1209 lines
54 KiB
C
1209 lines
54 KiB
C
/*
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* Copyright 2014 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include <math.h>
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#include "d2d1.h"
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#include "wincrypt.h"
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#include "wine/test.h"
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#include "initguid.h"
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#include "dwrite.h"
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static void set_point(D2D1_POINT_2F *point, float x, float y)
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{
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point->x = x;
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point->y = y;
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}
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static void set_rect(D2D1_RECT_F *rect, float left, float top, float right, float bottom)
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{
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rect->left = left;
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rect->top = top;
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rect->right = right;
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rect->bottom = bottom;
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}
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static void set_color(D2D1_COLOR_F *color, float r, float g, float b, float a)
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{
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color->r = r;
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color->g = g;
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color->b = b;
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color->a = a;
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}
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static void set_size_u(D2D1_SIZE_U *size, unsigned int w, unsigned int h)
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{
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size->width = w;
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size->height = h;
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}
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static void set_matrix_identity(D2D1_MATRIX_3X2_F *matrix)
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{
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matrix->_11 = 1.0f;
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matrix->_12 = 0.0f;
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matrix->_21 = 0.0f;
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matrix->_22 = 1.0f;
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matrix->_31 = 0.0f;
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matrix->_32 = 0.0f;
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}
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static void rotate_matrix(D2D1_MATRIX_3X2_F *matrix, float theta)
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{
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float sin_theta, cos_theta, tmp_11, tmp_12;
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sin_theta = sinf(theta);
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cos_theta = cosf(theta);
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tmp_11 = matrix->_11;
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tmp_12 = matrix->_12;
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matrix->_11 = cos_theta * tmp_11 + sin_theta * matrix->_21;
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matrix->_12 = cos_theta * tmp_12 + sin_theta * matrix->_22;
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matrix->_21 = -sin_theta * tmp_11 + cos_theta * matrix->_21;
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matrix->_22 = -sin_theta * tmp_12 + cos_theta * matrix->_22;
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}
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static void scale_matrix(D2D1_MATRIX_3X2_F *matrix, float x, float y)
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{
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matrix->_11 *= x;
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matrix->_12 *= x;
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matrix->_21 *= y;
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matrix->_22 *= y;
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}
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static void translate_matrix(D2D1_MATRIX_3X2_F *matrix, float x, float y)
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{
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matrix->_31 += x * matrix->_11 + y * matrix->_21;
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matrix->_32 += x * matrix->_12 + y * matrix->_22;
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}
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static BOOL compare_sha1(void *data, unsigned int pitch, unsigned int bpp,
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unsigned int w, unsigned int h, const char *ref_sha1)
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{
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static const char hex_chars[] = "0123456789abcdef";
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HCRYPTPROV provider;
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BYTE hash_data[20];
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HCRYPTHASH hash;
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unsigned int i;
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char sha1[41];
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BOOL ret;
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ret = CryptAcquireContextW(&provider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
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ok(ret, "Failed to acquire crypt context.\n");
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ret = CryptCreateHash(provider, CALG_SHA1, 0, 0, &hash);
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ok(ret, "Failed to create hash.\n");
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for (i = 0; i < h; ++i)
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{
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if (!(ret = CryptHashData(hash, (BYTE *)data + pitch * i, w * bpp, 0)))
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break;
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}
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ok(ret, "Failed to hash data.\n");
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i = sizeof(hash_data);
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ret = CryptGetHashParam(hash, HP_HASHVAL, hash_data, &i, 0);
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ok(ret, "Failed to get hash value.\n");
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ok(i == sizeof(hash_data), "Got unexpected hash size %u.\n", i);
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ret = CryptDestroyHash(hash);
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ok(ret, "Failed to destroy hash.\n");
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ret = CryptReleaseContext(provider, 0);
