Sweden-Number/dlls/d3dx9_36
Sven Baars ef889fe654 d3dx9/tests: Add some more ID3DXFont tests.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-29 20:40:41 +01:00
..
tests d3dx9/tests: Add some more ID3DXFont tests. 2020-01-29 20:40:41 +01:00
Makefile.in d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
animation.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
core.c d3dx9: Add a trace to D3DXCreateBuffer. 2019-10-01 09:43:27 +02:00
d3dx9_36.spec d3dx9: Fix some spec file entries. 2020-01-14 19:04:26 +01:00
d3dx9_private.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
effect.c d3dx9_36: Fix the spelling of a TRACE() message. 2019-11-28 20:45:46 +01:00
font.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
line.c d3dx9: Make ID3DXLine::OnResetDevice() return S_OK. 2020-01-09 23:19:42 +01:00
main.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
math.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
mesh.c d3dx9: Make qsort() callback functions cdecl. 2019-08-22 09:56:27 +02:00
preshader.c d3dx9: Make qsort() callback functions cdecl. 2019-08-22 09:56:27 +02:00
render.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
shader.c d3dx9: Pass D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY when appropriate. 2020-01-14 19:04:57 +01:00
skin.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
sprite.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
surface.c d3dx9: Fix pitch passed to DXTn [de]compression functions. 2019-10-02 23:48:25 +02:00
texture.c d3dx9: Don't pass usage flags for staging texture in D3DXCreateVolumeTextureFromFileInMemoryEx(). 2019-10-30 11:30:02 +01:00
txc_compress_dxtn.c d3dx9_36: Fix the spelling of a comment. 2019-12-11 21:51:28 +01:00
txc_dxtn.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_fetch_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
util.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
version.rc
volume.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
xfile.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00