Sweden-Number/dlls/d3d8
Alexandre Julliard c3116c5e61 Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
..
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Makefile.in - Make d3d8 know about the wined3d device and start using it. 2004-09-28 02:12:12 +00:00
basetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
cubetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
d3d8.spec - the hardware GL vendors (NVidia and ATI) can support more than 95 2004-05-27 01:56:56 +00:00
d3d8_main.c Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively 2005-05-06 19:38:50 +00:00
d3d8_private.h Assorted spelling fixes. 2005-03-23 13:15:18 +00:00
d3dcore_gl.h Implemented some texture operations using ATI_texture_env_combine3. 2004-05-28 03:39:42 +00:00
device.c Assorted spelling fixes. 2005-03-23 13:15:18 +00:00
directx.c - Volume now inherits Resource. This isn't the way Microsoft implements 2005-03-29 19:01:00 +00:00
drawprim.c Fix crash on drawStridedSlow. 2005-04-27 08:12:23 +00:00
indexbuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
resource.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
shader.c char -> const char fixes. 2005-01-24 11:29:44 +00:00
stateblock.c Do not check for non NULL pointer before HeapFree'ing it. It's 2004-12-23 17:06:43 +00:00
surface.c Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
swapchain.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
texture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
utils.c Removed excessive statement (break after return or goto, not useful 2005-01-09 16:42:53 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00
vertexbuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
volume.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
volumetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
vshaderdeclaration.c Janitorial: C booleans must not be compared against TRUE. 2004-12-09 14:07:59 +00:00