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ok(ret, "Failed to release crypt context.\n");
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for (i = 0; i < 20; ++i)
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{
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sha1[i * 2] = hex_chars[hash_data[i] >> 4];
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sha1[i * 2 + 1] = hex_chars[hash_data[i] & 0xf];
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}
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sha1[40] = 0;
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return !strcmp(ref_sha1, (char *)sha1);
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}
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static BOOL compare_surface(IDXGISurface *surface, const char *ref_sha1)
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{
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D3D10_MAPPED_TEXTURE2D mapped_texture;
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D3D10_TEXTURE2D_DESC texture_desc;
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DXGI_SURFACE_DESC surface_desc;
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ID3D10Resource *src_resource;
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ID3D10Texture2D *texture;
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ID3D10Device *device;
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HRESULT hr;
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BOOL ret;
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hr = IDXGISurface_GetDevice(surface, &IID_ID3D10Device, (void **)&device);
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ok(SUCCEEDED(hr), "Failed to get device, hr %#x.\n", hr);
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hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Resource, (void **)&src_resource);
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ok(SUCCEEDED(hr), "Failed to query resource interface, hr %#x.\n", hr);
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hr = IDXGISurface_GetDesc(surface, &surface_desc);
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ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
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texture_desc.Width = surface_desc.Width;
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texture_desc.Height = surface_desc.Height;
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texture_desc.MipLevels = 1;
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texture_desc.ArraySize = 1;
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texture_desc.Format = surface_desc.Format;
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texture_desc.SampleDesc = surface_desc.SampleDesc;
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texture_desc.Usage = D3D10_USAGE_STAGING;
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texture_desc.BindFlags = 0;
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texture_desc.CPUAccessFlags = D3D10_CPU_ACCESS_READ;
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texture_desc.MiscFlags = 0;
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hr = ID3D10Device_CreateTexture2D(device, &texture_desc, NULL, &texture);
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ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
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ID3D10Device_CopyResource(device, (ID3D10Resource *)texture, src_resource);
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hr = ID3D10Texture2D_Map(texture, 0, D3D10_MAP_READ, 0, &mapped_texture);
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ok(SUCCEEDED(hr), "Failed to map texture, hr %#x.\n", hr);
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ret = compare_sha1(mapped_texture.pData, mapped_texture.RowPitch, 4,
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texture_desc.Width, texture_desc.Height, ref_sha1);
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ID3D10Texture2D_Unmap(texture, 0);
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ID3D10Texture2D_Release(texture);
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ID3D10Resource_Release(src_resource);
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ID3D10Device_Release(device);
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return ret;
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}
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static ID3D10Device1 *create_device(void)
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{
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ID3D10Device1 *device;
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if (SUCCEEDED(D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL,
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D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &device)))
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return device;
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if (SUCCEEDED(D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_WARP, NULL,
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D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &device)))
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return device;
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if (SUCCEEDED(D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL,
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D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &device)))
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return device;
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return NULL;
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}
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static IDXGISwapChain *create_swapchain(ID3D10Device1 *device, HWND window, BOOL windowed)
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{
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IDXGISwapChain *swapchain;
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DXGI_SWAP_CHAIN_DESC desc;
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IDXGIDevice *dxgi_device;
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IDXGIAdapter *adapter;
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IDXGIFactory *factory;
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HRESULT hr;
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hr = ID3D10Device1_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device);
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ok(SUCCEEDED(hr), "Failed to get DXGI device, hr %#x.\n", hr);
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hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter);
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ok(SUCCEEDED(hr), "Failed to get adapter, hr %#x.\n", hr);
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IDXGIDevice_Release(dxgi_device);
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hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
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ok(SUCCEEDED(hr), "Failed to get factory, hr %#x.\n", hr);
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IDXGIAdapter_Release(adapter);
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desc.BufferDesc.Width = 640;
