711 lines
19 KiB
C
711 lines
19 KiB
C
/*
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* Wine server definitions
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*
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* Copyright (C) 1998 Alexandre Julliard
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*/
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#ifndef __WINE_SERVER_H
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#define __WINE_SERVER_H
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#include <stdlib.h>
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#include <time.h>
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/* message header as sent on the wire */
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struct header
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{
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unsigned int len; /* total msg length (including this header) */
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unsigned int type; /* msg type */
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unsigned int seq; /* sequence number */
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};
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/* max msg length (not including the header) */
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#define MAX_MSG_LENGTH (16384 - sizeof(struct header))
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/* data structure used to pass an fd with sendmsg/recvmsg */
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struct cmsg_fd
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{
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int len; /* sizeof structure */
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int level; /* SOL_SOCKET */
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int type; /* SCM_RIGHTS */
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int fd; /* fd to pass */
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};
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/* Request structures */
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/* following are the definitions of all the client<->server */
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/* communication format; requests are from client to server, */
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/* replies are from server to client. All requests must have */
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/* a corresponding structure; the replies can be empty in */
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/* which case it isn't necessary to define a structure. */
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/* Create a new process from the context of the parent */
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struct new_process_request
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{
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int inherit; /* inherit flag */
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int inherit_all; /* inherit all handles from parent */
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int start_flags; /* flags from startup info */
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int hstdin; /* handle for stdin */
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int hstdout; /* handle for stdout */
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int hstderr; /* handle for stderr */
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char cmd_line[0]; /* command line */
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};
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struct new_process_reply
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{
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void* pid; /* process id */
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int handle; /* process handle (in the current process) */
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};
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/* Create a new thread from the context of the parent */
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struct new_thread_request
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{
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void* pid; /* process id for the new thread */
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int suspend; /* new thread should be suspended on creation */
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int inherit; /* inherit flag */
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};
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struct new_thread_reply
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{
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void* tid; /* thread id */
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int handle; /* thread handle (in the current process) */
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};
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/* Set the server debug level */
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struct set_debug_request
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{
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int level; /* New debug level */
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};
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/* Initialize a process; called from the new process context */
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struct init_process_request
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{
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int dummy;
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};
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struct init_process_reply
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{
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int start_flags; /* flags from startup info */
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int hstdin; /* handle for stdin */
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int hstdout; /* handle for stdout */
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int hstderr; /* handle for stderr */
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};
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/* Initialize a thread; called from the child after fork()/clone() */
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struct init_thread_request
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{
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int unix_pid; /* Unix pid of new thread */
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};
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struct init_thread_reply
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{
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void* pid; /* process id of the new thread's process */
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void* tid; /* thread id of the new thread */
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};
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/* Terminate a process */
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struct terminate_process_request
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{
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int handle; /* process handle to terminate */
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int exit_code; /* process exit code */
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};
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/* Terminate a thread */
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struct terminate_thread_request
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{
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int handle; /* thread handle to terminate */
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int exit_code; /* thread exit code */
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};
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/* Retrieve information about a process */
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struct get_process_info_request
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{
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int handle; /* process handle */
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};
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struct get_process_info_reply
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{
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void* pid; /* server process id */
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int exit_code; /* process exit code */
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int priority; /* priority class */
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int process_affinity; /* process affinity mask */
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int system_affinity; /* system affinity mask */
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};
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/* Set a process informations */
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struct set_process_info_request
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{
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int handle; /* process handle */
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int mask; /* setting mask (see below) */
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int priority; /* priority class */
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int affinity; /* affinity mask */
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};
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#define SET_PROCESS_INFO_PRIORITY 0x01
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#define SET_PROCESS_INFO_AFFINITY 0x02
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/* Retrieve information about a thread */
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struct get_thread_info_request
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{
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int handle; /* thread handle */
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};
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struct get_thread_info_reply
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{
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void* tid; /* server thread id */
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int exit_code; /* thread exit code */
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int priority; /* thread priority level */
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};
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/* Set a thread informations */
