWRITERSIO_DSX: return "dsx";
|
|
case BWRITERSIO_DSY: return "dsy";
|
|
case BWRITERSIO_TEXLDD: return "texldd";
|
|
case BWRITERSIO_SETP: return "setp";
|
|
case BWRITERSIO_TEXLDL: return "texldl";
|
|
case BWRITERSIO_BREAKP: return "breakp";
|
|
|
|
case BWRITERSIO_TEXLDP: return "texldp";
|
|
case BWRITERSIO_TEXLDB: return "texldb";
|
|
|
|
default: return "unknown";
|
|
}
|
|
}
|