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desc.BufferDesc.Height = 480;
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desc.BufferDesc.RefreshRate.Numerator = 60;
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desc.BufferDesc.RefreshRate.Denominator = 1;
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desc.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
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desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
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desc.SampleDesc.Count = 1;
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desc.SampleDesc.Quality = 0;
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desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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desc.BufferCount = 1;
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desc.OutputWindow = window;
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desc.Windowed = windowed;
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desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
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desc.Flags = 0;
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hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &desc, &swapchain);
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ok(SUCCEEDED(hr), "Failed to create swapchain, hr %#x.\n", hr);
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IDXGIFactory_Release(factory);
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return swapchain;
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}
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static ID2D1RenderTarget *create_render_target(IDXGISurface *surface)
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{
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D2D1_RENDER_TARGET_PROPERTIES desc;
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ID2D1RenderTarget *render_target;
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ID2D1Factory *factory;
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HRESULT hr;
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hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory);
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ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
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desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
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desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN;
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desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
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desc.dpiX = 0.0f;
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desc.dpiY = 0.0f;
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desc.usage = D2D1_RENDER_TARGET_USAGE_NONE;
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desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
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hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory, surface, &desc, &render_target);
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ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
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ID2D1Factory_Release(factory);
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return render_target;
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}
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static void test_clip(void)
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{
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IDXGISwapChain *swapchain;
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D2D1_MATRIX_3X2_F matrix;
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D2D1_SIZE_U pixel_size;
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ID2D1RenderTarget *rt;
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ID3D10Device1 *device;
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IDXGISurface *surface;
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D2D1_POINT_2F point;
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D2D1_COLOR_F color;
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float dpi_x, dpi_y;
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D2D1_RECT_F rect;
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D2D1_SIZE_F size;
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HWND window;
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HRESULT hr;
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static const D2D1_MATRIX_3X2_F identity =
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{
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1.0f, 0.0f,
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0.0f, 1.0f,
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0.0f, 0.0f,
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};
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if (!(device = create_device()))
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{
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skip("Failed to create device, skipping tests.\n");
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return;
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}
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window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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swapchain = create_swapchain(device, window, TRUE);
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hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
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ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
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rt = create_render_target(surface);
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ok(!!rt, "Failed to create render target.\n");
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ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
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ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
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ok(dpi_y == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_y);
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size = ID2D1RenderTarget_GetSize(rt);
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ok(size.width == 640.0f, "Got unexpected width %.8e.\n", size.width);
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ok(size.height == 480.0f, "Got unexpected height %.8e.\n", size.height);
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pixel_size = ID2D1RenderTarget_GetPixelSize(rt);
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ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width);
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ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height);
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ID2D1RenderTarget_GetTransform(rt, &matrix);
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ok(!memcmp(&matrix, &identity, sizeof(matrix)),
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"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
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matrix._11, matrix._12, matrix._21, matrix._22, matrix._31, matrix._32);