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struct set_thread_info_request
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{
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int handle; /* thread handle */
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int mask; /* setting mask (see below) */
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int priority; /* priority class */
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int affinity; /* affinity mask */
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};
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#define SET_THREAD_INFO_PRIORITY 0x01
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#define SET_THREAD_INFO_AFFINITY 0x02
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/* Suspend a thread */
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struct suspend_thread_request
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{
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int handle; /* thread handle */
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};
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struct suspend_thread_reply
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{
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int count; /* new suspend count */
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};
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/* Resume a thread */
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struct resume_thread_request
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{
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int handle; /* thread handle */
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};
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struct resume_thread_reply
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{
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int count; /* new suspend count */
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};
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/* Debugger support: freeze / unfreeze */
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struct debugger_request
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{
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int op; /* operation type */
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};
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enum debugger_op { DEBUGGER_FREEZE_ALL, DEBUGGER_UNFREEZE_ALL };
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/* Queue an APC for a thread */
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struct queue_apc_request
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{
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int handle; /* thread handle */
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void* func; /* function to call */
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void* param; /* param for function to call */
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};
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/* Close a handle for the current process */
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struct close_handle_request
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{
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int handle; /* handle to close */
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};
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/* Get information about a handle */
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struct get_handle_info_request
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{
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int handle; /* handle we are interested in */
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};
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struct get_handle_info_reply
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{
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int flags; /* handle flags */
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};
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/* Set a handle information */
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struct set_handle_info_request
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{
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int handle; /* handle we are interested in */
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int flags; /* new handle flags */
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int mask; /* mask for flags to set */
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};
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/* Duplicate a handle */
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struct dup_handle_request
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{
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int src_process; /* src process handle */
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int src_handle; /* src handle to duplicate */
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int dst_process; /* dst process handle */
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unsigned int access; /* wanted access rights */
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int inherit; /* inherit flag */
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int options; /* duplicate options (see below) */
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};
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#define DUP_HANDLE_CLOSE_SOURCE DUPLICATE_CLOSE_SOURCE
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#define DUP_HANDLE_SAME_ACCESS DUPLICATE_SAME_ACCESS
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#define DUP_HANDLE_MAKE_GLOBAL 0x80000000 /* Not a Windows flag */
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struct dup_handle_reply
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{
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int handle; /* duplicated handle in dst process */
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};
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/* Open a handle to a process */
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struct open_process_request
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{
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void* pid; /* process id to open */
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unsigned int access; /* wanted access rights */
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int inherit; /* inherit flag */
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};
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struct open_process_reply
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{
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int handle; /* handle to the process */
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};
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/* Wait for handles */
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struct select_request
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{
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int count; /* handles count */
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int flags; /* wait flags (see below) */
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int timeout; /* timeout in ms */
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/* int handles[] */
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};
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struct select_reply
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{
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int signaled; /* signaled handle */
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/* void* apcs[]; */ /* async procedures to call */
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};
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#define SELECT_ALL 1
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#define SELECT_ALERTABLE 2
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#define SELECT_TIMEOUT 4
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/* Create an event */
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struct create_event_request
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{
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int manual_reset; /* manual reset event */
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int initial_state; /* initial state of the event */
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int inherit; /* inherit flag */
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char name[0]; /* event name */
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};
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struct create_event_reply
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{
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int handle; /* handle to the event */
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};
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/* Event operation */
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struct event_op_request
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{
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int handle; /* handle to event */
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int op; /* event operation (see below) */
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};
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enum event_op { PULSE_EVENT, SET_EVENT, RESET_EVENT };
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/* Create a mutex */
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struct create_mutex_request
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{
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int owned; /* initially owned? */
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int inherit; /* inherit flag */
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char name[0]; /* mutex name */
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};
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struct create_mutex_reply
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{
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int handle; /* handle to the mutex */
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};
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/* Release a mutex */
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struct release_mutex_request
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{
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int handle; /* handle to the mutex */
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};
