Sweden-Number/dlls/wined3d
Stefan Dösinger b91973daa7 wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc . 2014-01-08 20:02:22 +01:00
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Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
arb_program_shader.c wined3d: Use BOOL type where appropriate. 2013-12-12 19:21:36 +01:00
ati_fragment_shader.c
buffer.c
context.c
cs.c
device.c wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc . 2014-01-08 20:02:22 +01:00
directx.c ddraw: Just set the palette caps in ddraw7_GetCaps(). 2013-12-13 12:36:11 +01:00
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c wined3d: Get rid of unused palette flags. 2013-12-13 12:36:11 +01:00
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc . 2014-01-08 20:02:22 +01:00
swapchain.c wined3d: Fix up the backbuffer count on failure in swapchain_init(). 2014-01-08 14:34:12 +01:00
texture.c
utils.c
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc . 2014-01-08 20:02:22 +01:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Get rid of the unused screen_palents field in struct wined3d_palette. 2014-01-08 14:34:12 +01:00