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ID2D1RenderTarget_BeginDraw(rt);
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set_color(&color, 1.0f, 1.0f, 0.0f, 1.0f);
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ID2D1RenderTarget_Clear(rt, &color);
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ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f);
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ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
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ok(dpi_x == 48.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
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ok(dpi_y == 192.0f, "Got unexpected dpi_x %.8e.\n", dpi_y);
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size = ID2D1RenderTarget_GetSize(rt);
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ok(size.width == 1280.0f, "Got unexpected width %.8e.\n", size.width);
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ok(size.height == 240.0f, "Got unexpected height %.8e.\n", size.height);
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pixel_size = ID2D1RenderTarget_GetPixelSize(rt);
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ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width);
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ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height);
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/* The effective clip rect is the intersection of all currently pushed
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* clip rects. Clip rects are in DIPs. */
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set_rect(&rect, 0.0f, 0.0f, 1280.0f, 80.0f);
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ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
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set_rect(&rect, 0.0f, 0.0f, 426.0f, 240.0f);
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ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
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set_color(&color, 0.0f, 1.0f, 0.0f, 1.0f);
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ID2D1RenderTarget_Clear(rt, &color);
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ID2D1RenderTarget_PopAxisAlignedClip(rt);
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ID2D1RenderTarget_PopAxisAlignedClip(rt);
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ID2D1RenderTarget_SetDpi(rt, 0.0f, 0.0f);
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ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
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ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
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ok(dpi_y == 96.0f, "Got unexpected dpi_y %.8e.\n", dpi_y);
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/* Transformations apply to clip rects, the effective clip rect is the
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* (axis-aligned) bounding box of the transformed clip rect. */
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set_point(&point, 320.0f, 240.0f);
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D2D1MakeRotateMatrix(30.0f, point, &matrix);
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ID2D1RenderTarget_SetTransform(rt, &matrix);
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set_rect(&rect, 215.0f, 208.0f, 425.0f, 272.0f);
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ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
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set_color(&color, 1.0f, 1.0f, 1.0f, 1.0f);
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ID2D1RenderTarget_Clear(rt, &color);
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ID2D1RenderTarget_PopAxisAlignedClip(rt);
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/* Transformations are applied when pushing the clip rect, transformations
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* set afterwards have no effect on the current clip rect. This includes
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* SetDpi(). */
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ID2D1RenderTarget_SetTransform(rt, &identity);
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set_rect(&rect, 427.0f, 320.0f, 640.0f, 480.0f);
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ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
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ID2D1RenderTarget_SetTransform(rt, &matrix);
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ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f);
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set_color(&color, 1.0f, 0.0f, 0.0f, 1.0f);
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ID2D1RenderTarget_Clear(rt, &color);
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ID2D1RenderTarget_PopAxisAlignedClip(rt);
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hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
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ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
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ok(compare_surface(surface, "035a44d4198d6e422e9de6185b5b2c2bac5e33c9"), "Surface does not match.\n");
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ID2D1RenderTarget_Release(rt);
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IDXGISurface_Release(surface);
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IDXGISwapChain_Release(swapchain);
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ID3D10Device1_Release(device);
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DestroyWindow(window);
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}
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static void test_state_block(void)
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{
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IDWriteRenderingParams *text_rendering_params1, *text_rendering_params2;
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D2D1_DRAWING_STATE_DESCRIPTION drawing_state;
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ID2D1DrawingStateBlock *state_block;
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IDWriteFactory *dwrite_factory;
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IDXGISwapChain *swapchain;
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ID2D1RenderTarget *rt;
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ID3D10Device1 *device;
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IDXGISurface *surface;
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ID2D1Factory *factory;
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ULONG refcount;
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HWND window;
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HRESULT hr;
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static const D2D1_MATRIX_3X2_F identity =
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{
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1.0f, 0.0f,
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0.0f, 1.0f,
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0.0f, 0.0f,
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};
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static const D2D1_MATRIX_3X2_F transform1 =