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/* Create a semaphore */
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struct create_semaphore_request
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{
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unsigned int initial; /* initial count */
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unsigned int max; /* maximum count */
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int inherit; /* inherit flag */
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char name[0]; /* semaphore name */
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};
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struct create_semaphore_reply
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{
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int handle; /* handle to the semaphore */
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};
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/* Release a semaphore */
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struct release_semaphore_request
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{
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int handle; /* handle to the semaphore */
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unsigned int count; /* count to add to semaphore */
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};
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struct release_semaphore_reply
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{
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unsigned int prev_count; /* previous semaphore count */
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};
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/* Open a named object (event, mutex, semaphore) */
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struct open_named_obj_request
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{
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int type; /* object type (see below) */
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unsigned int access; /* wanted access rights */
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int inherit; /* inherit flag */
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char name[0]; /* object name */
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};
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enum open_named_obj { OPEN_EVENT, OPEN_MUTEX, OPEN_SEMAPHORE, OPEN_MAPPING };
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struct open_named_obj_reply
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{
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int handle; /* handle to the object */
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};
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/* Create a file */
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struct create_file_request
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{
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unsigned int access; /* wanted access rights */
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int inherit; /* inherit flag */
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unsigned int sharing; /* sharing flags */
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int create; /* file create action */
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unsigned int attrs; /* file attributes for creation */
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char name[0]; /* file name */
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};
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struct create_file_reply
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{
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int handle; /* handle to the file */
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};
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/* Get a Unix fd to read from a file */
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struct get_read_fd_request
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{
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int handle; /* handle to the file */
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};
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/* Get a Unix fd to write to a file */
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struct get_write_fd_request
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{
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int handle; /* handle to the file */
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};
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/* Set a file current position */
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struct set_file_pointer_request
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{
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int handle; /* handle to the file */
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int low; /* position low word */
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int high; /* position high word */
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int whence; /* whence to seek */
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};
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struct set_file_pointer_reply
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{
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int low; /* new position low word */
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int high; /* new position high word */
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};
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/* Truncate (or extend) a file */
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struct truncate_file_request
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{
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int handle; /* handle to the file */
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};
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/* Set a file access and modification times */
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struct set_file_time_request
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{
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int handle; /* handle to the file */
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time_t access_time; /* last access time */
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time_t write_time; /* last write time */
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};
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/* Flush a file buffers */
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struct flush_file_request
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{
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int handle; /* handle to the file */
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};
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/* Get information about a file */
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struct get_file_info_request
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{
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int handle; /* handle to the file */
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};
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struct get_file_info_reply
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{
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int type; /* file type */
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int attr; /* file attributes */
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time_t access_time; /* last access time */
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time_t write_time; /* last write time */
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int size_high; /* file size */
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int size_low; /* file size */
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int links; /* number of links */
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int index_high; /* unique index */
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int index_low; /* unique index */
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unsigned int serial; /* volume serial number */
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};
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/* Lock a region of a file */
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struct lock_file_request
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{
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int handle; /* handle to the file */
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unsigned int offset_low; /* offset of start of lock */
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unsigned int offset_high; /* offset of start of lock */
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unsigned int count_low; /* count of bytes to lock */
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unsigned int count_high; /* count of bytes to lock */
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};
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/* Unlock a region of a file */
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struct unlock_file_request
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{
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int handle; /* handle to the file */
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unsigned int offset_low; /* offset of start of unlock */
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unsigned int offset_high; /* offset of start of unlock */
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unsigned int count_low; /* count of bytes to unlock */
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unsigned int count_high; /* count of bytes to unlock */
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};
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/* Create an anonymous pipe */
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struct create_pipe_request
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{
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int inherit; /* inherit flag */
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};
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struct create_pipe_reply
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{
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int handle_read; /* handle to the read-side of the pipe */
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int handle_write; /* handle to the write-side of the pipe */
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};