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{
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1.0f, 2.0f,
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3.0f, 4.0f,
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5.0f, 6.0f,
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};
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static const D2D1_MATRIX_3X2_F transform2 =
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{
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7.0f, 8.0f,
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9.0f, 10.0f,
|
|
11.0f, 12.0f,
|
|
};
|
|
|
|
if (!(device = create_device()))
|
|
{
|
|
skip("Failed to create device, skipping tests.\n");
|
|
return;
|
|
}
|
|
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
|
0, 0, 640, 480, NULL, NULL, NULL, NULL);
|
|
swapchain = create_swapchain(device, window, TRUE);
|
|
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
|
|
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
|
|
rt = create_render_target(surface);
|
|
ok(!!rt, "Failed to create render target.\n");
|
|
ID2D1RenderTarget_GetFactory(rt, &factory);
|
|
hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory);
|
|
ok(SUCCEEDED(hr), "Failed to create dwrite factory, hr %#x.\n", hr);
|
|
hr = IDWriteFactory_CreateRenderingParams(dwrite_factory, &text_rendering_params1);
|
|
ok(SUCCEEDED(hr), "Failed to create dwrite rendering params, hr %#x.\n", hr);
|
|
IDWriteFactory_Release(dwrite_factory);
|
|
|
|
drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
|
|
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
|
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
|
|
drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
|
|
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
|
|
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
|
|
ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
|
|
ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n",
|
|
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
|
|
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
|
|
ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
|
|
ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
|
|
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
|
|
ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
|
|
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
|
|
|
|
hr = ID2D1Factory_CreateDrawingStateBlock(factory, NULL, NULL, &state_block);
|
|
ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr);
|
|
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
|
|
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
|
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
|
|
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
|
|
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
|
|
ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n",
|
|
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
|
|
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
|
|
ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
|
|
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
|
|
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
|
|
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
|
|
ID2D1DrawingStateBlock_Release(state_block);
|
|
|
|
drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED;
|
|
drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
|
|
drawing_state.tag1 = 0xdead;
|
|
drawing_state.tag2 = 0xbeef;
|
|
drawing_state.transform = transform1;
|
|
hr = ID2D1Factory_CreateDrawingStateBlock(factory, &drawing_state, text_rendering_params1, &state_block);
|
|
ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr);
|
|
|
|
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
|
|
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
|
|
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
|
|
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED,
|
|
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
|
|
ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n",
|
|
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
|
|
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
|
|
ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
|
|
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
|
|
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
|
|
ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
|
|
text_rendering_params2, text_rendering_params1);
|
|
IDWriteRenderingParams_Release(text_rendering_params2);
|
|
|
|
ID2D1RenderTarget_RestoreDrawingState(rt, state_block);
|
|
|
|
drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
|
|
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
|
|
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
|
|
drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
|
|
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED,
|
|
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
|
|
ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
|
|
ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n",
|
|
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
|
|
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
|
|
ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
|
|
ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
|
|
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
|
|
ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
|
|
ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
|
|
text_rendering_params2, text_rendering_params1);
|
|
IDWriteRenderingParams_Release(text_rendering_params2);
|
|
|
|
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
|
|
ID2D1RenderTarget_SetTextAntialiasMode(rt, D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
|
|
ID2D1RenderTarget_SetTags(rt, 1, 2);
|
|
ID2D1RenderTarget_SetTransform(rt, &transform2);
|
|
ID2D1RenderTarget_SetTextRenderingParams(rt, NULL);
|
|
|
|
drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
|
|
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
|
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
|
|
drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
|
|
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE,
|
|
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
|
|
ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
|
|
ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n",
|
|
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
|
|
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
|
|
ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
|
|
ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
|
|
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
|
|
ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
|
|
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
|
|
|
|
ID2D1RenderTarget_SaveDrawingState(rt, state_block);
|
|
|
|
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
|
|
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
|
|
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
|
|
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE,
|
|
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
|
|
ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n",
|
|
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
|
|
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
|
|
ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
|
|
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
|
|
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
|
|
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
|
|
|
|
drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED;
|
|
drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
|
|
drawing_state.tag1 = 3;
|
|
drawing_state.tag2 = 4;
|
|
drawing_state.transform = transform1;
|
|
ID2D1DrawingStateBlock_SetDescription(state_block, &drawing_state);
|
|
ID2D1DrawingStateBlock_SetTextRenderingParams(state_block, text_rendering_params1);
|
|
|
|
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
|
|
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
|
|
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
|
|
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE,
|
|
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
|
|
ok(drawing_state.tag1 == 3 && drawing_state.tag2 == 4, "Got unexpected tags %08x%08x:%08x%08x.\n",
|
|
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
|
|
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
|
|
ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
|
|
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
|
|
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
|
|
ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
|
|
text_rendering_params2, text_rendering_params1);
|
|
IDWriteRenderingParams_Release(text_rendering_params2);
|
|
|
|
ID2D1DrawingStateBlock_Release(state_block);
|
|
|
|
refcount = IDWriteRenderingParams_Release(text_rendering_params1);
|
|
ok(!refcount, "Rendering params %u references left.\n", refcount);
|
|
ID2D1Factory_Release(factory);
|
|
ID2D1RenderTarget_Release(rt);
|
|
IDXGISurface_Release(surface);
|
|
IDXGISwapChain_Release(swapchain);
|
|
ID3D10Device1_Release(device);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
static void test_color_brush(void)
|
|
{
|
|
D2D1_MATRIX_3X2_F matrix, tmp_matrix;
|
|
D2D1_BRUSH_PROPERTIES brush_desc;
|
|
D2D1_COLOR_F color, tmp_color;
|
|
ID2D1SolidColorBrush *brush;
|
|
IDXGISwapChain *swapchain;
|
|
ID2D1RenderTarget *rt;
|
|
ID3D10Device1 *device;
|
|
IDXGISurface *surface;
|
|
D2D1_RECT_F rect;
|
|
float opacity;
|
|
HWND window;
|
|
HRESULT hr;
|
|
|
|
if (!(device = create_device()))
|
|
{
|
|
skip("Failed to create device, skipping tests.\n");
|
|
return;
|
|
}
|
|
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
|
0, 0, 640, 480, NULL, NULL, NULL, NULL);
|
|
swapchain = create_swapchain(device, window, TRUE);
|
|
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
|
|
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
|
|
rt = create_render_target(surface);
|
|
ok(!!rt, "Failed to create render target.\n");
|
|
|
|
ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
|
|
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
|
|
|
|
set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f);
|
|
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush);
|
|
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
|
|
opacity = ID2D1SolidColorBrush_GetOpacity(brush);
|
|
ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity);
|
|
set_matrix_identity(&matrix);
|
|
ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix);
|
|
ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
|
|
tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
|
|
tmp_color = ID2D1SolidColorBrush_GetColor(brush);
|
|
ok(!memcmp(&tmp_color, &color, sizeof(color)),
|
|
"Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n",
|
|
tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a);
|
|
ID2D1SolidColorBrush_Release(brush);
|
|
|
|
set_color(&color, 0.0f, 1.0f, 0.0f, 0.8f);
|
|
brush_desc.opacity = 0.3f;
|
|
set_matrix_identity(&matrix);
|
|
scale_matrix(&matrix, 2.0f, 2.0f);
|
|
brush_desc.transform = matrix;
|
|
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, &brush_desc, &brush);
|
|
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
|
|
opacity = ID2D1SolidColorBrush_GetOpacity(brush);
|
|
ok(opacity == 0.3f, "Got unexpected opacity %.8e.\n", opacity);
|
|
ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix);
|
|
ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
|
|
tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
|
|
tmp_color = ID2D1SolidColorBrush_GetColor(brush);
|
|
ok(!memcmp(&tmp_color, &color, sizeof(color)),
|
|
"Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n",
|
|
tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a);
|
|
|
|
ID2D1RenderTarget_BeginDraw(rt);
|
|
|
|
set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
|
|
ID2D1RenderTarget_Clear(rt, &color);
|
|
|
|
ID2D1SolidColorBrush_SetOpacity(brush, 1.0f);
|
|
set_rect(&rect, 40.0f, 120.0f, 120.0f, 360.0f);
|
|
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush);
|
|
|
|
set_matrix_identity(&matrix);
|
|
scale_matrix(&matrix, 0.5f, 2.0f);
|
|
translate_matrix(&matrix, 320.0f, 240.0f);
|
|
rotate_matrix(&matrix, M_PI / 4.0f);
|
|
ID2D1RenderTarget_SetTransform(rt, &matrix);
|
|
set_color(&color, 1.0f, 0.0f, 0.0f, 0.625f);
|
|
ID2D1SolidColorBrush_SetColor(brush, &color);
|
|
ID2D1SolidColorBrush_SetOpacity(brush, 0.75f);
|
|
set_rect(&rect, -80.0f, -60.0f, 80.0f, 60.0f);
|
|
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush);
|
|
|
|
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
|
|
ok(compare_surface(surface, "6d1218fca5e21fb7e287b3a439d60dbc251f5ceb"), "Surface does not match.\n");
|
|
|
|
ID2D1SolidColorBrush_Release(brush);
|
|
ID2D1RenderTarget_Release(rt);
|
|
IDXGISurface_Release(surface);
|
|
IDXGISwapChain_Release(swapchain);
|
|
ID3D10Device1_Release(device);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
static void test_bitmap_brush(void)
|
|
{
|
|
D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode;
|
|
D2D1_MATRIX_3X2_F matrix, tmp_matrix;
|
|
D2D1_BITMAP_PROPERTIES bitmap_desc;
|
|
ID2D1Bitmap *bitmap, *tmp_bitmap;
|
|
D2D1_RECT_F src_rect, dst_rect;
|
|
D2D1_EXTEND_MODE extend_mode;
|
|
IDXGISwapChain *swapchain;
|
|
ID2D1BitmapBrush *brush;
|
|
ID2D1RenderTarget *rt;
|
|
ID3D10Device1 *device;
|
|
IDXGISurface *surface;
|
|
D2D1_COLOR_F color;
|
|
D2D1_SIZE_U size;
|
|
unsigned int i;
|
|
ULONG refcount;
|
|
float opacity;
|
|
HWND window;
|
|
HRESULT hr;
|
|
|
|
static const struct
|
|
{
|
|
D2D1_EXTEND_MODE extend_mode_x;
|
|
D2D1_EXTEND_MODE extend_mode_y;
|
|
float translate_x;
|
|
float translate_y;
|
|
D2D1_RECT_F rect;
|
|
}
|
|
extend_mode_tests[] =
|
|
{
|
|
{D2D1_EXTEND_MODE_MIRROR, D2D1_EXTEND_MODE_MIRROR, -7.0f, 1.0f, {-4.0f, 0.0f, -8.0f, 4.0f}},
|
|
{D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_MIRROR, -3.0f, 1.0f, {-4.0f, 4.0f, 0.0f, 0.0f}},
|
|
{D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE_MIRROR, 1.0f, 1.0f, { 4.0f, 0.0f, 0.0f, 4.0f}},
|
|
{D2D1_EXTEND_MODE_MIRROR, D2D1_EXTEND_MODE_WRAP, -7.0f, 5.0f, {-8.0f, 8.0f, -4.0f, 4.0f}},
|
|
{D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_WRAP, -3.0f, 5.0f, { 0.0f, 4.0f, -4.0f, 8.0f}},
|
|
{D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE_WRAP, 1.0f, 5.0f, { 0.0f, 8.0f, 4.0f, 4.0f}},
|
|
{D2D1_EXTEND_MODE_MIRROR, D2D1_EXTEND_MODE_CLAMP, -7.0f, 9.0f, {-4.0f, 8.0f, -8.0f, 12.0f}},
|
|
{D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_CLAMP, -3.0f, 9.0f, {-4.0f, 12.0f, 0.0f, 8.0f}},
|
|
{D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE_CLAMP, 1.0f, 9.0f, { 4.0f, 8.0f, 0.0f, 12.0f}},
|
|
};
|
|