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/* Allocate a console for the current process */
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struct alloc_console_request
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{
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};
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/* Free the console of the current process */
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struct free_console_request
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{
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};
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/* Open a handle to the process console */
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struct open_console_request
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{
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int output; /* input or output? */
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unsigned int access; /* wanted access rights */
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int inherit; /* inherit flag */
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};
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struct open_console_reply
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{
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int handle; /* handle to the console */
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};
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/* Set a console file descriptor */
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struct set_console_fd_request
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{
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int handle; /* handle to the console */
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int pid; /* pid of xterm (hack) */
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};
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/* Get a console mode (input or output) */
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struct get_console_mode_request
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{
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int handle; /* handle to the console */
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};
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struct get_console_mode_reply
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{
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int mode; /* console mode */
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};
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/* Set a console mode (input or output) */
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struct set_console_mode_request
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{
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int handle; /* handle to the console */
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int mode; /* console mode */
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};
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/* Set info about a console (output only) */
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struct set_console_info_request
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{
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int handle; /* handle to the console */
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int mask; /* setting mask (see below) */
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int cursor_size; /* size of cursor (percentage filled) */
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int cursor_visible;/* cursor visibility flag */
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char title[0]; /* console title */
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};
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#define SET_CONSOLE_INFO_CURSOR 0x01
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#define SET_CONSOLE_INFO_TITLE 0x02
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/* Get info about a console (output only) */
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struct get_console_info_request
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{
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int handle; /* handle to the console */
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};
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struct get_console_info_reply
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{
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int cursor_size; /* size of cursor (percentage filled) */
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int cursor_visible;/* cursor visibility flag */
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int pid; /* pid of xterm (hack) */
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/* char title[0]; */ /* console title */
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};
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/* Add input records to a console input queue */
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struct write_console_input_request
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{
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int handle; /* handle to the console input */
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int count; /* number of input records */
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/* INPUT_RECORD records[0]; */ /* input records */
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};
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struct write_console_input_reply
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{
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int written; /* number of records written */
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};
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/* Fetch input records from a console input queue */
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struct read_console_input_request
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{
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int handle; /* handle to the console input */
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int count; /* max number of records to retrieve */
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int flush; /* flush the retrieved records from the queue? */
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};
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struct read_console_input_reply
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{
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/* INPUT_RECORD records[0]; */ /* input records */
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};
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/* Create a change notification */
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struct create_change_notification_request
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{
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int subtree; /* watch all the subtree */
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int filter; /* notification filter */
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};
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struct create_change_notification_reply
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{
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int handle; /* handle to the change notification */
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};
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/* Create a file mapping */
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struct create_mapping_request
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{
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int size_high; /* mapping size */
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int size_low; /* mapping size */
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int protect; /* protection flags (see below) */
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int inherit; /* inherit flag */
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int handle; /* file handle */
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char name[0]; /* object name */
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};
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struct create_mapping_reply
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{
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int handle; /* handle to the mapping */
|
|
};
|
|
/* protection flags */
|
|
#define VPROT_READ 0x01
|
|
#define VPROT_WRITE 0x02
|
|
#define VPROT_EXEC 0x04
|
|
#define VPROT_WRITECOPY 0x08
|
|
#define VPROT_GUARD 0x10
|
|
#define VPROT_NOCACHE 0x20
|
|
#define VPROT_COMMITTED 0x40
|
|
|
|
|
|
/* Get information about a file mapping */
|
|
struct get_mapping_info_request
|
|
{
|
|
int handle; /* handle to the mapping */
|
|
};
|
|
struct get_mapping_info_reply
|
|
{
|
|
int size_high; /* mapping size */
|
|
int size_low; /* mapping size */
|
|
int protect; /* protection flags */
|
|
};
|
|
|
|
|
|
/* Create a device */
|
|
struct create_device_request
|
|
{
|
|
unsigned int access; /* wanted access rights */
|
|
int inherit; /* inherit flag */
|
|
int id; /* client private id */
|
|
};
|
|
struct create_device_reply
|
|
{
|
|
int handle; /* handle to the device */
|
|
};
|
|
|
|
|
|
/* Create a snapshot */
|
|
struct create_snapshot_request
|
|
{
|
|
int inherit; /* inherit flag */
|
|
int flags; /* snapshot flags (TH32CS_*) */
|
|
};
|
|
struct create_snapshot_reply
|
|
{
|
|
int handle; /* handle to the snapshot */
|
|
};
|
|
|
|
|
|
/* Get the next process from a snapshot */
|
|
struct next_process_request
|
|
{
|
|
int handle; /* handle to the snapshot */
|
|
int reset; /* reset snapshot position? */
|
|
};
|
|
struct next_process_reply
|
|
{
|
|
void* pid; /* process id */
|
|
int threads; /* number of threads */
|
|
int priority; /* process priority */
|
|
};
|
|
|
|
|
|
/* client-side functions */
|
|
|
|
#ifndef __WINE_SERVER__
|
|
|
|
#include "server/request.h"
|
|
|
|
/* client communication functions */
|
|
extern void CLIENT_SendRequest( enum request req, int pass_fd,
|
|
int n, ... /* arg_1, len_1, etc. */ );
|
|
extern unsigned int CLIENT_WaitReply( int *len, int *passed_fd,
|
|
int n, ... /* arg_1, len_1, etc. */ );
|
|
extern unsigned int CLIENT_WaitSimpleReply( void *reply, int len, int *passed_fd );
|
|
extern int CLIENT_InitServer(void);
|
|
|
|
struct _THDB;
|
|
extern int CLIENT_SetDebug( int level );
|
|
extern int CLIENT_DebuggerRequest( int op );
|
|
extern int CLIENT_InitThread(void);
|
|
#endif /* __WINE_SERVER__ */
|
|
|
|
#endif /* __WINE_SERVER_H */
|