static const DWORD bitmap_data[] =
|
|
{
|
|
0xffff0000, 0xffffff00, 0xff00ff00, 0xff00ffff,
|
|
0xff0000ff, 0xffff00ff, 0xff000000, 0xff7f7f7f,
|
|
0xffffffff, 0xffffffff, 0xffffffff, 0xff000000,
|
|
0xffffffff, 0xff000000, 0xff000000, 0xff000000,
|
|
};
|
|
|
|
if (!(device = create_device()))
|
|
{
|
|
skip("Failed to create device, skipping tests.\n");
|
|
return;
|
|
}
|
|
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
|
0, 0, 640, 480, NULL, NULL, NULL, NULL);
|
|
swapchain = create_swapchain(device, window, TRUE);
|
|
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
|
|
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
|
|
rt = create_render_target(surface);
|
|
ok(!!rt, "Failed to create render target.\n");
|
|
|
|
ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
|
|
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
|
|
|
|
set_size_u(&size, 4, 4);
|
|
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
|
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
|
|
bitmap_desc.dpiX = 96.0f;
|
|
bitmap_desc.dpiY = 96.0f;
|
|
hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap);
|
|
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
|
|
|
|
/* Creating a brush with a NULL bitmap crashes on Vista, but works fine on
|
|
* Windows 7+. */
|
|
hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush);
|
|
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
|
|
ID2D1BitmapBrush_GetBitmap(brush, &tmp_bitmap);
|
|
ok(tmp_bitmap == bitmap, "Got unexpected bitmap %p, expected %p.\n", tmp_bitmap, bitmap);
|
|
ID2D1Bitmap_Release(tmp_bitmap);
|
|
opacity = ID2D1BitmapBrush_GetOpacity(brush);
|
|
ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity);
|
|
set_matrix_identity(&matrix);
|
|
ID2D1BitmapBrush_GetTransform(brush, &tmp_matrix);
|
|
ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
|
|
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
|
|
tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
|
|
tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
|
|
extend_mode = ID2D1BitmapBrush_GetExtendModeX(brush);
|
|
ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode);
|
|
extend_mode = ID2D1BitmapBrush_GetExtendModeY(brush);
|
|
ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode);
|
|
interpolation_mode = ID2D1BitmapBrush_GetInterpolationMode(brush);
|
|
ok(interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
|
|
"Got unexpected interpolation mode %#x.\n", interpolation_mode);
|
|
ID2D1BitmapBrush_Release(brush);
|
|
|
|
hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush);
|
|
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
|
|
set_matrix_identity(&matrix);
|
|
translate_matrix(&matrix, 40.0f, 120.0f);
|
|
scale_matrix(&matrix, 20.0f, 60.0f);
|
|
ID2D1BitmapBrush_SetTransform(brush, &matrix);
|
|
ID2D1BitmapBrush_SetInterpolationMode(brush, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);
|
|
|
|
ID2D1RenderTarget_BeginDraw(rt);
|
|
|
|
set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
|
|
ID2D1RenderTarget_Clear(rt, &color);
|
|
|
|
set_rect(&dst_rect, 40.0f, 120.0f, 120.0f, 360.0f);
|
|
ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush);
|
|
|
|
set_matrix_identity(&matrix);
|
|
scale_matrix(&matrix, 0.5f, 2.0f);
|
|
translate_matrix(&matrix, 320.0f, 240.0f);
|
|
rotate_matrix(&matrix, M_PI / 4.0f);
|
|
ID2D1RenderTarget_SetTransform(rt, &matrix);
|
|
set_matrix_identity(&matrix);
|
|
translate_matrix(&matrix, -80.0f, -60.0f);
|
|
scale_matrix(&matrix, 40.0f, 30.0f);
|
|
ID2D1BitmapBrush_SetTransform(brush, &matrix);
|
|
ID2D1BitmapBrush_SetOpacity(brush, 0.75f);
|
|
set_rect(&dst_rect, -80.0f, -60.0f, 80.0f, 60.0f);
|
|
ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush);
|
|
|
|
set_matrix_identity(&matrix);
|
|
translate_matrix(&matrix, 200.0f, 120.0f);
|
|
scale_matrix(&matrix, 20.0f, 60.0f);
|
|
ID2D1RenderTarget_SetTransform(rt, &matrix);
|
|
ID2D1RenderTarget_DrawBitmap(rt, bitmap, NULL, 0.25f,
|
|
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
|
|
set_rect(&dst_rect, -4.0f, 12.0f, -8.0f, 8.0f);
|
|
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 0.75f,
|
|
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
|
|
set_rect(&dst_rect, 0.0f, 8.0f, 4.0f, 12.0f);
|
|
set_rect(&src_rect, 2.0f, 1.0f, 4.0f, 3.0f);
|
|
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 1.0f,
|
|
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, &src_rect);
|
|
|
|
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
|
|
ok(compare_surface(surface, "393636185359a550d459e1e5f0e25411814f724c"), "Surface does not match.\n");
|
|
|
|
ID2D1RenderTarget_BeginDraw(rt);
|
|
|
|
ID2D1RenderTarget_Clear(rt, &color);
|
|
|
|
ID2D1BitmapBrush_SetOpacity(brush, 1.0f);
|
|
for (i = 0; i < sizeof(extend_mode_tests) / sizeof(*extend_mode_tests); ++i)
|
|
{
|
|
ID2D1BitmapBrush_SetExtendModeX(brush, extend_mode_tests[i].extend_mode_x);
|
|
extend_mode = ID2D1BitmapBrush_GetExtendModeX(brush);
|
|
ok(extend_mode == extend_mode_tests[i].extend_mode_x,
|
|
"Test %u: Got unexpected extend mode %#x, expected %#x.\n",
|
|
i, extend_mode, extend_mode_tests[i].extend_mode_x);
|
|
ID2D1BitmapBrush_SetExtendModeY(brush, extend_mode_tests[i].extend_mode_y);
|
|
extend_mode = ID2D1BitmapBrush_GetExtendModeY(brush);
|
|
ok(extend_mode == extend_mode_tests[i].extend_mode_y,
|
|
"Test %u: Got unexpected extend mode %#x, expected %#x.\n",
|
|
i, extend_mode, extend_mode_tests[i].extend_mode_y);
|
|
set_matrix_identity(&matrix);
|
|
translate_matrix(&matrix, extend_mode_tests[i].translate_x, extend_mode_tests[i].translate_y);
|
|
scale_matrix(&matrix, 0.5f, 0.5f);
|
|
ID2D1BitmapBrush_SetTransform(brush, &matrix);
|
|
ID2D1RenderTarget_FillRectangle(rt, &extend_mode_tests[i].rect, (ID2D1Brush *)brush);
|
|
}
|
|
|
|
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
|
|
ok(compare_surface(surface, "b4b775afecdae2d26642001f4faff73663bb8b31"), "Surface does not match.\n");
|
|
|
|
ID2D1BitmapBrush_Release(brush);
|
|
refcount = ID2D1Bitmap_Release(bitmap);
|
|
ok(!refcount, "Bitmap has %u references left.\n", refcount);
|
|
ID2D1RenderTarget_Release(rt);
|
|
IDXGISurface_Release(surface);
|
|
IDXGISwapChain_Release(swapchain);
|
|
ID3D10Device1_Release(device);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
static void test_path_geometry(void)
|
|
{
|
|
ID2D1GeometrySink *sink, *tmp_sink;
|
|
D2D1_POINT_2F point = {0.0f, 0.0f};
|
|
ID2D1SolidColorBrush *brush;
|
|
ID2D1PathGeometry *geometry;
|
|
IDXGISwapChain *swapchain;
|
|
ID2D1RenderTarget *rt;
|
|
ID3D10Device1 *device;
|
|
IDXGISurface *surface;
|
|
ID2D1Factory *factory;
|
|
D2D1_COLOR_F color;
|
|
ULONG refcount;
|
|
UINT32 count;
|
|
HWND window;
|
|
HRESULT hr;
|
|
|
|
if (!(device = create_device()))
|
|
{
|
|
skip("Failed to create device, skipping tests.\n");
|
|
return;
|
|
}
|
|
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
|
0, 0, 640, 480, NULL, NULL, NULL, NULL);
|
|
swapchain = create_swapchain(device, window, TRUE);
|
|
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
|
|
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
|
|
rt = create_render_target(surface);
|
|
ok(!!rt, "Failed to create render target.\n");
|
|
ID2D1RenderTarget_GetFactory(rt, &factory);
|
|
|
|
/* Close() when closed. */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected figure count %u.\n", count);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected segment count %u.\n", count);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1GeometrySink_Release(sink);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected figure count %u.\n", count);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected segment count %u.\n", count);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
/* Open() when closed. */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_Release(sink);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected figure count %u.\n", count);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected segment count %u.\n", count);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
/* Open() when open. */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &tmp_sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_Release(sink);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected figure count %u.\n", count);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
|
|
ok(!count, "Got unexpected segment count %u.\n", count);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
/* BeginFigure() without EndFigure(). */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1GeometrySink_Release(sink);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
/* EndFigure() without BeginFigure(). */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1GeometrySink_Release(sink);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
/* BeginFigure()/EndFigure() mismatch. */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1GeometrySink_Release(sink);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
/* AddLine() outside BeginFigure()/EndFigure(). */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
ID2D1GeometrySink_Release(sink);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
/* Empty figure. */
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
|
|
ID2D1GeometrySink_Release(sink);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
|
|
ok(count == 1, "Got unexpected figure count %u.\n", count);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
|
|
ok(count == 1, "Got unexpected segment count %u.\n", count);
|
|
ID2D1PathGeometry_Release(geometry);
|
|
|
|
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
|
|
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_Open(geometry, &sink);
|
|
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
|
|
|
|
set_point(&point, 15.0f, 20.0f);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
set_point(&point, 55.0f, 20.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 55.0f, 220.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 25.0f, 220.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 25.0f, 100.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 75.0f, 100.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 75.0f, 300.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 5.0f, 300.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 5.0f, 60.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 45.0f, 60.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 45.0f, 180.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 35.0f, 180.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 35.0f, 140.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 65.0f, 140.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 65.0f, 260.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 15.0f, 260.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
|
|
set_point(&point, 155.0f, 300.0f);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
set_point(&point, 155.0f, 160.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 85.0f, 160.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 85.0f, 300.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 120.0f, 300.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 120.0f, 20.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 155.0f, 20.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 155.0f, 160.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 85.0f, 160.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 85.0f, 20.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 120.0f, 20.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 120.0f, 300.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
|
|
set_point(&point, 165.0f, 20.0f);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
set_point(&point, 165.0f, 300.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 235.0f, 300.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 235.0f, 20.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
set_point(&point, 225.0f, 60.0f);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
set_point(&point, 225.0f, 260.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 175.0f, 260.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 175.0f, 60.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
set_point(&point, 215.0f, 220.0f);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
set_point(&point, 185.0f, 220.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 185.0f, 100.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 215.0f, 100.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
set_point(&point, 195.0f, 180.0f);
|
|
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
|
|
set_point(&point, 205.0f, 180.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 205.0f, 140.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
set_point(&point, 195.0f, 140.0f);
|
|
ID2D1GeometrySink_AddLine(sink, point);
|
|
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
|
|
|
|
hr = ID2D1GeometrySink_Close(sink);
|
|
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
|
|
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
|
|
ok(count == 6, "Got unexpected figure count %u.\n", count);
|
|
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
|
|
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
|
|
/* Intersections don't create extra segments. */
|
|
ok(count == 44, "Got unexpected segment count %u.\n", count);
|
|
ID2D1GeometrySink_Release(sink);
|
|
|
|
ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
|
|
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
|
|
|
|
set_color(&color, 0.890f, 0.851f, 0.600f, 1.0f);
|
|
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush);
|
|
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
|
|
|
|
ID2D1RenderTarget_BeginDraw(rt);
|
|
|
|
set_color(&color, 0.396f, 0.180f, 0.537f, 1.0f);
|
|
ID2D1RenderTarget_Clear(rt, &color);
|
|
|
|
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)geometry, (ID2D1Brush *)brush, NULL);
|
|
|
|
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
|
|
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
|
|
ok(compare_surface(surface, "736d9bf019bcf0be264571c1bd954f07752330ab"), "Surface does not match.\n");
|
|
|
|
ID2D1PathGeometry_Release(geometry);
|
|
ID2D1SolidColorBrush_Release(brush);
|
|
ID2D1RenderTarget_Release(rt);
|
|
refcount = ID2D1Factory_Release(factory);
|
|
ok(!refcount, "Factory has %u references left.\n", refcount);
|
|
IDXGISurface_Release(surface);
|
|
IDXGISwapChain_Release(swapchain);
|
|
ID3D10Device1_Release(device);
|
|
DestroyWindow(window);
|
|
}
|
|
|
|
START_TEST(d2d1)
|
|
{
|
|
test_clip();
|
|
test_state_block();
|
|
test_color_brush();
|
|
test_bitmap_brush();
|
|
test_path_geometry();
|
|
}
|